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Stormworks: Build and Rescue News

V1.15.9 HOTFIX

Fix - fixed the microcontroller button for saving to a new microcontroller save

v1.15.8 - The Vehicle Folders Update!



Dear Stormworkers,

In this update, we have added folders for organizing your vehicles!

We have added new pivots allowing to pass fluid and torque. These are a useful change for many vehicle building situations and complete the set of pivot parts.

This is a long-requested feature and is very useful for players which huge number of creations or large numbers of subscriptions.

Players can create folders, then assign vehicles to those folders, as well as filtering the screen to creations only in that folder.



As well as this new feature are several important fixes and improvements. Please see the patch notes below for full details.

We wish you happy holidays and look forward to more updates in 2026!

Much love
The Stormworks Developers



[h2]Your support makes these updates possible.[/h2]

https://store.steampowered.com/bundle/46782/Stormworks_The_Complete_Collection/



Patch Notes

v1.15.8

Feature - vehicle folders / grouping system for saving and loading
Fix - fixed rendering issue when using seat video or scope and using photo mode at the same time
Fix - resolved crash related to using lasers
Fix - fixed issue where modded vehicles may be missing components when spawned via add-on
Fix - resolved multiplayer issue where connection issues could cause player count to be incorrect
Fix - potential fix for rendering crash when in vehicle editor

v1.15.7 - The Machine Gun Ammo Box Update!



Dear Stormworkers,

In this update, we have added new machine gun ammo boxes with 400 round capacity! For S&D DLC owners, the small machine gun will now be able to sustain fire for longer.

We have added new pivots allowing to pass fluid and torque. These are a useful change for many vehicle building situations and complete the set of pivot parts.



Keels now have a power slider to help sail boat creators to better tune their creations.

We have also made some improvements and bug fixes which are explained in the patch notes below.

Work continues on Stormworks updates and we are already working on many updates, well into 2026. Many thanks to all the players who have given feedback and provided detailed issues on the support site! This has been a big help in identifying and fixing issues in the game.



Much love
The Stormworks Developers



[h2]Your support makes these updates possible.[/h2]

https://store.steampowered.com/bundle/46782/Stormworks_The_Complete_Collection/



Patch Notes

v1.15.7

Feature - [S&D DLC] new large machine gun ammo boxes with 400 round capacity
Feature - new velocity pivots with fluid and torque transmission
Feature - added force scale property to keels
Rework - [S&D DLC] modified firing logic to allow more guns to fire at the same time
Rework - Dedicated server console output updated to better explain port forwarding
Rework - Dedicated server wiki page updated to better explain port forwarding
Fix - resolved rotor fold interaction for light rotors
Fix - resolved flag positions on flipped flag poles
Fix - [Space DLC] rocket fins no longer apply aerodynamic forces in space

v1.15.6 - HOTFIX

Rework - positional audio effects now start to attenuate at 20% max range rather than 50% max range
Fix - resolved friends games not showing up correctly in the friends games list
Fix - fixed icons displaying correctly in the friends games list
Fix - Geometa logo sound effect now uses master volume setting

v1.15.5 - The Flexible Hopper Belts Update!

[p][/p][p][/p][p]Dear Stormworkers, [/p][p][/p][p]This update extends the new flexible ammo belt concept to hoppers! We have added a new belt part for connecting hoppers together, making it easier to build any ore, mining, or fishing equipment.

As well as this, we have added a new toggle to allow or disallow modded components in servers. We have also added a new electric node to some of the train wheels, to assist some players make electric trains. This was requested during the recent Q&A session.

We have also resolved a performance issue where the game previously slowed down over time.

We have also added the Geometa logo to the game.[/p][p][/p][p][/p][p]
There are also a bunch of fixes and improvements outlined in the patch notes below.

Another special thanks to the players who joined us at the recent Q&A session, and to those who asked questions! We have planned to implement some of what was discussed in the first half of 2026!
[/p][p]Much love