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Dev Log #2

Hey!

As we are still working on Update 1.0, we decided to release a series of dev logs to show you our progress and upcoming features. Our goal for this update is not only to release major features, but also to improve the overall quality of the game. That process takes more time than we expected, but we are constantly working to deliver the best experience.

[h2]Terrain Editing[/h2]
In our first dev log we would like to present to you a new editor tool. With Update 1.0 we will satisfy the long-desired request for a detailed landscape editor. This will happen on a voxel base which enables you to turn the boring flat terrain into whatever landscape you dream of.

The tool comes with different sculpture and painting modes and will be super easy to use – even on existing maps.


[h2]FAQ[/h2]
Will Update 1.0 arrive by the end of 2022?
To be honest, we currently can’t tell. We are working hard to deliver the update as fast as possible, while achieving our self-imposed quality goals. We have reworked almost the entire codebase of Golf It! to make it as stable and future proof as possible. These measures were not planned at all, but as it turns out they were urgently necessary. From now on we will post dev logs on a regular base to keep you updated.

Will Update 1.0 be the last update?
No. We have already planned major features for future updates. Which is also a reason why the codebase of Golf It! changes so drastically. One feature you may already heard of will be the Editor 2.0.