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v1.9.12 HOTFIX

v1.9.12

Fix - fixed dedicated server crash
Fix - fixed jet engines with inf fuel
Fix - limit fluid transfer through doors based on compartment size to resolve oscillating with very small compartments
Rework - liquid fuel engine internal capacity now based on engine size to improve flow
Rework - premade engine internal capacity now based on engine size to improve flow
Rework - increased modular engine fuel manifold capacity to improve fuel flow at low pressures
Rework - water jets now convert momentum less agressively to reduce power stall
Rework - reduced backflow threshold so that backflow only occurs with low or zero flow (improves pressure inside leaking compartments)
Rework - rebalanced diesel burner to heat up slower
Rework - reduced centrifugal separator internal capacity to make flow more responsive

v1.9.10 HOTFIX

v1.9.10

Fix - compressed gas tanks now fill completely
Fix - water jets thrust increased to match previous level
Fix - modular engines now work correctly with inf fuel

v1.9.9

v1.9.9

Fix - fixed fluid jet particle trails
Fix - fixed water flow for handheld hoses
Fix - fixed jet engine combustion sound effects
Rework - reduced rate of leaks due to damage x10

v1.9.8 - HOTFIX

v1.9.8

Rework - Reworked fluid system to be much more consistent with pre-space update behaviour. Fluid system now driven by delta pressure, and liquid is partially compressible to assist with flow. This update fixes steam, and other fluid component.
Rework - Rebalanced RCS to have lower power and gas consumption
Fix - fixed exhaust and steam particles

Thanks to all the players on #experimental who helped prepare this update.

v1.9.6 - The Incremental Fixes Update!



Dear Stormworkers,

This week we are releasing a minor update with many fixes including some important quality improvements. Please see below for the full list of changes.

Thanks to the many players who have asked for player testing, we are bringing back the experimental branch! This can be accessed by right clicking on Stormworks -> Properties -> Steam Betas -> select Experimental in the drop down.



Experimental won't always be active, but will be used for a few days at a time while there is something that would benefit from testing. For example, currently on ⁠experimental is the new fluid system changes that we are trialing. While it is active, the channel will be visible on Discord and the info on what is being tested will be in the pinned comments.

Please provide any feedback in the #experimental channel on Discord if you would like to help test new changes.



Regarding the changes we are making, we are still working on the fluid changes. On experimental we have made lots of progress, but we are still making improvements and hope to release the experimental improvements as a hotfix soon.

Much love
The Stormworks Developers



Patch Notes

v1.9.6

Fix - Crash caused by some dog halloween outfits
Fix - Fixed addDamage repair particle offset
Fix - #20593 Submarine base workbench typo
Fix - #20719 Small engine colour error
Fix - #20844 Nuclear plant colission issues
Fix - #21040 Updated main menu discord invite with official link
Fix - #21190 Beret colour issues
Fix - #21241 Floating train station at Uran Wind
Fix - #22546 Crash caused by spawnVehicle on an invalid path
Fix - Vehicles disappearing due to ai script teleports

Addon Lua:

Fixed general behaviour of setVehiclePos,setGroupPos, setVehiclePosSafe, setGroupPosSafe
Added new moveVehicle, moveGroup, moveVehicleSafe, moveGroupSafe functions
Fixed several documentation issues
Updated default ai scripts to use moveVehicleSafe as it better suits their behaviour