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  3. 7.35b Gameplay Patch

7.35b Gameplay Patch

Patch 7.35b is out now. You can check the notes here.

Over the last few days we've also addressed several gameplay issues:

  • Fixed tabbing through selections being in creation order, rather than reverse creation order
  • Fixed the combat log not displaying instances of damage that occurred on the same frame from the same source to the same target
  • Fixed Block of Cheese not entering cooldown when receiving damage
  • Fixed Parasma going on cooldown when denying
  • Fixed Granite Golem's Granite Aura not correctly adjusting health when removed
  • Fixed Batrider's Sticky Napalm applying damage from Mage Slayer
  • Fixed Centaur Warrunner keeping the Work Horse ability after selling Aghanim's Scepter
  • Fixed Centaur Warrunner's Hitch A Ride ability being in the wrong slot if applying Aghanim's Blessing
  • Fixed Medusa having any damage shield making Dagger items unmuteable
  • Fixed Meepo's Earthbind talent not giving the intended 2.5s cooldown reduction
  • Fixed Meepo levelling Divided We Stand on a clone not giving Meepo the correct stats
  • Fixed Muerta's Dead Shot interrupting some movement abilities on units that are debuff immune
  • Fixed enemies being able to see Slardar's Bash of the Deep modifier stack count changing when he's hidden in the Fog of War
  • Fixed Storm Spirit's Attack Range when Overloaded talent not working correctly with Aghanim's Shard
  • Fixed Vengeful Spirit's Nether Swap barrier not being refreshable
  • Fixed Viper's break particles being shown incorrectly
  • Fixed Wraith King's Skeletons following invisible units
  • Fixed inconsistencies in Spell Amplification/Damage tooltips