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Warriors: Rise to Glory News

Hotfix 0.452 is live!

Hello mighty warriors!

Today, hotfix 0.452 is live, and it with the Halloween event has come to an end.
The indiekingdom has survived the "Pumpking-Head" Warriors menace and everything is now back to normal!

If you are curious what is coming in future updates, you can check out our roadmap here
Of course the roadmap is not final, as we are always listening to you, our gamers and inserting your most requested features in the roadmap.
So please let us know what you would like to see next in our community channels.

Official Discord server Steam forums Facebook Twitter

Hotfix 0.452 changes:
Sound
  • Hall of Fame music has been refined
Bug Fixes
  • Fixed issue where an enemy getting stunned from the crowd at the same turn a trap is spawned on his current grid would result the game getting stuck (Thanks Ciunay_R).
  • Fixes issue where the mouse was invisible when a controller is connected
  • Fixes issue where the main tutorial would break with a controller connected
  • Fixed issue where some texts in battle dice would get out of border

Patch 0.45 is here!


Spooky Halloween for all the brave warriors and citizens of the “IndieKingdom”.
The day has arrived and the much anticipated Patch 0.45 is finally here!

There a lot of new things, and we previously mentioned the highlights of this patch.
Now, as patch 0.45 is live – we can show you the whole content of the patch!

In the “IndieKingdom” we also celebrate Halloween! The town is filled with spooky stuff!
And in the survival mode you will fight endless pumpkin-head enemies (be careful not to become one of them…) Be sure to check it out.

Please welcome Russian and French players to the warriors family, as we added support for their native languages! This time, we went one step further and added culture-jokes for each of the languages.
As you know we are constantly adding more content and languages as requested. So if you would like to see your language in our game, please let us know in the forums!

We added some new quests that you can encounter between the fights!
These new quests are funny and have new and unexpected outcomes!
Look out for new variations for the existing ones as well.

And mainly, we added the “Rally the crowd!” action in combat.
As previously explained, whenever you excite the crowd you gain a “crowd bar”.
Gain enough crowd bars, and you can rally the crowd to turn the tide of battle to your favor.
This new action really makes combat more diverse and give additional weight to the “Crowd” fighting style.
If you gain 8 bars, something unexpected will happen!

Beside that we have added survival leaderboard in the main menu, and as promised, a “hall of fame” screen where you can find all the players who finished the game.
Are you on that list??????????????

As always, we are more than happy to hear your thoughts and suggestions in all our community channels!
Official Discord server Steam forums Facebook Twitter

Here are the full patch notes:


New Features:
  • Survival Leaderboard - Now you can compete with warriors around the world to become the ultimate fighting champion. Ruling the world leaderboard in Survival Mode.
  • Hall of Fame - All of you mighty warriors, who finished the game will now be forever honored in our new “Hall of Fame” screen.
  • New action in battle “Rally the Crowd!” - Whenever you excite the crowd you will receive a crowd bar collect enough bars to activate the special crowd ability:
    • Level 1 - Light Banana Strike - Causes Light damage to enemy, Subtracts 20% crowd excitement from enemy
    • Level 2 - Medium Banana Strike - Causes Medium damage to enemy, Subtracts 30% crowd excitement from enemy, Root enemy for 2 turns.
    • Level 3 - Smelly Artillery! - Causes Heavy damage to enemy, Subtracts 35% crowd excitement from enemy, stun enemy for 1 turn.
  • New awesome quests! - New quests with different outcomes and rewards.
  • New jokes - New jokes and warriors text bubbles in battles!
  • Languages - French and Russian language support!
Gameplay:
  • Base Charge Stamina cost is 10 instead of 12 and additional 3 Stamina per grid.
  • Base Stamina cost for Heavy Attack is now 11 instead of 10.
  • Kick damage reduced to 1 per 4 Strength points instead of 6 Strength points.
  • Timed Battle tutorial now appears just once.
  • New chance to receive a “Treasure Box” in Survival mode.
  • Pressing “ESC” while in character screen will go back to the Main Menu instead of closing the game.
  • Crowd excitement from Entertain action is now 12 instead of 10.
  • Items received in “Treasure Box” now compare with your worn items.
  • “Homless” Quest bad result now drops -1 Vitality instead of -2 Vitality.
  • Quests conditions are now based on current player level.
  • Added “Rally the Crowd” tutorial.
  • Skill points amount is now limited to 74 Points (Maximum skills available).
Sounds and Music:
  • Main Menu music stops whenever a new quest arrives.
  • Fixed Dead Ned’s dying sound.
  • Added new sound for confirmation in the Shops.
  • Added new victory music after finishing the game.
  • Added Hall of Fame Music.
Graphics:
  • New “Level Up!” asset.
  • Blood splatter after execution now faces the direction of the camera.
  • Added icon for locked slot whenever a Shield or a Bow is equipped.
  • Camera follows top part of warrior in the attribute screen.
  • Warriors in the loading screen now hold their starting weapon.
  • “B” Button in the controller now skips animations.
  • Golem boss explanation icons for ranged and melee ultimate.
  • Fixed pixelated Arena gate at the tournament.
  • New battle UI.
  • Fixed issue where Scars would not appear in the Tournament Screen.
  • Hair and facial hair colors are now separated.
  • Fixed issue where Continue button would be marked as “Hover”
  • Fixed issue where shop button would stay in “Hover” mode.
  • Fixed issue with “Beg for Mercy” tooltip.
Bug Fixes:
  • Fixed issue where starting a new character and resetting the attribute points would cause all soul points to be deleted
  • “Eye of the Tiger” skill now works with Charge attack.
  • Fixed issue where “Thug Life” animation would result in a black screen.
  • Fixed issue where quests would appear after opening a “Treasure Box”.
  • Fixed issue where earned money would not appear at the end of quests.
  • Fixed issue where bad quest result would cause a negative attribute points.


Have fun and a Spooky Halloween.

Patch 0.45 is on the way!

Greetings brave warriors!

We know you haven't heard from us since the release of patch 0.44 (which added controller support, shields and more).
We have been really busy working on patch 0.45. At first it was supposed to be a simple patch, but as the Gavra way - we just can't settle for small things :)

In patch 0.45, we are going to include cool new features we have been working on. The main features are:

New "Rally the crowd!" Action:

For sometime you, our players have been telling us that the crowd needs to be more involved and have heavier impact in combats.
So we listened, and added a cool new action - "Rally the crowd!"
In patch 0.45 you can command the crowd to "Boo" your opponent, throwing bananas at him and some other stuff (we don't want to spoil yet).

So how it works? when entertaining the crowd, you gain the normal crowd excitement, and with it, crowd bars. When you reach enough bars the action is unlocked. The more crowd bars you have, the higher the action level is.
  • level 1 - throw bananas, lightly drain your opponent crowd excitement and lightly damage him.
  • level 2 - throw bananas, medium drain your opponent crowd excitement, medium damage him and root him to his current grid for 2 turns.
  • level 3 - throw bananas, Heavy drain your opponent crowd excitement, Heavy damage him and stun him for 1 turn.


With this action, the crowd is more involved, and getting crowd excitement is becoming more vital. We hope you will like it!

Survival Leaderboard:

In patch 0.45 we are adding the "Survival Leaderboard" that will appear in the main menu. Whenever you finish a run in the Survival mode, your score will be uploaded to the global leaderboard. Letting you compete in global rankings! you can see the top 5 players and where you are standing against them.

This feature lays the first stone towards multiplayer and online components!

Hall of Fame:

We added a new Hall of Screen in which you can see every player who finished the final boss (Currently Azar - Molded by fire).
So when the patch is out - look for your name!

And of course, we are adding many more improvements (warriors can have a different color for the hair and beard), balance changes and bug fixes.

Patch 0.45 is going to be released next week, so stay tuned for news!

Until then - have fun and try to keep your nuts safe.

Patch 0.44 Is HERE!



Greetings barve warriors!
As we announced a couple of weeks ago, we at Gavra Games were hard at work preparing the next update, Patch 0.44, with some exciting new features and content for you. The most important one is gamepad controls: from now on, Warriors: Rise to Glory! fully supports gamepads. Local couch multiplayer has a whole new meaning when you can actually sit on your couch with a friend, a gamepad, and the intention of kicking some asses to please the crowd.

We’re adding some new shields to the game (spiked, dark elf, Roman, Samurai, and Homeless shields), as well as a 3rd level tier for a lot of skills. That on top of many fixes, changes, customization, and quality-of-life additions. Check out the full patch notes below. We hope you like this new update; don’t hesitate to join as on our Discord server to comment all the new content and tell us about your experience playing with a gamepad, and remember that we’re open to receiving feedback for future updates. Good luck in the arena!

As usual, we invite you to talk with us on our various community channels.
Official Discord server Steam forums Facebook Twitter

Patch 0.44 Notes:
New Features:
  • Controller support.
  • 5 new Shields are now available:
    • “Homeless Shield” – Provides 8 Armor.
    • “Spiked Shield” – Provides 14 Armor.
    • “Roman Shield” – Provides 24 Armor.
    • “Samurai Shield” – Provides 42 Armor.
    • “Dark Elf Shield” – Provides 72 Armor.
  • Music & Sound volume can now be changed while in battles.
  • 3 New hair types now available.
  • 5 New eye types now available.
  • Added Spanish language to the game.
  • Changed begging screen algorithm and design to be presented with “Surviving Chance”:

    • “Dead Man Begging” Surviving Chances are 0% to 20%
    • “Barely Enough!” Surviving Chances are 20% to 50%
    • “There is Hope” Surviving Chances are 50% to 90%
    • “[Your warrior’s name] FOREVER!” Surviving Chances are 90% to 100%


Gameplay:

  • Reset Attributes is still available even while changing tabs in the Character Customization screen.
  • Left click on equipped item in the Inventory Screen will make it the default “Starting Weapon”
  • Treasure chest scene now leads back to the Inventory screen instead of the main menu.
  • Fixed Quests price algorithm.
  • Pausing while in Timed battle will now stop the Timer countdown.
  • In case your poor ancestor did bad financial decisions and didn’t pass you on any items you will receive a shiv (courtesy of Gavra Games!)
  • Changed Armors values:

    • Homeless Set:

      • “Homeless Helmet” – Changed armor value from 7 to 6
      • “Homeless Armor” – Changed armor value from 5 to 5
      • “Homeless Gloves” – Changed armor value from 4 to 3
      • “Homeless Pants” – Changed armor value from 6 to 5
      • “Homeless Shoes” – Changed armor value from 4 to 3

    • Spiked Set:

      • "Spiked Helmet” – Changed armor value from 12 to 10
      • “Spiked Armor” – Changed armor value from 10 to 9
      • “Spiked Gauntlets” – Changed armor value from 9 to 8
      • “Spiked Pants” – Changed armor value from 13 to 12
      • “Spiked Shoes” – Changed armor value from 8 to 7

    • Roman Set:

      • “Roman Helmet” – Changed armor value from 21 to 19
      • “Roman Armor” – Changed armor value from 22 to 20
      • “Roman Gauntlets” – Changed armor value from 15 to 13
      • “Roman Skirt” – Changed armor value from 20 to 18
      • “Roman Shoes” – Changed armor value from 17 to 15

    • Samurai Set:

      • “Samurai Helmet” – Changed armor value from 36 to 32
      • “Samurai Armor” – Changed armor value from 38 to 34
      • “Samurai Gloves” – Changed armor value from 31 to 28
      • “Samurai Skirt” – Changed armor value from 33 to 29
      • “Samurai Shoes” – Changed armor value from 31 to 27

    • Dark Elf Set:

      • “Dark Elf Helmet” – Changed armor value from 68 to 62
      • “Dark Elf Armor” – Changed armor value from 70 to 63
      • “Dark Elf Gloves” – Changed armor value from 58 to 51
      • “Dark Elf Skirt” – Changed armor value from 66 to 60
      • “Dark Elf Shoes” – Changed armor value from 58 to 52

  • Skills changed to 3 Tiers:

    • Charging Rhino:

      • Level 1: +2% Damage per tile
      • Level 2: +4% Damage per tile
      • Level 3: +7% Damage per tile

    • Wounded Beast:

      • Level 1: 10% Bonus damage
      • Level 2: 20% Bonus damage
      • Level 3: 30% Bonus damage

    • Vampiric Strikes:

      • Level 1: 5% Lifesteal
      • Level 2: 10% Lifesteal
      • Level 3: 15% Lifesteal

    • Countinuous Assault:

      • Level 1: 10% Chance for extra turn
      • Level 2: 20% Chance for extra turn
      • Level 3: 30% Chance for extra turn

    • On Guard:

      • Level 1: 10% Chance for extra turn
      • Level 2: 20% Chance for extra turn
      • Level 3: 35% Chance for extra turn

    • Rapid Shooter:

      • Level 1: 10% Chance for extra arrow
      • Level 2: 20% Chance for extra arrow
      • Level 3: 35% Chance for extra arrow

    • Take it Easy Man:

      • Level 1: 10% Mana reduction
      • Level 2: 20% Mana reduction
      • Level 3: 35% Mana reduction

    • Spiked Defence:

      • Level 1: 5% Damage reflect
      • Level 2: 10% Damage reflect
      • Level 3: 20% Damage reflect

    • Baffling Performer:

      • Level 1: 10% Chance to confuse enemy
      • Level 2: 20% Chance to confuse enemy
      • Level 3: 40% Chance to confuse enemy

    • Battle Rush:

      • Level 1: 2% Melee damage taken converted to Stamina
      • Level 2: 5% Melee damage taken converted to Stamina
      • Level 3: 10% Melee damage taken converted to Stamina

    • Charmer:

      • Level 1: 10% Crowd excitement at the start of battles
      • Level 2: 20% Crowd excitement at the start of battles
      • Level 3: 40% Crowd excitement at the start of battles



Sounds and Music:
  • Added new mini-melodies for quests events.
  • “Azar - Molded by Fire” ultimate improved sound.
  • Added SFX for “Dead Ned - King in the North” boss:

    • Getting hit sound.
    • Heavy Attack sound.
    • Medium Attack sound.
    • Light Attack sound.
    • Bones breaking in slow-motion sound.
    • Resting sound.
  • Added coins sound effect while begging for mercy.
  • Added resting sound for “The Cliff - Head Smasher” boss.
  • Fixed volume for “Dead Ned - King in the North” burning sound.
  • Fixed volume for “Dead Ned - King in the North” reassembling sound.
  • Fixed volume for “Wearing Item” sound.
  • Entertain music is now being controlled by the sound volume instead of the music volume.
Graphics
  • Warriors opening sentences now appear at the start of battles, before warriors make their first movement.
  • Changed battle tooltip Icons
  • Improved "Samurai Helmet" shader.
  • Changed stats colors and timing rising from warriors in battle.
  • Warriors battle stats in battle now appear with animation.
  • Camera now follows your warrior upper body to prevent trimming his head if you increase Strength.
  • Fixed lightning in the Tournament screen.
  • Improved visuals for error text in the Main Menu.
  • Improved visuals for error text in the Arena.
  • Changed quests result screen.
  • Fixed issue where warriors battle stats were shown behind HP & Stamina bars.
  • Fixed lightning in the Inventory screen.
  • Added icon for "Continuous Assault" skill when activated in battle.
  • New smart automatic scroll in the warrior Customization Screen.
  • Improved 3d models for arena gates in “The Crucible” arena.
  • Improved items tooltip positions in the shops.
  • Heritage screen has been revamped, showing the Item which has been passed to your new warrior.
  • Added new Beta sign (now everyone will know this game is still under development!).
  • Improved white hairs shader.
  • New icons for Hairs & Scars in the Customization Screen.
  • Fixed “Agility” text in the Inventory screen.
  • Fixed issue where the Reset button would not reset the warrior’s scars.
  • Fixed “Repick Warrior” text in HotSeat mode.
  • Slowed down warrior’s breath animation in the ending screen.
  • Slowed down “warrior falling to lava” death animation.
Bug Fixes:

Patch 0.44 Revealed



Welcome, warriors! Sit down and relax. I said relax, guys – yeah, that includes your swords, axes, bows, and other tools of destruction, alright? Bloodthirsty Danny, would you be so kind as to move your knife away from that guy’s throat? I would prefer if you do not paint the floor of this tavern with blood, thank you very much. OK, now that everyone's civil and nice, we can start.

We are working very hard here at Gavra Games to bring you a new update to Warriors: Rise to Glory!, and we’re happy to announce that it’s getting closer and closer. Today we want to reveal some of the new stuff included in next update. First and foremost: we are implementing gamepad controls! You will be able to play the whole game with your gamepad, so you will be able to entertain the crowds with your fighting skills while lying on the couch with a cold drink of your choice!

That’s not all, of course. We are also adding some new shields for you to buy, equip, and fight with in the arena: spiked shields, dark elf shields, Roman shields, Samurai shields, and peasant Shields. If you have ever wondered what the hell are Romans and Samurais doing in the Indiekingdom, may I remind you that the emperor Ayziz uses his magic to bring here the best warriors from different places and times?



Finally, a lot of skills will get a 3rd level you can invest in: basically, that means that you can get more powerful in more different ways. The full list of improved skills will be revealed soon. And obviously, there will also be a lot of minor fixes and changes – we will publish the full patch notes when the time comes.

That being said, I see you guys are itchy. Looks like you can take the gladiator out of the fight but not the fight out of the gladiator. Or, well, not without cutting him in half, and that can spoil anyone’s afternoon, can’t it? Please go outside if you want to fight – Danny, what did I just tell you about your knife? You’ll have to scrub that door, yeah, you heard right! The rest of you, get the hell out of here! Remember that if you want to exchange battle tips and tricks, give ideas and suggestions for the game, or just engage with other fighters, you are invited to join us on our Discord server. Good luck in the arena!



Official Discord server Steam forums Facebook Twitter