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[Edania] The Five Demonlords

* Click the image to enlarge.

Originally posted by author
Edania, the new region arriving on August 21 (Thu),
marks the end of Act I in Black Desert and the beginning of an entirely new saga.

Here, we’ve prepared stories of legendary figures—tales that, until now, have only surfaced in
whispers and scattered fragments of lore.

Uncover the secrets of these Demonlords in Edania, each ruling over their own domain within the region.

Meet Enslar, an apostle of the Church of Elion—the largest religious order in the world of Black Desert.

Encounter Cartian, the first sorceress to grasp the true nature of the Black Spirit.

And unravel the mystery of Rusalka, queen of the Merfolk and Corsair’s maternal ancestor.

Discover the stories of the Demonlords and meet the five powerful rulers of Edania!

[hr][/hr]
[h3]«Demonlord of Azureach»[/h3]
[h2][color]Jordine Ducas (Former Grand Chamberlain of Serendia)[/color][/h2]
[color]"Then I shall answer in kind—with all that I am."[/color]

He once served Serendia, but after a fateful incident, he ran off and joined the Shadow Knights, taking in the soul of Belmorn, the Monarch of Darkness.

Though the Adventurer kept him from falling entirely under Belmorn’s control, a mark was left behind. Hoping to erase it, he journeyed to the Mountain of Eternal Winter in search of Ynix’s Flame. But when he finally found it, the whispers from the flame turned him against the Adventurer, and he vanished without a trace.

[hr][/hr]
[h3]«Demonlord of Amberwastes»[/h3]
[h2][color]Enslar (The First Valkyrie)[/color][/h2]
[color]"Justice in your mind, Elion in your heart, and the scales of your convictions... at the tip of the lancia!"[/color]

At the Holy College of Calpheon, a military school founded by the Church of Elion to train Valkyries, Enslar led the elite Valkyries.

But when the Church saw her Valkyries as a threat, they moved to wipe them out, planning to offer Enslar as a sacrifice to Kzarka. In the end, she managed to seal Kzarka away and slipped away.

[hr][/hr]
[h3]«Demonlord of Emeraltides»[/h3]
[h2][color]Rusalka (The First Mermaid and Mother of All Merfolk)[/color][/h2]
[color]"No.... All such thoughts... are meaningless now."[/color]

Rusalka, the very first Mermaid and mother of all Merfolk refers to Humans as "two-legged beasts" and holds nothing but contempt for them. Rumor has it, she guards a mysterious treasure.

But whether any of this is true is anyone’s guess. Hardly anyone in the world of Black Desert has ever laid eyes on a Mermaid.

[hr][/hr]
[h3]«Demonlord of Ebonshade»[/h3]
[h2][color]Cartian (The First Sorceress)[/color][/h2]
[color]"So come... Test me and witness the glory of this newfound power!"[/color]

Cartian was the very first sorceress who founded Tarif together with Allan Serbin.

Legend has it that during the war between Humans and Cyclops over territory, Cartian drove the Cyclops away with her scythe.

The famed "Book of Cartian," a sorceress’s bible of sorts, is still kept in Tarif. But the sorceress of today cannot handle the power sealed within its pages.

[hr][/hr]
[h3]«Demonlord of Crimsonroot»[/h3]
[h2][color]Caphras of Adùir (The Immortal Alchemist and the First Luthraghon)[/color][/h2]
[color]"Only the worthy... have permission to stand before me."[/color]

Caphras is said to have studied Black Stones, trying to harness the Black Spirit’s power to stand against Hadum..

His journals are scattered all over the world of Black Desert, but the clues are so fragmented that no one can piece together his full story.

After he ventured to the Altar of Blood, there’s no sign or record of Caphras ever coming back.

[hr][/hr]
[h3]❮ Tip ❯[/h3]
[h3]Check out the [color]quest prerequisites[/color] while waiting for Edania.[/h3]
[h3]
  • Have the title, "Gladios Champion"
[/h3]
- This title is earned by completing the “[Atoraxxion] Back to the Society of Equilibrium” quest with a character at Lv. 60 or higher.
- To check if you have the title, go to My Information (P) > Title > World, and search for Gladios Champion.
- If you haven’t earned it yet, open the in-game Quests (O) window, type the quest name into the search bar for more info.


[hr][/hr] "Where your long journey finally ends,
At the end of all ruin… I shall be there—waiting for you."

[h2]A Coupon Code for Adventurers to Claim [color]Edania’s Echoing Emblems[/color]![/h2]
[Event] Edania's Echoing Emblem x50
[h2]EDANIABOSSSTORY[/h2]
Valid Until: Aug 28, 2025 (Thu) 23:59 (UTC)
Items Exchangeable with Emblems

New Events at a Glance!

[h2]Check out this week's new events![/h2]


[h2]Weekend Logins = Get Emblems![/h2]
[h3]Challenges for Edania's Echoing Emblems![/h3]
  • 1st Round: Aug 15, 2025 (Fri) 00:00 (UTC) - Aug 17, 2025 (Sun) 23:59 (UTC)
  • 2nd Round: Aug 22, 2025 (Fri) 00:00 (UTC) - Aug 24, 2025 (Sun) 23:59 (UTC)

[h3]Weekend Logins = 60 Emblems in 2 Weeks![/h3]
[h2]2 Weeks of Challenges (Y) for [Event] Edania's Echoing Emblems & Perfume Rewards[/h2]

[p]Challenge Rewards[/p]
[p][/p][p][Event] Edania's Echoing Emblem x10[/p]
[p][/p][p]Perfume of Deep Sea x6[/p]

[p]Perfume of courage x6[/p]

This Challenge (Y) can be completed daily, once per Family.

Cron Stone x5,000
Choose Your Transcendent Hammer Box


[h3]Don't forget to subjugate/gather/fish for more emblems![/h3]

Learn More!

[hr][/hr]
[h3][color]* Double the Radiant Shakatu's Seals *[/color][/h3]
[h2]Daily Login Rewards![/h2]
[h3]Simply log in and reap the rewards![/h3]
With the renewal of Shakatu's Seal set for 2026, the "[Event] Radiant Shakatu's
Seal" will be discontinued and consolidated into the Seal of Gratitude during the Dec 31, 2025 (Wed) maintenance.

To help Adventurers who haven't yet exchanged their seals for their desired
items, the total number of "[Event] Radiant Shakatu's Seal" obtainable through login
rewards → will be increased from [color]10 to 20[/color]!

[h3]Get all these rewards by simply logging in![/h3]
  • Aug 15, 2025 (Fri) 00:00 (UTC) - Sept 18, 2025 (Thu) 23:59 (UTC)
[p]Major Rewards[/p]
[p][/p][p][Event] Enhancement Help Kit III[/p]
[p][/p][p][Event] Radiant Shakatu's Seal[/p]

[p][Event] Dreaming of Adventures Box[/p]


Daily Rewards

[hr][/hr]
* ADVENTURERS FESTIVAL *

[h3]In celebration of Black Desert Console's Adventurers' Festival, here's a set of[/h3]
[color]Surprise Special Login Rewards[/color]


  • August 8, 2025 (Fri) 00:00 (UTC) - October 1, 2025 (Wed) 23:59 (UTC)

[h3]Rewards You Don't Want to Miss![/h3]


Mythical Censer

Choose Your Rare Hammer Box

Advice of Valks (+180/+200/+250)
A Total of 10,000 Cron Stones







Learn More!

[hr][/hr]


[h3]Two Weeks to Power Up![/h3]
[h2]Hot Time is Back![/h2]

  • Aug 7, 2025 (Thu) after maintenance - Aug 21, 2025 (Thu) before maintenance

[h3][color]Item Drop Rate +100%[/color][/h3]
[h3]Leveling Faster than Ever during Hot Time![/h3]

[p]2-Week Hot Time[/p]
[p][h3]1000% [/h3]
Combat EXP[/p]
[p][h3]400% [/h3]
Skill EXP[/p]
[p][h3]100% [/h3]
Life EXP
* Excludes Trading/Mount[/p]
[p][h3][color]100%[/color][/h3]
[color]Item Drop Rate[/color][/p]


Learn More!

[hr][/hr]
[h3]All Ongoing Events[/h3]

Special Login Rewards for the Console Adventurers’ Festival



* ADVENTURERS FESTIVAL *

[h3]In celebration of Black Desert Console's Adventurers’ Festival, here's a set of[/h3]
Surprise Special Login Rewards


Today, we hosted a special Adventurers’ Festival stream for our Black Desert Console Adventurers!

This heartfelt thank-you stream is the first since the launch of our Xbox Series X|S and PlayStation 5 service.

And while our platforms may differ, our appreciation for all Adventurers remains the same. To share the joy with our PC Adventurers as well, we’ve prepared a special set of login rewards for everyone to join the celebrations!
  • August 8, 2025 (Fri) 00:00 (UTC) - October 1, 2025 (Wed) 23:59 (UTC)

[h3]Rewards You Don't Want to Miss![/h3]


Mythical Censer

Choose Your Rare Hammer Box

Advice of Valks (+180/+200/+250)
A Total of 10,000 Cron Stones







[hr][/hr]
[p]Daily Rewards[/p]
[p]Day 1[/p]
[p][/p][p]Value Pack (7 Days)
*Instantly activated[/p]
[p]Day 2[/p]
[p][/p][p]Blessing of Kamasylve (7 Days)
*Instantly activated[/p]
[p]Day 3[/p]
[p][/p][p]Secret Book of Old Moon (7 Days)
*Instantly activated[/p]
[p][color]Day 4[/color][/p]
[p][/p][p][color][Event] Adventurous Memories (10th Anniversary)[/color][/p]
[p]Day 5[/p]
[p][/p][p]Blood-eyed Visor[/p]
[p][color]Day 6[/color][/p]
[p][/p][p][color]Choose Your Rare Hammer Box[/color][/p]
[p][color]Day 7[/color][/p]
[p][/p][p][color]Mythical Censer[/color][/p]
[p]Day 8[/p]
[p][/p][p]Advice of Valks (+180)[/p]
[p][color]Day 9[/color][/p]
[p][/p][p][color][Event] Shakatu's Splendid Box[/color][/p]
[p]Day 10[/p]
[p][/p][p]Advice of Valks(+200)[/p]
[p][color]Day 11[/color][/p]
[p][/p][p][color][Event] Shakatu's Splendid Box[/color][/p]
[p]Day 12[/p]
[p][/p][p]Advice of Valks (+250)[/p]
[p][color]Day 13[/color][/p]
[p][/p][p][color][Event] Shakatu's Splendid Box[/color][/p]
[p]Day 14[/p]
[p][/p][p]Cron Stone x2,000[/p]
[p]Day 15[/p]
[p][/p][p]Cron Stone x1,000[/p]
[p]Day 16[/p]
[p][/p][p]Cron Stone x1,000[/p]
[p]Day 17[/p]
[p][/p][p]Cron Stone x1,000[/p]
[p]Day 18[/p]
[p][/p][p]Cron Stone x1,000[/p]
[p]Day 19[/p]
[p][/p][p]Cron Stone x1,000[/p]
[p]Day 20[/p]
[p][/p][p]Cron Stone x1,000[/p]
[p]Day 21[/p]
[p][/p][p]Cron Stone x2,000[/p]

[hr][/hr]

Originally posted by author

[h3][color][Day 4]
[Event] Adventurous Memories (10th Anniversary)
[/color][/h3]

Usage effect
- Combat EXP +100%
- Skill EXP +100%
- Life EXP +100%
- Item Drop Rate +100%
- Life Skill Mastery +100

- Duration: 2 hours
- Durability: 10
Originally posted by author

[h3][color][Day 6]
Choose Your Rare Hammer Box
[/color][/h3]

You can obtain one item of your choice from the box
- Primordial Hammer
- Ancient Hammer
Originally posted by author

[h3][color][Day 9 / 11 / 13]
[Event] Shakatu's Splendid Box
[/color][/h3]

Obtain one of the following according to a set probability
- [Event] Shakatu's Golden Treasures Box
- [Event] Shakatu's Treasure Box


[h3][Day 4] [Event] Adventurous Memories (10th Anniversary)[/h3]


[h3][Day 5] Blood-eyed Visor Accessory[/h3]


[hr][/hr][h3]Learn More![/h3]

Damage Calculation Formula Overhaul

[h2]Damage Calculation Formula Overhaul[/h2]
Originally posted by author
💬 Greetings, Adventurers.

We're here to share an update on the upcoming overhaul of the damage calculation formula, which we first announced at the recent Heidel Ball.

Our original plan was to gradually roll out these changes to the Black Desert Global Lab starting today, on July 11. However, due to the fact that every part of the combat system is deeply interconnected, testing would be less accurate if we applied only a portion of it first. Therefore, we've decided to apply all combat system improvements at once on July 18 (Fri) on the Black Desert Global Lab.  
* For the official servers, we're aiming to have the changes applied as early as July 24 and no later than July 31, depending on the results of our testing.

Since this patch includes a wide range of changes, today we'd like to give you an overview of the main improvements coming next week.

To make the transition as smooth as possible, we'll share detailed information on each change in next week's Black Desert Global Lab patch notes. We're committed to making sure everything is thoroughly prepared for a stable update.

Thank you.


* The following information is a preliminary overview of upcoming updates. It may be modified, expanded, or removed in the actual release.

[h3]Improved My Stats UI and Detailed Stats Addition[/h3]
To make it easier and more intuitive to view your character's applied stats, the Equipment (I) - My Stats UI will be improved, and a new Detailed Stats menu will be added.



[h3]No Mouse Movement During Skill Use[/h3]
Using "mouse movement" or "Click-To-Move" during a skill had a significant impact on PvP balance, depending on whether it was available and the user's proficiency. Because mouse movement forcibly altered a character's action mid-skill, it also caused desync between the visible position and the actual position.

To provide a better PvP environment, you will no longer be able to use mouse movement while using a skill.

* When you're not using a skill (e.g., gathering or basic movement), mouse movement will function as before.

 
[h3]Increase in Extra AP Against Monsters Based on Displayed AP[/h3]
When your displayed AP reaches 310 or higher, you'll gain [color]Extra AP Against Monsters +8 for each additional AP[/color].

 
[h3]Monster Zone Balance Update[/h3]
Following the changes to damage rules—such as the boost to Extra AP Against Monsters based on your displayed AP—the overall balance of monster zones will be readjusted.
This monster zone balance update will include the following changes:

1. Monster AP & DP and AP Limit Adjustments
- Each monster zone will now have more specific AP and DP requirements.
- If your AP goes over the max limit for a zone, only 5% of the extra AP will count.
- For named monsters in certain zones, 50% of your extra AP will be applied instead.

* Examples of updated recommended AP and max AP limits
[expand]
[p][/p]
[p]Zone[/p]
[p]Recommended AP (Before)[/p]
[p]Max AP Limit (Before)[/p]
[p]Max AP Limit (After)[/p]
[p]Darkseekers' Retreat[/p]
[p]330[/p]
[p]1150[/p]
[p]1490[/p]
[p]Dokkebi Forest[/p]
[p]310[/p]
[p]1300[/p]
[p]1445[/p]
[p][Dehkia] Crescent Shrine[/p]
[p]310[/p]
[p]1000[/p]
[p]1350[/p]
[p][Elvia] Quint Hill[/p]
[p]310[/p]
[p]920[/p]
[p]1295[/p]
[/expand]

2. Loot Adjustment
- As stat requirements become more detailed, loot drops will be updated so your rewards match the zone’s difficulty.

3. Agris Fever Efficiency
- Before, only certain zones were optimized for Agris Fever.
- Now, Agris Fever will be equally effective in any monster zone matching your stats.

4. Tunkuta Zone Change
- Since fewer adventurers visit Tunkuta these days, it will be converted into a solo monster zone. This way, anyone after major loot like Flame of Despair can get in more easily.

 
[h3]Damage Reduction Stacking Rules Update[/h3]
1. Damage reduction buffs granted by skills will no longer stack with each other.
- Example: If you're under the damage reduction buff from Protected Area, the damage reduction from Elements: Generate will not apply simultaneously.

2. The Bodily Rejection effect will be changed.
While the Bodily Rejection debuff is active, you will be unable to receive any damage reduction buffs that last 6 seconds or more and offer 50% or higher effects.

* For Corsair Awakening's Labao's Help, the current rule still applies: you won't be able to get the same effect twice because of a separate debuff. (You can still get Protected Area's effect, but not Labao's Help if you have Bodily Rejection.)
[hr][/hr]
FYI: How Buffs Work in Black Desert
- If you get the same type of buff, the one with the higher effect takes priority. If the effects are equal, the one with the longer duration applies.
- Using a buff with the same effect as one you already have will refresh the duration.
- Applying a higher-value buff replaces the existing one; applying a lower-value buff has no effect.

 
[h3]Skill Add-on Effect Changes[/h3]
The following effects will be removed from Skill Add-ons:

- Extra AP Against Monsters
- Increased Extra Damage to Humans
- Decreased Extra Damage to Humans

* The Extra AP Against Monsters formerly granted by Skill Add-ons will be removed. Consequently, monster zones will be rebalanced, and updates—such as increase in Extra AP Against Monsters when displayed AP exceeds certain thresholds—will be implemented.
* Extra Damage to Humans will now only work on monsters, and in PvP, the buff will be switched to "Extra AP Against Adventurers." So, the Extra Damage to Humans effects will also be removed from Skill Add-ons. (This change ensures Skill Add-ons work the same in both PvE and PvP.)

 
[h3]Accuracy & Evasion[/h3]
As announced at the Heidel Ball, all skill Accuracy Rates and any Accuracy Rate increases from using skills (or on hits) will be removed. Skills that summon creatures will also lose their skill Accuracy Rate.

The previous Accuracy Rate +25% in each class's skills will be converted to Accuracy +100 and added to Infinite Mastery.

However, any Accuracy Rate increases from passive skills will be converted—every Accuracy Rate +1% becomes Accuracy +4. (This means classes with passive Accuracy increases will have better Accuracy overall.)

Effects that reduce Accuracy Rate, increase Evasion Rate, or decrease Evasion Rate will also be converted—each +1% becomes Accuracy or Evasion +4.
Accuracy Rate increases that affect allies will be switched to Accuracy, with their values adjusted accordingly.

 
[h3]Class Damage Ratios[/h3]
The class-specific damage modifiers (damage ratios) for PvP have been greatly streamlined. Instead of individual values for each attacker and defender, classes are now grouped into three categories based on their traits.

[Damage Ratio Groupings]

[p]Vanguard[/p]
[p]Succession[/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p]Warrior[/p]
[p]Berserker[/p]
[p]Valkyrie[/p]
[p]Striker[/p]
[p]Guardian[/p]
[p]Nova[/p]
[p]Corsair[/p]
[p]Drakania[/p]
[p]Awakening/Ascension[/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p]Valkyrie[/p]
[p]Mystic[/p]
[p]Shai[/p]
[p]Guardian[/p]
[p]Scholar[/p]
[p]Skirmisher[/p]
[p]Succession[/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p]Maehwa[/p]
[p]Dark Knight[/p]
[p]Mystic[/p]
[p]Woosa[/p]
[p]Maegu[/p]
[p]Dosa[/p]
[p]Awakening/Ascension[/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p]Warrior[/p]
[p]Sorceress[/p]
[p]Ranger[/p]
[p]Berserker[/p]
[p]Tamer[/p]
[p]Musa[/p]
[p]Wizard[/p]
[p]Witch[/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p]Ninja[/p]
[p]Kunoichi[/p]
[p]Striker[/p]
[p]Lahn[/p]
[p]Hashashin[/p]
[p]Sage[/p]
[p]Nova[/p]
[p]Drakania[/p]
[p][/p]
[p][/p]
[p]Wukong[/p]
[p][/p]
[p]Pulverizer[/p]
[p]Succession[/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p]Sorceress[/p]
[p]Ranger[/p]
[p]Tamer[/p]
[p]Musa[/p]
[p]Wizard[/p]
[p]Witch[/p]
[p]Ninja[/p]
[p]Kunoichi[/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p]Lahn[/p]
[p]Hashashin[/p]
[p]Sage[/p]
[p]Awakening/Ascension[/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p][/p]
[p]Maehwa[/p]
[p]Dark Knight[/p]
[p]Archer[/p]
[p]Corsair[/p]
[p]Woosa[/p]
[p]Maegu[/p]
[p]Dosa[/p]
[p]Deadeye[/p]
[Damage Ratio Group Relationships]
Vanguard - deal 5% more damage to Pulverizers.
Skirmisher - deal 5% more damage to Vanguards.
Pulverizer - deal 5% more damage to Skirmishers.

[Unified Damage Ratios for All Classes]
All classes will use a unified damage ratio of 89.29%. To keep PvP balance, each class's PvP damage will be adjusted as needed.
Example: Dark Knight's current average ratio is 91.79%, so after this change, all her PvP skills will deal 2.5% more damage.

[Updated PvP Damage Reduction Wording]
The phrase related to PvP Damage Reduction Rate in skill descriptions will be changed.
Example: Damage -68% in PvP only → 32% damage applies in PvP only

 
[h3]Summon Adjustments[/h3]
Summons will benefit from Special Attack Damage increases, raising their overall damage.
To keep things balanced, the damage of skills where summons attack directly will be adjusted so they don't become too powerful.

 
[h3]AP Increase, DP Reduction, and Special Attack Damage Effects Changes[/h3]
Right now in Black Desert, even if two classes wear the same gear, their actual AP can vary due to class traits. Until now, we've balanced these differences via skill damage multipliers.

Going forward, however, monster DP will be fine-tuned, letting you get the best results in monster zones that match your AP. This means your AP will matter more than ever.

To accommodate this, we're narrowing the AP gap between classes and adjusting skill multipliers that were previously tuned to those differences.

DP Reduction and Special Attack Damage Increase effects will also have a bigger impact, so we're revising them as well. To stop %-based reduction skills from becoming too powerful in top-tier monster zones, all skills that lower DP by a percentage (such as Shai's Misty Haze) will instead use a fixed reduction value.

* Party-based zones such as Olun’s Valley will also see balance updates, and Shai's PvP performance will be improved with damage increases and related adjustments.

Special Attack Damage Increase effects will be reduced or removed, then replaced with new effects tailored to each class’ playstyle.

 
[h3]Class Balance Updates[/h3]
Even after the damage formula overhaul, we will continue to monitor each class and make further balance adjustments if needed.

 
[h3]Resistance & Ignore Resistance Effect Adjustments[/h3]
Effects that reduce or ignore resistance on hits or using skills will be removed. The Increase Grip skill, which grants Ignore Grapple Resistance, will also be deleted.[p]* The passive effects of the following skills will be updated.[/p]
[p]Class[/p]
[p]Skill[/p]
[p]Musa / Maehwa[/p]
[p]Precise Martial Arts[/p]
[p]Maehwa[/p]
[p]Prime: Blooming Stride[/p]
[p]Hashashin[/p]
[p]Prime: Seer of the Sands[/p]
[p]Dosa[/p]
[p]Motion in Stillness[/p]
[p]Valkyrie[/p]
[p]Prime: Noble Will[/p]
[p][/p][p]* The buff effects of the following skill will be updated.[/p]
[p]Class[/p]
[p]Skill[/p]
[p]Hashashin[/p]
[p]Prime: Blade's Pact[/p]
[p]Sorceress[/p]
[p]Prime: Abyssal Vanguard[/p]
[p]Grim Reaper[/p]
[p]Warrior[/p]
[p]Prime: Enhanced Spirit[/p]
[p]Executioner[/p]
[p]Berserker[/p]
[p]Prime: Beast Form[/p]
[p]Titan Syndrome[/p]
[p]Tamer[/p]
[p]Prime: Heuklang's Aura[/p]
[p]Heuklang: Berserk[/p]
[p]Musa[/p]
[p]Prime: Eye of the Storm[/p]
[p]Musa's Soul[/p]
[p]Ninja[/p]
[p]Prime: Malicious Cut[/p]
[p]Striker[/p]
[p]Prime: Unleashing Potential[/p]
[p]Descent of Fury[/p]
[p]Mystic[/p]
[p]Dragonize[/p]
[p]Nova[/p]
[p]Quoratum's Protection[/p]
[p]Prime: Distorted Guard[/p]
[p]Sage[/p]
[p]Electrify[/p]
[p]Corsair[/p]
[p]Prime: Hydropower[/p]
[p]Dosa[/p]
[p]Elemental Invocation[/p]

 
[h3]Grab Changes Following Resistance Removal[/h3]
[Grab Skill Effects]
All grab skills will have a unique visual effect, making it clear when a grab is being used.

This is crucial for PvP, so the effect will be optimized to display under any graphics setting, even with low opacity, ensuring it's always visible.

* Note: The effect won't appear if the opponent's character is outside your screen.

[Grab Skill Changes]
- Melee and ranged grabs will only let your character turn toward the camera right after you start the grab. After that, you can't rotate your character.
- For dash grabs, your character will only turn toward the camera at the start of the dash. Once your character is about to grab, rotation stops.
- Grab skills will no longer be affected by Attack or Casting Speed buffs or debuffs, whether you succeed or fail.
- Melee grabs will have a 0.3-second startup time before activating.
- Dash grabs will have a 0.3–0.4-second startup time (including the dash), depending on distance.
- Ranged grabs will take 0.4 to 0.7 seconds to activate, based on distance.
- After a failed grab, you'll be able to combo into another skill 0.4 seconds later.


[h3]Skill and Skill Preset Reset[/h3]
To ensure stable implementation of the damage calculation formula update, all character skills will be reset during the July 24 (Thu) maintenance. 

* All your learned skills, saved skill presets, and skill add-ons will be reset. We appreciate your understanding, Adventurers.

[hr][/hr]
[h2]Item Changes Following the Damage Calculation Formula Overhaul[/h2]
Originally posted by author
💬 With the new damage formula coming, we would like to inform you of the planned changes to existing items.
  • The term "Extra Damage to Species" will be changed to "Extra AP Against Species."
  • Since "Extra AP Against Humans" will no longer affect Adventurers, any main or awakening weapon with "Extra AP Against All Species" will now also grant "Extra AP Against Adventurers."
  • Some items with Ignore Resistance effects will either have their effects changed or be removed entirely.
    • All other effects on these items will remain unchanged.
    • [color]When the official server update goes live, any deleted items in your inventory will be compensated with Silver equal to their in-game value.[/color]
[p]Item[/p]
[p]Before[/p]
[p]After[/p]
[p]Sub-weapon (Kutum, Blackstar, etc.)[/p]
[p]Ignore All Resistance +10%[/p]
[p]All Resistances +10%[/p]
[p]Rosar Main & Sub-weapon Set Effect[/p]
[p]Ignore All Resistance +10%[/p]
[p]All Accuracy +20[/p]
[p]Manos White Coral Belt[/p]
[p]Ignore All Resistance +7%[/p]
[p]All Resistances +7%[/p]
[p]Alchemy Stones[/p]
[p]Ignore All Resistance +X%[/p]
[p]Delete[/p]
[p]Exquisite Cron Meal[/p]
[p]Ignore All Resistance +4%[/p]
[p]Delete[/p]
[p]Magic Crystals[/p]
[p]Various Ignore Resistance Effects[/p]
[p]Delete Magic Crystals with Ignore Resistance Effects[/p][p](excluding Crystal of Elkarr, Visionary Crystal of Elkarr)[/p]
[p]Crystal of Elkarr[/p]
[p]Accuracy +12[/p]
[p]Accuracy +18[/p]
[p]Visionary Crystal of Elkarr[/p]
[p]Accuracy +20[/p]
[p]Accuracy +30[/p]
[p]Lightstone[/p]
[p]Lightstones or Lightstone Combinations with Various Ignore Resistance Effects[/p]
[p]Delete Lightstones and Combinations with Ignore Resistance Effects[/p]
[p]Kutum Lamp[/p]
[p]Ignore All Resistance +5%[/p]
[p]All Resistances +5%[/p]

[color]* When this update is applied to the official servers, the buff granted by the Kutum Lamp furniture will be removed.[/color]
  • Due to the removal of certain Magic Crystals with the Ignore Resistance effects, the following items will also be deleted:
    • Essence of Courage
    • Fragment of Courage
    • Heavenly Essence - Ignore Knockdown Resistance
    • Heavenly Essence - Ignore Knockback Resistance
    • Heavenly Essence - Ignore Grapple Resistance
    • Heavenly Essence - Ignore Stun Resistance
  • The following Arena of Solare exclusive items will also be removed:
    • Time Spirit's Crystal - Perforation
    • Missing Captain's Crystal - Negotiation
    • JIN Glorious Crystal of Courage - Ignore Knockdown Resistance
    • JIN Glorious Crystal of Courage - Ignore Knockback Resistance
    • JIN Glorious Crystal of Courage - Ignore Grapple Resistance
    • JIN Glorious Crystal of Courage - Ignore Stun Resistance
  • Sea Crystals that previously had either Extra Damage to Ocean Monsters or Extra Damage to Ships will be combined into one.
    • Sea Crystals with Extra Damage to Ocean Monsters will gain the ship damage effect, and those with Extra Damage to Ships will be removed and replaced with Sea Crystals that grant both effects.

Exciting New Sea Palace Events have Arrived! Check out all the new events!

[h2]Check out this week's new events![/h2][p]


[h3]Baby Vell’s Back (Du Du) and the Race, Too![/h3]
[h2]Dive into a Fairytale Adventure at the Sea Palace[/h2]
  • July 24, 2025 (Thu) after maintenance - Aug 7, 2025 (Thu) before maintenance

Take on the Event Quest via the Black Spirit (/)!
[h3]Ready for a magical adventure?[/h3]

▲ Interact with signs set up by Palace Soldiers visiting Velia to make your way to the Sea Palace.
[p][/p]
[p]Quest NPC[/p]
[p]Quest Name[/p]
[p]The Black Spirit (,)[/p]
[p][Event] To the Morning Light Sea Palace[/p][p]* Available from Lv. 30[/p]
* If you’re in the Land of the Morning Light, you must have learned the "Tale of Koo Mihyun" knowledge to accept the quest.
* If you’re outside Morning Light, you can accept the quest on any character from Lv. 30 without having learned the knowledge.
Find out more!

[h3]Check Out More Sea Palace Events![/h3]

[p][/p]
[p][color]Get the Bubbly Diving Suit![/color][/p][h3]Seek out Dorio.[/h3][p]Learn More[/p]
[p][/p]
[p][color]Miss Myo vs. Mister Turt![/color][/p][h3]A Shell-Stopping, Hair-Raising Race[/h3][p]Learn More[/p]
[p][/p]
[p][color]Baby Vell (Du Du)! At the Sea Palace (Du Du)![/color][/p][h3]Defeat Baby Vell and Bring Peace to the Sea Palace![/h3][p]Learn More[/p]
[p][/p]
[p][color]Refreshing Summer BONUS![/color][/p][h3]Defeat Vell with Double the Drop Chance![/h3][p]Learn More[/p]

[hr][/hr][/p][h2][Item Copy/Caphras Extraction]
[color]Item Copy & Extract Caphras Stones with Ease![/color][/h2]
  • [p]July 24, 2025 (Thu) after maintenance - Aug 21, 2025 (Thu) before maintenance[/p]

[h5]✔ Caphras Stones at 1 Silver per stone, 100% extraction rate![/h5]
[h5]✔ Item Copy with only 1 Marni’s Unstable Fuel![/h5]

[h3]❰ 1 ❱[/h3][h3][color]Caphras Stone Extraction[/color]
Take any Caphras-enhanced item to a blacksmith in town to extract stones for [color]1 Silver each at a 100% extraction rate[/color]![/h3][p][/p]
[p][/p]
[p]▲ Before Event[/p]
[p]▲ During event[/p]
[p]
Learn more about Caphras Enhancement
[/p][h3]❰ 2 ❱[/h3][h3]Item Copy during the Event with Just 1 Marni’s Unstable Fuel! [/h3][p][/p]
[p][/p]
[p]Copy my character’s gear onto another character!?[/p][h3][color]With just 1 Marni’s Unstable Fuel, Item Copy with ease![/color][/h3]
[p][/p]
[color][Tip!][/color] Have a graduated Season character?
Use the Character Tag system to link them with another character to share EXP and one set of copied gear during the event.
Find out more!
[hr][/hr]
[h2][color]A[/color][color]v[/color][color]a[/color][color]i[/color][color]l[/color][color]a[/color][color]b[/color][color]l[/color][color]e[/color] [color]A[/color][color]l[/color][color]l[/color] [color]Y[/color][color]e[/color][color]a[/color][color]r[/color] [color]L[/color][color]o[/color][color]n[/color][color]g[/color][color]![/color][color][/color] [color]S[/color][color]p[/color][color]e[/color][color]c[/color][color]i[/color][color]a[/color][color]l[/color] [color]E[/color][color]v[/color][color]e[/color][color]n[/color][color]t[/color] [color]B[/color][color]e[/color][color]n[/color][color]e[/color][color]f[/color][color]i[/color][color]t[/color][color]s[/color][/h2]
  • Set out on an exciting adventure with a range of permanent events!
[p][/p]
[p][color]First Steps to Even Greater Adventure[/color][/p][h3]PEN (V) & TET (IV) Blackstar Weapons[/h3][p]Learn More[/p]
[p][/p]
[p][color]Get Both Mythical & Dream Horses![/color][/p][h3]Mythical Horse + Dream Horse[/h3][p]Learn More[/p]
[p][/p]
[p][color]Special Hot-Time Bonuses on Every Server[/color][/p][h3]Hot-Time[/h3][p]Learn More[/p]
[p][/p]
[p][color]Available All Across Black Desert[/color][/p][h3]Plump Coelacanths[/h3][p]Learn More[/p]
[p][/p]
[p][color]First Login: Secret Book of Old Moon[/color][/p][h3]Black Desert+[/h3][p]Learn More[/p]


Find out more!