v1.0 launch day!
Hi everyone!
Today is the day. Dog Duty was launched out of Early Access and v1.0 is now live! I want to thank you all for the support and trust you've given us during the Early Access period of Dog Duty. A lot has happened, and it is all thanks to your feedback! Thousands of bugs have been squashed, new enemies and vehicles were added and even a whole new game mode was implemented into the game! Now of course, this v1.0 comes with some patch notes, so here they are!
I hope you'll all have fun with Dog Duty, and of course if there's any feedback you might still have, please let us know!
-Marten
Today is the day. Dog Duty was launched out of Early Access and v1.0 is now live! I want to thank you all for the support and trust you've given us during the Early Access period of Dog Duty. A lot has happened, and it is all thanks to your feedback! Thousands of bugs have been squashed, new enemies and vehicles were added and even a whole new game mode was implemented into the game! Now of course, this v1.0 comes with some patch notes, so here they are!
- Added a brand new Horde mode map
- Completed Horde Mode screens
- Tweaks on horde calculations and challenge
- Fixed issue that could halt boss wave on Horde Mode
- Fixed collisions/map of Swamp's Armor Supply
- Improvements on gamepad's target snapping
- Added a very specific and secret character on Horde mode, that may be unlocked by doing something very specific ;)
I hope you'll all have fun with Dog Duty, and of course if there's any feedback you might still have, please let us know!
-Marten