1. Golf It!
  2. News
  3. Update 0.7.2

Update 0.7.2



Editor Assets


With over 100+ new assets this update will enhance your vegetation. New trees, flowers, and tendrils allows you to build dense jungles and lush meadows. But beware of the flytrap...







Post Processing


Another addition to the editor is post-processing, which can be bound to zones or applied globally. You can easily change the mood of your map by applying LUTs and post-process materials.





What's coming next


- More asset packs
- VR Support
- Mac support
- Event system Expansion
- Controller support in menus

Our Discord


If you wanna get in contact with the rest of the Golf It community and the devs, please enter our Discord Server: https://discord.gg/TQqpYgR


Take care,

Team Perfuse Entertainment


Changelog

// General
- Added 100 new assets to the editor
- Added new crystals to Mines
- Added 3 new skins, 2 new hats, and 5 new trails
- Updated main menu to display latest game news instead of the leaderboard
- Updated scoreboard visuals
- From now onwards every played map will be marked in the game and Steam Workshop

// Editor
- Added post process volume to the editor for visual effects
- Added interactive flytrap to the editor
- Added river to editor multiplayer component
- Added transformation of master transformers to the event system
- Added folders to "Packs" section
- Added chat to the editor
- Fixed various issues with the editor gizmo and custom assets
- Fixed custom assets collections not saving textures correctly
- Fixed unloaded textures being reloaded from collections if missing
- Fixed mouse wheel for river width after deselecting river
- Fixed missing collision on various objects
- Fixed some issues with hiding objects
- Fixed various objects not being useable in master transformer and rotator

// Various
- Code improvements for more stability and making engine upgrades easier in the future
- Updated goal logic to stop balls getting stuck in limbo after entering a hole while in free cam
- Improved upgrade logic and item display
- Various smaller fixes and improvements

// 0.7.2b
- Added ability to activate/deactivate post-process volumes with events
- Fixed broken crystal materials during play
- Fixed various smaller issues

// 0.7.2c
- Enabled holiday drops
- Fixed water ripples using wrong rotation
- Fixed rare stuck issue on canons
- Fixed various smaller issues

// 0.7.2d
- Fixed multiple issues with the flytrap
- Fixed palms in pirates cove editor
- Fixed autosave changing in the editor
- Fixed being able to exit the editor while playing without saving first
- Fixed ice crown in the upgrade menu
- Fixed audio/music not being removable in the editor
- Fixed various smaller issues
-- Fixed more flytrap physic issues
-- Race mode will now end after time has expired
-- Fixed various smaller issues

// 0.7.2e
- Improved local maps, blueprints, and assets to be searched and displayed faster
- HowToPlay in-game UI will now disappear after a while even without hitting the ball
- Fixed network issues with flytrap
- Fixed some duplication issues in the editor
- Fixed issues with PostProcess volumes blocking particles and canons

// 0.7.2f
- Fixed issues with uploading maps to the workshop
- Deactivated Blueprint/Collection/Asset workshop upload temporarily
- Fixed some issues while saving a map in the editor
- Fixed various smaller issues
-- Re-enabled Blueprint/Collection/Asset workshop upload
-- Various smaller fixes and improvements