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Stormworks: Build and Rescue News

Upcoming - Fishing Incremental Major Updates



Dear Stormworkers,

This week is announcement week, where we talk about upcoming changes to Stormworks.

More fishing major updates are planned! Many players have given really valuable and detailed feedback, and we have been doing our best to plan out further expansions to fishing.

These updates are planned to be released in an incremental fashion - please do not expect all improvements and ideas to be implemented at once! These major updates will be a bit smaller than in the past (probably more similar in size to the Fishing Major Update) in order to better control quality and give players more chance to provide feedback as we go along.



As well as fishing updates, we have loads of other stuff in the works, including search and rescue content, new components and more!

Some players have been asking if the next DLC is fishing. We did discuss this in the last Q&A, and concluded that while there is loads of possibilities for what content we could create, we prefer to release the fishing updates as a series of free major updates, rather than a DLC. We have no DLC planned for this year.

We will release more info soon, including the exact features we have planned, as we get closer to the release of the next major update!



Much love
The Stormworks Developers

v1.10.8 - The Clear Oil Spills Update!



Dear Stormworkers,

It is minor update week! This weeks update includes a bunch of reworks, improvements, and quality-of-life fixes, as well as a bunch of bug fixes.

This update adds keyboard movement to some of the editor cameras that did not have them. It is a minor change, but is a player request that is great to add because it makes the various editors more consistent.



In response to player feedback, we have also reworked the oil spills, as well as adding the "clear oil spills" button, a change that will be supported by a great many players!

Several important issues have been resolved such as some of the dedicated files being missing from the main application (Steam adds these automatically to "dedicated server" applications). This change will help many dedicated servers.



Please see the patch notes for full details on this weeks changes and improvements.

We look forward to your thoughts and feedback on this update.



Much love
The Stormworks Developers



Patch Notes

v1.10.8

Feature - Added directional WASDEQ movement to vehicle editor and addon editor cameras
Feature - #20199 Clear oil spills button
Rework - #22954 #23920 Rescaled and rebalanced oil spills
Rework - #22954 #23920 Fixed oil spill cleaning issues
Rework - #22954 #23920 Fixed oil spill map edge coordinates wrapping crash
Fix - Fix issue with fluid level resolving not respecting a to b oil resolution as expected with pressure leveling
Fix - #22814 Handheld and vehicle mounted weapon projectile start positions at high speed
Fix - #23111 Aljon hospital name
Fix - #23258 Fix ocean water surface clipping for ultrawide aspect ratios
Fix - Fixed arecibo observatory microcontroller
Fix - #24422 Included missing Valve dedicated server files
Fix - #24574 Diesel burner air consumption values
Fix - #24552 Modular engines air consumption not reacting to pressure

Upcoming - Fixes, Reworks, Discord Gamification



Dear Stormworkers,

It's announcement week!

Next week we will release a minor update, with several important fixes and reworks.

In the coming months we have minor updates planned every other week as usual, as well as the next major update in development and testing, but still a couple of months away.

Over on the Stormworks Discord server, we have been working on the meta-gamification, and our Stormwoofs bot now gives a variety of roles automatically to players based on play time and workshop subscriber count.



Users who have associated their Steam account with their Discord account (by using the /verify command in our Discord server) can now check their playtime and subscriber count using the /stats command! The bot will update your stats every couple of weeks, and gives out the Stormworker role to players with 1000 hours play time. Other roles are available for 2K, 4K and 8K hours, and creators also get various creator roles for 25K, 100K, 500K, and 1M subscriptions on the workshop!

There are some huge numbers here, with Sebastiaz holding the top creator role, while several others are very close to hitting the 1M mark. The kinds of numbers that many creators are achieving is truly remarkable, with many having more subscriptions than copies sold of the game!



While we are enjoying rewarding players for their achievements, it is just a bit of fun, and a side project to the main focus of development. However, if you have ideas of how you would like to see us improve these meta-game elements, please do let us know!

Catch you next week for the update!

Much love
The Stormworks Developers

v1.10.7 - HOTFIX

Fix - reduced requirement of air for coal firebox to increase heating
Fix - fixed issue where diesel air intake was not calculated correctly causing large air buffer

v1.10.6 - HOTFIX

Fix - fixed modular engine composite node data for the air consumption channel