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Dota 2 News

Spring 2020 Call to Arms

As another year creeps up on the heroes of the Dota universe, and yesterday's wardrobe begins to look slightly more threadbare, we'd like to invite all Dota 2 Workshop creators to dream up some new fashions and assorted finery to help your favorite heroes look their best as they head into battle in the new year.

To that end, we are now officially accepting any and all submissions that you feel inspired to create -- without any seasonal or thematic restrictions.

Make sure to mark your submissions with the "Spring 2020" tag when tendering items to the Workshop. We request that all submissions be on the Dota 2 Workshop by Monday, March 2, 2020. As usual, we would like to ask artists to avoid the use of any concepts that involve human skulls, blood, and gore.

Additionally, all Dota fans should remember to regularly visit the Workshop and vote through the Queue to ensure your voices are heard in the selection process.

Dota 2 Update - January 7th, 2020

* Fixed Mango Tree being placeable in areas like the Roshan walls

Dota 2 Update - January 3rd, 2020

- Fixed a bug that caused Frostivus chat wheels and consumable items to not be usable.
- Fixed a bug where some neutral creeps would not correctly de-aggro.
- Fixed a bug where the armory UI would not scroll to a typed hero name.
- Mouse clicks are now lower priority on friendly wards than enemy wards.
- Labels for items on the ground now appear after a short delay when holding Alt.
- Add an alias “Inai” for Void Spirit so that you can search for that on the hero grid.
- Turbo: The neutral item drop schedule is now 7 minutes earlier in Turbo games.

Dota 2 Update - December 26th 2019

* Visage: Restored previous Stone Form helper ability
* Fixed Sange and upgrades amps stacking with themselves
* Fixed Holy Locket stacking with itself

Dota 2 Update - December 19th, 2019

- Role selection has been disabled for very high-rank games, to improve match quality and matchmaking time.