1. Dungeons
  2. News

Dungeons News

New Release - Dungeons: Map Pack DLC


Dungeons: Map Pack DLC, the 2nd DLC for DUNGEONS - Steam Special Edition, is now available on Steam!

The pack also includes fifty new maps and five wallpapers for the game. Assume the role of a mighty Dungeon Lord and create your own diabolical dungeon.

Midweek Madness - Dungeons 50% off!


Act now and take advantage of huge savings! DUNGEONS - Steam Special Edition is available at 50% off during the Midweek Madness sale.

Offer ends Thursday at 4pm Pacific Time.

Dungeons Updates Released


Updates to Dungeons have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Added new game mode "amusement" (the goal is to have heroes with full soul energy escape from your dungeon) and three maps: Fluffytown, Playground and Caverns
  • Monsters now walk around a little and threaten nearby goblin workers
  • Heroes now walk differently, depending on their mood
  • Teleport to dungeon heart: not available in own throne room anymore, portal now has a description and minimap icon
  • Attribute panel now displays defence/attack chance in percent against a typical hero of the current level
  • Ranged damage dealer (novice, mage, necromancer etc.) will fall back if a tank is attacked by their target
  • Pause mode allows for non-time dependend actions (building, hotkey configuration)
  • Heroes leaving the Dungeon now have a different icon on the minimap
  • Fireflies can now be toggled on and off in options
  • Post game will now continue to show the game in the background instead of a black screen.
  • Display notification when (auto)save starts.
Fixes:
  • Reflection is now caculated *before* resistance.
  • Don't kill dead heroes again when they are trapped.
  • Stop looped cast effect when hero dies while casting townportal.
  • Snowdrop: priests don't heal Volbar anymore.
  • Fixed gui layout for uber-widescreen monitor settings.
  • Fixed "Find all lootbags" quest bug.
  • Fixed achievement "Immortal".
  • Fixed rare game crashes.
Modding:
  • Fixed bug where text localization of mods did not get read properly.
  • Mods are now loaded alphabetically.
  • Add easier modding capabilities for all brains.
  • Loading of all XML and CSV resources supports overriding resource locations and stream from within mod zip files.

Dungeons Updated Released


Updates to Dungeons: Steam Special Edition have been released. The updates will be applied automatically when your Steam client is restarted.
  • Upgraded DUNGEONS to use Microsoft .NET 4.0 (lower memory footprint, faster startup).
  • Modified graphic assets for Radeon R520 core compatibility (Radeon X1000 series).
  • Switched to hlsl shaders for lower memory footprint.
  • Added ribbonbands for all weapons.
  • Improved shader effect quality for many game object surfaces (crystal, lava, water, invisibility, ...).
  • ReturnToDungeonHeart spell now opens a portal that can be used to travel back. This will not work in old saved games however.
  • Allow switching the game language in the in-game options.
New minor features and improvements:
  • Goblins fetch their gold from a gold pile in throne room, not from the room-center.
  • Shift-Click in attribute panel now increases an attribute by 10 points.
  • Increased default autosave interval to 30 minutes.
  • Dungeon displacement can now be deactivated in options.
  • Rotating camera with right or middle mouse depends now on setting in options.
  • Added low shader quality option for improved performance on less capable hardware.
  • Allow selecting 720p resolution in options.
  • Added configuration option to deactive build-after-teardown.
  • Added buff loop animation for heroes.
  • Tweaked several game textures to reduce memory footprint.
  • Custom game: buy spawn credits with soul energy.
  • Custom game: Hero entrances can have a "spawn now" button.
  • Custom game: Increase or decrease hero level with soul energy.
  • Heroes don't cast townportal if they didn't learn the spell yet.
  • Enhanced GUI modding hooks.
  • Improved memory monitoring, which can be disabled in config.
  • Improved performance of displacement texture.
  • Included more sound effects.
  • Optimised some models, for improved rendering performance.
  • Clip mouse cursor to game window in fullscreen mode, for multimonitor setups.
  • Custom game list now shows the map type.
  • Minor improvement of positions for all wall gimmicks in the sunken temple setting.
  • Tweaked tooltips of campaign map challenges.
  • Minor balancing improvements.
Fixes:
  • Fixed several reported crashes.
  • Various minor map fixes.
  • Fixed tortured heroes not running away after being freed by the champion.
  • Fixed Minos special attack spells.
  • Fixed displacement bugs on GeForce 7XXX series cards in maps with multiple dungeon levels.
  • Fixed: Sentries didn't stop moving when they died during patrol (sliding bodies).
  • Fixed problem with Alt+Tab during startup and in campaign map.
  • Fixed rare audio crash if audio device was lost during the game (e.g. unplugging audio cable).
  • Repaired some challenges.

New Release - Dungeons


DUNGEONS - Steam Special Edition is now available on Steam in Europe! Dungeons will become available in the rest of the world in the next week.

Assume the role of a mighty Dungeon Lord and create your own diabolical dungeon. Lure Heroes into your labyrinthine with the promise of treasure and a good fight - only to trap them with your ingenious devices.

DUNGEONS - STEAM SPECIAL EDITION includes an exclusive extra mission, all new maps to play in sandbox mode and a variety of unique prestige gimmicks to customize your dungeon!