Update 0.7.0
Asia Theme Update

Finally, it’s here - our new theme. It comes with a challenging new map and over 400 new assets, hats and skins. Every asset is designed with modularity in mind, to ensure you can be as creative as possible.

Watch out, our new map is quite challenging, you'll need some training to get under par. ;)

Keybindings can now be changed, added and removed within the options menu. You can bind up to three different keys per action on keyboard and controller.
- VR Support
- Mac support
- Expanding the Eventsystem
- Better Controller Support
If you wanna get in contact with the rest of the Golf It community and the devs, please enter our Discord Server: https://discord.gg/TQqpYgR
Take care,
Team Perfuse Entertainment
Changelog
- Added new Asia Theme
- Added 400+ assets to the editor
- Added 70+ new Custom Lanes (Thanks ekomanic and AlienYuNO!)
- Added 6 new FX
- Added option for key rebinding
- Added 8 new skins
- Added 13 new hats
- Added automatic controller detection
- Added multiple new options to the Event System
- Added River-Tool to the editor
- Updated shadows and improved visibility while view is obstructed
- Updated custom assets to get transparent when obstructing view
- Updated FreeCam to be usable while moving
- Updated gravitational zones to instantly use the correct view rotation
- Updated all textures to improve performance on lower end GPUs
- Updated lights to keep visual radius after beeing used in events
- Updated Rotator to allow using an offsets
- Updated Importer to include texture scale, panner and preview image
- Updated Boosters to include direction arrow
- Fixed Events sometimes not using assigned uniqueIDs
- Fixed jumping inside of gravity-zones
- Fixed music remaining off after joining a map and turning it on
- Fixed crashes related to some specific AMD hardware
- Fixed light radius after scaling
- Fixed some timer issues for events
- Fixed boosters not getting correctly linked with events
- Fixed some unusual delayed resets caused by water
- Fixed canons being blocked by gravity zones
- Fixed hat and trail orientation while spectating in gravity zones
- Fixed the game not moving the window to the previous used monitor after load
- Fixed various inaccurate collisions
- Fixed Rotator and Master Transformer to use better custom asset loading
- Fixed preview image not beeing deleted when removing maps
- Fixed issue where name wouldn't save correctly after creating a new map
- Fixed custom assets not checking all materials setting when loading
- Fixed some issues causing large logs
- Various smaller fixes and performance improvements
Hotfix 1:
- Updated doors on Jade Temple hole 17 to be client-sided
- Fixed jumping reset issues
- Fixed custom assets receiving wrong materials on different themes
- Fixed ball not firing Events while in FreeCam
- Fixed objects like caves using wrong draw distance
- Fixed a few play area and reset issues on Jade Temple
Hotfix 0.7.0b:
- Fixed a few more play area and reset issues on Jade Temple
- Fixed custom assets using wrong physical materials
- Fixed wrong pivot points for some new buildings
- Fixed draw distance on lights
Hotfix 0.7.0c:
- Possible fix for a rare issue where player stuck in the hole couldn't continue
- Auto-Backup in the editor now notifies the player
- Fixed a few unwanted edges on user lanes (Thanks ekomanic!)
- Temporarily deactivated goals and pipes material change while the view is obstructed
Hotfix 0.7.0d:
- Fixed collisions on some editor objects
- Fixed a few issues with rebinding keys
- Improved performance on some custom maps
- Improved performance on some network components in the editor

Asia Theme
Finally, it’s here - our new theme. It comes with a challenging new map and over 400 new assets, hats and skins. Every asset is designed with modularity in mind, to ensure you can be as creative as possible.


Watch out, our new map is quite challenging, you'll need some training to get under par. ;)

Keybindings
Keybindings can now be changed, added and removed within the options menu. You can bind up to three different keys per action on keyboard and controller.
What's comming next
- VR Support
- Mac support
- Expanding the Eventsystem
- Better Controller Support
Our Discord
If you wanna get in contact with the rest of the Golf It community and the devs, please enter our Discord Server: https://discord.gg/TQqpYgR
Take care,
Team Perfuse Entertainment
Changelog
- Added new Asia Theme
- Added 400+ assets to the editor
- Added 70+ new Custom Lanes (Thanks ekomanic and AlienYuNO!)
- Added 6 new FX
- Added option for key rebinding
- Added 8 new skins
- Added 13 new hats
- Added automatic controller detection
- Added multiple new options to the Event System
- Added River-Tool to the editor
- Updated shadows and improved visibility while view is obstructed
- Updated custom assets to get transparent when obstructing view
- Updated FreeCam to be usable while moving
- Updated gravitational zones to instantly use the correct view rotation
- Updated all textures to improve performance on lower end GPUs
- Updated lights to keep visual radius after beeing used in events
- Updated Rotator to allow using an offsets
- Updated Importer to include texture scale, panner and preview image
- Updated Boosters to include direction arrow
- Fixed Events sometimes not using assigned uniqueIDs
- Fixed jumping inside of gravity-zones
- Fixed music remaining off after joining a map and turning it on
- Fixed crashes related to some specific AMD hardware
- Fixed light radius after scaling
- Fixed some timer issues for events
- Fixed boosters not getting correctly linked with events
- Fixed some unusual delayed resets caused by water
- Fixed canons being blocked by gravity zones
- Fixed hat and trail orientation while spectating in gravity zones
- Fixed the game not moving the window to the previous used monitor after load
- Fixed various inaccurate collisions
- Fixed Rotator and Master Transformer to use better custom asset loading
- Fixed preview image not beeing deleted when removing maps
- Fixed issue where name wouldn't save correctly after creating a new map
- Fixed custom assets not checking all materials setting when loading
- Fixed some issues causing large logs
- Various smaller fixes and performance improvements
Hotfix 1:
- Updated doors on Jade Temple hole 17 to be client-sided
- Fixed jumping reset issues
- Fixed custom assets receiving wrong materials on different themes
- Fixed ball not firing Events while in FreeCam
- Fixed objects like caves using wrong draw distance
- Fixed a few play area and reset issues on Jade Temple
Hotfix 0.7.0b:
- Fixed a few more play area and reset issues on Jade Temple
- Fixed custom assets using wrong physical materials
- Fixed wrong pivot points for some new buildings
- Fixed draw distance on lights
Hotfix 0.7.0c:
- Possible fix for a rare issue where player stuck in the hole couldn't continue
- Auto-Backup in the editor now notifies the player
- Fixed a few unwanted edges on user lanes (Thanks ekomanic!)
- Temporarily deactivated goals and pipes material change while the view is obstructed
Hotfix 0.7.0d:
- Fixed collisions on some editor objects
- Fixed a few issues with rebinding keys
- Improved performance on some custom maps
- Improved performance on some network components in the editor