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Black Desert News

[Maintenance] Regular Maintenance December 4th 2019



Dear Players,

We will perform our weekly maintenance as follows:

Date: Wednesday, December 4th 2019


Duration: 4 hours.
  • Global 9:00 UTC ~ 13:00 UTC
  • Central (EU) 10:00 CEST ~ 14:00 CEST
  • West Coast (NA) 1:00 PDT ~ 5:00 PDT
  • East Coast (NA) 4:00 EDT ~ 8:00 EDT


Reasons:
  • Succession for Warrior and Ranger will be added.
  • Succession Events will start.
  • Winter-themed UI and weather will be added all over the merry world of Black Desert Online.
  • Time it takes to build Elephant Nursery, Medium/Large Siege Tower Workshop, and Indomitable Flag Factory during Node/Conquest Wars will be reduced.


Ending Events:
  • Berserk Collaboration
  • Arsha Leaderboard
  • Bonus Back


Follow us on Twitter & Facebook to stay up to date.

We apologize for the inconvenience and we ask for your generous understanding.


Best regards,
BDO Team

Patch Notes - November 27th 2019



Greetings Adventurers,

It's been a few weeks since we launched the Great Expedition expansion into the world of Black Desert Online, and since then many of you have enjoyed bartering in the Great Ocean. Therefore we are happy to announce that bartering will now be considered a life skill and will grant special bonuses when leveled up!

Also after this update, you will be able to control Ogres and Trolls during Conquest Wars, so take advantage of their chaotic powers and achieve victory with them!

Finally, there are rumors spreading about a Mysterious Knight appearing in monster zones and offering 100% Skill EXP boost for a limited time. Shall we check if the rumors are true?

Enjoy the update and good luck!


Event & System


New Events
  • Finding Mysterious Knight
    • Period: November 27 (after maintenance)–until future notice
    • During the event, a Mysterious Knight NPC will appear all over the world of Black Desert Online. Simply Interact (R) with him to get your Skill EXP +100%!
    • Click < Here > for the full details!


Ongoing Events

Ended Events
  • Season of Giving
    • Event 1. Yvrugs A-Coming!
    • Event 2. Special Challenges: November 14 00:00 UTC–November 27 23:59 UTC
  • Community Event: 2020 Calendar Contest
    • Congratulations to all winners! Please find the winner list !


Reward Distribution
  • Community Event: 2020 Calendar Contest
    • In-game rewards for all winners have been sent. Please check your in-game mailbox (B) to claim your rewards.
    • Please note in-game title rewards can be checked directly under My Information (P) > Title tab.


Content
We have developed the parley system with the feedback from Global Lab in mind, adjusting the number of parley points needed and connecting this system with the new life skill, Bartering.

In general we aimed to adjust the difficulty and profits for bartering to get more barters happening in the beginning stages of bartering, so you can ultimately make more profit for less time. We did have to lower the ratio of level 4 sea trade goods that could be exchanged for with level 3 sea trade goods from three to two, due to the high profit (up to 30 million Silver per barter). You can also now do up to six barters for level 1 sea trade goods so hopefully you will not exhaust your sea trade good supply as fast as before this update.

We have also added more ways to get materials to upgrade a ship to an Epheria Carrack. Hopefully with this change, getting these materials will feel less like a chore. For those of you who already have an Epheria Carrack and gear for it, we would like you to know that we are planning on developing blue grade gear for Epheria Carracks.
  • Added the Bartering life skill.
    • You can get Bartering EXP by bartering items.
    • The amount of EXP gained will depend on the item being bartered at each island.
    • Because bartering is a life skill, it is affected by life skill buffs from items such as Extra Life EXP Scroll items.
    • You can check your bartering level in the My Information window.
    • You can check your bartering ranking on the Rankings window.
    • Bartering EXP based on the amount of bartering you have done so far has been sent to your in-game mailbox.
  • Introduced the Parley system to Bartering.
    • Every time you barter, you will need to parley.
    • The number of parley points required to barter at each node differs, and even if barter is still available at a node you cannot barter without the required parley points.
    • Between each barter information refresh, you will have 1,000,000 parley points to spend.
    • As your bartering level increases, you will need fewer parley points.
      • For example, a Bartering Beginner 1 may need 14,286 parley points to barter at a particular node but may need only 13,074 parley points at the same node when an Apprentice 1.
    • There will be mouseover tooltips in the Bartering Information window with information about how your Bartering level (and Value Pack effect, if applicable) affects the number of parley points needed.
  • Added the item Crow's Trade Voucher.
    • This item recovers 250,000 of your parley points and has a cooldown of four hours.
      • Please note that the maximum number of parley points you can have a time is 1,000,000.
    • Use Manufacture in the Processing menu on Item Collection Increase Scroll (60 min) x1 to get Crow's Trade Voucher x1.
      • You cannot manufacture [Event] Item Collection Increase Scroll (60 min) to get a Crow's Trade Voucher.
  • You can now refresh barter information manually, instead of having for it to be automatically refreshed every four hours.
    • You can refresh barter information up to three times a day, with a cooldown of four hours.
    • The number of times you can refresh barter information will be reset every day at 06:00 UTC.
    • If you do not refresh the barter information it will stay the same and will not be automatically refreshed.
  • Lowered the accumulated number of exchanges needed to barter for the following ship upgrade items for upgrading a ship to an Epheria Carrack, and increased the frequency of the barter exchange appearing.
    • Brilliant Rock Salt Ingot
    • Brilliant Pearl Shard
  • Changed the items being bartered per type of barter as follows.


  • Reduced the number of basic materials needed at barter type level 1.
    • The amount needed will always be in units of hundred, unless less than 100 basic materials are needed. Then, they will be in units of tens.
  • You can now barter for the following items via certain floating objects (e.g. Shipwrecked Cargo Ship) in Margoria.
    • [Level 5] Opulent Coral Trinket
    • [Level 5] Cox Pirates' Journal
    • [Level 5] Rust Repair Tool
    • [Level 5] Otters Fish Hook
    • [Level 5] Observatory Report
  • Increased the amount of Sea Coins you can get from the following locations by 25%.
    • Halmad Island
    • Kashuma Island
    • Derko Island
    • Crow Merchant Ship
    • Rikkun's Shipwreck Boat
    • Shipwrecked Cox Pirates's Ship
    • Shipwrecked Naval Ship
  • Reduced the accumulated number of exchanges needed to barter via the following floating objects in Margoria: Shipwrecked Cargo Ship; Cholace Chico's Pirate Union; Wandering Merchant Ship.
    • You could barter level 4 sea goods for level 5 sea trade goods closer to the coast, but now you can now also barter them via the Cholace Chico's Pirate Union and Shipwrecked Cargo Ship.
    • You can now barter for ship upgrade materials and level 5 sea trade goods via the Wandering Merchant Ship.
  • Changed the Explore function for sailing as follows.
    • It is now possible for sailors to find Seaweed or Bottle of Sea Water while exploring.
    • Increased the chance sailors will repair your ship.
    • Increased the chance sailors will find rations.
    • Increased the chance the condition of sailors will decrease.
  • Decreased the rate special barter becomes available.

  • Added effects to Value Pack items that lets you do the following.
    • Refresh barter information up to four times a day, instead of the usual three.
    • Use 10% less parley points per barter.
    • Remotely check or skip Special Barter via the Barter Information window (including the one in the World Map) instead of going to the bartering location yourself.
      • However, you still need to load the items for barter onto your ship and go to the bartering location yourself.
  • Changed the option to see Monster Zones Info in the World Map to "Detailed Surroundings."
    • You can now see the location of the floating objects (e.g. Shipwrecked Cargo Ship) in Margoria on the World Map, if you have knowledge of all 12 of them and you have selected the option for Detailed Surroundings on the World Map.
  • Added three new types of social actions: hold beer; hold broom; read book.
    • You can move while doing these three social actions, and press special keys to activate specific variations of each social action.
    • You need to complete certain quests to unlock these new social actions.
      • Quests to unlock "hold beer"
        • Bedder's Cooking Ingredients
        • [Cooking Advancement Lv10] Beer for a Thirsty Worker
        • After Daily Work
      • Quests to unlock "hold broom"
        • Leader of the Ahib
        • Yahq's Troubles
        • Noble Sacrifice
      • Quests to unlock "read book"
        • Art of Sharing
        • A Recorded Myth
        • Door of Truth
  • Added the items [Conquest] Dark Contract: Ogre and [Conquest] Dark Contract: Troll.
    • Use the [Conquest] Dark Contract: Ogre or [Conquest] Dark Contract: Troll to summon an ogre or troll which you can possess and control.
    • The offensive side of Conquest Wars can use these items.
    • The ogre or troll, once summoned, can be possessed by anyone in your guild.
    • Any summoned ogres or trolls will disappear when the Conquest War ends.
    • When an ogre or troll is summoned, a button that you can use to call it will appear for everyone in your guild in the upper left-hand side of the screen.
    • The location of the ogre or troll will appear on the world map for everyone in your guild.
    • When you possess an ogre or troll, you will see the key guide for controlling it on the bottom right-hand side of the screen.
    • The summoned ogre or troll will die if they go into a body of water.
    • Added a new item Ogre Dark Crystal, which can be processed into a [Conquest] Dark Contract: Ogre.
      • You can get Ogre Dark Crystals at a low rate by looting ogres at Muraka or Mansha Forest.
      • Use Simple Alchemy in the Processing window to combine Ogre Dark Crystal x1 and Ogre Blood x50 into [Conquest] Dark Contract: Ogre x1.
    • Added a new item Troll Dark Crystal, which can be processed into a [Conquest] Dark Contract: Troll.
      • You can get Troll Dark Crystals at a low rate by looting Quint, or by looting the trolls at Quint Hill.
      • Use Simple Alchemy in the Processing window to combine Troll Dark Crystal x1 and Troll Blood x100 into [Conquest] Dark Contract: Troll x1.


System
  • The option to hide certain NPCs for better game performance is now available.
    • Go to Settings > Performance > Workers & Pets > NPC Settings to use this option. Toggle this option on to hide non-essential NPCs (i.e. NPCs you can interact with but do not have a shop, give quests, etc.)
    • Toggling this option on and off will only be applied after you reconnect to the game, or go to the Character Selection window and come back.
  • You can now choose between two different types of paths while navigating at sea. You can choose between the two by accessing the Ocean Navigation Setting window via a button on the bottom of the World Map.
    • Short Route
      • This is the shorter route to your destination by distance. However, since the road might include some twists and turns your actual journey time might be longer than expected.
    • Quick Route
      • This route might be longer, but it may just be the quicker route, since there will be minimal twists and turns and you should be able to maintain your ship's speed better.


Mounts
  • Text saying that enhancement level will drop when you fail at enhancing Epheria Caravel or Epheria Galleass gear will no longer appear.

  • You can now use the skill BreezySail continuously on ships that can use that skill.
    • Mount your ship's wheel and check the option that appears to toggle this option on. Then, press W to start moving while using the skill BreezySail continuously.
  • Doom can now only use the skill Dark Sprint during S: Charge if it knows S: Instant Accel.

  • Added skill command information in the Mount Information window about using Doom's skill Dark Sprint (F during S: Charge).

  • Fixed the issue where using the horse skill Fore Chop made a camel icon appear.

  • Added text about the different damage cannons for Epheria Sailboat and Epheria Frigate will inflict if they are equipped on the improved or upgraded versions of these ships.
    • You can inflict extra damage on 2 targets when equipped on Improved Epheria Sailboat or Caravel.
    • You can inflict extra damage on 4 targets when it is equipped on Improved Epheria Frigate or Galleass.
  • Added a feature to large ships (i.e. Epheria Sailboat, Improved Epheria Sailboat, Epheria Frigate, Improved Epheria Frigate, Galley, Epheria Caravel, Epheria Galleass, Epheria Carrack) so that if they get stuck in an auto-path and their durability is above 50%, they will automatically stop moving.
    • The ship will stop in this scenario even during the skill PowerAccel. or BreezySail.
It's sad when you have set your ship on an auto-path and come back to see that your ship is stuck somewhere, but still trying to move and depleting its rations supply. Therefore, we decided to add the feature of ships stopping when they get stuck in an auto-path.
  • Decreased the intensity of the camera effects for the skill BreezySail on large ships (i.e. Epheria Sailboat, Improved Epheria Sailboat, Epheria Frigate, Improved Epheria Frigate, Galley, Epheria Caravel, Epheria Galleass, Epheria Carrack).


Class Changes


Kunoichi
  • Fixed the descriptions about the following effects of the Black Spirit: Flash Slash skills to be more accurate.
    • Stiffness before hit
    • 15% of Max WP extra damage
  • Fixed the descriptions about the following effects of the Black Spirit: Shadow Clone skills to be more accurate.
    • Number of hits
    • Down Smash
    • Critical Hit Rate


Item Changtes
  • Fixed a text issue with the item description of Imp Captain's Knife.
    • Before: All Damage +15 for 1 hour
    • After: All AP +15 for 1 hour
  • The item descriptions of the following items will now show their expiration dates.
    • Devil's Draught
    • Mermaid's Tear
  • Changed the items NPC Haz sells, due to the Arena of Arsha charity tournament ending.

  • Removed the item Ocean Hourglass from the Pearl Shop. This is because with the November 27 patch you can now refresh barter information manually, instead of having for it to be automatically refreshed every four hours.
    • All Ocean Hourglass items already owned and placed in your in-game Inventory or Storage were automatically be refunded as Pearls and sent to your in-game Mailbox (B) during the November 27 maintenance.
  • You can now get the following items by exchanging [Level 5] Azure Quartz.
    • Brilliant Rock Salt Ingot
    • Brilliant Pearl Shard
  • For details on newly added Pearl Shop Update, please click < Here >!


Monster Changes
  • The monsters that appear near the following Kamasylvia quest NPCs and location have either been moved or removed.
    • Klaruss Mushroom in Polly's Forest
    • Khalid of Loopy Tree Forest
    • The entrance of the cave in Manshaum Forest
  • Made changes to Kvariak of the Tshira Ruins in Drieghan.
    • The conditions under which Kvariak appears has changed. Kvariak will now appear whenever you get a Poisoned Talon, which you can get at a certain rate by defeating monsters in the Tshira Ruins.
      • When Kvariak appears, there will be a system message and the designated area in Tshira Ruins will be lit up with a yellow beam of light. The beam of light will be there for one minute.
      • When you approach the light beam, Kvariak will appear and you will be rewarded if you defeat it.
      • If Kvariak is not engaged in combat, it will disappear in 10 minutes. It may also disappear if you die fighting or leave the fight and then do not come back to fight it within 10 minutes.
      • Only the one who found a Poisoned Talon can fight Kvariak. Other adventurers will not be able to damage Kvariak.
    • Adjusted the AP and strength of Kvariak to be suitable for one adventurer.
      • No changes were made to Kvariak's DP. Please note that the amount of damage dealt to Kvariak will start to fall if you have over a certain number of AP.
    • Changed the maximum number of adventures who can loot Kvariak from five to one.
    • Increased the chance of getting the following items by looting Kvariak.
      • Eye of the Ruins Ring
      • Marni's Research Box
      • Akum gear (e.g. Akum Helmet)
      • Combined Magic Crystal - Gervish
      • Combined Magic Crystal - Hoom
      • Garmoth's Scale
      • Caphras Stone
      • Ancient Spirit Dust
      • Dragon Scale Fossil


Quests & Knowledge


Quest
  • Added navigation for the quest Black Spirit's Gift (Adorable Desert Pet).

  • Fixed the issue where the quests "Light to Valtarra" and "The Watchers of Adùir" appeared in UIs even after they were completed.

  • Fixed the issue where NPC Enrique Encarotia flickered when you talked to him after completing the Calpheon main quests.

  • Fixed the issue where you could not interact with the empty hut during the quest Checking in on Colleagues.


Knowledge
  • Fixed the issue where Eileen said the wrong dialogue when you received knowledge about alchemy boxes from her.

  • Fixed the issue where you could not get knowledge of Apprentice's Alchemy Box from Eileen.


Interface Changes
  • Reworked the design of the UI for the following windows and minigames.
    • My Information
    • Open Special Item
    • Horse skill training minigame
    • Horse capturing minigame
    • Medicinal Herb Device minigame
    • Flute minigame
    • Fishing minigame
  • Fixed the issue where the market value of the items a trade manager sells (the number indicated as a percentage) did not match what was indicated on the same item which you possessed.

  • Added Water Spirit Stone Fragment to the Polly's Forest tab in the Item Drop window. The Water Spirit Stone Fragment should have been there but was missing.

  • The Mount Information window of your ship will now change to show "Damage" or "Destroyed" stats, depending on the type of ship.

  • Added a function for checking who has been using your guild storage, which you can access by going to Guild > Guild Storage > View History.

  • You now choose to see the latest one or three months of market price history for each item in the Central Market, instead of just one month.

  • Changed the minigame for capturing wild horses, to hopefully make it feel more suspenseful.

  • Added a function to hide the nodes on which you have already exhausted all available barter exchanges.

  • Added the new life skill "Bartering" to the My Information window.

  • Added the new life skill "Bartering" to the Rankings window.

  • There will now be an alert message when you reef or shake out the sails of your ship.

  • Reworked the design of the following, for minigames.
    • Background of the message that appears on the upper part of the screen
    • Key guide
  • Fixed the issue where the countdown that appears when you start auto-fishing only appeared at the start of auto-fishing.

  • Fixed the issue where text would stick out of the mouseover tooltips for nodes in the World Map they were too long.

  • Fixed the issue where you could not choose Shaking ingredients immediately after finish processing in the Processing window, even though the Shaking option was already automatically selected in the window.

  • Fixed the issue where an irrelevant message appeared when you finished processing in the Processing window. The message said that you can only process in standby mode.

  • Fixed the issue where an abnormal message would appear when you supplied the ship 2 times in a row after registering the ship through the wharf manager.

  • Fixed the issue where the dye function did not work properly when trying to dye multiple items at once.

  • The images of monsters on the World Map will no longer all appear by default, but only appear once you have met certain circumstances (e.g. having certain knowledge, completing certain quests, etc.).

  • Fixed the issue where you could scroll through the sticky notes of the Notepad UI regardless of the length of text within.

  • The search function in the Barter Information window is no longer case sensitive.

  • Fixed the graphical issue with the effects in the typing portion of the fishing mini game.

  • Fixed the issue where the Current Marketplace Asset Value appeared as 0 when it was not.

  • You can now press an icon in the Barter Information window to automatically bring up nodes you can barter at from the list of nodes.

  • Changed the colors of certain icons that appears when you interact with NPCs.

  • [Shai] Fixed the issue where Talent stats did not appear in the My Information window.

  • Fixed the issue where the Blacksmith's Secret Book window did not open when you clicked on a Blacksmith's Secret Book item.

  • Your last choice on where to withdraw your Silver from or deposit your Silver in (inventory vs. storage) will now be remembered in the relevant UIs.

  • Fixed the issue where the button on the bottom of the Chat Window Settings UI was awkwardly placed.

  • Fixed the issue where the text did not fit inside the Barter Information window.

  • The dialogue you see after you finish exchanging an item via an NPC should now update in real time.


Resolved Issues
  • [Maehwa] Fixed the issue where the design of the Griffith Helmet changed depending on whether the visor was opened or closed.

  • [Kunoichi] Fixed the issue where you could not use a Sub-Weapon Exchange Coupon item to exchange a shuriken for a kunai.

  • Fixed the issue where Shais would get stuck in the barricades near the Eastern Gateway.

  • Fixed the issue where grass and other gatherable resources did not appear in a part of Hexe Sanctuary.

  • Fixed the issue where a certain island in the Al Halam Sea did not appear correctly on the minimap.

  • Fixed the issue where the number of mounts taken out indicated on the Stable and Wharf windows was incorrect.

  • Fixed the issue where you could not complete the quest objective of "If That's What She Wants" in the area where you were directed to go do the quest.

  • Fixed a text issue in the quest The Hidden Sacrament.
    • Before: We used to think think that he was able to control fire.
    • Now: We used to think that he was able to control fire.
  • [Maehwa] Fixed the issue where the Horn Bow and arrow would be pointed in the wrong direction when used.

  • Fixed the issue where a certain road in the Caduil Forest looked broken on the minimap.

  • Fixed the issue where Mutant Gargoyles sometimes turned invisible after they died.

  • Fixed the issue where ships would get stuck because of the wrecked ship near Padix Island.

  • [Dark Knight] Fixed the issue where other adventurers could sometimes still see you when you used the skill Nocturne.

  • Fixed the issue where the doors of certain buildings in Altinova did not close properly.

  • [Witch] Fixed the issue where the Witch dismounted from rafts unnaturally.

  • Fixed the issue where certain NPCs at the Longleaf Tree Sentry Post were stuck in certain structures.

  • [Tamer] Fixed the issue where the beginning motions of the skill Flash: Stance Shift were awkward.

  • Fixed the issue where the text did not fit inside the fishing minigame UI.



Reach us on the »forums« to share your feedback, opinions, and suggestions.

[Maintenance] Regular Maintenance November 27th 2019



Dear Players,

We will perform our weekly maintenance as follows:

Date: Wednesday, November 27th 2019


Duration: 4 hours.
  • Global 9:00 UTC ~ 13:00 UTC
  • Central (EU) 10:00 CEST ~ 14:00 CEST
  • West Coast (NA) 1:00 PDT ~ 5:00 PDT
  • East Coast (NA) 4:00 EDT ~ 8:00 EDT


Reasons:
  • Bartering life skill will be added.
  • Parley system will be added to Bartering.
  • New way for auto-path on your ship will be added.
  • Kvariak that appears in Tshira Ruins in Drieghan will be reworked.
  • Ogres and Trolls that you could summon and possess into to control and fight during Conquest War will be added.


Ending Events:
  • Season of Giving
    • Event 1. Yvrugs A-Coming!
    • Event 2. Special Challenges: November 14 00:00 UTC–November 27 23:59 UTC
  • Community Event: 2020 Calendar Contest


Follow us on Twitter & Facebook to stay up to date.

We apologize for the inconvenience and we ask for your generous understanding.


Best regards,
BDO Team

Server Maintenance for RAD x BDO Charity Arena of Arsha Tournament

Greetings Adventurers,

We have discovered that the Trial Character version of the Archer has equipment that differs in performance with other Trial Characters’ equipment and we will perform temporary maintenance on the server(s) where the “RAD x BDO Charity Arena of Arsha Tournament” will be held.

For details of the event, please click < Here >

Please see details below:
  • Server Maintenance Announcement
    • Server: NA Serendia 2, NA Serendia 3
    • Period: November 22, 2019 05:00 – 05:30 PST
    • Reasons: Fix on performance level of Trial Character Archer’s equipment.
  • The stats showed in-game and the fix for all other servers will be fixed with November 27 regular maintenance.

  • After the temporary maintenance, all adventures on NA Serendia 2 and NA Serendia 3 (where RAD x BDO Charity Arena of Arsha Tournament will be held) will have same-level equipment for all Trial Characters. If you are participating in the tournament, please prepare on these servers after the temporary maintenance is over.

  • Please move yourself and company to a server where temporary maintenance is not being performed before the maintenance begins. Also, please refrain from going into the servers where temporary maintenance will be performed before the maintenance begins.


Thank you for your understanding.


BDO Team

Patch Notes - November 20th 2019



Greetings Adventurers,

This week's update will be violent! Team up with Skull Knight and defeat Zodd the Immortal to send him back to his dimension in the Berserk Collaboration event.

If you need more blood, then you can take part in the Arsha Leaderboard and defeat other adventurers to score points. Fight your way to the top of the leaderboard to get some awesome rewards that prove your prowess.

Returning adventurers will be able to restore Afuaru's Map and summon Afuaru's Treasure Chest with their guild.

Read more about this brutal update below.


Event & System


New Events
  • Berserk Collaboration
    • Period: November 20 (after maintenance)–December 4 (before maintenance)
    • During the event period, complete special quests where you need to team up with the Skull Knight to defeat Zodd the Immortal. Zodd will also appear as a boss during the event period, so defeat Zodd and send him back to his dimension!
    • Click < Here > for the full details of the event.
  • Arsha Leaderboard
    • Period: November 20 (after maintenance)–December 4 (before maintenance)
    • During the event period, kill (via PK or Guild War) as many players as you can in the Arsha server to accumulate points - players with the most kill points win rare prizes!
    • Click < Here > for full details of the event.
    • Click < Here > to see your standing in the Arsha Leaderboard.
    • Click < Here > to learn how to participate in the short clip forum contest.
  • Get Restored Afuaru's Maps!
    • Period: November 20 (after maintenance)–December 11 (before maintenance)
    • During the event period, all returning adventurers who reach a certain level can claim [Event] Restored Afuaru's Map via the Challenge tab (Y)!
      • You must be a "Returning" adventurer to participate.
        • Returning adventurers are those who have not logged in for at least 30 days (720 hours)
      • If you reach Lv. 60, you will be able to get up to three [Event] Restored Afuaru's Maps.
      • Available once per in-game family.
      • If have completed the challenge during the event period, you can claim your [Event] Restored Afuaru's Map reward from the Challenge tab even after the event period is over.
    • How to use [Event] Restored Afuaru's Map
      • [Event] Restored Afuaru's Map will expire and be deleted 7 days after being claimed from the Challenge tab.
      • You can summon Afuaru's Treasure Chest from a designated location using the [Event] Restored Afuaru's Map.
      • Since there are multiple designated locations, find the location closest to where you are to summon the treasure chest.
      • All guild members can participate to attack the summoned Afuaru's Treasure Chest. All guild members that participated in the attack will get rewards.
      • Only the guild master or an officer can summon an Afuaru's Treasure Chest.
      • Defeat the summoned Afuaru’s Treasure Chest together with your guild!
    • You can randomly obtain one of the following items after defeating Afuaru’s Treasure Chest.
      • Dandelion Weapon Box
      • Kzarka Weapon Box
      • Nouver Sub-weapon Box
      • Memory Fragment
      • Black Magic Crystal - Harphia
      • Black Magic Crystal - Cobelinus
      • Black Magic Crystal - Viper
      • Black Magic Crystal - Hystria
      • Black Magic Crystal - Carmae
      • Muskan's Shoes
      • Golden Coelacanth
      • Giath’s Helmet
      • Dim Tree Spirit’s Armor
      • Red Nose’s Armor
      • Bheg’s Gloves
      • Ogre Ring
      • Basilisk’s Belt
      • Ring of Crescent Guardian
      • Advice of Valks(+25)
      • Advice of Valks(+50)
      • Sharp Black Crystal Shard Bundle: 3
      • Hard Black Crystal Shard Bundle: 3
      • [Event] High-Quality Draught Box
      • Serap's Necklace
      • Valks’ Cry
      • Krogdalo's Origin Stone


Ongoing Events
  • Season of Giving
    • Event 1. Yvrugs A-Coming!: November 13 (after maintenance)–November 27 (before maintenance)
    • Event 2. Special Challenges: November 14 00:00 UTC–November 27 23:59 UTC
      • Community Event: 2020 Calendar Contest
        • Voting period: November 19 – November 24
        • Winners announced on: November 25


    Ended Events
    • Chomp! Choco Stick Day
      • Event 1: Fight, Fish, Gather for Choco Sticks!
      • Event 2: Complete Challenges for Choco Sticks!: November 7 (00:00 UTC)–November 20 (23:59 UTC) (You can continue with this event until this time!)


    Reward Distribution
    • Community Event: Halloween Costume Contest
    • Congratulations to all winners! Winner’s Announced < Here >


Content
  • Reworked the design of the following UI.
    • Notepad
    • Cow milking minigame
    • Fairy Information
In the game, milk is almost like liquid gold to cooking enthusiasts.

We wanted to keep the value of milk high, so compared with some other ingredients we were slower in making this item more readily available. However, after the Imperial Crafting Delivery update on November 6, the demand for milk has gotten even higher.

In response, we decided to increase the amount of milk you can get from playing the cow milking minigame. Depending on future data analyses, we may make further changes on ways to get milk.
  • The cow milking minigame is now considered as gathering. Therefore, you can now get Gathering EXP from milking cows.

  • Changed the amount of Energy consumed and Milk obtained for the cow milking minigame.
    • Energy consumption
      • When successful: 5 → 10
      • When failed: 2 → 4
    • Milk obtained
      • Before
        • Regardless of Gathering level: 5–10
    • Now
      • Gathering Beginner 1–Skilled 10: 15–35
      • Gathering Professional 1–Artisan 10: 25–45
      • Gathering Master 1–Guru 50: 35–55


  • Fixed the issue where the character's motions looked unnatural after failing the cow milking minigame.

  • Added the maximum War Hero participant capacity information to the Node War information. (You can see it by bringing the mouse cursor over a Node in the World Map.)


  • Changed the maximum War Hero participation capacity for some of the Node War regions as follows.
    • Tier 3 Serendia Shrine Node (Maximum capacity: 30 participants) War Hero capacity 5 → 3
    • Tier 3 Hexe Sanctuary Node (Maximum capacity: 30 participants) War Hero capacity 5 → 3
    • Tier 3 Pilgrim's Haven Node (Maximum capacity: 30 participants) War Hero capacity 5 → 3
    • Tier 3 Northwestern Gateway Node (Maximum capacity: 40 participants) War Hero capacity 5 → 4
    • Tier 3 Olvia Coast Node (Maximum capacity: 40 participants) War Hero capacity 5 → 4
    • Tier 3 Longleaf Tree Sentry Post (Maximum capacity: 40 participants) War Hero capacity 5 → 4
    • Tier 3 Phoniel's Cabin Node (Maximum capacity: 40 participants) War Hero capacity 5 → 4
    • Tier 3 Ancado Coast Node (Maximum capacity: 40 participants) War Hero capacity 5 → 4
    • Tier 4 Glish Ruins Node (Maximum capacity: 30 participants) War Hero capacity 10 → 3
    • Tier 4 Abandoned Iron Mine Node (Maximum capacity: 30 participants) War Hero capacity 10 → 3
    • Tier 4 Witch's Chapel Node (Maximum capacity: 30 participants) War Hero capacity 10 → 3
  • There is no longer a cooldown for selling to Imperial Fishing Delivery or Imperial Crafting Delivery managers after connecting to the game.


System
  • Adjusted the chance to obtain Ancient Relic Crystal Shard for weekend fever times.


Game World
  • Removed unnatural structures near the broken wagon at Highland Junction.

  • Adjusted the location where the Iliya Freight Ship arrives at the port in Velia.

  • Fixed the graphical issues in certain areas of Riyed Island.


NPC
  • Added NPC dialogue for Emma Bartali which guides you to the NPC you need to talk to first, in cases where you did not yet meet the prior knowledge requirements before talking to Emma Bartali.

  • Your dialogue with certain NPCs will now change to reflect your amity with them.


Mounts
  • Added a skill lock feature for mounts (excluding guild mounts).
    • Mounts with the lock feature applied will maintain the lock feature when they are kept at the Stable/Wharf, or even when killed.
      • Courser's Spirit and Two-seater skill cannot use the lock feature.
We received feedback that the skill training minigame activating even during inconvenient moments was a nuisance. Therefore, we decided to add this feature so you can have more choice about when to use your mount's skills.
  • Improved the camera perspective and convenience of getting off from large ships.
    • When moving while on board the Epheria Carrack, the camera perspective will move further away from the ship and increase the field of view as you sail.
    • Improved the camera perspective and effects when using sailing skills (PowerAccel., BreezySail, Ram) for the Epheria Cog and large ships (Bartali Sailboat, Epheria Sailboat, Epheria Frigate, Improved Epheria Frigate, [Guild] Galley, Epheria Carrack).
    • You can press the R key while moving or using sailing skills on the above ships to quickly stop, allowing you to get off the ships more easily.
    • Changed the Quick-Retreat sailing skill control to "Shift + S". If you press the S key while the ship has stopped, you will slowly move back. If you press Shift + S, you will use Quick-Retreat, which allows you to move back more quickly.
  • Revised the description for Arduanatt's skill Wings of Wind to match the actual conditions for using the skill.

  • Fixed the issue where the character's stamina would momentarily be abnormal when using the escape feature while on board a ship or Forest Path Wagon.

  • Fixed the issue where the cannon on the first row from the right side of Zafina Cannons and Serena Cannons would move simultaneously with their handles.

  • Fixed the issue where the horses' movement would occasionally stop when moving on board the Forest Path Wagon.


Item Changes
  • Added usage information to the descriptions of equipment that can be equipped on a Epheria Caravel or Epheria Galleass.

  • Added text on the item description of Verdant Black Stone which explains how to obtain it.

  • Fixed the issue where text about the increasing Hunting EXP was not being displayed on the item description of Manos Hunter's Clothes.

  • Added descriptions about the Improved Epheria Sailboat and Improved Epheria Frigate on Benelois ship items which can be equipped onto those ships.

  • Equipping the Helm Destroyer’s Belt and the Necklace of the Sealed Spell/Magical Power will now give you a set effect.

  • Changed the items NPC Haz sells.
    • Added Arsha Outfit and Arsha Helmet for trial characters.
    • These items can be bought from NPC Haz by buying Arsha’s Chest.
    • Because of the addition of Arsha's Outfit Box and Arsha's Outfit Box (Helmet), the item description of Arsha’s Chest has been changed.
    • Open the Arsha's Outfit Box or Arsha's Outfit Box (Helmet) to get items suitable for your class.
    • The outfits are trial character exclusive.
    • Arsha Helmet is unavailable for Shai.
    • Certain gear pieces that older trial characters had equipped or in their inventory have been removed. To get new gear, speak with the NPC Haz.
  • You can now use Imperial Cuisine to pack the following items into a Master's Cooking Box.
    • King of Jungle Hamburg x15
    • Meat Sandwich x15
    • Ham Sandwich x15
  • You can no longer use Imperial Cuisine to pack the following items into a Master's Cooking Box.
    • Special Arehaza Meal x18
    • Balenos Meal x15
  • You can now use Imperial Cuisine to pack the following items into a Guru's Cooking Box.
    • Special Arehaza Meal x27
    • Balenos Meal x24
  • You can no longer use Imperial Cuisine to pack the following items into a Guru's Cooking Box.
    • King of Jungle Hamburg x24
    • Meat Sandwich x18
    • Ham Sandwich x18
Some of the ingredients for Imperial Crafting Delivery, especially those for Cooking Box, have been adjusted.

The general goal is to adjust Crafting Difficulty according to the Box Grade. For Cooking, the collection of ingredients is directly linked to production output. Therefore, the less the ingredients you need to get in person are, the higher the efficiency will be. Previously, collecting ingredients for some of the food included in a low grade box was too difficult, while collecting ingredients for those included in a high grade box was easy.

Since the required quantity of the ingredients has also been adjusted, there won't be any significant change in your profit. However, those foods that are more easy to produce will now be included in low grade boxes and those that are more difficult to produce in high grade boxes.
  • For details on newly added Pearl Shop Update, please click < Here >!


Monster Changes
  • Increased the difficulty of Blood Wolf Settlement as follows.
    • Decreased the number of Drieghan Male/Female Goats which are raised by the Kagtum.
    • Decreased the number of Blood Wolves.
    • Increased the number of Kagtum Wardens and Kagtum Chasers.
  • Increased the chance of getting the following loot from defeating Kagtum Guards, who appear occasionally when you rescue three or more Kagtum Prisoners.
    • Akum Armor +50%
    • Kagtunak +50%
    • Combined Magic Crystal - Gervish +50%
    • Combined Magic Crystal - Hoom +50%
    • Garmoth's Scale +900%
    • Kagtum Submission Ring +100%
    • Caphras Stone +50%
    • Ancient Spirit Dust +25%
    • Dragon Scale Fossil +25%


Quests & Knowledge


Quest
  • Added text about the Sailor's Oath item in the quest completion dialogue for the quest Jarette's Support.

  • Revised the acceptance condition for the "Weakness of the Living Legend" quest in the quest log (O) to match the actual condition.

  • Highlighted certain parts of the dialogue for accepting the "To Heidel Church" quest.

  • Fixed the issue where you could not proceed with the "Who's Not Working?" quest due to missing NPCs.

  • Fixed the issue where you could not interact with the drawers of books at the Great Library of Grána to complete the quest Bound in Darkness.


Knowledge
  • The knowledge for the cooking boxes and alchemy boxes which can no longer be crafted due to the improvements made to the Imperial Crafting Delivery system can now be obtained through NPCs.
    • Interact with the following NPCs and click the button that appears to obtain the knowledge.
      • David Finto
      • Fredelles Herba
      • Eileen
      • Alchem


Interface Changes
  • [Notice] Although the Life Skill category UI for Bartering will be applied after the 27th maintenance, the UI itself will be added after the 20th maintenance. We are making the following announcement to avoid any confusion, since it is only the UI that we are adding first, without reflecting the relevant data. This UI can be found under Barter Information window from ESC > Barter.
The new Life Skill type, Bartering, which can be obtained through bartering, was added to the Global Lab on November 12. Adjustments were made so that all those adventurers who are enjoying the Great Expedition could gain profit and Life EXP at the same time through bartering.

The life skill type Bartering will be officially updated on November 27, 2019. There might be some adjustments for the official update, but for now, we would like to present you the changed UI in the Barter Information window.

You won't be able to actually see the increase in your Life Skill Level yet even if you do bartering after today's update. Please wait until next week's official update happens, when you will get bartering EXP based on the amount of bartering you have done so far!

Furthermore, soon there will be a functional update for those adventurers of the Great Ocean, including the addition of a Sea Route Search feature, Ship control improvement, etc. Please look forward to it!
  • Items which are ready for collection will now be displayed at the top of the lists in the Central Market.

  • You can now set up hotkeys for reefing or shaking out the sails of ships.

  • The search bar in the Barter Information window will now be grayed out if no more barters are available.

  • Fixed the issue where the placement of line breaks prevented the entire text of new knowledge entries from being visible.

  • The titles of storage windows will now appear as follows.
    • Village storage
      • Before: Storage Velia
      • Now: Velia Storage
    • Guild storage
      • Before: Storage
      • Now: ____ Guild Storage
        • For example, if your guild's name is Black Spirit, then it will appear as "Black Spirit Guild Storage"
  • You can now see the stats of the mount you are trying to register in the Register Mount window of stables and wharves.

  • If your ship already has full durability, the repair button will no longer appear in the Wharf UI.

  • Fixed the issue where changing the scale of your UI sometimes reset the scale of your UI, or changed the placement of your UI elements.

  • Changed the location of the explanation for the "One World System" from the bottom left side of the screen to the left of server list in the Select Server UI.

  • Fixed the issue where the mouse would stop being responsive if you pressed the RMB too rapidly while purchasing knowledge from a shop.

  • Fixed the issue where the tooltip text for the nodes on the World Map did not appear correctly.

  • Fixed the issue where the text on the bottom of the Server Change window did not appear correctly.

  • Changed how often the Market Price on item tooltips is updated.

  • Fixed the issue where friends who were connected to the game appeared disconnected in the Friend List after you changed servers.

  • Fixed the issue where the location of the Party and Platoon widgets returned to their default locations in the Interface Edit Mode after using the Character Selection UI or after loading the game.

  • Fixed the issue where books in the Adventure Log window sometimes bookmarked themselves.

  • You can now toggle the Adventure Log window with a hotkey.

  • Fixed the issue where you could not scroll with the LMB in the Ranking window.

  • Fixed the issue where outdated UI would appear when you first play after deleting and reinstalling the game.

  • Fixed the issue where fishing at certain locations always triggered the hardest fishing minigame, regardless of the grade of the fish.

  • Fixed the issue where you could not access the Quest Rewards window for ongoing quests in the Quests window.

  • Fixed the issue where the tooltip of the BDO Wiki (?) button on the Mount Information window did not appear for both land and aquatic mounts.

  • Changed the default name that appears in the chats from character to family name. This will only affect families created after the November 20 maintenance, as your previous settings for this will not be overwritten.

  • Fixed the issue where you could not interact with NPCs after changing your character while the Item List window was open.

  • Fixed the issue where the sticky note transparency of the Notepad UI did not apply correctly.

  • Fixed the issue where locked and unlocked slots were not displayed properly on the Load Cargo window.

  • Added text bubble descriptions for the Gathering and Processing Masteries in the Life Skill tab within the My Information (P) window.
    • The mastery points indicated in the Life Skill tab of the My Information (P) with the progress bars for Gathering and Processing are points based on your overall life skill mastery for each category.
    • The mastery of each gathering tool or processing technique, including buffs from equipment, are listed on the bottom.
  • Fixed the issue where information about level restrictions did not appear in the Red Battlefield Status window.


Resolved Issues
  • Fixed the issue where navigation did not work correctly in the area near NPC Afuaru, in Valencia.

  • Fixed the issue where the minimap appeared too dark when you were in certain regions of Kamasylvia.

  • Fixed the graphical issue with the stone walls at Marni Farm Ruins.

  • Fixed the graphical issue with the rocks around Phoniel's Cabin.

  • Fixed the graphical issue with the rocks around Oquilla's Eye.

  • Fixed the issue where certain NPCs at Valencia City were placed awkwardly.

  • Fixed the issue where the navigation from the sea near Star's End to Port Epheria would lead you to some structures that would cause you to get stuck.

  • Fixed the issue where auto-pathing to the sea north of Weita Island would direct you to sail through Weita Island."

  • Fixed the issue where it would appear as if grass would be floating around in certain areas of Desert Naga Temple.

  • Fixed the issue where there would be invisible gathering resources in certain areas of Oquilla's Eye.

  • Fixed the issue where characters would run into structures while auto-moving to Ashlynn at Ash Forest.

  • Fixed the issue where you were unable to extract Black Stones from the Fishing Boat Decoration, Ship Sail, and Wagon Cover items.

  • A message will now properly appear when you have successfully obtained a skill by using a Premium Appearance Change Coupon.

  • Even after you obtain knowledge by interacting with the "Draft to throw away" during the "Yaak's Sacrament" quest, a button which provides a navigation guide will still appear.

  • Fixed the issue where the camera perspective was abnormal when interacting with NPCs near Merindora at Kamasylvia.

  • Fixed the issue where the camera perspective would look abnormal when interacting with the Sarma Outpost Logistics Specialist NPC near Node Manager Theo Dango at Highland Junction.

  • Fixed the graphical issue where branches would appear to poke through stone walls in certain areas of Marni Farm Ruins.

  • Fixed the issue where the Gathering UI would be displayed even when there was nothing you can gather in certain areas of the Desert Naga Temple.

  • [Sorceress] Fixed the issue where the skill Night Crow could be used four or more times consecutively when used in the air on an uphill terrain.

  • Fixed the issue where certain effects were abnormal when setting up the optimization settings.

  • Fixed the issue where the Pet List window would sometimes be opened automatically when connecting to the game.

  • Fixed the issue where the game would stay in the loading screen after you press the "No" button in the message window which appears after you press the "Upload" button in the Setting Archive menu.

  • Fixed the issue where the Anchor button did not appear even if a barter NPC was nearby.
    • The button should appear if your ship is within 60 units of a barter NPC.
  • Fixed the issue where the outdated character name sometimes appeared to other adventurers after your character's name was changed.

  • Fixed the issue where an abnormal message would appear when you supplied the ship 2 times in a row after registering the ship through the wharf manager.

  • Fixed the issue where the ESC key would not work when you left the Pearl Shop by pressing the ESC key after entering into the Pearl Shop through the "Find in Pearl Shop" from the Central Market while in the World Map.

  • Fixed the issue where the hints for obtaining knowledge about Imperial Crafting Delivery boxes were wrong.

  • Fixed the issue where the selection bar would not be displayed for the menu you selected within the Extract menu for Blacksmith NPCs.

  • Fixed the issue where you could not see the dye color for the [Ninja] Kibelius Sura Katana from far away when dying part 0 with the color black.

  • Fixed the issue where certain NPCs at the Longleaf Tree Sentry Post were placed awkwardly.

  • Fixed the issue where you were able to open the Register Mount window even when you did not have the Registration when at the Stable or Wharf.

  • Fixed the issue where text would overlap with the image in the Herb Brewer minigame.

  • Fixed the issue where the interaction UI would repeat its animation when switching characters while the Item List window was opened.

  • Fixed the issue where you could not use the storage if you were carrying the type of trade items that makes your character appear to be carrying a knapsack.

  • Fixed the issue where the mouseover tooltips in the Ranking window would not disappear.

  • Fixed the issue where the exchange button for [Event] Silver Embroidered Life Clothes Exchange Coupon did not appear even when you had the item in possession.


Known Issues
  • We are aware of the issue where selecting a town storage from the World Map gives you an Asset Value of 0.

  • We are aware of the issue where the motion of [Tamer] Flash: Stance Shift I looks unnatural.



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