Patch 1.6.2 Now Live!
We've just released a patch for update 1.6 that makes some changes to gameplay, and addresses various bugs. Highlights include:
See the full changelist below:
[h2]Bug Fixes[/h2]
[h2]Gameplay Improvements[/h2]
[h2]Mod Tools[/h2]
[h2]Map Fixes[/h2]
[h2]Known Issues[/h2]
- Fixed the 1x Kobra alignment on the Tavor 7
- Exposed more options for mod tools and included a new example game mode: Infected
- Fixed or reduced the occurrence of clipping with some of the new cosmetics
- Fixed a number of exploits on Power Plant
See the full changelist below:
[h2]Bug Fixes[/h2]
- Fixed an issue in Frontline that could cause players to respawn under the map
- Reduced clipping with the Neck Gaiter High and Covered cosmetics
- Fixed an issue with weapon statistics not reporting correctly
- Reduced clipping issues with Watch Cap (with and without the Headset) combined with the female Balaclava Open cosmetic
- Reduced clipping with the Watch Cap (with and without the Headset) combined with the Neck Gaiter High cosmetic
- Implemented a potential fix to reduce occurrences of a bug that could cause either severe visual glitches or crashes
- Added error feedback when a mod fails to submit a rating
[h2]Gameplay Improvements[/h2]
- Reduced instances of players being able to see through smoke
- Optimized new Headset texture sizes and corrected headband coloring
[h2]Mod Tools[/h2]
- Implemented the option to create theater overrides for mods allowing custom faction setups
- Expanded game mode scripting options
- Added new example game mode: Infected
- Match begins with one player on Insurgents and the rest of the match on Security
- Every time an Insurgent player kills a Security player, the Security player is switched over to Insurgents
- Insurgents move faster and can only use melee weapons
- Security must stay alive until the end of the round, Insurgents must kill all the Security team and convert them to Insurgents
- Match begins with one player on Insurgents and the rest of the match on Security
- Added the ability for game modes and mutators to display text in the chat area
- Removed the Weapon Skin tag as the feature isn’t available
- Updated the Gamemode tag to Game Mode
[h2]Map Fixes[/h2]
- Power Plant
- Addressed some exploitable areas players should not have been able to access, or were used in unintended ways
[h2]Known Issues[/h2]
- Mods menu
- When rapidly clicking the thumbs up or thumbs down button to vote for a mod it may get stuck processing
- Selecting more than one filter will not always display accurate results
- Rapidly changing filters can cause the page to refresh infinitely. Typing in the search bar or resetting the game should resolve this issue.
- When rapidly clicking the thumbs up or thumbs down button to vote for a mod it may get stuck processing
- Tavor 7 with the Kobra has a slight clipping issue when recoiling from being fired