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[Maintenance] Regular Maintenance December 11th 2019



Dear Players,

We will perform our weekly maintenance as follows:

Date: Wednesday, December 11th 2019


Duration: 4 hours.
  • Global 9:00 UTC ~ 13:00 UTC
  • Central (EU) 10:00 CEST ~ 14:00 CEST
  • West Coast (NA) 1:00 PDT ~ 5:00 PDT
  • East Coast (NA) 4:00 EDT ~ 8:00 EDT


Reasons:
  • Succession for Tamer and Valkyrie will be added.
  • Herald's Journal will newly be available.
  • Holiday of Fortunes event will start.
  • Succession of Events, part 2 will start.
  • Deck the Halls event will begin.


Ending Events:
  • Get Restored Afuaru's Maps!


- ! Please note maintenance next week will be held on Tuesday, December 17th. 2019. ! -

Follow us on Twitter & Facebook to stay up to date.

We apologize for the inconvenience and we ask for your generous understanding.


Best regards,
BDO Team

Patch Notes - December 4th 2019



Greetings Adventurers,

This week's patch notes mark the beginning of the Succession series! Succession skills will bring you back to your roots by giving you powerful new skills focused on the original weapons of your class. Sharpen your swords and string your bows because the first two classes welcoming their Succession skills are Warrior and Ranger!

Learn more about this week's patch notes below.


Event & System


New Events
  • Succession Events
    • Event 1. Celebrate Warrior & Ranger Succession!
      • Period: December 4 (after maintenance)–December 24 (before maintenance)
      • Adventurers who reach a certain level with their Warrior and Ranger characters during the event period can obtain rewards below via the Challenge tab (Y)!
    • Event 2. Dual EXP Share Event
      • Period: December 4 (after maintenance)–December 17 (before maintenance)
      • During the event period, you can tag your main character with a sub-character. Until your sub-character is at 99% of Lv. 59, it will gain half the amount of the EXP your main character obtains (excluding EXP boosts).
    • Event 3. Loyal Attendance Reward Refreshed
      • Period: December 5 (00:00 UTC)–January 8, 2020 (23:59 UTC)
    • Click < Here > to see the first batch of succession events in detail.
  • Winter-themed UI and weather will be added all over the merry world of Black Desert Online.
    • Period: December 4 (after maintenance)–January 15 (before maintenance)


Ongoing Events
  • Finding the Mysterious Knight: November 27 (after maintenance)–until future notice

  • Get Restored Afuaru's Maps!: November 20 (after maintenance)–December 11 (before maintenance)

  • Arsha Leaderboard - Short Clip Contest
    • Submission period: November 20th - December 4th
    • Community voting period: December 5th - December 12th
    • Winner announcement: December 13th


Ended Events
  • Berserk Collaboration

  • Arsha Leaderboard

  • Bonus Back


Reward Distribution
  • Bonus Back
    • Bonus Back rewards have been distributed. Please check your in-game mailbox (B) to claim your rewards.
  • Arsha Leaderboard
    • Rewards will be given with Dec. 11th maintenance.


Content
  • Reduced the amount of time it takes to build the following for Node/Conquest Wars.
    • Elephant Nursery: 10 min → 5 min
    • Medium Siege Tower Workshop: 10 min → 5 min
    • Large Siege Tower Workshop: 15 min → 10 min
    • Indomitable Flag Factory: 15 min → 10 min


System
  • Added "team" and "guild alliance" to the list of possible chat macro settings. (You can see your chat macro settings by pressing ENTER to open the chat input bar, then pressing the "M" button to the right.)


Mounts
  • The Old Bartali Sailboat can now load the same items for cargo as other large ships.

  • Fixed the issue where the checkbox for using BreezySail continuously while sailing would disappear.


Class Changes


"I miss seeing the dependable Warrior with his Longsword and Shield, as well as Ranger's skillful arrows embroider the skies with green." This simple thought gave birth to "Succession."

We wanted to make combat only with Main Weapons feel as complete, cohesive, and fun as that with Awakening Weapons. We realized that to do that, we would need to make large changes to make Main Weapon combat comparable to Awakening Weapon combat. Thus, we prepared the Succession content with three key things in mind.

Firstly, we wanted Main Weapon skills to be a match for Awakening Weapon skills in combat. We especially tried to bring up Main Weapon performance to be on par with that of Awakening Weapons in PvE. We felt it was important that choosing Succession would not disadvantage you in character growth or PvE.

Secondly, we wanted to bring Main Weapon combat to the next level by revamping certain skills. Which skills we chose to depended per class. However, our goal was always to bring out the unique characteristics of each class.

Thirdly, we wanted Main Weapon skills to be simpler to use. Because there are many different skills for Main Weapons, they can be difficult to master. That is why we decided to have a similar number of new skills to the number of Awakening skills, which should be enough for there still to be some variety.

We hope that you have fun and feel powerful using these new and strategically upgraded Main Weapon skills. You can even supplement them with certain Absolute skills, just as you could with Awakening Weapon skills.

Apart for developing this new "Succession" content, we will also continue to improve upon existing content and balance classes. Therefore, we hope that you choose between Succession and Awakening not because you think one is stronger than the other, but because you enjoy one type of combat over the other. There should no wrong choice between Succession and Awakening.


By Class

Warrior
  • Added the "Succession" content.
    • After Awakening the Warrior, accept the quest "[Warrior Succession] Goyen's Conviction" from the Black Spirit to start the Succession quest series.
    • You will learn the skill "Succession: Warrior's Spirit" which will allow you to learn more powerful Longsword and Shield skills.
    • You will no longer be able to use your Great Sword skills.
    • Added the "Succession" tab to the Skill window.
    • You will be able to learn and use skills in both the "Main" and "Succession" tabs. However, if there is both an "Absolute" and "Succession" versions of the same skill, you must choose as you cannot use both versions of the skill.
    • To learn certain Succession skills, you will first need to learn the preceding skills from the "Main" tab first.
    • After completing the Succession quests and learning the skill "Succession: Warrior's Spirit," you can go back and forth between Succession and Awakening skills by resetting your skills.
    • To go from using Succession to Awakening skills, you need to reset your skills to unlearn "Succession: Warrior's Spirit."
    • To go from using Awakening to Succession skills, you need to reset your skills and relearn "Succession: Warrior's Spirit."


Ranger
  • Added the "Succession" content.
    • After Awakening the Ranger, accept the quest "[Ranger Succession] The Will Inscribed Within" from the Black Spirit to start the Succession quest series.
    • You will learn the skill "Succession: Feathers of Lemoria" which will allow you to learn more powerful Longbow skills.
    • You will no longer be able to use your Kamasylven Sword skills.
    • Added the "Succession" tab to the Skill window.
    • You will be able to learn and use skills in both the "Main" and "Succession" tabs. However, if there is both an "Absolute" and "Succession" versions of the same skill, you must choose as you cannot use both versions of the skill.
    • To learn certain Succession skills, you will first need to learn the preceding skills from the "Main" tab first.
      After completing the Succession quests and learning the skill "Succession: Feathers of Lemoria," you can go back and forth between Succession and Awakening skills by resetting your skills.
    • To go from using Succession to Awakening skills, you need to reset your skills to unlearn "Succession: Feathers of Lemoria."
    • To go from using Awakening to Succession skills, you need to reset your skills and relearn "Succession: Feathers of Lemoria."


Witch
  • Fixed the issue where sometimes Awakening skills could not be used after you went from Main Weapon to Awakening Weapon mode with while moving laterally, and then sprinted.


Wizard
  • Fixed the issue where sometimes Awakening skills could not be used after you went from Main Weapon to Awakening Weapon mode with while moving laterally, and then sprinted.


Dark Knight
  • Increased the accuracy rate overall (e.g. it is increased by a maximum of 7.5% at Lv. 60).


Item Changed
  • You can now exchange Shining Medal of Honors to get the following items.
    • Exchange 200: Imp Captain's Knife
    • Exchange 200: Muskan's Bloody Steel Helmet
    • Exchange 100: Goblin Chief Helmet
    • Exchange 100: Khalk's Wings
    • Exchange 8: [Event] Perfume of Courage
    • Exchange 8: [Event] Elixir of Deep Sea
    • Exchange 8: [Event] Khalk's Elixir
  • For details on newly added Pearl Shop Update, please click < Here >!


Quests & Knowledge


Quest
  • Removed the level and sailing level restrictions on the following daily quests.
    • [Daily] We are the Owners of this Island!
    • [Daily] Precious Coral Piece
    • [Daily] For the Young Otter Merchants
    • [Daily] Ravikel's Test
    • [Daily] Our Guild is not a Charity Group
    • [Daily] Do You Have What it Takes?
    • [Daily] Win-win Situation
  • Fixed the issue where both the quests [Daily] Small Repayment from the Old Moon Guild I and [Daily] Small Repayment from the Old Moon Guild II could be completed at the same time.
    • If you already have one of these quests in progress, you can no longer accept the other one.


Interface Changes
  • Fixed the issue where the following irrelevant message appeared when you reset your mount's "Destroyed" count.
    • Your mount has been repaired.
  • If a knowledge entry text is too long for New Story window, a scroll bar will now appear.

  • Fixed the issue where the button to see the next knowledge entry did not appear when you had two or more new knowledge entries

  • Changed the following text in the Manage Skill window for horses.
    • Before: Current Skill Stack
    • Now: Skill Change Point
  • Fixed the issue where the shape of the mouse cursor changed when you put it over an icon on the title bar of the Storage window.

  • Fixed the issue where the following irrelevant message appeared when you loaded your custom settings in the Settings window.
    • You can change your Renown Score display options in __ sec.
  • [Shai] Changed the following message that appeared when you called a donkey with a Trainer's Flute, for certain circumstances.
    • Before: Your mount is too far away.
    • Now: Donkey loaded with items can not be summoned.
  • The item tooltips for items in your Inventory or Warehouse should now appear next to their respective UI when using a Transaction Maid or Transaction Butler.

  • Fixed the issue where items you could no longer get appeared on the Item Exchange List when you tried to exchange an item with an NPC.

  • Fixed the issue where buttons for items you could no longer get or exchange appeared when you tried to exchange an item with an NPC.

  • Moved some of the buttons that appeared when you interacted with an NPC from the Exchange tab to the Conversation tab.

  • Fixed the issue where information about the wrong horse appeared on the UI after attempting to awaken a courser into a dream horse.

  • Fixed the issue where the tooltip for using Overcharged Shot with a Monsterbane Cannon did not fit the UI.

  • Fixed the issue where the Register Mount window did not appear properly if you opened the Register Mount window while the results of your courser awakening attempt was still on the screen.

  • Moved the buttons for "Remote Collection" and "Sell Mount" in the stable and wharf UIs so they are more separated from the other buttons in the UI. This is to help decrease the chance of these options being selecting accidentally.

  • You can no longer use hotkeys (e.g. ENTER, ESC) on the message window that appears when you select the buttons for "Remote Collection" or "Sell Mount" in the stable and wharf UIs.

  • Added sound effects for doing certain actions with an Alchemy Stone.

  • Removed the Black Friday event banner.

  • Fixed the issue where you could not bookmark adventure logs after you opened one up by clicking on an alert message about adventure logs.

  • Fixed the issue where the Cleanse Gear button appeared inactive after you canceled cleansing your gear and reopened the Cleanse Gear window.

  • Changed the explanation that appears in the Potion Setting UI of the Fairy Information as follows.
    • Before: Click on the Potion on the right for your fairy to use.
    • Now: Select a potion on the right for your fairy to use.
  • Fixed the issue where the explanatory text for the View History for Guild Storage window did not fit the UI.

  • Fixed the issue where the name of certain social actions did not fit the Social Action window.

  • Fixed the issue where the number of reform stones you had appeared incorrectly if you used two or more types of reform stone to try upgrading your gear.

  • Changed the background of the NPC dialogue text.

  • Fixed the issue where the text "Skill Points" overlapped with the numerical value of your skill points in the Skill window.


Resolved Issues
  • Fixed the graphical issue with certain cliffs at Altinova.

  • Fixed the issue where some of the auto-paths at Valencia City were awkward.

  • Fixed the issue where you could perform abnormal gathering in certain areas of Desert Naga Temple.

  • Fixed the issue where an oar was floating around in the Ross Sea.

  • [Sorceress] Fixed a graphical issue with the fur on Cartian outfit being too sparkly.

  • Fixed the awkward camera angle that occurred when interacting with certain Ogres at Trent.

  • Changed the message that appears when you register your worker at the Worker Exchange, then cancel.
    • Before: Failed to cancel registration at the Worker Exchange.
    • Now: Registration cannot be canceled for the first 15 mins.
  • Fixed the issue where you could perform abnormal gathering in certain areas of Marni Farm Ruins.

  • Fixed the issue where there were abnormal structures at the Desert Naga Temple.

  • Fixed the issue where certain areas in Velia was wrongly designated as combat zones.

  • Fixed the issue where the navigation for the quest To Kanvera Island was not working properly.

  • Fixed the issue where Garmoth would sometimes attack Harak's Shelter, even though it is a safe zone.

  • Fixed the issue where certain areas in Kamasylvia did not appear properly on the minimap.

  • Fixed the issue where adventurers could not do certain actions (e.g. eating, using skills) in certain areas of the Abandoned Iron Mine.

  • [Berserker] Fixed the issue where the preceding skill for Quaking Fury, Frenzied Destroyer VI, was missing from the skill description of Quaking Fury.

  • Fixed the issue where the Feathery Steps skill of your Fairy did not apply to Imperial Crafting Delivery items.

  • Fixed the issue where the ships of other adventurers sometimes were invisible to you.

  • Fixed the issue where mounts could become damaged if you were under Lv. 50 and attacked a mounted, enemy adventurer during a guild war.

  • Added the following error message, which will appear if you try to name a chat group with an already existing name.
    • This chat group name already exists.
  • Fixed the issue where you could the quest NPC Schumann near Goyen's Grave even when you were not doing the relevant quest.

  • Fixed the issue where the relics in Altar of Blood sometimes had abnormal HP and impeded progress.

  • Fixed the issue where the auto-path to Kanvera Island was awkward.

  • Changed the location of certain structures near the wharf at Velia that impeded the movement of ships there.

  • Fixed the issue where you could not use the ENTER key to close the message window that appeared after failing to exchange horses due to a lack of money.

  • Fixed the issue where a warning message did not appear if you tried to equip mount gear while the Mount Information or the Ship Information window was open, and you were able to equip the gear immediately.

  • Fixed the issue where the enhancement level of reward items did not display properly in the quest window that appears when you deciding whether or not to accept a quest from an NPC.

  • Fixed a graphical issue with the clothes of a Shai NPC at Brellin Farm.


Known Issues
  • We are aware of the issue where wrong items are appearing in the Item Exchange List when exchanging Energy for items via certain NPCs.



Reach us on the »forums« to share your feedback, opinions, and suggestions.

[Maintenance] Regular Maintenance December 4th 2019



Dear Players,

We will perform our weekly maintenance as follows:

Date: Wednesday, December 4th 2019


Duration: 4 hours.
  • Global 9:00 UTC ~ 13:00 UTC
  • Central (EU) 10:00 CEST ~ 14:00 CEST
  • West Coast (NA) 1:00 PDT ~ 5:00 PDT
  • East Coast (NA) 4:00 EDT ~ 8:00 EDT


Reasons:
  • Succession for Warrior and Ranger will be added.
  • Succession Events will start.
  • Winter-themed UI and weather will be added all over the merry world of Black Desert Online.
  • Time it takes to build Elephant Nursery, Medium/Large Siege Tower Workshop, and Indomitable Flag Factory during Node/Conquest Wars will be reduced.


Ending Events:
  • Berserk Collaboration
  • Arsha Leaderboard
  • Bonus Back


Follow us on Twitter & Facebook to stay up to date.

We apologize for the inconvenience and we ask for your generous understanding.


Best regards,
BDO Team

Patch Notes - November 27th 2019



Greetings Adventurers,

It's been a few weeks since we launched the Great Expedition expansion into the world of Black Desert Online, and since then many of you have enjoyed bartering in the Great Ocean. Therefore we are happy to announce that bartering will now be considered a life skill and will grant special bonuses when leveled up!

Also after this update, you will be able to control Ogres and Trolls during Conquest Wars, so take advantage of their chaotic powers and achieve victory with them!

Finally, there are rumors spreading about a Mysterious Knight appearing in monster zones and offering 100% Skill EXP boost for a limited time. Shall we check if the rumors are true?

Enjoy the update and good luck!


Event & System


New Events
  • Finding Mysterious Knight
    • Period: November 27 (after maintenance)–until future notice
    • During the event, a Mysterious Knight NPC will appear all over the world of Black Desert Online. Simply Interact (R) with him to get your Skill EXP +100%!
    • Click < Here > for the full details!


Ongoing Events

Ended Events
  • Season of Giving
    • Event 1. Yvrugs A-Coming!
    • Event 2. Special Challenges: November 14 00:00 UTC–November 27 23:59 UTC
  • Community Event: 2020 Calendar Contest
    • Congratulations to all winners! Please find the winner list !


Reward Distribution
  • Community Event: 2020 Calendar Contest
    • In-game rewards for all winners have been sent. Please check your in-game mailbox (B) to claim your rewards.
    • Please note in-game title rewards can be checked directly under My Information (P) > Title tab.


Content
We have developed the parley system with the feedback from Global Lab in mind, adjusting the number of parley points needed and connecting this system with the new life skill, Bartering.

In general we aimed to adjust the difficulty and profits for bartering to get more barters happening in the beginning stages of bartering, so you can ultimately make more profit for less time. We did have to lower the ratio of level 4 sea trade goods that could be exchanged for with level 3 sea trade goods from three to two, due to the high profit (up to 30 million Silver per barter). You can also now do up to six barters for level 1 sea trade goods so hopefully you will not exhaust your sea trade good supply as fast as before this update.

We have also added more ways to get materials to upgrade a ship to an Epheria Carrack. Hopefully with this change, getting these materials will feel less like a chore. For those of you who already have an Epheria Carrack and gear for it, we would like you to know that we are planning on developing blue grade gear for Epheria Carracks.
  • Added the Bartering life skill.
    • You can get Bartering EXP by bartering items.
    • The amount of EXP gained will depend on the item being bartered at each island.
    • Because bartering is a life skill, it is affected by life skill buffs from items such as Extra Life EXP Scroll items.
    • You can check your bartering level in the My Information window.
    • You can check your bartering ranking on the Rankings window.
    • Bartering EXP based on the amount of bartering you have done so far has been sent to your in-game mailbox.
  • Introduced the Parley system to Bartering.
    • Every time you barter, you will need to parley.
    • The number of parley points required to barter at each node differs, and even if barter is still available at a node you cannot barter without the required parley points.
    • Between each barter information refresh, you will have 1,000,000 parley points to spend.
    • As your bartering level increases, you will need fewer parley points.
      • For example, a Bartering Beginner 1 may need 14,286 parley points to barter at a particular node but may need only 13,074 parley points at the same node when an Apprentice 1.
    • There will be mouseover tooltips in the Bartering Information window with information about how your Bartering level (and Value Pack effect, if applicable) affects the number of parley points needed.
  • Added the item Crow's Trade Voucher.
    • This item recovers 250,000 of your parley points and has a cooldown of four hours.
      • Please note that the maximum number of parley points you can have a time is 1,000,000.
    • Use Manufacture in the Processing menu on Item Collection Increase Scroll (60 min) x1 to get Crow's Trade Voucher x1.
      • You cannot manufacture [Event] Item Collection Increase Scroll (60 min) to get a Crow's Trade Voucher.
  • You can now refresh barter information manually, instead of having for it to be automatically refreshed every four hours.
    • You can refresh barter information up to three times a day, with a cooldown of four hours.
    • The number of times you can refresh barter information will be reset every day at 06:00 UTC.
    • If you do not refresh the barter information it will stay the same and will not be automatically refreshed.
  • Lowered the accumulated number of exchanges needed to barter for the following ship upgrade items for upgrading a ship to an Epheria Carrack, and increased the frequency of the barter exchange appearing.
    • Brilliant Rock Salt Ingot
    • Brilliant Pearl Shard
  • Changed the items being bartered per type of barter as follows.


  • Reduced the number of basic materials needed at barter type level 1.
    • The amount needed will always be in units of hundred, unless less than 100 basic materials are needed. Then, they will be in units of tens.
  • You can now barter for the following items via certain floating objects (e.g. Shipwrecked Cargo Ship) in Margoria.
    • [Level 5] Opulent Coral Trinket
    • [Level 5] Cox Pirates' Journal
    • [Level 5] Rust Repair Tool
    • [Level 5] Otters Fish Hook
    • [Level 5] Observatory Report
  • Increased the amount of Sea Coins you can get from the following locations by 25%.
    • Halmad Island
    • Kashuma Island
    • Derko Island
    • Crow Merchant Ship
    • Rikkun's Shipwreck Boat
    • Shipwrecked Cox Pirates's Ship
    • Shipwrecked Naval Ship
  • Reduced the accumulated number of exchanges needed to barter via the following floating objects in Margoria: Shipwrecked Cargo Ship; Cholace Chico's Pirate Union; Wandering Merchant Ship.
    • You could barter level 4 sea goods for level 5 sea trade goods closer to the coast, but now you can now also barter them via the Cholace Chico's Pirate Union and Shipwrecked Cargo Ship.
    • You can now barter for ship upgrade materials and level 5 sea trade goods via the Wandering Merchant Ship.
  • Changed the Explore function for sailing as follows.
    • It is now possible for sailors to find Seaweed or Bottle of Sea Water while exploring.
    • Increased the chance sailors will repair your ship.
    • Increased the chance sailors will find rations.
    • Increased the chance the condition of sailors will decrease.
  • Decreased the rate special barter becomes available.

  • Added effects to Value Pack items that lets you do the following.
    • Refresh barter information up to four times a day, instead of the usual three.
    • Use 10% less parley points per barter.
    • Remotely check or skip Special Barter via the Barter Information window (including the one in the World Map) instead of going to the bartering location yourself.
      • However, you still need to load the items for barter onto your ship and go to the bartering location yourself.
  • Changed the option to see Monster Zones Info in the World Map to "Detailed Surroundings."
    • You can now see the location of the floating objects (e.g. Shipwrecked Cargo Ship) in Margoria on the World Map, if you have knowledge of all 12 of them and you have selected the option for Detailed Surroundings on the World Map.
  • Added three new types of social actions: hold beer; hold broom; read book.
    • You can move while doing these three social actions, and press special keys to activate specific variations of each social action.
    • You need to complete certain quests to unlock these new social actions.
      • Quests to unlock "hold beer"
        • Bedder's Cooking Ingredients
        • [Cooking Advancement Lv10] Beer for a Thirsty Worker
        • After Daily Work
      • Quests to unlock "hold broom"
        • Leader of the Ahib
        • Yahq's Troubles
        • Noble Sacrifice
      • Quests to unlock "read book"
        • Art of Sharing
        • A Recorded Myth
        • Door of Truth
  • Added the items [Conquest] Dark Contract: Ogre and [Conquest] Dark Contract: Troll.
    • Use the [Conquest] Dark Contract: Ogre or [Conquest] Dark Contract: Troll to summon an ogre or troll which you can possess and control.
    • The offensive side of Conquest Wars can use these items.
    • The ogre or troll, once summoned, can be possessed by anyone in your guild.
    • Any summoned ogres or trolls will disappear when the Conquest War ends.
    • When an ogre or troll is summoned, a button that you can use to call it will appear for everyone in your guild in the upper left-hand side of the screen.
    • The location of the ogre or troll will appear on the world map for everyone in your guild.
    • When you possess an ogre or troll, you will see the key guide for controlling it on the bottom right-hand side of the screen.
    • The summoned ogre or troll will die if they go into a body of water.
    • Added a new item Ogre Dark Crystal, which can be processed into a [Conquest] Dark Contract: Ogre.
      • You can get Ogre Dark Crystals at a low rate by looting ogres at Muraka or Mansha Forest.
      • Use Simple Alchemy in the Processing window to combine Ogre Dark Crystal x1 and Ogre Blood x50 into [Conquest] Dark Contract: Ogre x1.
    • Added a new item Troll Dark Crystal, which can be processed into a [Conquest] Dark Contract: Troll.
      • You can get Troll Dark Crystals at a low rate by looting Quint, or by looting the trolls at Quint Hill.
      • Use Simple Alchemy in the Processing window to combine Troll Dark Crystal x1 and Troll Blood x100 into [Conquest] Dark Contract: Troll x1.


System
  • The option to hide certain NPCs for better game performance is now available.
    • Go to Settings > Performance > Workers & Pets > NPC Settings to use this option. Toggle this option on to hide non-essential NPCs (i.e. NPCs you can interact with but do not have a shop, give quests, etc.)
    • Toggling this option on and off will only be applied after you reconnect to the game, or go to the Character Selection window and come back.
  • You can now choose between two different types of paths while navigating at sea. You can choose between the two by accessing the Ocean Navigation Setting window via a button on the bottom of the World Map.
    • Short Route
      • This is the shorter route to your destination by distance. However, since the road might include some twists and turns your actual journey time might be longer than expected.
    • Quick Route
      • This route might be longer, but it may just be the quicker route, since there will be minimal twists and turns and you should be able to maintain your ship's speed better.


Mounts
  • Text saying that enhancement level will drop when you fail at enhancing Epheria Caravel or Epheria Galleass gear will no longer appear.

  • You can now use the skill BreezySail continuously on ships that can use that skill.
    • Mount your ship's wheel and check the option that appears to toggle this option on. Then, press W to start moving while using the skill BreezySail continuously.
  • Doom can now only use the skill Dark Sprint during S: Charge if it knows S: Instant Accel.

  • Added skill command information in the Mount Information window about using Doom's skill Dark Sprint (F during S: Charge).

  • Fixed the issue where using the horse skill Fore Chop made a camel icon appear.

  • Added text about the different damage cannons for Epheria Sailboat and Epheria Frigate will inflict if they are equipped on the improved or upgraded versions of these ships.
    • You can inflict extra damage on 2 targets when equipped on Improved Epheria Sailboat or Caravel.
    • You can inflict extra damage on 4 targets when it is equipped on Improved Epheria Frigate or Galleass.
  • Added a feature to large ships (i.e. Epheria Sailboat, Improved Epheria Sailboat, Epheria Frigate, Improved Epheria Frigate, Galley, Epheria Caravel, Epheria Galleass, Epheria Carrack) so that if they get stuck in an auto-path and their durability is above 50%, they will automatically stop moving.
    • The ship will stop in this scenario even during the skill PowerAccel. or BreezySail.
It's sad when you have set your ship on an auto-path and come back to see that your ship is stuck somewhere, but still trying to move and depleting its rations supply. Therefore, we decided to add the feature of ships stopping when they get stuck in an auto-path.
  • Decreased the intensity of the camera effects for the skill BreezySail on large ships (i.e. Epheria Sailboat, Improved Epheria Sailboat, Epheria Frigate, Improved Epheria Frigate, Galley, Epheria Caravel, Epheria Galleass, Epheria Carrack).


Class Changes


Kunoichi
  • Fixed the descriptions about the following effects of the Black Spirit: Flash Slash skills to be more accurate.
    • Stiffness before hit
    • 15% of Max WP extra damage
  • Fixed the descriptions about the following effects of the Black Spirit: Shadow Clone skills to be more accurate.
    • Number of hits
    • Down Smash
    • Critical Hit Rate


Item Changtes
  • Fixed a text issue with the item description of Imp Captain's Knife.
    • Before: All Damage +15 for 1 hour
    • After: All AP +15 for 1 hour
  • The item descriptions of the following items will now show their expiration dates.
    • Devil's Draught
    • Mermaid's Tear
  • Changed the items NPC Haz sells, due to the Arena of Arsha charity tournament ending.

  • Removed the item Ocean Hourglass from the Pearl Shop. This is because with the November 27 patch you can now refresh barter information manually, instead of having for it to be automatically refreshed every four hours.
    • All Ocean Hourglass items already owned and placed in your in-game Inventory or Storage were automatically be refunded as Pearls and sent to your in-game Mailbox (B) during the November 27 maintenance.
  • You can now get the following items by exchanging [Level 5] Azure Quartz.
    • Brilliant Rock Salt Ingot
    • Brilliant Pearl Shard
  • For details on newly added Pearl Shop Update, please click < Here >!


Monster Changes
  • The monsters that appear near the following Kamasylvia quest NPCs and location have either been moved or removed.
    • Klaruss Mushroom in Polly's Forest
    • Khalid of Loopy Tree Forest
    • The entrance of the cave in Manshaum Forest
  • Made changes to Kvariak of the Tshira Ruins in Drieghan.
    • The conditions under which Kvariak appears has changed. Kvariak will now appear whenever you get a Poisoned Talon, which you can get at a certain rate by defeating monsters in the Tshira Ruins.
      • When Kvariak appears, there will be a system message and the designated area in Tshira Ruins will be lit up with a yellow beam of light. The beam of light will be there for one minute.
      • When you approach the light beam, Kvariak will appear and you will be rewarded if you defeat it.
      • If Kvariak is not engaged in combat, it will disappear in 10 minutes. It may also disappear if you die fighting or leave the fight and then do not come back to fight it within 10 minutes.
      • Only the one who found a Poisoned Talon can fight Kvariak. Other adventurers will not be able to damage Kvariak.
    • Adjusted the AP and strength of Kvariak to be suitable for one adventurer.
      • No changes were made to Kvariak's DP. Please note that the amount of damage dealt to Kvariak will start to fall if you have over a certain number of AP.
    • Changed the maximum number of adventures who can loot Kvariak from five to one.
    • Increased the chance of getting the following items by looting Kvariak.
      • Eye of the Ruins Ring
      • Marni's Research Box
      • Akum gear (e.g. Akum Helmet)
      • Combined Magic Crystal - Gervish
      • Combined Magic Crystal - Hoom
      • Garmoth's Scale
      • Caphras Stone
      • Ancient Spirit Dust
      • Dragon Scale Fossil


Quests & Knowledge


Quest
  • Added navigation for the quest Black Spirit's Gift (Adorable Desert Pet).

  • Fixed the issue where the quests "Light to Valtarra" and "The Watchers of Adùir" appeared in UIs even after they were completed.

  • Fixed the issue where NPC Enrique Encarotia flickered when you talked to him after completing the Calpheon main quests.

  • Fixed the issue where you could not interact with the empty hut during the quest Checking in on Colleagues.


Knowledge
  • Fixed the issue where Eileen said the wrong dialogue when you received knowledge about alchemy boxes from her.

  • Fixed the issue where you could not get knowledge of Apprentice's Alchemy Box from Eileen.


Interface Changes
  • Reworked the design of the UI for the following windows and minigames.
    • My Information
    • Open Special Item
    • Horse skill training minigame
    • Horse capturing minigame
    • Medicinal Herb Device minigame
    • Flute minigame
    • Fishing minigame
  • Fixed the issue where the market value of the items a trade manager sells (the number indicated as a percentage) did not match what was indicated on the same item which you possessed.

  • Added Water Spirit Stone Fragment to the Polly's Forest tab in the Item Drop window. The Water Spirit Stone Fragment should have been there but was missing.

  • The Mount Information window of your ship will now change to show "Damage" or "Destroyed" stats, depending on the type of ship.

  • Added a function for checking who has been using your guild storage, which you can access by going to Guild > Guild Storage > View History.

  • You now choose to see the latest one or three months of market price history for each item in the Central Market, instead of just one month.

  • Changed the minigame for capturing wild horses, to hopefully make it feel more suspenseful.

  • Added a function to hide the nodes on which you have already exhausted all available barter exchanges.

  • Added the new life skill "Bartering" to the My Information window.

  • Added the new life skill "Bartering" to the Rankings window.

  • There will now be an alert message when you reef or shake out the sails of your ship.

  • Reworked the design of the following, for minigames.
    • Background of the message that appears on the upper part of the screen
    • Key guide
  • Fixed the issue where the countdown that appears when you start auto-fishing only appeared at the start of auto-fishing.

  • Fixed the issue where text would stick out of the mouseover tooltips for nodes in the World Map they were too long.

  • Fixed the issue where you could not choose Shaking ingredients immediately after finish processing in the Processing window, even though the Shaking option was already automatically selected in the window.

  • Fixed the issue where an irrelevant message appeared when you finished processing in the Processing window. The message said that you can only process in standby mode.

  • Fixed the issue where an abnormal message would appear when you supplied the ship 2 times in a row after registering the ship through the wharf manager.

  • Fixed the issue where the dye function did not work properly when trying to dye multiple items at once.

  • The images of monsters on the World Map will no longer all appear by default, but only appear once you have met certain circumstances (e.g. having certain knowledge, completing certain quests, etc.).

  • Fixed the issue where you could scroll through the sticky notes of the Notepad UI regardless of the length of text within.

  • The search function in the Barter Information window is no longer case sensitive.

  • Fixed the graphical issue with the effects in the typing portion of the fishing mini game.

  • Fixed the issue where the Current Marketplace Asset Value appeared as 0 when it was not.

  • You can now press an icon in the Barter Information window to automatically bring up nodes you can barter at from the list of nodes.

  • Changed the colors of certain icons that appears when you interact with NPCs.

  • [Shai] Fixed the issue where Talent stats did not appear in the My Information window.

  • Fixed the issue where the Blacksmith's Secret Book window did not open when you clicked on a Blacksmith's Secret Book item.

  • Your last choice on where to withdraw your Silver from or deposit your Silver in (inventory vs. storage) will now be remembered in the relevant UIs.

  • Fixed the issue where the button on the bottom of the Chat Window Settings UI was awkwardly placed.

  • Fixed the issue where the text did not fit inside the Barter Information window.

  • The dialogue you see after you finish exchanging an item via an NPC should now update in real time.


Resolved Issues
  • [Maehwa] Fixed the issue where the design of the Griffith Helmet changed depending on whether the visor was opened or closed.

  • [Kunoichi] Fixed the issue where you could not use a Sub-Weapon Exchange Coupon item to exchange a shuriken for a kunai.

  • Fixed the issue where Shais would get stuck in the barricades near the Eastern Gateway.

  • Fixed the issue where grass and other gatherable resources did not appear in a part of Hexe Sanctuary.

  • Fixed the issue where a certain island in the Al Halam Sea did not appear correctly on the minimap.

  • Fixed the issue where the number of mounts taken out indicated on the Stable and Wharf windows was incorrect.

  • Fixed the issue where you could not complete the quest objective of "If That's What She Wants" in the area where you were directed to go do the quest.

  • Fixed a text issue in the quest The Hidden Sacrament.
    • Before: We used to think think that he was able to control fire.
    • Now: We used to think that he was able to control fire.
  • [Maehwa] Fixed the issue where the Horn Bow and arrow would be pointed in the wrong direction when used.

  • Fixed the issue where a certain road in the Caduil Forest looked broken on the minimap.

  • Fixed the issue where Mutant Gargoyles sometimes turned invisible after they died.

  • Fixed the issue where ships would get stuck because of the wrecked ship near Padix Island.

  • [Dark Knight] Fixed the issue where other adventurers could sometimes still see you when you used the skill Nocturne.

  • Fixed the issue where the doors of certain buildings in Altinova did not close properly.

  • [Witch] Fixed the issue where the Witch dismounted from rafts unnaturally.

  • Fixed the issue where certain NPCs at the Longleaf Tree Sentry Post were stuck in certain structures.

  • [Tamer] Fixed the issue where the beginning motions of the skill Flash: Stance Shift were awkward.

  • Fixed the issue where the text did not fit inside the fishing minigame UI.



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[Maintenance] Regular Maintenance November 27th 2019



Dear Players,

We will perform our weekly maintenance as follows:

Date: Wednesday, November 27th 2019


Duration: 4 hours.
  • Global 9:00 UTC ~ 13:00 UTC
  • Central (EU) 10:00 CEST ~ 14:00 CEST
  • West Coast (NA) 1:00 PDT ~ 5:00 PDT
  • East Coast (NA) 4:00 EDT ~ 8:00 EDT


Reasons:
  • Bartering life skill will be added.
  • Parley system will be added to Bartering.
  • New way for auto-path on your ship will be added.
  • Kvariak that appears in Tshira Ruins in Drieghan will be reworked.
  • Ogres and Trolls that you could summon and possess into to control and fight during Conquest War will be added.


Ending Events:
  • Season of Giving
    • Event 1. Yvrugs A-Coming!
    • Event 2. Special Challenges: November 14 00:00 UTC–November 27 23:59 UTC
  • Community Event: 2020 Calendar Contest


Follow us on Twitter & Facebook to stay up to date.

We apologize for the inconvenience and we ask for your generous understanding.


Best regards,
BDO Team