1. AI War 2
  2. News

AI War 2 News

5.522 Secret Factions

New AI War 2 build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.522_Secret_Factions

A really large amount in this one, particularly on the modding front. There are a handful of bugfixes in here, and a number of balance tweaks and tunings, and also a new galaxy option called Secret Faction Details, which does rather what it says on the tin.

It's hard to go into as much detail as I would like on this, because there's really just a laundry list of lots of unconnected things, including with the mods. I would try to summarize a bit more, but in some respects it would be repeating almost the entire release notes above. There are new foes in some mods, better balance in others, and in general lots of things resulting from feedback and testing. Be sure to check out the full list above, and give some of those mods a go if you haven't tried them yet. No separate downloads required!

More to come soon.
Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha on that later this year, so keep an ear out.)

5.521 Mod And Tooltip Polish

New build for AI War 2! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.521_Mod_And_Tooltip_Polish

This one is more polish on some of the prototype tooltips and a few beacon things thanks to Dismiss, and then a bunch of updates in the vein of polish to the mods of Dismiss, and the Dyson Sidekick mod by Badger.

More to come soon.
Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha on that later this year, so keep an ear out.)

5.520 Reaper Chrysalis

New build for AI War 2! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.520_Reaper_Chrysalis

This one has a variety of mod changes and additions, many from bother Dismiss and Badger.

The Dyson Sidekick mod faction by Badger is now reportedly his favorite creation for this game, even surpassing the Necromancer in coolness factor. This new release contains a lot of why, with supply lines for you to interact with and attack, and battles between the AI and the Dyson Chrysalis.

This build also includes some improvements to regen golem balance from CRCGamer.

More to come soon.
Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha on that later this year, so keep an ear out.)

5.519 Ethereal Tachyons

New build for AI War 2! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.519_Ethereal_Tachyons

This one has a number of bugfixes that are mostly pretty small, but which fix some annoying edge cases. Same thing for balance.

This then has a number of large updates to a variety of mods. Points of Interest in particular got a lot of new content, including Fairy Grottos and Null Fields. But really, quite a few of the mods got updates.

More to come soon!
Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha on that later this year, so keep an ear out.)

5.518 Conveniences And Quickstarts

New build for AI War 2! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.518_Conveniences_And_Quickstarts

This one has a number of small conveniences from Badger and Dismiss, ranging from being able to see your remaining required spire city counts in the interface, to more permissive placement of turrets when you are clicking in an area.

This one also has a number of new quickstarts from Badger, which set you up in some very interesting multi-faction situations. In particular, he notes his favorite is the "It's basically all the minor factions on one team against you" one, further noting "I feel like Dr. Frankenstein, but if he made 20 monsters and sent them to attack all those people who won't get off his lawn." I, for one, am happy to see just what happens when venturing onto that lawn.

CRCGamer has also made a number of improvements to balance, and fixed a few typos and similar. One of the big things you'll notice is more of the "improved strikecraft" variants appearing in Advanced Research Stations, which should be quite pleasant.

Dismiss has also been updating his Generator mod further, with a variety of map improvements.

And lastly, Badger has been further updating his Dyson Sidekick mod, with bugfixes, usability improvements, and clarity improvements.

More to come soon.
(And hey, did you know you can wishlist our upcoming title Heart of the Machine? https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha on that later this year, so keep an ear out.)
Enjoy!