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Stormworks: Build and Rescue News

v1.11.8 - The Washed Ashore Mission Update!



Dear Stormworkers,

This weeks minor update includes new mission locations on beaches and shallows! These are transport style missions involving re-floating and transporting vehicles and cargo that have washed up or become grounded on shallow areas.



This update continues our long standing mission to expand and improve mission content in Stormworks. This is an incremental change, and together with other recent mission updates as well as more planned in the future, we are making progress towards our goal.



As well as these new missions, we have several fixes and reworks. These include some important fixes such as a rare issue where AI vehicles could spawn in the floor (causing physics lag), as well as requested rebalance changes such as weapons spread and ammo box capacity. These changes have been requested on the official issue tracker, or in the previous live dev Q&A sessions.



We hope these new missions and fixes are useful and look forward to your feedback.

Join us in 2 weeks for the major update!

Much love
The Stormworks Developers



Patch Notes

v1.11.8

Feature - #10360 Beach and shallows mission locations

Rework - #25621 Updated train wheels braking code
Fix - #24645 Clients getting stuck in loading state after teleport
Fix - #24582 Prevent scene vehicles ticking while simulation is paused (Jumping vehicles)
Fix - #24545 Space station hatch logic wiring
Fix - #24608 Fix sunken pseudo state AI boats loading inside seabeds
Fix - #24628 Show a warning when invalid vehicle buoyancy errors occur and prevent vehicle entering an invalid state
Fix - #24675 #25491 Minor addon lua documentation fixes
Balance - Reduced weapon projectile spread x4
Balance - Increased machine gun ammo box capacity to 100

Upcoming - The Pot and Line Fishing Major Update - 14th August 2024!



Dear Stormworkers,

The third and final Fishing Major Update is just a few weeks away!

This major update releases on 14th August 2024.

The Pot and Line Fishing Major Update introduces lobster and crab pots, and advanced line fishing.

Lobster and Crab Pots

The new fishing pot components can be deployed on the sea floor and will catch crabs and lobsters over time.



Advanced Rod and Line Fishing

New rod fishing mechanics allow you to set the float length, in order to bait deeper or shallower.

Fish will now fight back, and will attempt to run when hooked. Reeling too much while the line is under tension can break the line and allow the fish to escape.

As well as these features are some fishing related fixes and improvements.



This is our final planned fishing major update, with many of the major player suggestions now implemented.

Join us next week for a minor update, and then a couple of weeks later for the new major update!

Much love
The Stormworks Developers

v1.11.7 - The Minor Fixes Update!



Dear Stormworkers,

It is minor update release week! As previously announced, this update is a bit smaller than normal as we prepare for the major update due for release in 4 weeks!

Despite being small, there are some useful fixes which will be important to some players. Please see the patch notes below for full details.



Next week we will announce more info on the upcoming major update, and in 2 weeks, we have a minor update with many fixes and some exciting new content!

We hope this new update is of help, and we look forward to your feedback. Check in next week for the details on the next major update!



Much love
The Stormworks Developers



Patch Notes

v1.11.7

Fix - #25352 Resolve microcontroller logic links sometimes disappearing on undo/redo
Fix - Grounded network vehicle desync when teleporting off of a vehicle (characters vibrating)
Fix - #24400 Resolved RCS thruster mirroring issues
Fix - #24489 Corrected typos in large and huge tank wheels
Fix - Space transport missions spawning at low difficulty
Fix - Missions not respecting spawn biome
Rework - #24316 Simplified Day/Night duration back to a single value

Upcoming - Development Planning



Dear Stormworkers,

The Steam summer sale ends a few hours after this announcement goes live! Stormworks and DLCs are currently on discount.

Recently we have been planning out the rest of the year and have been filling out our schedule with our goals for which new features and components to release, and when, for the rest of the year. As previously announced, the next major update is soon, and we are already working on the subsequent one.



While we have a plan for major updates and new features for this year, this is only a small part of our work plan, with plenty of time protected for bug fixes and improvements. Expect the usual rate of fixes and improvements into the future.

We are in a fortunate position, with loads of great ideas and suggestions that we can work on, that should provide a positive impact on the game for players, and are practical and achievable goals for ourselves. While we have done our best to select the highest priorities for this year, there are loads of great things that we want to do getting pushed into next year.



As well as Stormworks, we are working on our new game, although public release is still a long way off. Our new game is intended as a different type of building game, and isn't intended to replace Stormworks, so our plans for Stormworks support and update continue in parallel.

Catch you next week for the minor update!



Much love
The Stormworks Developers

v1.11.6 - The Animal Missions Update!



Dear Stormworkers,

Today we release the new animal missions minor update!



These new animal missions include lost dog recovery, livestock transport, and if you have the S&D DLC, there are also dangerous animal incidents!

As well as these new missions, there are also several fixes, improvements and lua API changes!



We hope you enjoy this new content and look forward to your feedback!

Much love
The Stormworks Developers



Patch Notes

v1.11.6

Feature - [Industrial Frontier DLC] Animal Missions

Transport farm animals
Find a lost dog
Rescue an animal to a sanctuary
Hunt a dangerous animal [with Search and Destroy DLC]
Rescue survivors from an animal attack [with Search and Destroy DLC]

Fix - Persisting issues with train brake forces causing twilight zone bug
Fix - #24107 Dropping fish duplicating in multiplayer
Fix - #24199 Survivors picked up by two players at the same time bug
Fix - #24355 Fixed issues with map border teleporting for vehicle groups with keep active blocks
Fix - #24344 Map vehicle icon block data is now persistent when unloaded
Fix - #24131 Minor fish art asset issues
Fix - #24217 Minor control fin art asset issues

Addon Lua:

Feature - #24344 getVehiclesByName Addon Lua function
Feature - getVehicleData now returns name and authors data
Fix - Corrected some integer return value types