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  3. Minor update, tweaks and fixes

Minor update, tweaks and fixes

- Preventing pointer raycasts from passing through the sculpt mesh to collide with UI panels behind it.
- Inverting a brush is now possible during manipulation.
- The close holes algorithm has been improved.
- A strength multiplier slider has been added under stroke mode.
- Native support for Pimax Crystal through PimaxXR has been attempted.
- Fixes have been made to the multiresolution mesh save/load processes.