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AI War 2 News

5.532 Post Necromancer Victory Text

Happy New Year! New AI War 2 build for you: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.532_Post_Necromancer_Victory_Text

This makes the 7th calendar year with AI War 2 builds in it, goodness.

This build has a variety of improvements from mostly Badger, and a few from Dismiss and Puffin as well.

There is finally separate victory text when you win as the Necromancer, which is pretty awesome. The Dyson Sidekick mod also got this treatment. There's a variety of bugfixes and balance improvements in general, as well as to several mods.

I also upgraded the Shapes library that we use for drawing selection circles, and the hope is that this will solve an issue with stuck selection circles that was occasionally coming up.

More to come soon. Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha on that early next year, so keep an ear out.)

5.531 MP Fixes

Small new AI War 2 hotfix build. https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.531_MP_Fixes

Fixes a bug with a mod, a minor multiplayer bug, and also improves a small sub-area of MP networking speed.

More to come soon. Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha on that early next year, so keep an ear out.)

5.530 Malkovich?

New AI War 2 build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.530_Malkovich.3F

This one fixes a long-running intermittent issue where all of the Dark Zenith planets would be named "Malcovich." When the game runs out of planet names, which shouldn't happen with any reasonable planet name set, it names every further planet that way as a nod to a certain scene in *Being John Malcovich*. However, the DZ planets were sometimes doing this when there were plenty of names left, which was a curiosity. Thanks to Badger for fixing that.

Badger also got in a couple more multiplayer fixes, as well as some improvements to the tooltip clarity as it relates to the Scourge Nemesis.

Puffin has added a huge number of updates to his total conversion "Classic Fusion" mod, which you can read about in the full release notes.

Dismiss has made a number of adjustments to his many mods, and fixed a few areas of tooltip or data confusion in the main game, too.

More to come soon. Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha on that early next year, so keep an ear out.)

5.529 Refinements

New AI War 2 build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.529_Refinements

This one has a number of quality of life improvements and small bugfixes, and also improves the balance of the spire-infused empire. There are also a couple of MP-specific minor improvements.

A number of mods have had updates as well, including Dyson Sidekick, Ship Line Upgrades, and Juicy Journals.

More to come soon. Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha on that later this year, so keep an ear out.)

5.528 Juice, Upgrades, And MP

New AI War 2 build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.528_Juice.2C_Upgrades.2C_And_MP

This one has a couple of fixes for multiplayer, thanks to Badger. This also includes updates to his Dyson Sidekick mod to help with balance. It also includes a new sandbox mode for Necromancer which is super OP, but interesting.

Lots of updates to NR SirLimbo's various mods, including Ship Line Upgrades, AMU, and others.

Dismiss has fixed a few bugs in the main game, added a new cheat command, and then also updated his own mods, including Points of Interest.

There's a new mod in here as well from @Juic3 that formats (and edits when needed) the journal entries to be more consistently in-game character and not 4th wall breaking. Thanks to Dismiss for adding that in. Sounds like feedback is desired.

More to come soon. Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha on that later this year, so keep an ear out.)