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Insurgency: Sandstorm News

Update 1.12 Operation: Glasshouse - Release Notes Pt.1

Hello Sandstorm community! It’s been a minute but by golly do we have an update for you. It gives us great pleasure to welcome you all to part one of the release notes for Update 1.12 Operation: Glasshouse!

Many of you have been following along with the reveals as we’ve been doing our promo activities for this update, but this is where we get to really dive into the nitty-gritty with you. Want to know the point costs for the weapons? We have you covered. Want to know what game modes Prison will support? We have that too! We also have:

  • Spawn protection modifications
  • Xbox party crash fixes
  • Ambush fixes
  • Changes to map voting
  • A steely gaze
  • Level design improvements
  • A truck-load of resolved issues
  • That drip
  • AND MORE!


There are enough things in this update that we hit the character limit and had to split these notes in half! So grab a snack of your choosing, and maybe a tasty beverage, and get ready to peel back the layers of Operation: Glasshouse. See you in the field, soldiers!

-Logan, A.K.A. Sgt. Slaughterer



New Map: Prison


A penitentiary under attack! Breakout of Mabarak Prison as the Insurgents, or lock it down as Security in this new free close-quarters combat map. Prison was a winning entry in the community map contest.




Prison supports the following game modes:

[h3]Co-op[/h3]
  • Checkpoint Security
  • Checkpoint Insurgents
  • Survival


[h3]Versus[/h3]
  • Push Security
  • Push Insurgents
  • Domination
  • Firefight
  • Ambush


New Weapons: KSG and KS-23


Operation: Glasshouse brings two new shotguns to the game: the KS-23 for Insurgents (2 supply points) and the KSG for Security (4 supply points). Both weapons support Optic and Barrel upgrades, along with unique iron sights.




  • Added the KS-23 and KSG to the Firing Range.
  • Added the KS-23 and KSG to Survival Crates.


New Free Cosmetics: Captive and Detainer


The Insurgent Forces have assaulted and breached the oppressive Mabarak Prison at multiple points of entry, allowing the Captive to use the ensuing chaos to mount their escape. Meanwhile, the Security Forces strike back at the invaders and send in the Detainer to apprehend and subdue the escapees.

The Captive and Detainer sets are free with the Operation: Glasshouse update.




[h3]Captive *[/h3]
  • Captive Headcap (Facewear)
  • Bandholz (Facial Hair)
  • Captive Shirt (Torso)
  • Captive Pants (Legs)
  • Captive (Tattoo)




[h3]Detainer[/h3]
  • Hands-free Headset (Headgear)
  • Detainer Jacket (Torso)
  • Detainer Pants (Legs)


*Captive is currently set to be unlocked using in-game currency. This behaviour is not intended and will be fixed in an upcoming hotfix.


New DLC: The Glasshouse Set Bundle


New DLC cosmetics are available for purchase. They are included in the Year 2 pass for those of you who have it standalone or via the Gold Edition. These cosmetic items can be combined with others in-game. Buying DLC helps us to continue work on Insurgency: Sandstorm post-launch, and we greatly appreciate the support!

Here is a breakdown of each cosmetic.




[h3]S.O.R.T. Gear Set for Security[/h3]
  • S.O.R.T. Helmet (Headgear)
  • S.O.R.T. Top (Torso)
  • S.O.R.T. Pants (Legs)
  • S.O.R.T. Boots (Feet)
  • Baton (Melee weapon skin)




[h3]Woodland Weapon Skin Set for Security[/h3]
  • KSG
  • Honey Badger
  • AUG A3
  • Tavor 7
  • M110 SASS
  • Tariq




[h3]Brute Gear Set for Insurgents*[/h3]
  • Brute (Head)
  • Brute Mask (Facewear)
  • Brute Top & Tattoo (Torso)
  • Brute Bottom (Legs)
  • Brute Boots (Feet)
  • Shiv (Melee Weapon skin)




[h3]Carbon Fiber Weapon Skin Set for Insurgents[/h3]
  • KS-23
  • Alpha AK
  • AS Val
  • Famas F1
  • SVD
  • Browning HP


*Some things to note about how the Brute cosmetics behave when mix-n-matching:
  • Brute (Head) can be changed, but the haircut cannot.
  • Brute Mask (Facewear) can be changed.
  • Brute Top (Torso) is locked. Due to the larger size of the Brute arms, the torso/arms/tattoo are a package deal. As such, the shirt and tattoos cannot be changed independent of the torso.
  • Skin tone can be changed to Light and Medium.
  • All other cosmetic items in the Brute set can be swapped out as normal.
  • There is a visible gap in the Brute torso when using the Malik head.



CONTINUED IN RELEASE NOTES PT.2 .....

Operation: Glasshouse is Coming Soon

Update 1.12 is coming soon. Get ready for Operation: Glasshouse!

Stay up to date at sandstorm.game/glasshouse

Update 1.11 Operation: Warlord Hotfix #6

Hello everyone,

Welcome to the patch notes for Steam Hotfix #6. We’ve identified an issue causing difficulties for some steam accounts, which has resulted in players getting browser pop-ups to link their accounts, or getting kicked from games via EAC for having incomplete permissions in their EGS account linking.

If you are still affected by any of these issues, please grab your insurgency.log and send it to: Sandstorm Support


[h2]Steam[/h2]
  • Fixed an issue where a website would continuously pop-up to request the player to link their Steam and Epic accounts.
  • Fixed an issue where EAC could kick players from the game if they did not link their Steam and Epic accounts.


[h2]Known Issues[/h2]
  • There is an issue where unsubscribing from a mod may result in a client crash.
  • There is an issue where cooking an incendiary grenade will cause it to disappear or fall through the map.
  • There is an issue where reporting players may be unsuccessful.
  • There is an issue where the toggle crouch button doesn’t exit from the crouch position. Sprinting or jumping will exit the crouch state.
  • There are clipping issues on certain cosmetics.
  • There is an issue where players sometimes spawn with default security cosmetics regardless of their team.

Update 1.11 Operation: Warlord - Steam Hotfix #5

Hello everyone,

Welcome to the patch notes for Steam Hotfix #5. We will be releasing this update on the morning of Thursday February 10, 2022 Mountain Standard Time. We’ve got some good fixings hot off the griddle, so pull up a seat and tuck in!




Resolved Issues


[h2]General[/h2]

  • Fixed an issue that caused ragdolls to move erratically after being shot.
  • Fixed a crash that could occur during Basic Training.
  • Fixed an issue where the game may crash on Ministry when shooting AI at a specific location.
  • Fixed multiple clipping issues with the Insurgent hairstyles when equipped with certain facewear and torso cosmetics.
  • Fixed an issue where players could not properly change settings with a controller.
  • The controller dead zone can now be set to a minimum of 0.0 in order to disable it (previously restricted to a 0.15 minimum value).
  • Fixed an issue where the mute buttons were not functioning properly and consistently.
  • Fixed an issue where the Makarov was seen with incorrect textures at times.
  • Fixed an issue where the red dot did not always appear on the 4x-1x optic on the M16A2.
  • Fixed an issue where the store could not be accessed in-game if players owned all available gear sets.
  • Fixed an issue where “Hide Owned” was applied by default in the in-game store.
  • Fixed an issue where the in-game store images for Warlord and Peacemaker were missing.
  • Fixed a smoke exploit that could allow players to see through smoke.
  • Fixed an issue where weapons occasionally disappeared after vaulting.
  • Fixed an issue where the VIP occasionally spawned with the incorrect model.
  • Fixed an issue where the ‘Sport Shirt Top’ was incorrectly named ‘Short Shirt Top’.
  • Fixed an issue where the ‘Chamber’ slot was unreachable on the M24 and the Mosin-Nagant in the Loadout menu while using a controller.
  • Fixed an issue where it was not possible to close the notification when unlocking free cosmetics after a player’s first Ambush win using a controller.
  • Fixed an issue where the Secondary Ammo Carrier was not granting the correct amount of ammunition for the MR 73.
  • Fixed an issue where the score display in Team Deathmatch and Domination would occasionally not initialise correctly.
  • Fixed an issue where the available supply points was 10 in Domination, now it is 20 as originally intended.
  • The notification that indicates to the player that they are banned from a dedicated server now shows the unit of time i.e. minutes, hours or days.
  • Fixed an issue where the fingers would obstruct the sight picture when ADSing with a weapon equipped with either a 4x or 7x scope with the following gloves: Big Spender, Peacemaker, PMC, Gray Man, and Warlord.
  • Fixed multiple localization issues across all the supported languages. There will be more improvements and fixes in future updates.



[h2]Two-Tone Weapon Skin Colours[/h2]




The Two-Tone weapon skin colours have been adjusted to more visually represent Sandstorm’s visual guidelines.




Level Improvements


  • Crossing is now available in matchmaking on console.
  • Updated the overview maps for the following levels: Crossing, Farmhouse, Hillside, Summit, Powerplant, Precinct, Hideout and Outskirts.


[h2]Citadel:[/h2]

  • Fixed an issue where players were able to access exploitable areas.
  • Fixed various visual landscape issues.


[h2]Gap:[/h2]

  • Fixed an issue where players could get stuck between a wall and a box. 
  • Fixed several minor visual issues on the map.


[h2]Ministry:[/h2]

  • Fixed an issue where players were able to access exploitable areas.


[h2]Outskirts:[/h2]

  • Fixed an issue that caused a decal to apply to surrounding objects near the gas station.
  • Upscaled background textures to 2048p. 


Powerplant:

  • Fixed an issue where the AI would not attack Objective C in Outpost mode.
  • Fixed an issue where players were able to access exploitable areas.


[h2]Precinct:[/h2]

  • Fixed a shadow issue at a specific location on the level.


[h2]Summit:[/h2]

  • Fixed a visual issue on Summit where looking ADS at the ground caused deformation.



Gameplay Improvements


  • Reduced the supply points of Civilian Amber and Green NVGs to 0 from 2.


AI Improvements


  • Fixed an issue where the AI could get lost and stuck on Ministry.
  • Fixed an issue where AI had reduced accuracy indoors due to poor eyesight.
  • Fixed an issue with clairvoyant AI seeing players through walls.
  • Fixed an issue where AI was sent to the field without side arms or knives.
  • Fixed an issue where AI did not know what to do when out of ammo and just stared at the player ominously.
  • Fixed an issue where AI could not decide on a weapon and just swapped back and forth mid-firefight.


Modding Improvements


  • Fixed an issue where the mod.io token wasn’t being saved correctly in-game and in the editor.
  • Added “rescan mod paths” context menu option to the ModData asset which allows you to scan your mod for primary assets again without having to resave the ModData asset.
  • Modders can now skip the packaging phase when uploading their mod if they wish to re-attempt an upload.
  • Packaging a mod now cleans the output directory of the mod prior to packaging by default.
  • ModData asset paths are now scanned in the editor after asset discovery is complete to prevent issues with items and weapon upgrades missing their meshes.
  • ModData assets can now be renamed to make the organisation of them simpler.
  • There is a chance unsubscribing from a mod may cause a client crash.


Known Issues


  • Outskirts map contains low resolution mountains.
  • Friend colour not functioning as some players expect. 
  • Character has wrong hand position on the AUG when foregrip is attached
  • Welrod recoil grip texture not rendering correctly
  • Kobra with 2x magnifier with buckshot causes a flickering.



[h2]In Closing[/h2]

We love Sandstorm just as much as our players and we are proud of all that we’ve accomplished so far, however we realise that there are issues still yet to be addressed and we are dedicated to continuing to fix bugs in our game. All of us here at NWI appreciate your continued patience and understanding as we work to address these issues.

Insurgency: Sandstorm - Lunar New Year Sale

Hello soldiers.

Join us in celebrating Steam's Lunar New Year sale with discounts on all versions of Insurgency: Sandstorm!

  • Insurgency: Sandstorm - 50% OFF
  • Insurgency: Sandstorm - Deluxe Edition - 50% OFF
  • Insurgency: Sandstorm - Gold Edition - 33% OFF


Insurgency Lunar New Year Sale