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Shapelab News

Join our team as UX/UI designer for XR!

Dear Shapelab community,

We are looking for our new colleague in UX/UI design for XR, and we are turning to you - our community - first, hoping to find someone with some experience with Shapelab!

Are you a UX/UI designer with a background in 3D modeling? Would you like to contribute to reshaping the future of Shapelab and Leopoly’s XR training apps? Then check out our open UX/UI designer position at the following link: Go to job description

If the description fits you, please send us your CV and motivation letter to [email protected] !

We are looking forward to getting to know you!

Best,
Leopoly team

The December update is here!

Dear Shapelab community,

We hope a Shapelab update was on your wishlist for Santa, because we just released one! Check out the list below:

New features
  • Change the origin and geometry transforms separately
  • Manipulate Origin and Geometry with Gizmos
  • Manipulate Origin and Geometry with numeric inputs
  • Align Origin with Geometry
  • Apply transforms
  • Visualize symmetry planes in Scene mode too
  • Sort files
  • Mask brush - Quick inversion
  • Visual indication for the screenshot event
  • Desktop HD image field of view
  • Reference image visibility
  • Hand tremor stabilization for UI panels
  • Change pressure sensitivity's max value


Fixes and modifications
  • Object auto alignment feature for import could cause the object to “jump” upon first grab.
  • The Transform tab in the Context Menu caused issues with loading project files.
  • The toggle button for the dynamic topology mode, located on the brush modifier panel, now globally affects all brushes that support this feature.



As usual, we have a release note with more details on the new features.

[previewyoutube][/previewyoutube]

We hope you will enjoy the newest version of Shapelab! Please let us know if you have any questions or feedback, and contact us via this form if you find a bug:

Ps: join our awesome user community on Discord if you want to chat with fellow users as well as the Shapelab team! …And you can also submit your entry for our Holiday sculpting challenge there, until december 20th!

Happy sculpting & happy holidays!

The Shapelab team

Learn tips and tricks for using Blender and Shapelab 💡

Dear Shapelab community,

If you are using Shapelab and Blender in your workflow, here are some useful tips on combining these two powerful software 💡:

  • use reference images in Shapelab to have more fluid feedback on the general shapes of the model
  • iterate by going back and forth between the two software
  • export from Shapelab to automatically decimate and generate maps and check how your work will look under Blender's render settings
Read our blog and learn more tips&tricks: go to blog

October update and fixes are here!

Dear Shapelab community,

As we are approaching the spooky season we have concocted a nice mix of features and fixes for you!

After updating here is what you will find in Shapelab:
  • New Transform gizmo: Added a 4th Gizmo that combines movement, rotation, and scaling.
  • Improved visibility of topology transform operations:
    - The "Flip," "Clone & Mirror," and "Mirror & Weld" operations are now indicated more clearly by highlighting the XYZ planes before applying the operation.
    - An arrow indicator has also been included to show the direction of the "Clone & Mirror" and "Mirror & Weld" operations.
    - “Mirror & Weld” direction can be swapped whenever the geometry makes it possible.
  • Fixes

Check out the full update note here.

What better way to try the new release, than by sculpting your monsters for the Shapelab Halloween Challenge! Join us on Discord and submit your work until October 31th, end of the day (AoE)! The best ones will be featured on our social media. Go to Shapelab's Discord server to learn more: Join us on Discord

Best,
Leopoly team

Release Notes - Tue, September 05, 2023

New features

Thumbnail view in the file browser for SL3D project files

  • Option to switch between "List View" and "Thumbnail View" to showcase automatically generated screenshots of your creations, simplifying the process of identifying and loading the desired project.
  • The toggle button is at the top right corner of the file browser.


Thumbnail view in the file browser for reference images (PNG, JPG)

  • Option to display a preview of the importable images when browsing for reference images or alphas.
  • The toggle button is at the top right corner of the file browser.


Fixes

  • The Trim and Flatten brushes in raycast mode were not functioning correctly with certain strength slider values.
  • In specific scenarios, the use of Transformation gizmos may lead to malfunctions in the Selection Tool.
  • Rarely, the raycast could collide with an invisible UI entity.
  • Occasionally, the raycast of the Color Pipette is oriented in the opposite direction.
  • Enhance file browsing and access management by addressing issues related to invalid characters, inaccessible folders, and insufficient user permissions that can disrupt the file path.