Update 1.8: Hotfix 3
[h3]We've released a hotfix for update 1.8 that addresses the following issues:[/h3]
Fixes:
Known Issues:
Fixes:
- Fixed an entitlements crash caused by Unreal Engine that could happen on launch
- Fixed an issue with the Chemical Mortars gas that was missing an appropriate texture causing large gray polygons to appear
- Fixed a bug where the player’s hand would block all 1x Optic weapon upgrades and iron sights on the MP5A5, MP5A2, Sterling, ACE 52 and G3A3 with the Aiming Grip upgrade
- Fixed a bug where the Loading Grip increased pump speed of the TOZ-194 shotgun
- Fixed a bug where night-vision goggles were disappearing after resupplying
- Fixed a bug which would cause the player’s arms to disappear during the ready animation
- Fixed an issue where remote explosive or mines will have a left elbow clipping into itself and the body during the third person Hardcore sprinting animation
- Fixed a bug that caused weapons to float instead of falling to the ground when a Masterkey, M26 MASS or Buckshot Launcher weapon upgrade was attached
- Fixed a bug where the iron sights of the Mosin-Nagant could be seen floating around the weapon
- Fixed a bug where the same animation played when checking ammo while aiming down sights and without aiming down sights for the AUG A3 and G36K
- Fixed a bug where the deployment of the Bipod upgrade while standing was not showing on other players
- Fixed a bug where the crosshair was missing on 2x magnification and higher Optic weapon upgrades when the scope setting was set to Picture-in-picture
- Fixed a bug when spectating a player their hands and weapon would be missing if an Underbarrel weapon upgrade was equipped
- Fixed an issue where player’s rank was showing as zero on the scoreboards in dedicated servers
- Fixed an issue where the client version text was obstructing the back button on the in-game menu
- Fixed a bug that was showing the Outpost rule descriptions incorrectly on the loading screen, escape and loadout menu
- Fixed an issue when playing as a Commander with a friendly Observer nearby where the Observer’s class icon would gray out even though you are in range of them
- Fixed a wall collision issue which allowed players to exploit an area under the market in Tell
- Fixed a bug where the Supply Crate on Tell Checkpoint objective E spawned inside a dumpster
- Fixed a bug that caused AI to spawn without refreshing their appearance to match their class on Outpost mode
- Fixed an issue where the Customization page was empty upon launch
- Fixed an issue where the Shell Camo Rolled and Shell Camo Security Torso cosmetics would clip through the Urban Warden Net Headgear cosmetic
Known Issues:
- The objective status at the top middle of the screen seen when in an objective is missing or shown incorrectly
- Equipment color option selected under Appearance section is only applying to vest area and not the rest of the Light or Heavy Carrier
- Community hosted servers will show a player as level 0
- Mosin Stripper Clip weapon upgrade does not push in properly when reloading
- MP5 has a slight clipping of mag during dry reload
- VHS-2 and AK-74 magazines disappear for a moment during a dry reload
- AUG A3’s loading animations will have broken fingers in first person
- AI vehicle can get stuck in the Tutorial Range
- When you first load the game, there’s a chance your character may be shown without a vest; going to customize and selecting the faction will load all the correct cosmetics
- There is a broken texture on the Aiming Grip affecting the M16A2, M24, M870, Mosin-Nagant, SKS, TOZ-194, AKS-74U, G36K, FAL, MP7, and Mk 14 EBR
- The background of the main menu flickers
- Autocannon Strafe no longer damages weapon caches
- In the Competitive game mode Loadout screen, some weapons will have the option of two Recoil Grips, one at 3 supply points and the other at 4 supply points. These upgrades function the same way.
- Mods showing as 'Download Pending' are actually downloading in background
- Known Editor Issue: Attempting to use material instances with parents set to another modded material currently will result in a unloaded texture in-game