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Update 0.6.0

Here they are - persistent lobbies!

Engine Update


Finally, we had the chance to update our engine to Unreal Engine 4.19. Updating to a newer version enables a bunch of new techniques and performance improvements, which will contribute to our next updates. Performing such a huge update – we actually skipped 3 major versions - takes a lot of time, which results in a smaller changelog this time.

Persistent Lobbies


The first positive impact of 4.19 is, that we’ve finally managed to implement persistent lobbies. This allows you to stay in a lobby with all your buddies after finishing a map.

What's comming next


The new theme we are working on for several month is almost asset complete, which means that we are currently putting everything together into an official map. We still can't provide any estimation about the release date. Other planned features:
- VR Support
- Mac & Linux support
- Expanding the Eventsystem
- Better Controller Support
- Keybindings

Our Discord


If you wanna get in contact with the rest of the Golf It community and the devs, please enter our Discord Server: https://discord.gg/TQqpYgR


Take care,

Christian & Jonas


Changelog


- Added 23 new flag trails
- Added marker to free cam to improve navigation
- Added water planes to master transformer and events
- Added text feed if a player holes out
- Added new videos to the HowToPlay section
- Added new default materials to the custom asset importer
- Added ability to scrap legendary items

- Updated engine version from 4.15 to 4.19
- Updated lobby systeme to be persistent
- Updated flag rarity from special to uncommon
- Updated cannon visuals slightly
- Updated cannon logic for every newly placed cannon
- Updated importer to use 2 different tangent calculations (more to come)
- Updated postprocessing on some maps

- Fixed editor issue where out of range objects would interfere in the selection of other items
- Fixed editor issue where objects scale to 0 and get unselectable
- Fixed scoreboard displaying wrong colors with more than 18 holes
- Fixed teleporter not setting primary exit during map load
- Fixed sound loops not playing
- Fixed cannons having network issues
- Fixed some issues with item scrapping

- Reduced network load of the editor
- Various smaller fixes in game and editor