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Heidel Ball: AT Home - Global QA [PART 1]



Greetings Adventurers!

Sorry to have kept you waiting!

We have a lot to cover here. There were many questions answered during the Q&A session at Heidel Ball: AT HOME, but also many additional questions we were unable to answer due to time constraints during the Q&A. Adventurers from all over the world submitted some great questions, and we sincerely apologize for not being able to answer all of your questions.

Even if you don’t see your question answered here today, we ask for your patience!

Then, without further ado, let us begin.

[h3]Post Heidel Ball: Global Q&A[/h3]

Q. It seems that the Adventurers of the Korean servers and the NA/EU servers have different thoughts regarding class balance. Of course, since the meta can be different for each region, it's a given for there to be differences. I hope you will also gather what users are saying about class balance in servers of other regions besides Korea.

A. Since Black Desert is serviced globally, we are able to get feedback from Adventurers across many different regions, and we often see differences in combos and PvE playstyles for each region. So if the opportunity arises, we may consider inviting skilled Adventurers to represent different regions and have a roundtable discussion about balancing the classes. We could also try to carry out events or competition to collect feedback which we can potentially implement towards balancing the classes. As mentioned at Heidel Ball: AT HOME, we will do our best to try to make this type of meeting happen as soon as possible.


Q. Ranger's skills aren't effective if there's even the slightest difference in terrain elevation when using her skills. Is this impossible to fix?

A. This issue is a difficult one to fix. We’ve tried for a long time and only recently found a possible solution. It’s difficult to call it a 100% fix, but we expect it to be a massive improvement over what we currently have. While there are still structural parts that need a bit of tweaking, we hope to implement it sometime after June.


Q. (Korea Server) When will Loyalties be revamped? Can you also go into greater detail on how you will revamp the system?

A. We plan to unveil a revamp sometime mid-June, and we are preparing new products/packages and prices to get this to you as soon as possible. One of our plans is to make Loyalty be usable in-game rather than only at the Pearl Shop.


Q. Any updates or news about the Rich Merchant's Ring?

A. As announced at Heidel Ball: AT HOME, we are currently developing the Rich Merchant’s Ring around the concept of providing a Family-based buff that reduces the Central Market Tax by a fixed percentage. We hope to deliver this update to you before the end of June.


Q. It'd be nice to have a preset function that allows Adventurers to save settings for the skill window, making it easier to switch between Succession and Awakening.

A. We are currently in the final development stages for the new skill window. The existing skill window is rather inconvenient due to having all the skill levels just laid out before you, so we expect the new iteration where all skills will be unified in a tree-format to be much easier on the eyes. We will also be providing Skill Presets, which will even be able to save Skill Enhancements as well.
The new skill window will soon be updated to the Black Desert Global Lab. Since the UI is being revamped, it may at first feel a bit strange and unfamiliar, but we ask that you give it a try after the update and send us all your feedback. We’ll do our best to keep the feedback in mind, as we work to make it more convenint to use the skill window.


Q. Could you improve Horse Training, such as by displaying the Dream Horse attempt success rate like the enhancement system? Or by adding items like Advice of Valks for Dream Horse attempts? Also, would it be possible to add certain mounts that you can't buy with silver, instead must be tamed based on Training Level or Mastery?

A. On June 17 (Wednesday), we are planning on updating the system to show the Dream Horse attempt success rate. However, we will not be making it possible to use Advice of Valks for Dream Horse attempts.
As for Horse Training, we announced during Heidel Ball: AT HOME that we are currently preparing the Old Moon Grand Prix, and we hope to provide Adventurers with new sources of entertainment by being able to race new horses and rear/collect these new breeds.


Q. Any plans to revamp or add new features to Hunting, such as hunting Whales or Khalk? How about increasing the usage of the items you get from hunting bosses?

A. We are preparing new monsters that you’ll be able to hunt. While not quite at the Boss pedigree, they will be in the form of rare monsters that you will have to track and discover first (i.e. gather information before the hunt). We are hoping this will allow adventurers to enjoy the thrills of hunting like an actual hunter.


Q. Are there plans to add special rewards for Adventurers who reach Levels 65 or 66? How about Adventurers who attain certain levels in Life Skills?

A. The reason why we didn’t provide big rewards beyond Lv. 60 was to minimize the pressure of leveling up. It’s the same reason why we crammed most of the ways to get stronger into Lv. 60.
Currently, leveling up beyond Lv. 60 is more of a challenge or a way of obtaining bragging rights, rather than to become more powerful. Yet, there are already some who have reached Lv. 66! As of Monday, June 8th, there are 51 Adventurers (17 in Korea, 14 in Taiwan, 7 in Japan, 6 in Russia, 1 in Thailand, and 6 in the NA/EU region) who‘ve accomplished this feat. Quite commendable, and for these Adventurers, we will prepare additional fame-boosting rewards.
In regards to Life Skills, we don’t have anything specifically planned at the moment, but we will consider a similar kind of reward based on boosting fame. Nevertheless, there are currently no immediate plans for a material-based reward in the foreseeable future.


Q. When will the new updates regarding the Imperial Delivery Gift Boxes be announced?

A. We do plan on handing out new Imperial Delivery Seals. The play patterns of Black Desert Adventurers now are very different compared to the past, and our goal is to introduce these new seals which can be exchanged for a variety of Trade Goods to match the changed play patterns and current flow of the game. This too, is something we will do our best to present to you within the month of June.


Q. Do you plan on introducing new Life Skill content?

A. There are currently no plans to add a new Life Skill content. Rather than entirely new content, we feel it is more important to expand or supplement already existing content just like with the Old Moon Grand Prix that was announced during Heidel Ball: AT HOME. We will reconsider working on new content once we feel that we’ve added more depth and enjoyment to the existing content.


Q. Any plans to improve some of the not-so-popular Life Skill content such as Trading? Trading is clearly unprofitable compared to other Life Skills at the moment, with hardly any merit.

A. Similar to the previous question, for Trading we are referring to Worker Trade, which we tried to update the Workers and improve trading between Calpheon and Valencia, as well as Bartering in the Great Ocean, yet we ended up scrapping all those ideas. We came to the conclusion that we needed to develop upon the current iteration of the Trading system, and so we are currently entertaining ideas to improve the rewards while maintaining the current system. We’re still in the brainstorming stage, and once we decide on the direction, we will make sure to let you know in a future developers’ or GM note.
Please share as much of your feedback regarding Trading as possible.


Q. Do you plan on improving guild rights? There are many Adventurers who deliberately disband their guilds or abuse the current system.
Are there any improvements planned for Guild Mission-related features such as how Adventurers obtain rewards for completing guild missions, how to check the channel for guild missions, as well as the overall quality of the rewards themselves?


A. It’s truly heartbreaking and exhausting, especially for Guild Masters and Officers, for someone to intentionally try and damage a guild. Yet it seems difficult to prevent this solely with the current system. However, to truly nip such occurrences in the bud, we plan on diversifying and dividing guild ranks. By doing so, guild masters and officers will be able to appoint the appropriate guild members with the necessary roles and greatly decrease the possibility of this type of situation. We will do our best to present this system to you as quickly as possible.


Q. Currently, there aren't many guilds participating in the Node/Conquest Wars. The introduction of the Mercenary system only furthered their decline and increased the number of mercenaries participating instead. Will you be addressing this situation? It's especially difficult to fight in Tier 1 Nodes. Are there any solutions in mind?

A. We are currently planning on revamping Node Wars. Like what we announced during Heidel Ball AT HOME, the revamped version will involve conquering each node like a capture-the-zone type of concept. However, we will continue to make improvements to the current Node/Conquest War until the revamps are released. In particular, we have plans for a complete reassessment of the War Hero, and we are considering major adjustments to the large HP buff effect gained during Conquest War. We are working to improve each and every part that negatively impacts the current Node/Conquest War, and we hope to show you a much improved Node/Conquest War.


Q. Will you be adding and improving features for Compose & Play, such as making it feel less clunky when inputting notes or being able to upload MIDI or MML files? Also, will there be new instruments available?

A. First off, we would like to thank all of our Adventurers who have enjoyed Compose & Play. Currently, we are developing additional instruments, and in order to improve the repetitive and inconvenient aspects of composing, we are developing a direct input system that is similar to playing on an electric keyboard. We ask for your patience until we can present you with a more convenient and enjoyable composition system.
Also, since our Compose & Play system is not based on MIDI, it will be rather difficult to convert to such formats. We ask for your understanding regarding this.


Q. Bartering beats earning silver by defeating monsters. Is there a solution for this?

A. The basic principle of Black Desert is that defeating monsters should be the most meaningful and efficient content. This is because it is the content that requires the most effort, relatively speaking, since it requires Adventurers to constantly input moves and commands. We strictly abide by this principle when designing and balancing other content. Excluding Korea, global servers may be influenced by a variety of buffs and scrolls, so we will completely re-examine monster zones and adjust them accordingly.
Additionally, we mentioned specialized servers in a previous answer, and we will focus more on these parts when balancing the game in the future. Our stance that defeating monsters should be the most efficient content is something that will not change.
And regarding Bartering, as more and more Adventures obtain their Carrack, we’ve had to implement several waves of nerfs in light of growing profits. Since Bartering requires consistent time investment and has a limited count, we are in no hurry to make adjustments to its current state.


Q. Lucky Adventurers obtain treasure items within a very short amount of time, while others have yet to see one even after months of gameplay. Don't you think it's a bit unfair?

A. Whenever we hear that someone in-game or even on our team obtained a treasure item in a very short amount of time, we have a process of double-checking the data to make sure there are no problems, even if we’ve previously checked a week before. We want to send a message of encouragement to all Adventurers who attempt the challenge of obtaining a treasure item, and we want to assure you that we will focus on preserving the worth of these items to make sure your efforts are not wasted.


Q. Are there plans to revamp the current enhancement system? Quality-of-life changes such as moving the priests closer to the blacksmiths would be appreciated.

A First, both the blacksmith and the priest have their own unique roles and concepts. We thought of just putting everyone on the Black Spirit for convenience’s sake, yet we felt this wasn’t the direction we wanted for Black Desert even if it was more convenient, so maintained the current status quo thus far. However, we promise to consider other ways to make it more convenient for all Adventurers.
If we decide to make enhancement easier solely for convenience’s sake, the joy you might experience from the fruit of your efforts in undertaking the process might be lessened, as well as the amount of satisfaction you feel from admiring your equipment window.
Stacks serve as a failsafe system meant to compensate for failing enhancements. Hence, we are not considering changing the stack system completely. However, we will look into improving the in-game experience for novice Adventurers, such as quality-of-life changes and tutorials on how to preserve their enhancement levels through Cron Stones, Advice of Valks, Valks’ Cry, etc.


Q. Too many ships dock near the wharfs, so they overlap with each other, even causing accidental kidnapping. Is there a solution for this?

A. After the Great Expedition update, the areas near the wharfs of Velia and Iliya Island are regularly filled with large vessels, and we are currently considering how to address some of the inconvenience caused by this. We’ve implemented features, such as the ship icon which you can press to immediately board your ship or call your ship, yet there are many more inconveniences that need to be addressed. By collecting ideas and developing them, we hope to provide a more convenient and direct way to board ships.
Also, during this process, we will consider upgrades to the Guild Galley’s ease-of-use as well.


Q. Will you be looking into issues with the in-game economy, such as inflation or item shortage? (Overseas Countries)

A. As of late, it’s becoming harder and harder to purchase material items such as Sharp/Hard Black Crystal Shards and Caphras Stones. We are fully aware of this issue, but we have no plans for an update solely meant to bypass this market shortage.
Since Black Desert’s economy is dependent on its supply and demand, we are looking into ways of increasing the number of suppliers or increasing the efficiency of existing suppliers for items in short supply. We don’t want to just raise the prices of Sharp/Hard Black Crystal Shards. We are currently examining ways to maintain the existing system while expanding the number of suppliers and places to use such items.
We know that Caphras Stones are under a global shortage in Black Desert. We originally designed them to always be limited in supply, yet due to the rather large number of Adventurers in need of the item, we are discussing this matter internally. Memory Fragments, on the other hand, had initially seen a spike in prices but have since stabilized, and we feel that this might be what the state of Caphras Stones is going through as well. We will continue to keep an eye on when the prices for Sharp Black Crystal Shards stabilize compared to Hard Black Crystal Shards. Until then, we will try tackling the issue through various means to find solutions for such fundamental problems instead of just applying rushed fixes each time.


Q. Any plans to add more inventory slots, storage slots, and the Max Weight Limit?

A. Currently, there are no plans to do so.


Q. When will new hairstyles be updated? There are not enough hairstyles available. Also, why isn't there an option to create a bald headed character in customization?

A. Black Desert characters are being made quite elaborately. Due to the exceptional number of customization options, the more hairstyles we implement, the more issues there are for optimization. During last year’s Ball, we were requested to design new hairstyles, and we‘ve been working on them ever since, but due to performance issues, we haven’t been able to implement them. At that time, we placed our priority on optimization, so we put the updates on hold, but from now on we will attempt to release these new styles one by one, since it is difficult to release them all at once.
In addition, we are considering implementing hair ornaments in the style of the beloved Yianaros Headpiece. However, since both new hairstyles and hair ornaments are all closely related to optimization issues, we will be proceeding with these updates slowly.


Q. How many of the Black Desert developers actually play the game?

A. Here at Black Desert, there are many developers who play tons of games. Just like our Adventurers, we too enjoy adventuring in the open world of Black Desert, sometimes laughing, sometimes getting angry, sometimes taking a break, then coming back for more. We will continue to join our adventurers in Black Desert to share the experience and do our best to further improve the game.


Q. When will the Black Desert Goods store be available for global fans?

A. The Black Desert Goods store opened in Korea this past February. To be frank, due to the increase of regions that restricted shipments as well as with the current global issue, we’ve experienced some delays for its launch. We ask for your patience and hope to bring you the good news soon.


Q. Do you have plans to create an aerial region that we could go to via the Sky Balloon?
Also, are there plans to add new types of mounts like an airship? What kinds of new mounts can we expect to see in the future?


A. There are currently no plans to develop an aerial region. We have received a lot of feedback requesting new mounts, and we are currently testing a variety of mounts internally. However, we’ve yet to settle on a mount that seems to fit the Black Desert motif. Nevertheless, we will continue our research based on your feedback.
On the Korean servers, we recently added scrolls which transform Adventurers into Stoneback Crabs, and a good number of Adventurers gave us positive feedback regarding this minor update. While we would never dare to consider this as a new mount, we plan on adding similar toy-like items that will provide some enjoyment to Adventurers. For example, turning into a Griffon in Kamasylvia and gliding down long distances or transforming into a Ferrid to dash through the plains. We will implement these one at a time, slowly but surely.


Q. When will the Great Expedition - Part II and Blue Battlefield, the ocean PvP content, be updated?

A. The Great Expedition – PART II has seen changes in its development and is currently on-hold. Most of the new islands and vessels are already made, so once development starts again, we will be able to share with you in greater detail regarding the new direction.


Q. Will you be adding party-based dungeons? I'd like to enjoy the game with family and friends.

A. We have plans to continue expanding hunting grounds such as Mirumok and Gyfin Rhasia Temple, along with the recently added Abandoned Monastery and Padix Island that require Adventurers to party up. We feel that Mirumok and Gyfin Rhasia Temple are the party hunting grounds that best fit the Black Desert concept.
However, we plan on continuing our support for content that requires adventurers to band together to clear.


Q. Any plans to add PvP contents like the Red Battlefield? I wish we had contents such as daily mini-Conquest Wars or Capture the Flag, and Territory Battle-type arena.

A. As revealed during the Heidel Ball: AT HOME, we plan to release the Thornwood Battlefield update very soon. It’s been quite some time since we released new PvP content, and we hope that all of our Adventurers will be able to have fun and enjoy it. In addition, we are planning to carry out some structural changes to diversify the Red Battlefield, and once finished, adventurers will be able to battle in a variety of locations. We hope this will be very meaningful especially for those Adventurers who may have grown weary fighting in the same battlefield over and over again. Regarding Capture the Flag or Territory Battle-type arenas, we will consider these for a later time.


Q. Are there any plans to implement the Team PvP mode of Black Desert Mobile to Online?

A. There are currently no plans to implement a team battle style deathmatch format. However, Thornwood Fortress, which is currently under development, will be carried out in a competition format with small sized teams.


Q. Will there be more social systems added, such as a Marriage system?

A. There are no plans to implement marriage as a separate system. We will focus on creating more beautiful scenery, more fantastic characters, and a whole variety of contents.
Recently, due to COVID19, we saw a couple in Europe hold their wedding in Black Desert.
We‘d like to take this time to extend our congratulations for the couple. The wedding was held in Grána, Kamasylvia, in which many beautiful and handsome characters (adventurers) took part as guests in offering their congratulations to the lovely bride and groom. An ensemble of Shais gathered to perform the wedding march. It was truly a moving and joyous occasion for all to witness.




Q. Now that Compose & Play has been released, do you plan on adding dancing animations?

A. We always consider Black Desert’s mood and motif when designing all content. As for dancing, we honestly tried and dropped its development many times. Recently, we dabbled with the waltz and tango, yet the results were the same. Unfortunately, for all the Adventurers who’ve been waiting patiently, we’re sad to announce that we will no longer be working on dancing animations.
On a side note, we’ve introduced brief dancing animations as social emotes in Shadow Arena. That is the extent of dancing we’re willing to implement. We will continue our efforts to add a variety of movements other than dancing to further expand our character’s actions.


Q. Can you tell us about the new regions that are scheduled to be released? When do you plan on opening the Kingdom of Haso?

A. The new regions we are currently preparing include the ancestral home of the Guardian, the “mountain of eternal winter,” which is always covered with unceasing snowfall, along with the home region of the Hashashin, a place filled with all sorts of danger tentatively titled the “demon lands.” As we briefly introduced in the road map during Heidel Ball: AT HOME, in the game’s current state it is rather difficult to expand beyond the Kingdom of Haso. However, just as we have done before, we will keep at it with new attempts and work hard to deliver better news to you soon. Please look forward to it.


Q. When will the remaining pieces of the Fallen God gear or additional Blackstar gear be added?

A. While there is no specific timeline set at the moment, additional Blackstar gear will be added around July to August at the earliest, September at the latest. However, since the Blackstar armor is currently the strongest in-game, we plan to take our time in developing this update. We are also considering an entirely different method of acquisition and crafting compared to the armor, as our goal is to develop gear worthy of being known as the best.
Excluding Korea, global servers will see Blackstar armor updated first, then O’dyllita and Fallen God added afterwards.


Q. Are there plans to release a class with special abilities or in the support role like Shai in the near future?

A. Shai was regarded as an experimental character even internally. Thankfully, many adventurers came to welcome her with open arms, which greatly boosted our confidence. Hence, we will continue in our efforts to develop special characters like the Shai. However, there’s always the risk that not all of our adventurers will welcome such special characters, so we predict that it will take quite some time before the next announcement. There’s still plenty of time before official development begins, so we request that you send us any good ideas you have regarding the next special character.
Also, we’d like to give a shout out to the adventurers who’ve consistently requested a Papu class, to which we extend our thanks for their passion towards the game.


Q. What is the direction of Black Desert after Crimson Desert launches? What are the development and operational/management goals?

A. There is no change in the development direction and goal for Black Desert. We will continue to do our best to deliver the most entertaining game to all our adventurers.


Q. Not many Adventurers go to defeat World/Field Bosses these days, especially Field Bosses. Would it be possible to improve the rewards? Also, obtaining Garmoth or Vell's Heart is dependent on luck. Do you have any plans to change this?

A. We also have concerns regarding bosses. Most adventurers of Lv. 60–61 are already equipped with boss gear, so they may not feel the appeal in tackling bosses, while for a novice adventurer, bosses may still be attractive. So we don’t want to go about administering any big changes. Thus, in the spirit of preserving the status quo, yet also applying some change, we will be implementing “Absolute Bosses” into the game. Each boss, which spawns at a certain preset time, will now have a low chance to appear in a form possessing fantastical power. Absolute bosses will be quite strong, and rewards fitting of their upgraded stature are currently being prepared as well.
Also, on the Korean servers, we have added a quest where each Family can craft one additional Heart of Garmoth. This will be updated on the global servers when O’dyllita is released.


Q. When raiding Vell, there are too many large ships that block the cannons, making it difficult to attack. Can you expand Vell's Sealing Stone?

A. This past June 4th, after the regular maintenance on the Black Desert Global Lab, we improved the World Boss Vell raid by lowering the height of the Sealing Stone located in front of Vell so adventurers could have an easier time approaching and bombarding Vell. This isn’t the perfect solution, so we will continue to try to improve the fundamental issue.


Q. Could you add an ON/OFF feature for the Agris Fever buff?

A. We introduced this feature during the regular maintenance on June 3rd (Wednesday).


Q. Ash Forest is part of Kamayslvia, yet why don’t Caphras Stones or Ancient Spirit Dust drop from monsters there?

A. The Ash Forest was developed with the purpose of creating a “challenge” for adventurers. We didn’t want the region to become a “farmable” place with good loot, so we distinguished the items that dropped from this region as well.

However, given that the only real current challenge for the adventurers in Ash Forest is getting the Deboreka Necklace, we are discussing the possibility of adding another reward to this region. We predict that this will take some time to update, especially for the art department. We hope today’s answer may have offered a slight hint of what our adventurers may look forward to.


Q. Guild Missions being limited to 10 per day regardless of the guild size seems a bit too few. Are there any plans to increase the daily Guild Mission count based on guild size?

A. We have neither increased the daily limit for Guild Missions due to the fear of adding additional pressure on adventurers to participate more to complete them, nor is there any plan to do so for the time being. Instead, we plan to add Guild Missions that require a bit more of a team effort to complete.
For example, these new missions could require teaming up with a guild member who’s good at hunting, another with a member who enjoys gathering, or with those who are expert navigators of the sea, and so on.


Q. Are the stats for Ogre Ring and Laytenn’s Power Stone completely the same?

A. Yes, they’re completely the same. I remember there was a developer from way back who had a TET Ogre Ring, thought that the TET Laytenn’s Power Stone’s icon was prettier, and sold the Ogre Ring to buy the Laytenn’s Power Stone… Those were the days.


Q. There’s an increase in users who give up after a short period of time due to the copious amount of quests and boredom from defeating monsters, or not being able to gather enough Silver for higher levels of Life Skill content. This is really impacting the in-game experience so are there any plans to resolve this growing issue?

A. The new class Hashashin, the Old Moon Grand Prix, specialized servers, Thornwood Fortress, and Bounty systems are all content we unveiled here at the Heidel Ball: AT HOME where we focused on active and engaging gameplay.
Our updates are heavily impacted by the current in-game atmosphere. We have on-going analyses to achieve a proper balance of inactive and active content, and we will continue to work hard at doing so.


Q. I returned to Black Desert due to the Season Servers. I really thought the Season Servers with the Tuvala gear content was a good idea, to the point where I was even suspicious if this was the same Black Desert I’d start playing ages ago or not. However, it’s always sad to see continuous failure in enhancement and dwindling enhancement materials. It is indeed possible to guarantee enhancement to TRI with Refined Magical Black Stones, yet I felt that I needed to at least enhance the Tuvala gear to TET and exchange them for normal boss gear to consider my time spent on the Season Servers worthwhile. Are you planning to make the enhancement system a bit more novice friendly in the next Season?

A. First off, we’re truly thankful that players in the region where it was released enjoyed the Season Server content. It was a challenge for us, and we are only grateful that many adventures were able to enjoy it.
During this Season Server period, we collected a lot of feedback from customer support that enhancing gear was quite difficult, and yet, the only thing that we can do, unfortunately, is to offer but words of encouragement. We deliberately made enhancing Tuvala gear to TRI-TET-PEN harder, and we have no plans to make that process any easier. We didn’t want the Season Servers to be a place for novice adventurers to easily obtain gear, but rather to get a mild taste of the enhancement system, as well as providing a space for them to bond with existing adventurers as well. We felt that this would be a healthy transition and an enjoyable way to adjust. On the other hand, once the first Season Server ends, we will be analyzing all of the data to work on pruning parts that were considered too cumbersome.


Q. For the next season, please solve the issue of the wait time between moving from season servers to normal servers, and vice versa. Since normal characters can’t enter season servers, there were a lot of issues regarding looting efficiently, world boss raids, etc.

A. This is something we will most definitely seek to resolve or improve upon. If impossible, we will consider a different direction altogether.

[h3]Part 2 of the Q&A <HERE>[/h3]

Patch Notes - June 17th 2020



Greetings Adventurers,

The wait is over and Season Servers have arrived to the world of Black Desert Online! Starting today you will be able to level up and develop a new Season Character in these special servers. During this Summer Season, you will be able to acquire new gear that can even be converted to regular gear once the season is over. Don't miss the opportunity to take part in this new content, as the Summer Season will last only a few months!

Also, for our horse trainers, we bring you a quality of life change that many of you have been requesting for a long time: Success chances will now be displayed when you are trying to acquire a Dream Horse!

We have more content, bug fixes, and others in this week's update, so come and take a look below! Have fun!


[h2]Event & System[/h2]

[h3]New Events[/h3]
  • Season Server Launch Events
    • Event 1: Summer Season Playtime Challenge
      • Period: June 18 (00:00 UTC)–July 29 (23:59 UTC)
      • Play daily with your Season Character and get [Event] Summer Season Commemorative Coin from the Challenge tab (Y) based on your accumulated playtime during the event period.
    • Event 2: Leveling Aid Challenge
      • Period: June 18 (00:00 UTC)–July 1 (before maintenance)
      • Simply log in with your Season Character during the event period and receive the following boosts like Mercenary's Experience (60 min) and Mercenary's Experience (120 min).
    • Event 3: Get Refined Magical Black Stones
      • Period: June 18 (00:00 UTC)–July 15 (before maintenance)
      • Simply log in with your Season Character during the event period and receive Refined Magical Black Stones each day.
    • Event 4: Hot Summer Time
      • Period: June 17 (after maintenance)–July 1 (before maintenance)
      • Enjoy an additional boost of Combat EXP +250% and Skill EXP + 25% during Hot Time hours!
    • Event 5: Time-filled Mysterious Knight
      • Period: June 17 (after maintenance)–July 1 (before maintenance)
      • During the event period, Mysterious Knight will randomly appear all over the world of Black Desert Online. Simply Interact (R) with the NPC to get Combat EXP +100%, Skill EXP +100%, and Item Drop Rate +10% for 180 minutes.
    • Click < Here > for full details on these events.
  • Refer-a-Friend Promotion is Back!
    • Period: June 17 (after maintenance)–July 15 (before maintenance)
    • Invite your friends and earn rewards! New players that use your Referral ID after joining Black Desert Online will get special rewards upon reaching in-game milestones.
      Check out de details of the promotion < Here >
  • [SNS Event] Caption This!
    • Choose your favorite scene in our newest Carbot Animation Video, screenshot then caption it, and express your creativity!
    • Upload the screenshot, caption it with a creative title, and let us know by hashtagging it!
      • Submission Date (Post on your SNS!): June 17 (after maintenance)–June 30 (23:59 UTC)
      • Winner’s Announcement: July 3
      • Reward Distribution: July 10 (during maintenance)
    • Check out the details through the event page < Here >.
    • You can also check out the Carbot Animation video introducing the Season Servers < Here >. We hope you enjoy it!


[h3]Ongoing Events[/h3]
  • Track Down Jimmy Brooks: June 10–June 24

  • Arsha Leaderboard Returns: May 27–June 24 (before maintenance)


[h3]Ended Events[/h3]
  • Season Character Pre-creation

  • Waiting for Summer

  • Mid Season Events: Available until June 17 (23:59 UTC)

  • Shai's Got Talent
    • Winner Announcement: June 17
    • Reward Distribution: June 24 (during maintenance)


[h3]Reward Distribution[/h3]
  • Enter Coupon Code Now!
    • Register the following coupon code under your account now: BDOSCHR
      • Thanks to strong interest all over the globe, we have surpassed over 200,000 Season Characters created across all service regions of Black Desert Online. To celebrate we would like to present you with the following rewards which can be redeemed if you enter the coupon code above now:
        • Time-filled Black Stone x300
        • Refined Magical Black Stone x70
        • Tuvala Ore x50
    • The coupon code expires on July 1 (08:00 UTC) and you must also claim the coupon rewards from your account and also from in-game mailbox before this date.
      • From our official website, go to SHOP > REDEEM CODE and enter your Coupon Code to claim the rewards which can be found under ACCOUNT > COUPON list.
      • For STEAM players, please go to ESC menu > COMMUNITY (If in the New Menu) > REDEEM > then enter your code under Register Your Key.


  • Season Character Pre-creation Rewards
    • Rewards have been sent to all adventurers who created a Season Character during the pre-creation period: June 3 (08:00 UTC)–June 17 (08:00 UTC).
    • You need to have had a Season Character created (and not deleted) in your account on June 17 (08:00 UTC) to be eligible for the rewards.
    • Please check your in-game mailbox and claim your rewards before expiration.
  • Arsha Leaderboard Returns: Season Rewards Week 3
    • For placing in the top 20 ranks for this week (up until maintenance), your Season Rewards have been sent to your in-game mailbox (B). Congratulations and thank you for the fierce fights!


[h3]Content[/h3]

Major Update: Season Server
We are excited to open up the season servers for the first time. We hope that our efforts will help many of you, especially our new adventurers, find your footing in the world of Black Desert Online.

We designed the season servers with three objectives in mind.

First and foremost, we wanted to keep things challenging enough to not make the progress feel empty. We especially focused on the gear available in the season servers, because getting good gear is an aspect we felt was one of the hardest challenges in our game. Therefore, we included season server exclusive "Tuvala" gear as well as special black stones. The Tuvala gear was designed to be par with the coveted "boss" gear while being easier to get and enhance. Easier, but not easy. We hope that you still can come to master this system that is so fundamental to our game.

The second thing we wanted to focus on giving you a feeling of excitement that this kind of seasonal content could bring. Seasons servers, as you might be able to tell from the name, will be seasonal. Every season, you must create a new character and start anew. This is why we made certain limitations on what season characters can and cannot do so that each season feels more like a fresh start, with your character unable to enjoy certain benefits from having a more advanced family in the regular servers like inheriting their gear or riding dream horses.

Lastly, we wanted to make the transition from the season to regular servers when the season ends as smooth as possible. Over the years, there has been so much content building up in our game. This has been both a blessing and a curse. We cannot hope to prepare you for everything, but by focusing on helping season characters get easier access to better gear, we hope that when these characters transition into the regular servers, they will at least have an easier time with the combat-related content of our game. We are also planning on more ways to help our first batch of season server "graduates" acclimate to the regular servers.

We want to keep servicing Black Desert Online, a game we love deeply, for a long, long time. As we do this, we want to preserve the gains made from hard work while bridging gaps. We don't expect to have perfected this approach to the season servers on our first try, but we promise to keep an eye out so we can make further improvements for you.
  • Summer has arrived in the season servers.
    • Only season characters can access the season servers.
    • Season characters can only access the season servers for one season. For example, if you create a character during the "summer" season it loses access to the season servers come autumn.
    • These servers are open to season characters of any level, who can enjoy EXP boosts 24/7.
    • Season characters can only equip certain gear. You can tell which gear they can equip by a yellow icon (see image below).
    • Season characters cannot accept the "[EXC] Better Weapon" quests.
  • Added season server exclusive "Tuvala" gear.

  • Added Time-filled Black Stones and Refined Magical Black Stone, which are items for enhancing Tuvala gear.

  • Added Fughar, a season server exclusive NPC who will be located next to the Stable Keepers in large towns including Velia.

  • Added Summer Season Challenges for the season servers.

  • Added the following season character exclusive weekly quests for defeating monsters.
    • You can accept and complete one of the following quests each week.
    • You can find the quests under the "[Season] Even Stronger Tuvala Gear" tab in the Quests (O) window.
    • These quests are available once per family.


    • Added the following season character exclusive quests to do after completing the Valencia, Kamasylvia, or Drieghan main quests in the season server.
      • These quests are available once per family.
      • You can accept the quests from the Black Spirit.
    • Added Tuvala Ores, which can be exchanged for weapons.
      • You can get Tuvala Ores by defeating monsters in Valencia, Kamasylvia, Drieghan, and Sycraia
      • Underwater Ruins or through processing Tuvala gear.
      • Use Heating in the Processing window (L) on a Tuvala accessory to get Tuvala Ore x5.
      • Use Heating in the Processing window (L) on Tuvala gear (excluding accessories) to get Tuvala Ore x1.
  • Added a Chat Group for each class.


  • Added the "Garnier Troupe" Chat Group where you can discuss Compose and Play related content.


[h3]System[/h3]
  • Optimized certain effects to alleviate the issue with the game running slow when defeating monsters at certain monster zones.


[h2]Game World, NPC & Effects[/h2]

[h3]Game World[/h3]
  • Reduced the safe zone around the Tooth Fairy Forest and increased the size of the Tooth Fairy Forest.


[h3]NPC[/h3]
  • Added NPC Elro the Guild Wharf Manager to Oquilla's Eye


[h2]Mounts[/h2]
  • Fixed the issue where ships would not get damaged in certain locations even though it was close enough to the guild boss Khan near Oquilla's Eye to be damaged.


[h2]Class Changes[/h2]

[h3]Berserker[/h3]
  • Fixed the issue where feral attacks of Fierce Strike continued even after the Beast Form buff ended.


[h3]Valkyrie[/h3]
  • You can now use Righteous Charge in combo smoothly when using Shield Chase.


[h3]Guardian[/h3]
  • Fixed the issue where Black Spirit: Black Blood Circle skills were cast even though they were locked.

  • Fixed the issue where Black Spirit: Infernal Nemesis could not be cast during God Incinerator or Awakening: Juggernaut.


[h2]Item Changes[/h2[
  • Your character will now make a cheering motion when getting Mass of Pure Magic.

  • Added text to the description of J's Special Scroll explaining that this item's effects are applied in monster zones recommended for parties.

  • Fixed the text about the effects of eating the following mushrooms to be more accurate.
    • Hump Mushroom
    • Bluffer Mushroom
    • High-Quality Hump Mushroom
    • High-Quality Bluffer Mushroom
    • Special Hump Mushroom
    • Special Bluffer Mushroom
  • Season Characters can now exchange Fughar's Lost Crystal Shard x1 for Time-filled Black Stone x10 via NPC Fughar, whom you can find in town.
    • Click < Here > for the "Waiting for Summer" event page with more details.
  • For details on the newly added Pearl Shop Update, please click < Here >!


[h2]Monster Changes[/h2]
  • Reduced the height of the Sealing Stone in front of World Boss Vell, decreasing the size of Vell's Realm.
    • This means ships can get closer to Vell before attacking. However, don't throw your caution overboard and enter Vell's Realm at your own risk!
  • Under Kunga of the Shultz Guard, the Shultz Guard has strengthened their defenses.
    • Their AP and DP have increased, and the loot for defeating them has been adjusted thusly.
    • The recommended AP for the Shultz Guard monster zone is now 240.
    • Kunga will appear at a certain rate while you are fighting the Shultz Guard.
    • Only one type of armor fragment junk item will drop at this monster zone.
      Increased the Agris Fever points consumed while defeating monsters at the Shultz Guard monster zone from 1 to 3.
  • Reduced the time it takes for the following to respawn.
    • Cron Castle Barracks that are needed to complete quests
    • Certain structures and Al Rhundi's soldiers at the Castle Ruins
    • Harpies and harpy warriors at Delphe Knights Castle
  • Increased the number of Cron Castle Barracks that spawns at a time.


[h2]Interface Changes[/h2]
  • Added more stats tracking the success rate of awakening a Dream Horse to the Courser Training window.


  • Updated the Arena of Arsha UI.


  • Fixed the issue where it appeared as if there was no Silver in the storage when trying to collect wages from guild missions right after connecting to the game.

  • If the Blacksmith's Secret Book or Devour tab of the Enhancement window is open before the Enhancement window is closed, when you open the window again you will see the same tab you were using before the window was closed.

  • You can now use the item Fairy's Blessing via the Enhancement window.

  • Fixed the issue where an unfunctional button appeared on the upper right side of the Photo Gallery window when it was maximized.

  • It will now be possible to see an item's enhancement stats and grade in the Item Exchange window via its mouseover tooltip.

  • Improved the alert that appears when a ship gear does not have enough durability by making the alert more specific.

  • Fixed the issue where the outline indicating which character you are currently playing in the End Game window did not display correctly.

  • Fixed the issue where clicking on the icons without possessing a pet, fairy, maid, or butler did not lead you to the relevant BDO wiki page.


[h2]Resolved Issues[/h2]
  • [Valkyrie] Fixed the issue where after using Death Line Chase to move backward while Shield Chase III is on cooldown, using any Shield Chase again caused weapons and skills to act abnormally.

  • Fixed the graphical issues with the following apparel.
    • [Shai] Shudad Black
    • [Tamer] Calpheon Noble Dress
  • Fixed the issue where a wrong item was mentioned in the descriptions of the following items.
    • Khan Tier 0 Reward
    • Khan Tier 1 Reward
    • Khan Tier 2 Reward
    • Khan Tier 3 Reward
  • Fixed the issue where the wrong graphical effect appeared when using Rage Absorption (Common).

  • Fixed the graphical issues with certain structures in the following areas.
    • Rhua Tree Stub
    • Mirumok Ruins
  • Fixed the issue where characters would get buried in certain parts of the Altinova Area.

  • Fixed the issue where the minimap did not display certain areas of Cron Castle Site correctly.

  • Fixed the issue where characters would make swimming motions in certain areas of the Sycraia Upper Zone.

  • Fixed the issue where swimwear would not be displayed in your residence even after pressing the View Underwear button on the upper part of your screen.

  • Changed the message that appears when trying to use Valks' Cry when the Valks Enhancement Chance is already +10 as follows.


  • Fixed the issue where your settings under Settings > Sound Effects did not affect the introductory video that appears when logging into a Lv. 1 character, or to the sound effects of certain UI.

  • Fixed the issue where the camera perspective was abnormal when taking a high-resolution screenshot.


Updated 18/06
  • Fixed the issue where unnecessary log entries were made when starting the client.


[h2]Known Issues[/h2]
  • Due to a technical issue, the Hot Summer Time boost will be missing for Monday, June 22 in our NA region. Therefore, we have planned compensation for the NA region. We apologize for the inconvenience. Please find the details < Here >.

  • We are aware of the issue where you cannot access the full versions of text that have been cut short in the Chat Group window with ellipses.
    • This issue is expected to be fixed with the June 24 maintenance.


Updated June 22
  • We are aware of the issue where completing the challenge [Equipping Tuvala Adventure Gear I] gives you 1 Tuvala Ore instead of 40 Tuvala Ores with the Black Spirit Pass activated.
    • Adventurers who have reached and completed this challenge will receive the missing 39 Tuvala Ores via their in-game mailbox with June 24th maintenance.
    • This issue will be resolved with June 24th maintenance. We apologize for the inconvenience."



Reach us on the »forums« to share your feedback, opinions, and suggestions.

[Maintenance] Regular Maintenance June 17th 2020



Dear Players,

We will perform our weekly maintenance as follows:

[h3]Date: Wednesday, June 17th 2020[/h3]

[h3]Duration: 4 hours.[/h3]
  • Global 8:00 UTC ~ 12:00 UTC
  • Central (EU) 10:00 CEST ~ 14:00 CEST
  • West Coast (NA) 1:00 PDT ~ 5:00 PDT
  • East Coast (NA) 4:00 EDT ~ 8:00 EDT


[h3]Reasons:[/h3]
  • Season Servers will be added and Season Server Launch Events will start.
  • Caption This! SNS event will start.
  • A Chat Group will be added for each class.
  • The Shultz Guard in Sausan Garrison will get higher AP and DP.
  • The success rate of awakening a Dream Horse will be added to the Courser Training window.


[h3]Ending Events:[/h3]
  • Mid Season Events: Available until June 17 (23:59 UTC)
  • Season Character Pre-creation
  • Waiting for Summer
  • Shai's Got Talent
    • Winner Announcement: June 17
    • Reward Distribution: June 24 (during maintenance)


Follow us on Twitter & Facebook to stay up to date.

We apologize for the inconvenience and we ask for your generous understanding.


Best regards,
BDO Team

Season Servers Guide - Summer Season begins June 17th!



Take a sneak peek at Season Servers that are coming on June 17th!


The very first season will be called 'Summer Season' and here, you can learn how you can enjoy exclusive benefits with your Season Characters!

[h3]What are Season Servers?[/h3]

Season Servers are focused on character growth.

Season Servers are not limited to specific adventurers. That is, the Season Servers can be accessed by all adventurers. Everyone can enjoy the benefits!

Unlike the Olvia servers which provided benefits to the entire Family, the key difference of the Season Servers is that it provides benefits specifically to the individual character.

Therefore, you need to create a Season Character in order to enjoy the benefits of the Season Servers.

If you feel unsure about which class to choose for your Season Character, don't forget that you can create Trial Characters to test out all skills including Awakening and Succession skills, so try a class out before creating your Season Character!

Choose one of the Season Servers in the 'Select Server' screen, then try creating a Season Character! (During pre-creation period, you will be able to create Season Characters in any server)

*Forced PvP is not possible in the Season Servers. Season Arsha Server, a server that will allow players to engage in forced PvP, will be available within a month after Season Servers are opened.



[h3]Creating a Season Character[/h3]

Only Season Characters can enter the Season Servers, therefore you must first create a Season Character.

You can create a Season Character through the "Create Season Character" button in the character creation window.

Once you have created a Season Character, you will see a special mark in the character selection window which shows you that the character is a Season Character.

Only Season Characters can enter the Season Servers, so make sure you create a Season Character to enter the Season Servers!

As long as you have empty character slots available, any adventurer can create a Season Character.

[h3]After Entering Season Server[/h3]

Are you ready for a new adventure in the fast lane?

You can always press (,) to call out the Black Spirit who will guide you through your adventures in the Season Servers, but the biggest benefit you can enjoy is the EXP boost running 24/7 on Season Servers.

Season Servers will always offer Combat EXP +100% and Skill EXP +20% buff. Also, there are no level restrictions for receiving the EXP buff.

As long as the Season Servers are up and running, your Season Character will receive the EXP buff!

[h3]Summer Season Challenges[/h3]

Go through the main quests offered by the Black Spirit and you will see your character level up fast.

But every Season Character is also given a Season Pass or a free entrance to try and complete various Summer Season Challenges for more rewards.

When you reach Lv. 10 for example, you will also see a flickering Black Spirit mark on the top right corner of your main game screen (left of minimap).

Click on it and see that you will have claimed Leveling Aid Boxes which will give you so various items and instant buffs for opening.
By purchasing the Black Spirit Pass from the Pearl Shop (F3), you will also be able to receive additional benefits for reaching the same Summer Season Challenge.

There's more to the Summer Season Challenges then reaching a certain level, so be sure to check it out after the Summer Season opens.

[h3]Main Quests[/h3]

Open up the World Map (M) now and see the vast world of Black Desert Online for you to explore.

Through the main quests you can discover the history and stories big and small of Balenos, Serendia, Calpheon, Mediah and so on. You will also learn about the triumphs and disasters of NPCs you meet along the way.

You can always check the "Main Quest" tab under the Quest window (O) to see your progress.

[h3]Your New Best Friend: Fughar[/h3]

Fughar is a Season Server exclusive NPC who will be located next to the Stable Keepers in large towns including Velia.

Fughar offers special daily quests for 40 days for your Season Character to tackle and complete to learn the know-how on adjusting to the gameplay of BDO fast and also receive items to help in your growth.

In addition, complete the main quests in Balenos, Serendia, Calpheon, and Mediah and go see Fughar to receive [Season] Secret Book of the Misty Breeze which will give you plenty of Skill EXP!

Finally once you complete the final quest, you will receive Advice of Valks (+100) from Fughar after the Season Server ends, and also be able to select either a PEN (V) Capotia Earring or a PEN (V) Capotia Ring.

We advise you to go see Fughar every day!

[h3]Rent Gear with Contribution Points[/h3]

As you complete the main quests offered by the Black Spirit through Balenos, Serendia, and Calpheon, you will have obtained Contribution Points. With Contribution Points you can rent powerful gear to get stronger and make a name for yourself.

Find out more on how to utilize Contribution Points <Here>

[h3]Season Server Exclusive Gear: Tuvala[/h3]

Season Characters are limited to equipping the following three types of gear.
  • Gear obtained through main quest rewards
  • Gear obtained through loot from defeating monsters
  • Season Server exclusive gear: Tuvala


If you felt the deserted lands of Mediah weretoo challenging, try equipping Tuvala gear.

Only Season Characters can use Tuvala gear, and to get Tuvala gear you will need Tuvala Ores. You can get Tuvala Ores by defeating monsters in Valencia, Kamasylvia, Drieghan, and Sycraia Underwater Ruins.

When you have collected enough, you can take your Tuvala Ores to blacksmiths to exchange them for weapons, defense gear, or accessories. Blacksmiths NPCs can be found in most large towns.

You can use the Storage or the Central Market warehouse to move Tuvala gear to a different character, but only Season Characters can equip them.

However, once the Season is over, the Season character will be turned into a normal character, and the Season gear will be turned into regular, family-bound gear. This means you can hand over the gear to any character in your in-game family but not to a character outside your family.

In addition, you can enhance Tuvala gear to make them better.

Tuvala gears have a higher enhancement chance so try using the Time-filled Black Stones and Refined Magical Black Stone obtained from daily quests from NPC Fughar to enhance your Tuvala gear or obtained from defeating monsters.

Enhancing Tuvala gear to at least enhancement level +7 has a 100% success rate. Therefore, you can enhance up to that point with a peace of mind. After that point though, there is a chance your enhancement attempt will fail and the Max Durability of your item will go down.

If the durability of the Tuvala gear goes down if your enhancement attempt fails, go see a blacksmith to recover the Max durability of your gear and try again.

[h3]Awakening and Succession[/h3]

Have you reached Lv. 56 already?

Then accept and complete the Awakening quest recommended by the Black Spirit and try equipping Awakening weapons and perform Awakening skills!

Do you like main skills more than the Awakening skills? Then complete Succession quests to enjoy a stronger set of main skills. One thing to note is you can only try Succession quests after you have completed the Awakening quests.

We highly recommend you try both Awakening and Succession to experience a new way to enjoy your gameplay.

[h3]Get Materials from Valencia[/h3]

Once you have tried Awakening or Succession and continue on with your adventure following the main questline, you will find yourself located in the vast desert area of Valencia.

If you had to obtain enhancement materials for enhancing Tuvala gear via Fughar's daily quests until now, you will also be able to get these same materials by defeating monsters in regions like Valencia and regions you will get to explore from then on such as Kamasylvia, Drieghan, and Sycraia Underwater Ruins.

It's time to really start enhancing Tuvala gear.

Main Materials



AP of Areas that give more Tuvala Enhancement Materials

(Note all areas in Valencia, Kamasylvia, Drieghan, Sycraia Underwater Ruins will drop Tuvala enhancement materials)



[h3]Enhancement Gear for Advice of Valks[/h3]

If you equip TRI (III) and TET (IV) grade gear (Helmet, Armor, Gloves, Shoes, Main Weapon, Sub-weapon, Awakening Weapon), excluding accessories and go see NPC Fughar, you will be able to complete another type of quests which will grant your Advice of Valks items.



If you have 7 TRI (III) Tuvala gear equipped, you will get 7 Advice of Valks +40 items!

This Advice of Valks items given for having equipped various Tuvala gears is only offered once per family for your Season Character during the Summer Season period, so please make sure to complete it before the season ends!

When you reach level 60 and 61 with your Season Character, you will receive PEN (V) Tuvala Ring and PEN (V) Tuvala Earring via Summer Season Challenges so don't be lazy in leveling up either.

[h2]Graduation - A New Start[/h2]

Our journey together does not end when the Summer Season ends. Your true story begins after your 'Graduation' from the Summer Season.

[h3]Graduation Benefits[/h3]

1) Convert Season Character/Gear to Regular Servers!

Your Season Character will be turned into a normal character. Therefore, the character can no longer access the Season Server. The character will remain at the same level and keep their gear.

Any Tuvala gear your character has will retain its enhancement level but it will no longer be possible to enhance it. The character will also get to keep only one of each type of Tuvala gear, the one that was enhanced to the highest level. Do note that the Tuvala gear will become family-bound.

2) Get a Graduation Gift Box!

For those who have enjoyed the Summer Season, you will receive some graduation-themed keepsakes at the end.

These include Graduation Certificate, Graduation Cap, Graduation Emoji, and Graduation Gift Box.

You can use the Graduation Certificate to convert your season exclusive gear, Graduation Cap to dress up your character and use the free emojis when chatting. Finally, the Graduation Gift Box is like a care package of useful items to help your character get adjusted to life outside the Season Server.

3) Fughar has a special gift for you!

If you had completed all 40 daily quests from Fughar before the Summer Season ends, you will receive Advice of Valks (+100) from and also be able to select either a PEN (V) Capotia Earring or a PEN (V) Capotia Ring.

4) Exchange Season Gear with Boss Gear!

Take the Graduation Certificate to a certain NPC to exchange a piece of Tuvala weapon or defense gear with a boss weapon or gear of comparable stats. This means that the boss gear will be one enhancement level lower than the Tuvala gear.

For example, you can exchange a PEN: Tuvala Longsword for a TET: Kzarka Longsword, or a TET: Tuvala Shoes for TRI: Muskan's Shoes.

One Graduation Certificate is only valid for one exchange, so choose wisely!

Also, note that the boss armor you get by exchanging a piece of Tuvala gear with a Graduation Certificate cannot be registered on the Central Market.



Stay tuned for the Summer Season coming up shortly and don't forget to pre-create your characters early so that you don't miss special pre-creation event rewards!

Click <Here> for details on the Season Character Pre-creation event!

Get ready for the adventure in the fast lane!


Patch Notes - June 10th 2020



Greetings Adventurers,

Summer is almost here in the world of Black Desert Online, so we are preparing some events to help you welcome in these warm months of the year.

First of all, acquire Fughar's Lost Crystal Shards when defeating monsters on regular servers, which you will be able to exchange for special Black Stones that you will need to enhance the Season Server exclusive "Tuvala" gear. Take advantage of this event to give your Season Character a boost when Season Servers are live!

Secondly, the great hunter Jimmy Brooks is visiting the major towns of the continent, and he is looking for the bravest adventurers to complete special quests. Once you complete these quests you will be awarded with Sharp Black Crystal Shards and Hard Black Crystal Shards.

As usual, you can read the details of the events, other fixes, and new additions below! Enjoy!


[h2]Event & System[/h2]

[h3]New Events[/h3]
  • Waiting for Summer
    • Period: June 10 (after maintenance)–Until Season Server Launch (exact date to be announced)
    • NPC Fughar will be a good friend to help you in your adventures in the Summer Season. Collect Fughar's Lost Crystal Shard during this pre-launch period, and exchange the item with NPC Fughar for Time-filled Black Stones!
    • Click < Here > for full details.
  • Track Down Jimmy Brooks
    • Period: June 10 (after maintenance)–June 24 (before maintenance)
    • The great hunter Jimmy Brooks of Behr is rounding off his long journey by visiting the major towns of the continent. Track him down for the following quests, which can be accepted once a day.
      • After you have enough Hunter's Seals you can turn them into complete the quest and get a certain number of Sharp Black Crystal Shards or Hard Black Crystal Shards.
      • Event quests will reset daily at 00:00 UTC and can only be completed once per family per day.


[h3]Ongoing Events[/h3]
  • Arsha Leaderboard Returns: May 27–June 24 (before maintenance)

  • Mid Season Events: Event 1: Amazing Attendance Rewards: May 21–June 17 (23:59 UTC)

  • Shai's Got Talent
    • Submission period: May 20–June 7 (23:59 UTC)
    • Staff Pick: June 8–June 10
    • Community Vote: June 11–June 16
    • Winner Announcement: June 17
    • Reward Distribution: June 24 (during maintenance)


[h3]Ended Events[/h3]
  • Newly Discovered Treasures

  • Drop Rate Boosts


[h3]Reward Distribution[/h3]
  • Arsha Leaderboard Returns: Season Rewards Week 2
    • For placing in the top 20 ranks for this week, your Season Rewards have been sent to your in-game mailbox (B). Congratulations and thank you for the fierce fights.


[h3]Content[/h3]
  • You can now make the following barters after using the Ship Material Refresh function if you have a certain accumulated barter count.


  • Fixed the issue where it was possible to barter Brilliant Rock Salt Ingot or Brilliant Pearl Shard for more items than intended.

  • Barters exchanging Crow Coins for the following items will now appear at a low rate during ship material barter.
    • Golden Galley Figurine
    • Golden Turtle Shell
    • Obsidian Crystal Bracelet
    • Elaborate Pearl Necklace
    • Gilded Coral
      • Since there were two items called Golden Coral, the one used in bartering has been renamed "Gilded Coral."
  • Changed the stats of the Velia Tribute Wagon and Heidel Tribute Wagon that depart 2 hours before the start of Conquest Wars as follows.
    • Durability + 1,000%
    • DP +100%
  • Toggling off Agris Fever point consumption will now take into effect immediately.

  • Increased the AP and DP of the boss monsters for the Balenos, Serendia, Calpheon, and Mediah main quests.


[h2]Game World, NPC & Effects[/h2]

[h3]NPC[/h3]
  • Fixed the issue where you could not get past NPC Rafa of Gahaz Bandit's Lair.


[h2]Class Changes[/h2]

[h3]Guardian[/h3]
  • Fixed the issue where Guardian moved strangely when using the skill Juggernaut I, II, or III in awakening mode with zero stamina.


[h2]Item Changes[/h2]
  • An alert message will now always appear when exchanging Dark Spirit's Greed via an NPC.

  • Added more details about the quests that need to be completed to use Laila's Petal to the item's description.

  • Increased the Central Market's max price for the following items.
    • Red Battlefield Crystal: Harphia
    • Red Battlefield Crystal: Cobelinus
    • Red Battlefield Crystal: Viper
    • Red Battlefield Crystal: Hystria
    • Red Battlefield Crystal: Carmae
    • Red Battlefield Crystal: Addis (previously called Red Battlefield Crystal - Addis)
  • Matched the Central Market max prices of Loggia Necklace, Loggia Ring, and Loggia Belt per enhancement level to those of Loggia Earring.

  • Matched the Central Market max prices of Geranoa Earring, Geranoa Necklace, and Geranoa Belt per enhancement level to those of Geranoa Ring.

  • Added text to the descriptions of the following items about how the Debuff Resistance Against Monsters and normal resistance are applied separately.
    • Elixir of Resistance
    • Elixir of Sharp Resistance
    • [Party] Elixir of Resistance
    • [Party] Elixir of Sharp Resistance
  • Added text to the description of J's Special Scroll saying that the item will start expiring immediately.

  • For details on the newly added Pearl Shop Update, please click < Here >!


[h2]Monster Changes[/h2]
  • Added monsters to the more remote parts of Star's End.
    • Added Unstable Star Debris and monsters to the areas of Star's End less densely populated by monsters.
    • Moved the location of some of the existing Unstable Star Debris so they do not overlap with the newly added ones.
    • Added quest-related structures around the Ancient Stone Statues in Star's End
  • Fixed the issue where some of the Lateh's Tombs in Sherekhan Necropolis moved at night.


[h2]Quests & Knowledge[/h2]

[h3]Quest[/h3]
  • Changed the objective of the Balenos, Serendia, Calpheon, and Mediah main quests that required using the Investigate or Eavesdrop functions to be easier to complete.

  • Highlighted the text in the quest summary of Collecting Traces about how to replace a lost Sample Collecting Tool.


[h3]Knowledge[/h3]
  • Fixed the issue where the title of the knowledge entry about the Flute Boy was appearing as "Witch at the Farm."


[h2]Interface Changes[/h2]
  • The icons for the Pet List, Fairy Information, and Maid/Butler List windows will now always appear on the left side of the game screen.
    • If you do not possess a pet, fairy, maid, or butler the relevant icons will appear gray.
    • Clicking on the icons without possessing a pet, fairy, maid, or butler will lead you to the relevant BDO wiki page.
  • The button for Sprouting will now always appear in the Fairy window.
    • If you press the button for Sprouting when your fairy cannot sprout yet, a message will appear about how you should try again after rebirthing or growing the fairy first.
  • Added explanatory text to the Fairy Information window about how fairies can sprout after reaching their max level.

  • Fixed the issue where you could not click and drag the Group Chat window from the right side of the window which displays the title.

  • Removed the hazy effect from the background of the Find NPC window.

  • Added text in the window that appears when requesting a chat ban that explains that each request consumes Energy.

  • Fixed the issue where the location of the quests listed in the Quests (O) window did not update correctly when a quest was forfeited via that window.

  • Added text about how often Black Spirit's Rage recovers to its explanation.

  • Fixed the text overlap issue in the My Bid List section sometimes obscured the Remaining Bid Count of the Guild Auction House window.

  • Fixed the issue with text in the Title tab of the My Information (P) window not fitting in the UI after the window was adjusted to the smallest possible size.


[h2]Resolved Issues[/h2]
  • Fixed the graphical issues with the following apparel.
    • [Warrior] Bern
    • [Musa] Demon Binder
    • [Guardian] Marine Romance
    • [Dark Knight] Shudad Black
  • [Shai] Fixed the graphical issue with hair color that occured when equipped with certain items.

  • Fixed the issue where the place you have to go to complete the quest Escape from Waragon Cave was wrong.

  • Fixed the issue with a missing line break in the quest acceptance dialogue for [Boss] The Stomp Heard Round the World.

  • Fixed the graphical issue with floating rocks at certain locations.

  • Fixed the issue where lying on the ground in certain locations made you appear buried there.

  • Fixed the issue where characters would get stuck in certain locations in Altinova.

  • Fixed the graphical issue with the branches of trees at Rhua Tree Stub.

  • Fixed the issue where characters could fall and get stuck in certain places at Pujiya Canyon.

  • If the text next to the checkbox for creating a Season Character is too long, it will now automatically be shortened to fit.

  • Fixed the issue where the Life Info tab in the My Information (P) window sometimes appeared strangely after adjusting the size of My Information (P) window.

  • Fixed the issue with the button for gathering resources (e.g. water) repeatedly not functioning correctly.

  • Fixed the awkward navigation between Grána and Weenie Cabin.

  • Fixed the awkward navigation within Port Ratt.

  • Removed the text in the description of Marine Romance outfits that said they could not be registered in the Central Market.


[h2]Known Issues[/h2]
  • [Valkyrie] We are aware of the issue where after using Death Line Chase to move backward while Shield Chase III is on cooldown, using any Shield Chase again causes weapons and skills to act abnormally.
    • This issue is expected to be fixed with the June 17 maintenance.



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