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DEV BLOG 20190518

Three Kingdoms The Last Warload. Thanks for all your players' supports, we have sold out over 100,000 shares. At the same time, we have received many advises from enthusiastic players, as well as their request. In the current process, we have started reproduced the game's background music with the most professional game music production team. Uphold the principle of excellence, we made live music recording with some masters of the instrument from SNU, that will affect totally different from simulative ones. Then perform computer synthesis and mixing to make it perfect. Later on, we team will try our efforts on the scenarios, UI, etc. Here is a little bit of the unproduced music video we shoot with the camera.
https://www.youtube.com/watch?v=kU9CRmaC3Js

EA Version patch No.97 (V0.9.3.2088)

Update Content:(May 15, 17:00)
1.Optimized stratagem operational formula.
2.Optimized refugee damage. Refugees' immigration into city would trigger Help Refugee event.
3.Optimized Reinforcement reminder. Whether called reinforcements expedite or not, there would be a report feedback.
4.Fixed other known bugs and interface problems.

EA Version patch No.96(V0.9.3.2060)

Update Contents: (May 10, 16:00)
1.Added search sort in scout list function. Contents searched recently would be sorted at the top of the list.
2.Added difficulty set item.
1)Ratio of wounded troops
2)Comsumption of raising troops
3)AI officers' marriage rate
3.Optimized game's ending reached condition. Made multiple endings possible.
4.Optimized duel. Increased the rate of duel triggered during the battle.
5.Optimized Alienate and Rumor. Increased the effect and success rate. Decreased expense.
6.Optimized account interface after battle. Pillage function had been seperated from Return and showed alone.
7.Optimized items details. Added produced description of all materials in instruction.
8.Optimized items dispose when AI legion was defeated. All items equal to or above LV.8 would be recycled.
9.Optimized Despoil. Decreased the comsumption of city attributes caused by despoil.
10.Optimized develop loss of city after captured.
11.Fixed other known bugs and interface problems.

EA Version patch No.95 (V0.9.3.2013)

Update Content:(April 29, 09:20)
1.Optimized new portrait interface. After entering into the interface, first click New to set up form, otherwise the right button will be gray and not available.
2.Optimized new officer edit interface.Selecting fit degree changed into forms of selecting officers.
3.Optimized AI of policy in city and legion.
4.Optimized values in game
1)Reduce officer's pay;
2)Reduce the comsumption of recuit and raise;
3)Increase comsumption of city's develop that siege warfare causes;
5.Fixed Rumor function display error, and the BUG that Rumor function causes crash;
6.Fixed the BUG that Abandon alliance causes crash.
7.Fixed other known bugs and interface problems.