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Warriors: Rise to Glory News

Patch 1.2 is here!

It has finally happened! Patch 1.2 is now LIVE, and Azar is ready to face you in the arena.
We know it has been a while since the last patch and we were quiet, that because we were busy working on Azar and the other features of patch 1.2 alongside other back-stage things.
We will soon post an update on future plans.

Patch 1.2 Content

[h2]Azar boss battle[/h2]
This foul creature was summoned by Ayziz's dark power straight from the fiery pits of hell.
Known for his minion summoning abilities and his sensitivity regarding his personal space.


[h3]Azar has the following skills:[/h3]
  • Disarm Immunity - Azar is immune to the "Disarm" skill.
  • Proximity Burst - Every few turns, if there are any adjacent warriors, Azar will emit a strong force from his body hurting warriors and destroying tiles in the blast radius.
  • Meteor Shower - Every few turns, if there are no adjacent warriors, Azar will throw meteors around and on his foes, hurting the warriors and destroying the tiles in the blast zone.
  • Raise Minions - Azar will raise minions to help him eradicate his foes in battle. The more minions there is the more damage resistant he becomes.
  • Healing Touch - Every minion will heal Azar at the start of their turn.

[h3]Azar will drop the following gem shards:[/h3]

First victory rewards:
  • Tier 1 - 10 Fire shards.
  • Tier 2 - 20 Fire shards.
  • Tier 3 - 50 Fire shards.
  • Tier 4 - 100 Fire shards.
Daily victory rewards:
  • Tier 1 - 5 Fire shards.
  • Tier 2 - 10 Fire shards.
  • Tier 3 - 20 Fire shards.
  • Tier 4 - 40 Fire shards.

[h2]Leaderboard gem shards[/h2]
From now on, the chest daily reward you receive from your leaderboard rank will grant you gem shards as well!

[h2]Sudden Death Poison[/h2]
When the sudden death reached the final wave in battle, all warriors will become poisoned and will receive more damage each turn.

[h2]Controller Support[/h2]
We have added basic controller support that allows you to use your controller as a mouse.
Move the cursor using the joystick, and press the A/X button as left-click and the B/O button as right-click.
And of course, we added vibration :)

[h2]United States Server[/h2]
We received a lot of feedback from you about the lack of a US Server, so we added it!
You can choose your region in the options menu.

Patch notes:

[h3]New Features[/h3]
  • Added Azar boss battle.
  • Added gem shards to leaderboard rewards.
  • Added Unite States server in the regions section in the options.
  • Added controller support - you can now use your controller as a mouse.
  • Added another layer of security against code tampering.
  • Added a new achievement - That's the evilest thing I can imagine: Kill your fallen opponent an offer after he offered the exact amount you counter-offered.
  • When the sudden death reached the final wave, all warriors will become poisoned and will receive more damage each turn.

[h3]Gameplay[/h3]
  • Gem shards received from Boss battles will now be granted in the chest you receive.
  • You will now gain or lose a 20% MMR score When fighting an AI opponent in a Brutal match, compared to a human opponent.
  • Active Skills in battle will now show the correct reason they are disabled when trying to activate them.
  • AI Opponents should be more reasonable when trying to haggle with them in the Mercy phase.

[h3]Bugs & Technical issues[/h3]
  • When the party leader leaves the party match, another player becomes the host and party leader.
  • When the game disconnect while in battle, it will try to reconnect back as soon as the connection comes back.
  • Fixed an issue where a Steam API AuthenticateUserTicket error would appear when entering the main menu.
  • Fixed an issue where killing Dead Ned while a player is hypnotized would result in a defeat.
  • Reduced the game memory usage.
  • Improved the game optimization.
  • Fixed minor translation issues.
  • Fixed an issue where a warrior dying with Retaliate effect would result in a game de-sync
  • Fixed an issue in the Single Player where the "Humiliation at its finest" would not unlock when it should.
  • Fixed Rapid Shooter and Combo Attack de-sync issues.
  • Fixed an issue where Combo Attack and Continuous assault being triggered together would cause a de-sync.
  • Fixed an issue where your partner in boss battle would appear as an enemy.
  • Fixed an issue where you could show mercy to a boss by waiting for the timer to end in the Mercy phase.
  • Fixed an issue where the crowd throwing crowd buff would result in a game de-sync.


As always, your feedback is vital to the development of the game, so you are more than welcome to reach out to us in the various community channels and let us know of any issues you may have encountered:

Official Discord server Steam forums Facebook Twitter

Stay Vigilant!

Patch 1.1 is here!

Brave warriors,

We are happy to announce that Patch 1.1 is now live!

This patch adds the option to choose the server region from currently 2 options:
  • Europe
  • Japan

You can change the server region by entering the options menu, then the Languages tab (The globe icon) and at the bottom, you will see the server selection options.
By default, the server region is set to the nearest one.
Note: you will be able to play only with players in the same region, so in order to play with your friends on steam, make sure you are in the same region.



We will add more servers in the future, so please let us know which regions you believe we should.

Also, we have added a party confirms system so whenever a party leader initiates a match search/fight - a dialog will appear to every party member asking them if they are ready to fight.

Patch notes:

[h3]Gameplay[/h3]
  • Added the option to change the server region.
  • When inviting players to your party and they are connected to another server region a message regarding that will appear.
  • Whenever the party leader wishes to start a match, all players have to notify him that they are ready.
  • Added the option to remove a gem from an item with the Right-click menu.
  • Leaderboard rank points are now determined by your opponents' matchmaking score (MMR).
  • When receiving a counter-offer after begging for mercy, clicking the Beg button will now accept the counter-offer.

[h3]Graphics[/h3]
  • A '+' indicator will appear in the Appearance tab button and in the special cosmetics button when reaching Warrior level 3 for the first time.
  • Added a message pop-up when trying to craft a gem when you don't have enough materials/glory coins with the specific reason.
  • When having 2 active skills learned, a tooltip will appear when trying to learn a new one.
  • Hotkeys indicators in the "Mercy menu" will no longer go over the offer received panel.
  • When crafting a level 1 gem in the Jewelry, gem shards will show in the machine's blender.
  • Unified all texts in the skills menu.
  • Added a hint to skip the gem crafting animation.
  • Fixed a graphical glitch in the options tabs.
  • Fixed a graphical glitch in the "Mercy menu".

[h3]Bugs & Technical issues[/h3]
  • Fixed an issue where players receive double daily chests
  • Fixed an issue with certain scenarios in Dead-Ned fight that would lead to a game de-sync.
  • Fixed an issue where a Warrior with retaliate dies with the Rise skill triggered when his opponent triggered combo attack would lead to a game de-sync.
  • Blocked an exploit where you can bypass the weapon attributes requirement.
  • Fixed an issue that prevented upgrading a house perk to level 25.
  • Fixed an issue where a player could send another player an alliance offer even after he died.
  • Fixed an issue when dragging a gem to an item would lead to the gem getting stuck in the menu.
  • Fixed an issue where a player can be in an alliance when there are 2 players left.
  • Fixed an issue where buff created in the same spot of another buff would result in a game de-sync.


Fixed minor localization issues.


As always, your feedback is vital to the development of the game, so you are more than welcome to reach out to us in the various community channels and let us know of any issues you may have encountered:

Official Discord server Steam forums Facebook Twitter

Stay Vigilant!

Patch 1.06 is here!

Brave warriors,

We are happy to announce that Patch 1.06 is now live!


Patch notes:

[h3]Gameplay[/h3]
  • "Currency Exchange" option in the shops is now available each time your warrior reaches level 10.
  • Added '+' indicator for Gem tabs.

[h3]Bugs & Technical issues[/h3]
  • Fixed issue of House cosmetic not tracking progress.
  • Fixed an issue where the Jewelry Tutorial would remain on between screens.
  • Fixed Wind Gem description in various languages.
  • Fixed text font size in the tutorial.
  • Fixed an issue where skipping the tutorial would result in a black screen.
  • Fixed arrows continuous SFX playing when your opponent dodged an attack.
  • Fixed an issue where the quiver would show 1 extra arrow even though you ran out of arrows.
  • Added translation for Party Match.
  • Fixed an issue where the same quest would appear in both Daily Quests.

As always, your feedback is vital to the development of the game, so you are more than welcome to reach out to us in the various community channels and let us know of any issues you may have encountered:

Official Discord server Steam forums Facebook Twitter

Stay Vigilant!

Patch 1.05 is here!

Brave warriors,

We are happy to announce that Patch 1.05 is now live!

The game engine received a major upgrade, it will improve the game's performance and stability, and should also fix the dropping FPS Issues that were reported by players with Nvidia's 3XXX graphics card series.

Patch notes:

[h3]Gameplay[/h3]
  • Removed the "Currency Exchange" option in the shops.
  • Increased Kick action cooldown to 3 turns instead of 2.

[h3]Bugs & Technical issues[/h3]
  • Game engine has been upgraded to Unity 2019.4
  • Dropping FPS issues with Nvidia's 3XXX graphics card series should no longer happen
  • House cosmetics will now show the correct progress when the house customization screen is opened by the "House Unlock" screen.
  • The jewelry tutorial will now end when opening a chest.
  • You can no longer have the same daily quest active twice.
  • "Party match" text in the Battle Menu is now translated to all languages.

As always, your feedback is vital to the development of the game, so you are more than welcome to reach out to us in the various community channels and let us know of any issues you may have encountered:

Official Discord server Steam forums Facebook Twitter

Stay Vigilant!

Patch 1.03 is here!

Brave warriors,

We are happy to announce that Patch 1.03 is now live!

In this patch, we fixed some of the issues you reported and add some improvements to the game.
Keep the feedback and bug reports flowing :)

Patch notes:

[h3]Gameplay[/h3]
  • A 'Plus' sign will now turn on in the main menu in the "Jewelry" button every time there is a new gem available to craft.
  • Game volume will now default to 75%

[h3]Bugs & Technical issues[/h3]
  • Fixed an issue where leveling the house up from a daily quest would result in not receiving gem shards.
  • Fixed an issue where the player would receive 2 treasure chests, and opening one will lead to a game freeze.
  • Toilet crowns will now obey the gravity rules.
  • Fixed an issue where dirty dancing would work on an ally as well.
  • Fixed an issue where dead ned will be stunned in his cinematic sequence leading to game errors.
  • "On Guard" will now be triggered from ranged attacks as well.
  • Fixed minor languages issues



As always, your feedback is vital to the development of the game, so you are more than welcome to reach out to us in the various community channels and let us know of any issues you may have encountered:

Official Discord server Steam forums Facebook Twitter

Stay Vigilant!