Update 0.8

We are happy to announce that Golf It! finally goes VR. Today’s update unlocks the option to launch Golf It! in VR when hitting the play button. You will be able to play together with friends, even if they are not playing in VR.
Have fun, exploring our official and community made maps from a completely new perspective.

[h2]Which VR devices are supported?[/h2]
Theoretically you can use every device supported by SteamVR and OculusHMD, but we haven’t got the chance to test every device yet.
Supported devices:
- HTC Vive, Pro and Cosmos
- Valve Index
- Oculus Rift
- Oculus Quest 1 / 2
- Oculus Rift S
[h2]What else?[/h2]
To provide an enjoyable VR experience we massively improved the performance of Golf It!. All the implemented improvements affect both, VR and non-VR, as well as custom and official maps.
[h2]Roadmap[/h2]
In the next couple of weeks, we will focus on your feedback and pushing necessary adjustments. Our next stops are:
- Mac support
- Enhancing the editor
- Completely new theme
[h2]Our Discord[/h2]
If you want to get in contact with the rest of the Golf It! community and the devs, please enter our Discord Server: https://discord.gg/perfuse
Take care,
Team Perfuse Entertainment
[h3]Changelog[/h3]
- Added VR
- Added map designed to get into VR
- Added new water visuals
- Added ability for cannons to be influenced by gravity
- Added additional leaderboards
- Added random map selection
- Added steering options to the event system
- Improved performance across all official maps
- Improved loading process of custom maps massively
- Improved assets resulting in better performance on custom maps
- Improved initial game startup time
- Improved multiple Jade Temple lanes
- Improved network code to minimize timeouts
- Improved network communication to reduce data packages
- Improved UI performance, especially the scoreboard
- Improved chat visuals
- Fixed a few issues related to canons
- Fixed multiple issues related to chat
- Fixed several networking errors
- Fixed camera issues inside gravity areas
- Fixed multiplayer issues when playing in editor
- Fixed issues with post processing sharing data
[h3]Hotfix 0.8.0a:[/h3]
- Added vr putter getting slightly transparent if you are not allowed to hit
- Fixed crash on Rift when hitting the ball
- Fixed events not resetting in the editor
- Fixed spawning inside gravity fields will not apply gravity correctly
- Fixed Cloud FX using wrong LOD
- Fixed multiple FX using wrong draw distance
- Fixed some vr controllers not attaching correctly