September 2020 Community Update Blog
Hello Gamers™,
Sorry for the overlap with the State of Production, it's been a crazy month so far. Next month we will try and publish them further apart.
Well, this is it! By this time next week, Operation: Breakaway will be live and you will all have had the opportunity to try our new Bullpup style rifles and take a trip down memory lane through Tell.
To those of you who played on the CTE, how are you all feeling about it so far? Have you gotten lost in Tell like me... constantly? Dry-fired the FAMAS F1 repeatedly after burning through all your ammo? How about the AUG A3 and it's 'a-baby-could-control-this' amount of recoil?

Let us know how you feel about Operation: Breakaway - you can hit us up on Twitter, Facebook, Instagram, Reddit, Steam, or our Official Discord to give us feedback. I will have browsers open across all my monitors just reading the feedback as it continues to roll in.
I have to say that I truly love Outpost so far. “Reverse checkpoint” feels really fresh and the tension as your supply point slowly builds feels incredible. My strategy has been to get rid of the sidearm and light carrier for an M16 to start. 400 IQ play right there. Rocketmen and I are not friends, though. Peeking a corner and eating six rockets smh my head; I never learn.
I’m hooked on using the Aiming Grip and the Masterkey. Reducing my ADS speed makes such a difference for me - I feel like I win way more firefights with it. Then I just swap to my underbarrel and CQC is covered. These new accessories have really opened up the options as far as loadouts go.

In six days EVERYTHING will be live, but have you seen the new DLC and in-game cosmetics? We’ve posted them across our social accounts, which can be found here. You wanted militaristic Insurgents, so there ya go; the Rogue Spec Ops is in the house. The Security side DLC you haven’t seen yet. You may not have explicitly asked for chain mail and an armored up aesthetic, but the Urban Warden is TOUGH looking, based in reality (the German SEK), and shown here on the blog first!

The in-game cosmetics aren’t slouching either, we can finally show off our beautiful Internal-Affairs-Security-Dad™ and the “Rogue Cop”. Security dad is looking t h i c c, just needs some tongs, fanny pack, and a BBQ. The Rogue Cop gives the Insurgent some camo as many of you requested.

Along with all these character cosmetics we added some new weapon skins. We heard you after the release of the 1.7 cosmetics and we have shifted into a direction that’s more in line with what you (the community as a whole) are really looking for as far as weapon skins go. Let me know your thoughts after you see the new skins in game next week.

Our final Operation: Breakaway stream will be on launch day (October 6th) at 11am MST, right as the update releases! We are excited to hop in and play with everyone, so hopefully you can be on around then. Maybe I will carry you to victory in Outpost? Stranger things have happened. I saw a frog with wings once, so it’s possible. (Editor note: this never happened, he's lying)
I mentioned on the last stream that to make room for Outpost mode we will be removing Frenzy from the permanent playlist options. We will still bring it back as a limited time mode here and there, so don't worry, it's not gone forever.
I'm making one small addition to the monthly blog; my favourite stupid community video of the month. This month I am calling it "Perfectly Cut Scream". This was sent to me on Discord, so I don't have the original creator - if that's you, please get in touch and I will make sure to give you credit!
[previewyoutube][/previewyoutube]
That’s it for updates before Operation: Breakaway, thanks to everyone who has played the game, tested on the CTE, given feedback, and watched our streams, it means the world to me (and everyone else at New World).
Speaking of streams, I’ve been happy with how they’ve been going lately. One thing I want to build on is the variety of the content we showcase. For example, my shoe reveals will probably continue (some of you made the mistake of enjoying them and telling me). Do you have any ideas on what else we could include? Send me a DM on Twitter if you do, I’d love to hear from you.
One idea I’ve had is getting some community members in a stream for a “Make Hank Better at the Game” segment. I can use the help, I think it would be entertaining, and maybe some other players could pick up some tips as well.
1.8.1 and 1.9 are in the works already, but I need the opposite of a cup of coffee (is that a Valium?) before we can even start to think about sharing them. The weeks surrounding a release are amazing and full of energy, but now I feel like there’s pure espresso flowing through my veins. Almost time for a nap.
See you all on Tuesday, can’t wait to play with everyone,
fatherHank
Sorry for the overlap with the State of Production, it's been a crazy month so far. Next month we will try and publish them further apart.
Well, this is it! By this time next week, Operation: Breakaway will be live and you will all have had the opportunity to try our new Bullpup style rifles and take a trip down memory lane through Tell.
To those of you who played on the CTE, how are you all feeling about it so far? Have you gotten lost in Tell like me... constantly? Dry-fired the FAMAS F1 repeatedly after burning through all your ammo? How about the AUG A3 and it's 'a-baby-could-control-this' amount of recoil?

Let us know how you feel about Operation: Breakaway - you can hit us up on Twitter, Facebook, Instagram, Reddit, Steam, or our Official Discord to give us feedback. I will have browsers open across all my monitors just reading the feedback as it continues to roll in.
I have to say that I truly love Outpost so far. “Reverse checkpoint” feels really fresh and the tension as your supply point slowly builds feels incredible. My strategy has been to get rid of the sidearm and light carrier for an M16 to start. 400 IQ play right there. Rocketmen and I are not friends, though. Peeking a corner and eating six rockets smh my head; I never learn.
I’m hooked on using the Aiming Grip and the Masterkey. Reducing my ADS speed makes such a difference for me - I feel like I win way more firefights with it. Then I just swap to my underbarrel and CQC is covered. These new accessories have really opened up the options as far as loadouts go.

In six days EVERYTHING will be live, but have you seen the new DLC and in-game cosmetics? We’ve posted them across our social accounts, which can be found here. You wanted militaristic Insurgents, so there ya go; the Rogue Spec Ops is in the house. The Security side DLC you haven’t seen yet. You may not have explicitly asked for chain mail and an armored up aesthetic, but the Urban Warden is TOUGH looking, based in reality (the German SEK), and shown here on the blog first!

The in-game cosmetics aren’t slouching either, we can finally show off our beautiful Internal-Affairs-Security-Dad™ and the “Rogue Cop”. Security dad is looking t h i c c, just needs some tongs, fanny pack, and a BBQ. The Rogue Cop gives the Insurgent some camo as many of you requested.

Along with all these character cosmetics we added some new weapon skins. We heard you after the release of the 1.7 cosmetics and we have shifted into a direction that’s more in line with what you (the community as a whole) are really looking for as far as weapon skins go. Let me know your thoughts after you see the new skins in game next week.

Our final Operation: Breakaway stream will be on launch day (October 6th) at 11am MST, right as the update releases! We are excited to hop in and play with everyone, so hopefully you can be on around then. Maybe I will carry you to victory in Outpost? Stranger things have happened. I saw a frog with wings once, so it’s possible. (Editor note: this never happened, he's lying)
I mentioned on the last stream that to make room for Outpost mode we will be removing Frenzy from the permanent playlist options. We will still bring it back as a limited time mode here and there, so don't worry, it's not gone forever.
I'm making one small addition to the monthly blog; my favourite stupid community video of the month. This month I am calling it "Perfectly Cut Scream". This was sent to me on Discord, so I don't have the original creator - if that's you, please get in touch and I will make sure to give you credit!
[previewyoutube][/previewyoutube]
That’s it for updates before Operation: Breakaway, thanks to everyone who has played the game, tested on the CTE, given feedback, and watched our streams, it means the world to me (and everyone else at New World).
Speaking of streams, I’ve been happy with how they’ve been going lately. One thing I want to build on is the variety of the content we showcase. For example, my shoe reveals will probably continue (some of you made the mistake of enjoying them and telling me). Do you have any ideas on what else we could include? Send me a DM on Twitter if you do, I’d love to hear from you.
One idea I’ve had is getting some community members in a stream for a “Make Hank Better at the Game” segment. I can use the help, I think it would be entertaining, and maybe some other players could pick up some tips as well.
1.8.1 and 1.9 are in the works already, but I need the opposite of a cup of coffee (is that a Valium?) before we can even start to think about sharing them. The weeks surrounding a release are amazing and full of energy, but now I feel like there’s pure espresso flowing through my veins. Almost time for a nap.
See you all on Tuesday, can’t wait to play with everyone,
fatherHank