| Timestamp | Path | Value |
|---|---|---|
11/4/2025, 7:45:15 PM | appinfo.common.review_percentage | - 46 + 47 |
10/30/2025, 11:30:57 AM | appinfo.common.review_percentage | - 47 + 46 |
10/20/2025, 3:51:18 AM | appinfo.common.review_percentage | - 46 + 47 |
1/15/2025, 12:17:05 AM | appinfo.depots.privatebranches | - null + 1 |
1/15/2025, 12:17:05 AM | appinfo.depots.branches.media_demo | - "media_demo"
{
"buildid" "2581698"
"pwdrequired" "1"
"timeupdated" "1521147516"
}
+ null |
1/15/2025, 12:17:05 AM | appinfo.depots.583952.encryptedmanifests | - "encryptedmanifests"
{
"media_demo"
{
"gid" "EA59946ACD0A9F7847937396A0D72F6A"
"size" "39BE4C3FCD3EB2E2880E569500AEFCA2"
"download" "5AB5FDB6E89400D63548B32278D9DD51"
}
}
+ null |
1/15/2025, 12:17:05 AM | appinfo.depots.583951.encryptedmanifests | - "encryptedmanifests"
{
"media_demo"
{
"gid" "85E52F18588F06F20FFC91A5705DA8CB"
"size" "C471329BA39C7E94C5522C80B67B29AC"
"download" "184B36723D51368C90EF28FCF49CF475"
}
}
+ null |
10/8/2024, 2:53:56 PM | appinfo.localization | - "localization"
{
"richpresence"
{
"thai"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"czech"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"dutch"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"greek"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"latam"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Jugando el tutorial"
"#steam_dcg_rp_mainmenu" "Menú principal"
"#steam_dcg_rp_buildingdeck" "Creando un mazo"
"#steam_dcg_rp_draftingdeck" "Seleccionando el mazo"
"#steam_dcg_rp_findingmatch" "Buscando partida"
"#steam_dcg_rp_mainmenuidle" "Menú principal (inactivo)"
"#steam_dcg_rp_privatelobby" "En la sala de espera"
"#steam_dcg_rp_opening_packs" "Abriendo paquetes"
"#steam_dcg_rp_gameinprogress" "En una partida: ronda %param0%"
"#steam_dcg_rp_livespectating" "Viendo partida"
"#steam_dcg_rp_watchingreplay" "Viendo una repetición"
"#steam_dcg_rp_aigameinprogress" "Jugando contra la IA: ronda %param0%"
"#steam_dcg_rp_buildingdeckidle" "Creando un mazo (inactivo)"
"#steam_tourney_autoname_mode_1" "Enfrentamiento caótico - Todos contra todos"
"#steam_tourneyevent_draftready" "[mention=all][/mention] Hay una nueva selección disponible"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] La fase %phase% ya está lista para jugar"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] salió del torneo"
"#steam_tourneyevent_seriesready" "La serie ya está lista para [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "En una partida: pospartida"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] se unió al torneo"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] fue expulsado del torneo por [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Estado del torneo actualizado: %status%"
"#steam_dcg_rp_findingtourneymatch" "Buscando partida de torneo"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] La fase de invitación está ya cerrada"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] La fase %phase% ha terminado"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] El registro de mazos ya está abierto"
"#steam_tourneyevent_tourneyclosed" "Este torneo ya está cerrado"
"#steam_dcg_rp_aigameinprogresspost" "Jugando contra la IA: pospartida"
"#steam_dcg_rp_findinggauntletmatch" "Buscando partida de Desafío"
"#steam_dcg_rp_lookingtoplay_friends" "Partida abierta"
"#steam_dcg_rp_tourneygameinprogress" "Partida de torneo: ronda %param0%"
"#steam_tourneyevent_limitedcomplete" "Todos los jugadores activos ya registraron sus mazos"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] abandonó el torneo"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] La ronda %round% en formato suizo está ya lista para jugar"
"#steam_dcg_rp_gauntletgameinprogress" "Partida de Desafío: ronda %param0%"
"#steam_privatelobby_gamecomplete_draw" "Partida terminada - Empate"
"#steam_tourneyevent_matchcomplete_draw" "Partida [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention] terminada - [spoiler]Empate[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Partida de torneo: pospartida"
"#steam_privatelobby_gamecomplete_winner" "Partida terminada - Ganador [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Serie [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention] terminada - [spoiler]Empate[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Partida de Desafío: pospartida"
"#steam_tourneyevent_matchcomplete_winner" "Partida [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention] finalizada - [spoiler]Ganador [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "Todos los jugadores activos ya registraron sus mazos y hay suficientes jugadores para iniciar el torneo"
"#steam_tourneyevent_seriescomplete_winner" "Serie [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention] terminada - [spoiler]Ganador[mention=%winner%][/mention][/spoiler]"
}
}
"danish"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"french"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Fait le tutoriel"
"#steam_dcg_rp_mainmenu" "Menu principal"
"#steam_dcg_rp_buildingdeck" "Crée un deck"
"#steam_dcg_rp_draftingdeck" "Crée un deck (draft)"
"#steam_dcg_rp_findingmatch" "Cherche une partie"
"#steam_dcg_rp_mainmenuidle" "Menu principal (inactif)"
"#steam_dcg_rp_privatelobby" "Dans une salle"
"#steam_dcg_rp_opening_packs" "Ouvre des boosters"
"#steam_dcg_rp_gameinprogress" "Partie : manche %param0%"
"#steam_dcg_rp_livespectating" "Regarde une partie"
"#steam_dcg_rp_watchingreplay" "Regarde un enregistrement"
"#steam_dcg_rp_aigameinprogress" "Partie contre l'IA : manche %param0%"
"#steam_dcg_rp_buildingdeckidle" "Crée un deck (inactif)"
"#steam_tourney_autoname_mode_1" "Parties éclair en mode « Tous contre tous »"
"#steam_tourneyevent_draftready" "[mention=all][/mention] Une nouvelle phase de draft est disponible."
"#steam_tourneyevent_phaseready" "[mention=all][/mention] La phase %phase% peut commencer."
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] a quitté le tournoi."
"#steam_tourneyevent_seriesready" "La série [mention=%accountid1%][/mention] contre [mention=%accountid2%][/mention] peut commencer."
"#steam_dcg_rp_gameinprogresspost" "Partie : récapitulatif"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] a rejoint le tournoi."
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] a été exclu(e) du tournoi par [mention=%kicker%][/mention]."
"#steam_tourneyevent_statuschange" "État du tournoi mis à jour - %status%"
"#steam_dcg_rp_findingtourneymatch" "Recherche de partie de tournoi"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] La phase d'invitation est terminée."
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] La phase %phase% est terminée."
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] La phase d'enregistrement de deck est ouverte."
"#steam_tourneyevent_tourneyclosed" "Ce tournoi est fermé."
"#steam_dcg_rp_aigameinprogresspost" "Partie contre l'IA : récapitulatif"
"#steam_dcg_rp_findinggauntletmatch" "Cherche une partie de Gantelet"
"#steam_dcg_rp_lookingtoplay_friends" "Partie ouverte"
"#steam_dcg_rp_tourneygameinprogress" "Partie de tournoi : manche %param0%"
"#steam_tourneyevent_limitedcomplete" "Tous les joueurs actifs ont enregistré leurs decks."
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] a abandonné le tournoi."
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] La ronde %round% du format suisse peut commencer."
"#steam_dcg_rp_gauntletgameinprogress" "Partie de Gantelet : manche %param0%"
"#steam_privatelobby_gamecomplete_draw" "Partie terminée - égalité"
"#steam_tourneyevent_matchcomplete_draw" "Partie [mention=%accountid1%][/mention] contre [mention=%accountid2%][/mention] terminée - [spoiler]égalité[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Partie de tournoi : récapitulatif"
"#steam_privatelobby_gamecomplete_winner" "Partie terminée - vainqueur : [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Série [mention=%accountid1%][/mention] contre [mention=%accountid2%][/mention] terminée - [spoiler]égalité[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Partie de Gantelet : récapitulatif"
"#steam_tourneyevent_matchcomplete_winner" "Partie [mention=%accountid1%][/mention] contre [mention=%accountid2%][/mention] terminée - [spoiler]vainqueur : [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "Tous les joueurs actifs ont enregistré leurs decks et il y a assez de joueurs pour commencer le tournoi."
"#steam_tourneyevent_seriescomplete_winner" "Série [mention=%accountid1%][/mention] contre [mention=%accountid2%][/mention] terminée - [spoiler]vainqueur : [mention=%winner%][/mention][/spoiler]"
}
}
"german"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Spielt Tutorial"
"#steam_dcg_rp_mainmenu" "Hauptmenü"
"#steam_dcg_rp_buildingdeck" "Deckeditor"
"#steam_dcg_rp_draftingdeck" "Draftet ein Deck"
"#steam_dcg_rp_findingmatch" "Partie finden"
"#steam_dcg_rp_mainmenuidle" "Hauptmenü (untätig)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Öffnet Pakete"
"#steam_dcg_rp_gameinprogress" "Im Spiel – Runde %param0%"
"#steam_dcg_rp_livespectating" "Schaut Partie zu"
"#steam_dcg_rp_watchingreplay" "Schaut eine Aufnahme"
"#steam_dcg_rp_aigameinprogress" "KI-Spiel – Runde %param0%"
"#steam_dcg_rp_buildingdeckidle" "Deckeditor (untätig)"
"#steam_tourney_autoname_mode_1" "Chaos-Blitz \"Jeder gegen jeden\""
"#steam_tourneyevent_draftready" "[mention=all][/mention] Es ist ein neuer Draft verfügbar."
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Die Phase %phase% kann jetzt gespielt werden."
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] hat das Turnier verlassen."
"#steam_tourneyevent_seriesready" "Serie [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention] ist nun bereit"
"#steam_dcg_rp_gameinprogresspost" "Im Spiel – Spielabschluss"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] ist dem Turnier beigetreten."
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] wurde von [mention=%kicker%][/mention] aus dem Turnier geworfen"
"#steam_tourneyevent_statuschange" "Turnierstatus aktualisiert – %status%"
"#steam_dcg_rp_findingtourneymatch" "Turnierpartie wird gesucht"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Die Einladungsphase ist jetzt abgeschlossen."
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Die Phase %phase% ist jetzt abgeschlossen."
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deckregistrierung ist jetzt möglich."
"#steam_tourneyevent_tourneyclosed" "Dieses Turnier ist jetzt geschlossen."
"#steam_dcg_rp_aigameinprogresspost" "Spielt gegen Bot – Spielabschluss"
"#steam_dcg_rp_findinggauntletmatch" "Sucht Fehdenpartie"
"#steam_dcg_rp_lookingtoplay_friends" "Offenes Spiel"
"#steam_dcg_rp_tourneygameinprogress" "Turnierspiel – Runde %param0%"
"#steam_tourneyevent_limitedcomplete" "Alle aktiven Spieler haben ihre Decks registriert."
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] hat das Turnier aufgegeben."
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Die Runde %round% nach Schweizer System kann jetzt gespielt werden."
"#steam_dcg_rp_gauntletgameinprogress" "Fehde – Runde %param0%"
"#steam_privatelobby_gamecomplete_draw" "Spiel beendet – Unentschieden"
"#steam_tourneyevent_matchcomplete_draw" "Spiel [mention=%accountid1%][/mention] VS. [mention=%accountid2%][/mention] abgeschlossen – [spoiler]Unentschieden[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Turnierspiel – Spielabschluss"
"#steam_privatelobby_gamecomplete_winner" "Spiel beendet – Sieger [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Serie [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention] beendet – [spoiler]Unentschieden[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Fehde – Spielabschluss"
"#steam_tourneyevent_matchcomplete_winner" "Spiel [mention=%accountid1%][/mention] VS. [mention=%accountid2%][/mention] abgeschlossen – [spoiler]Sieger: [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "Alle aktiven Spieler haben ihre Decks registriert und es gibt genug Spieler zum Starten des Turniers."
"#steam_tourneyevent_seriescomplete_winner" "Serie [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention] beendet – [spoiler]Sieger: [mention=%winner%][/mention][/spoiler]"
}
}
"polish"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"english"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"finnish"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"italian"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Gioca al tutorial"
"#steam_dcg_rp_mainmenu" "Menu principale"
"#steam_dcg_rp_buildingdeck" "Crea un mazzo"
"#steam_dcg_rp_draftingdeck" "Crea un mazzo (Draft)"
"#steam_dcg_rp_findingmatch" "Cerca una partita"
"#steam_dcg_rp_mainmenuidle" "Menu principale (Inattivo)"
"#steam_dcg_rp_privatelobby" "In una lobby"
"#steam_dcg_rp_opening_packs" "Apre i pacchetti"
"#steam_dcg_rp_gameinprogress" "In gioco - Round %param0%"
"#steam_dcg_rp_livespectating" "Assiste a una partita"
"#steam_dcg_rp_watchingreplay" "Guarda un replay"
"#steam_dcg_rp_aigameinprogress" "Gioca contro un bot - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Crea un mazzo (Inattivo)"
"#steam_tourney_autoname_mode_1" "Sfida lampo - Tutti contro tutti"
"#steam_tourneyevent_draftready" "[mention=all][/mention] Una nuova fase di draft è disponibile"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] La fase %phase% è pronta per essere giocata"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] è uscito dal torneo"
"#steam_tourneyevent_seriesready" "La serie [mention=%accountid1%][/mention] VS [mention=%accountid2%][/mention] è pronta"
"#steam_dcg_rp_gameinprogresspost" "In gioco - Post-partita"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] si è unito al torneo"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] è stato espulso dal torneo da [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Stato del torneo aggiornato - %status%"
"#steam_dcg_rp_findingtourneymatch" "Ricerca di una partita del torneo"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] La fase degli inviti è terminata"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] La fase %phase% è terminata"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] La fase di registrazione del mazzo è aperta"
"#steam_tourneyevent_tourneyclosed" "Questo torneo si è concluso"
"#steam_dcg_rp_aigameinprogresspost" "Gioca contro un bot - Post-partita"
"#steam_dcg_rp_findinggauntletmatch" "Cerca una partita Gauntlet"
"#steam_dcg_rp_lookingtoplay_friends" "Partita aperta"
"#steam_dcg_rp_tourneygameinprogress" "Gioca in un torneo - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "Tutti i giocatori attivi hanno registrato il proprio mazzo."
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] ha abbandonato il torneo"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Il round %round% del sistema svizzero è pronto per essere giocato"
"#steam_dcg_rp_gauntletgameinprogress" "Gioca in modalità Gauntlet - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Partita terminata - Pareggio"
"#steam_tourneyevent_matchcomplete_draw" "La partita [mention=%accountid1%][/mention] VS [mention=%accountid2%][/mention] è terminata - [spoiler]Pareggio[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Gioca in un torneo - Post-partita"
"#steam_privatelobby_gamecomplete_winner" "Partita terminata - Vincitore [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "La serie [mention=%accountid1%][/mention] VS [mention=%accountid2%][/mention] è terminata - [spoiler]Pareggio[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gioca in modalità Gauntlet - Post-partita"
"#steam_tourneyevent_matchcomplete_winner" "La partita [mention=%accountid1%][/mention] VS [mention=%accountid2%][/mention] è terminata - [spoiler]Vincitore [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "Tutti i giocatori attivi hanno registrato il proprio mazzo e ci sono abbastanza giocatori per iniziare il torneo."
"#steam_tourneyevent_seriescomplete_winner" "La serie [mention=%accountid1%][/mention] VS [mention=%accountid2%][/mention] è terminata - [spoiler]Vincitore [mention=%winner%][/mention][/spoiler]"
}
}
"koreana"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "튜토리얼 플레이 중"
"#steam_dcg_rp_mainmenu" "주 메뉴"
"#steam_dcg_rp_buildingdeck" "덱 구성 중"
"#steam_dcg_rp_draftingdeck" "덱 선발 중"
"#steam_dcg_rp_findingmatch" "매치 찾는 중"
"#steam_dcg_rp_mainmenuidle" "주 메뉴(자리 비움)"
"#steam_dcg_rp_privatelobby" "로비에 있음"
"#steam_dcg_rp_opening_packs" "팩 여는 중"
"#steam_dcg_rp_gameinprogress" "게임 중 - %param0%라운드"
"#steam_dcg_rp_livespectating" "매치 관전 중"
"#steam_dcg_rp_watchingreplay" "리플레이 관전 중"
"#steam_dcg_rp_aigameinprogress" "AI와 플레이 중 - %param0%라운드"
"#steam_dcg_rp_buildingdeckidle" "덱 구성 중(자리 비움)"
"#steam_tourney_autoname_mode_1" "혼돈의 공습 난투전"
"#steam_tourneyevent_draftready" "[mention=all][/mention] 새로운 덱을 선발할 수 있습니다"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] %phase% 단계가 준비되어 플레이할 수 있습니다"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] 님이 토너먼트에서 나갔습니다"
"#steam_tourneyevent_seriesready" "[mention=%accountid1%][/mention] 대 [mention=%accountid2%][/mention] 시리즈가 준비되었습니다"
"#steam_dcg_rp_gameinprogresspost" "게임 중 - 매치 종료"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] 님이 토너먼트에 참가했습니다"
"#steam_tourneyevent_playerkicked" " [mention=%kicker%][/mention] 님이 [mention=%kicked%][/mention] 님을 토너먼트에서 추방했습니다"
"#steam_tourneyevent_statuschange" "대회 상황 업데이트 - %status%"
"#steam_dcg_rp_findingtourneymatch" "대회 매치 찾는 중"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] 초대가 현재 마감되었습니다"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] %phase% 단계가 종료되었습니다"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] 덱 등록이 시작되었습니다"
"#steam_tourneyevent_tourneyclosed" "토너먼트가 마감되었습니다"
"#steam_dcg_rp_aigameinprogresspost" "AI와 플레이 중 - 매치 종료"
"#steam_dcg_rp_findinggauntletmatch" "도전 승부 매치 찾는 중"
"#steam_dcg_rp_lookingtoplay_friends" "공개 게임"
"#steam_dcg_rp_tourneygameinprogress" "토너먼트 게임 중 - %param0%라운드"
"#steam_tourneyevent_limitedcomplete" "모든 활성 플레이어가 덱 등록을 마쳤습니다"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] 님이 토너먼트를 포기했습니다"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] 스위스리그 %round%라운드가 준비되어 플레이할 수 있습니다"
"#steam_dcg_rp_gauntletgameinprogress" "도전 승부 게임 중 - %param0%라운드"
"#steam_privatelobby_gamecomplete_draw" "게임 종료 - 무승부"
"#steam_tourneyevent_matchcomplete_draw" "[mention=%accountid1%][/mention] 대 [mention=%accountid2%][/mention] 게임 종료 - [spoiler]무승부[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "토너먼트 게임 중 - 매치 종료"
"#steam_privatelobby_gamecomplete_winner" "게임 종료 - [mention=%winner%][/mention] 승리"
"#steam_tourneyevent_seriescomplete_draw" "[mention=%accountid1%][/mention] 대 [mention=%accountid2%][/mention] 시리즈 종료 - [spoiler]무승부[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "도전 승부 게임 중 - 매치 종료"
"#steam_tourneyevent_matchcomplete_winner" "[mention=%accountid1%][/mention] 대 [mention=%accountid2%][/mention] 게임 종료 - [spoiler]승자: [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "모든 활성 플레이어가 덱 등록을 마쳤으며 토너먼트를 시작할 수 있는 인원이 충족되었습니다"
"#steam_tourneyevent_seriescomplete_winner" "[mention=%accountid1%][/mention] 대 [mention=%accountid2%][/mention] 시리즈 종료 - [spoiler]승자 [mention=%winner%][/mention][/spoiler]"
}
}
"russian"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Проходит обучение"
"#steam_dcg_rp_mainmenu" "В главном меню"
"#steam_dcg_rp_buildingdeck" "Собирает колоду"
"#steam_dcg_rp_draftingdeck" "Собирает колоду"
"#steam_dcg_rp_findingmatch" "Ищет матч"
"#steam_dcg_rp_mainmenuidle" "В главном меню (нет на месте)"
"#steam_dcg_rp_privatelobby" "В лобби"
"#steam_dcg_rp_opening_packs" "Открывает комплекты"
"#steam_dcg_rp_gameinprogress" "В игре (раунд %param0%)"
"#steam_dcg_rp_livespectating" "Смотрит матч"
"#steam_dcg_rp_watchingreplay" "Смотрит запись"
"#steam_dcg_rp_aigameinprogress" "Играет с ботом (раунд %param0%)"
"#steam_dcg_rp_buildingdeckidle" "Собирает колоду (нет на месте)"
"#steam_tourney_autoname_mode_1" "Безумный блиц: все со всеми"
"#steam_tourneyevent_draftready" "[mention=all][/mention] Начинается сбор колоды"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] %phase%-я фаза готова"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] выходит из турнира"
"#steam_tourneyevent_seriesready" "Матч [mention=%accountid1%][/mention] против [mention=%accountid2%][/mention] готов"
"#steam_dcg_rp_gameinprogresspost" "В игре (матч завершён)"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] присоединяется к турниру"
"#steam_tourneyevent_playerkicked" "[mention=%kicker%][/mention] выгоняет из турнира [mention=%kicked%][/mention]"
"#steam_tourneyevent_statuschange" "Изменён статус турнира: %status%"
"#steam_dcg_rp_findingtourneymatch" "Поиск турнирной игры"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Фаза приглашений завершена"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] %phase%-я фаза завершена"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Открыта регистрация колод"
"#steam_tourneyevent_tourneyclosed" "Этот турнир завершён"
"#steam_dcg_rp_aigameinprogresspost" "Играет с ботом (матч завершён)"
"#steam_dcg_rp_findinggauntletmatch" "Ищет матч состязания"
"#steam_dcg_rp_lookingtoplay_friends" "Открытая игра"
"#steam_dcg_rp_tourneygameinprogress" "Турнирная игра (раунд %param0%)"
"#steam_tourneyevent_limitedcomplete" "Все активные игроки зарегистрировали свои колоды"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] покидает турнир"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Раунд %round% швейцарской сетки готов"
"#steam_dcg_rp_gauntletgameinprogress" "Состязание (раунд %param0%)"
"#steam_privatelobby_gamecomplete_draw" "Игра завершена: ничья"
"#steam_tourneyevent_matchcomplete_draw" "Игра [mention=%accountid1%][/mention] против [mention=%accountid2%][/mention]: [spoiler]Ничья[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Турнирная игра (матч завершён)"
"#steam_privatelobby_gamecomplete_winner" "Игра завершена: победил игрок [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "[mention=%accountid1%][/mention] против [mention=%accountid2%][/mention]: [spoiler]ничья[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Состязание (матч завершён)"
"#steam_tourneyevent_matchcomplete_winner" "Игра [mention=%accountid1%][/mention] против [mention=%accountid2%][/mention]: [spoiler]Победил игрок [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "Все активные игроки зарегистрировали свои колоды, и игроков достаточно для начала турнира"
"#steam_tourneyevent_seriescomplete_winner" "[mention=%accountid1%][/mention] против [mention=%accountid2%][/mention]: [spoiler]Победил игрок [mention=%winner%][/mention][/spoiler]"
}
}
"spanish"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Tutorial de juego"
"#steam_dcg_rp_mainmenu" "Menú principal"
"#steam_dcg_rp_buildingdeck" "Creando baraja"
"#steam_dcg_rp_draftingdeck" "Seleccionando baraja"
"#steam_dcg_rp_findingmatch" "Buscando partida..."
"#steam_dcg_rp_mainmenuidle" "Menú principal (inactivo)"
"#steam_dcg_rp_privatelobby" "En la sala de espera"
"#steam_dcg_rp_opening_packs" "Abriendo paquetes"
"#steam_dcg_rp_gameinprogress" "En el juego - Ronda %param0%"
"#steam_dcg_rp_livespectating" "Viendo partida"
"#steam_dcg_rp_watchingreplay" "Viendo una repetición"
"#steam_dcg_rp_aigameinprogress" "Jugando contra IA - Ronda %param0%"
"#steam_dcg_rp_buildingdeckidle" "Creando baraja (inactivo)"
"#steam_tourney_autoname_mode_1" "Enfrentamiento caótico - Todos contra todos"
"#steam_tourneyevent_draftready" "[mention=all][/mention] Una nueva selección está disponible"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Fase %phase% está ya lista para jugar"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] ha abandonado el torneo"
"#steam_tourneyevent_seriesready" "La serie está ya lista para [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "En el juego - Post partida"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] se ha unido al torneo"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] fue expulsado del torneo por [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Estado actualizado del torneo - %status%"
"#steam_dcg_rp_findingtourneymatch" "Buscando partida de torneo"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] fase de invitación está ya cerrada"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Fase %phase% se ha completado ya"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] El registro de barajas está ya abierto"
"#steam_tourneyevent_tourneyclosed" "Este torneo está ya cerrado"
"#steam_dcg_rp_aigameinprogresspost" "Jugando contra IA - Post partida"
"#steam_dcg_rp_findinggauntletmatch" "Buscando partida de Desafío"
"#steam_dcg_rp_lookingtoplay_friends" "Partida abierta"
"#steam_dcg_rp_tourneygameinprogress" "Partida de torneo - Ronda %param0%"
"#steam_tourneyevent_limitedcomplete" "Todos los jugadores activos han registrado sus barajas"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] ha abandonado el torneo"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] la ronda %round% en formato suizo está ya lista para jugar"
"#steam_dcg_rp_gauntletgameinprogress" "Partida de Desafío - Ronda %param0%"
"#steam_privatelobby_gamecomplete_draw" "Partida completada - Empate"
"#steam_tourneyevent_matchcomplete_draw" "Finalizada la partida de [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention] - [spoiler]Empate[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Partida de torneo - Post partida"
"#steam_privatelobby_gamecomplete_winner" "Partida completada - Ganador [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Serie [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention] completada - [spoiler]Empate[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Partida de Desafío - Post partida"
"#steam_tourneyevent_matchcomplete_winner" "Partida de [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention] finalizada - [spoiler]Ganador [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "Todos los jugadores activos han registrado sus barajas y hay suficientes jugadores para iniciar el torneo"
"#steam_tourneyevent_seriescomplete_winner" "Serie [mention=%accountid1%][/mention] vs. [mention=%accountid2%][/mention] completada - [spoiler]Ganador [mention=%winner%][/mention][/spoiler]"
}
}
"swedish"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"turkish"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"japanese"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "チュートリアルプレイ中"
"#steam_dcg_rp_mainmenu" "メインメニュー"
"#steam_dcg_rp_buildingdeck" "デッキ構築中"
"#steam_dcg_rp_draftingdeck" "デッキドラフト中"
"#steam_dcg_rp_findingmatch" "マッチ検索中"
"#steam_dcg_rp_mainmenuidle" "メインメニュー (アイドル)"
"#steam_dcg_rp_privatelobby" "ロビー内"
"#steam_dcg_rp_opening_packs" "パック開封中"
"#steam_dcg_rp_gameinprogress" "ゲーム中-ラウンド%param0%"
"#steam_dcg_rp_livespectating" "マッチ観戦中"
"#steam_dcg_rp_watchingreplay" "リプレイ視聴中"
"#steam_dcg_rp_aigameinprogress" "AIとプレイ中-ラウンド%param0%"
"#steam_dcg_rp_buildingdeckidle" "デッキ構築中 (アイドル)"
"#steam_tourney_autoname_mode_1" "電撃カオス自由対戦"
"#steam_tourneyevent_draftready" "[mention=all][/mention] 新たにドラフト可能です"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] フェイズ %phase% がプレイ可能になりました"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] がトーナメントから去りました"
"#steam_tourneyevent_seriesready" "[mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] のシリーズが開始可能です"
"#steam_dcg_rp_gameinprogresspost" "ゲーム内 - マッチ終了後"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] がトーナメントに参加しました"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] は [mention=%kicker%][/mention] によってトーナメントから追放されました"
"#steam_tourneyevent_statuschange" "トーナメントステータスが更新されました - %status%"
"#steam_dcg_rp_findingtourneymatch" "トーナメントマッチを検索中"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] 招待フェイズは終了しました"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] フェイズ %phase% が完了しました"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] デッキ登録を開始しました"
"#steam_tourneyevent_tourneyclosed" "トーナメントは終了しました"
"#steam_dcg_rp_aigameinprogresspost" "AIとプレイ中 - マッチ終了後"
"#steam_dcg_rp_findinggauntletmatch" "ガントレットマッチ検索中"
"#steam_dcg_rp_lookingtoplay_friends" "オープンゲーム"
"#steam_dcg_rp_tourneygameinprogress" "トーナメントゲーム-ラウンド%param0%"
"#steam_tourneyevent_limitedcomplete" "アクティブプレイヤーが全員デッキを登録しました"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] がトーナメントを途中棄権しました"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] スイスドローのラウンド %round% がプレイ可能になりました"
"#steam_dcg_rp_gauntletgameinprogress" "ガントレットゲーム-ラウンド%param0%"
"#steam_privatelobby_gamecomplete_draw" "ゲーム完了-引き分け"
"#steam_tourneyevent_matchcomplete_draw" "ゲーム [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] 完了 - [spoiler]引き分け[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "トーナメントゲーム-マッチ終了後"
"#steam_privatelobby_gamecomplete_winner" "ゲーム完了 - 勝者 [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "シリーズ [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] 完了 - [spoiler]引き分け[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "ガントレットゲーム-マッチ終了後"
"#steam_tourneyevent_matchcomplete_winner" "ゲーム [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] 完了 - [spoiler]勝者 [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "アクティブプレイヤーが全員デッキを登録し、トーナメント開始に十分な人数のプレイヤーがいます"
"#steam_tourneyevent_seriescomplete_winner" "シリーズ [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] 完了 - [spoiler]勝者 [mention=%winner%][/mention][/spoiler]"
}
}
"romanian"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"schinese"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "正在学习教程"
"#steam_dcg_rp_mainmenu" "主菜单"
"#steam_dcg_rp_buildingdeck" "正在构建牌组"
"#steam_dcg_rp_draftingdeck" "正在轮抽牌组"
"#steam_dcg_rp_findingmatch" "正在寻找比赛"
"#steam_dcg_rp_mainmenuidle" "主菜单(闲置)"
"#steam_dcg_rp_privatelobby" "房间内"
"#steam_dcg_rp_opening_packs" "正在打开牌包"
"#steam_dcg_rp_gameinprogress" "游戏中 - 第%param0%回合"
"#steam_dcg_rp_livespectating" "正在观战"
"#steam_dcg_rp_watchingreplay" "正在观看录像"
"#steam_dcg_rp_aigameinprogress" "对战AI - 第%param0%回合"
"#steam_dcg_rp_buildingdeckidle" "正在构建牌组(闲置)"
"#steam_tourney_autoname_mode_1" "混乱闪电战无限制游戏"
"#steam_tourneyevent_draftready" "[mention=all][/mention]已可进行新轮抽"
"#steam_tourneyevent_phaseready" "[mention=all][/mention]第%phase%赛段已准备就绪"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention]已离开锦标赛"
"#steam_tourneyevent_seriesready" "系列赛已准备就绪:[mention=%accountid1%][/mention]对阵[mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "游戏中 - 赛后总结"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention]已加入锦标赛"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention]已被[mention=%kicker%][/mention]踢出了锦标赛。"
"#steam_tourneyevent_statuschange" "锦标赛状态已更新 - %status%"
"#steam_dcg_rp_findingtourneymatch" "正在寻找锦标赛比赛"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention]邀请阶段现已关闭"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention]第%phase%赛段已完成"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention]现已开放登记牌组"
"#steam_tourneyevent_tourneyclosed" "此锦标赛现已关闭"
"#steam_dcg_rp_aigameinprogresspost" "对战AI - 赛后总结"
"#steam_dcg_rp_findinggauntletmatch" "正在寻找车轮战比赛"
"#steam_dcg_rp_lookingtoplay_friends" "开放比赛"
"#steam_dcg_rp_tourneygameinprogress" "锦标赛比赛 - 第%param0%回合"
"#steam_tourneyevent_limitedcomplete" "所有活跃玩家均已登记牌组"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention]已放弃锦标赛"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention]积分循环制第%round%回合已准备就绪"
"#steam_dcg_rp_gauntletgameinprogress" "车轮战比赛 - 第%param0%回合"
"#steam_privatelobby_gamecomplete_draw" "比赛已结束 - 平局"
"#steam_tourneyevent_matchcomplete_draw" "[mention=%accountid1%][/mention]对阵[mention=%accountid2%][/mention]比赛已结束 - [spoiler]平局[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "锦标赛比赛 - 赛后总结"
"#steam_privatelobby_gamecomplete_winner" "比赛已结束 - 胜者:[mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "系列赛[mention=%accountid1%][/mention]对阵[mention=%accountid2%][/mention]已结束 - [spoiler]平局[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "车轮战比赛 - 赛后总结"
"#steam_tourneyevent_matchcomplete_winner" "[mention=%accountid1%][/mention]对阵[mention=%accountid2%][/mention]比赛已结束 - [spoiler]胜者:[mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "所有活跃玩家均已登记牌组,且已有足够玩家开始锦标赛"
"#steam_tourneyevent_seriescomplete_winner" "系列赛[mention=%accountid1%][/mention]对阵[mention=%accountid2%][/mention]已结束 - [spoiler]胜者:[mention=%winner%][/mention][/spoiler]"
}
}
"tchinese"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "正在進行教學"
"#steam_dcg_rp_mainmenu" "主選單"
"#steam_dcg_rp_buildingdeck" "正在製作牌組"
"#steam_dcg_rp_draftingdeck" "正在輪抽牌組"
"#steam_dcg_rp_findingmatch" "正在搜尋比賽"
"#steam_dcg_rp_mainmenuidle" "主選單(閒置)"
"#steam_dcg_rp_privatelobby" "大廳內"
"#steam_dcg_rp_opening_packs" "正在打開卡牌包"
"#steam_dcg_rp_gameinprogress" "遊戲內 - 第%param0%回合"
"#steam_dcg_rp_livespectating" "正在觀戰"
"#steam_dcg_rp_watchingreplay" "正在觀賞重播"
"#steam_dcg_rp_aigameinprogress" "AI對戰 - 第%param0%回合"
"#steam_dcg_rp_buildingdeckidle" "正在製作牌組(閒置)"
"#steam_tourney_autoname_mode_1" "混亂閃電戰無限制遊戲"
"#steam_tourneyevent_draftready" "[mention=all][/mention]已可進行新輪抽"
"#steam_tourneyevent_phaseready" "[mention=all][/mention]第%phase%階段已準備就緒"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention]已離開錦標賽"
"#steam_tourneyevent_seriesready" "系列賽已準備就緒:[mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "遊戲內 - 賽後總結"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention]已加入錦標賽"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention]已被[mention=%kicker%][/mention]踢出了錦標賽"
"#steam_tourneyevent_statuschange" "錦標賽狀態已更新 - %status%"
"#steam_dcg_rp_findingtourneymatch" "正在尋找錦標賽比賽"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention]邀請階段現已關閉"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention]第%phase%階段已完成"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention]現已開放登記牌組"
"#steam_tourneyevent_tourneyclosed" "此錦標賽現已關閉"
"#steam_dcg_rp_aigameinprogresspost" "AI對戰 - 賽後總結"
"#steam_dcg_rp_findinggauntletmatch" "正在搜尋車輪戰比賽"
"#steam_dcg_rp_lookingtoplay_friends" "開放比賽"
"#steam_dcg_rp_tourneygameinprogress" "錦標賽比賽 - 第%param0%回合"
"#steam_tourneyevent_limitedcomplete" "所有活躍玩家皆已登記牌組"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention]已放棄錦標賽"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention]積分循環制第%round%回合已準備就緒"
"#steam_dcg_rp_gauntletgameinprogress" "車輪戰比賽 - 第%param0%回合"
"#steam_privatelobby_gamecomplete_draw" "遊戲已結束 - 平手"
"#steam_tourneyevent_matchcomplete_draw" "比賽[mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]已結束 - [spoiler]平手[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "錦標賽比賽 - 賽後總結"
"#steam_privatelobby_gamecomplete_winner" "遊戲已結束 - 勝者:[mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "系列賽[mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]已結束 - [spoiler]平手[mention=%winner%][/mention][/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "車輪戰比賽 - 賽後總結"
"#steam_tourneyevent_matchcomplete_winner" "比賽[mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]已結束 - [spoiler]勝者:[mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "所有活躍玩家皆已登記牌組,且已有足夠玩家開始進行錦標賽"
"#steam_tourneyevent_seriescomplete_winner" "系列賽[mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]已結束 - [spoiler]勝者:[mention=%winner%][/mention][/spoiler]"
}
}
"brazilian"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Tutorial"
"#steam_dcg_rp_mainmenu" "Menu principal"
"#steam_dcg_rp_buildingdeck" "Montando deck"
"#steam_dcg_rp_draftingdeck" "Seleção — Montando deck"
"#steam_dcg_rp_findingmatch" "Buscando partida"
"#steam_dcg_rp_mainmenuidle" "Menu principal (ausente)"
"#steam_dcg_rp_privatelobby" "Em uma sala"
"#steam_dcg_rp_opening_packs" "Abrindo pacotes"
"#steam_dcg_rp_gameinprogress" "Jogando — %param0%ª rodada"
"#steam_dcg_rp_livespectating" "Assistindo a uma partida"
"#steam_dcg_rp_watchingreplay" "Assistindo a um replay"
"#steam_dcg_rp_aigameinprogress" "Enfrentando bot — %param0%ª rodada"
"#steam_dcg_rp_buildingdeckidle" "Montando deck (ausente)"
"#steam_tourney_autoname_mode_1" "Ligeirão de Duelos Livres"
"#steam_tourneyevent_draftready" "[mention=all][/mention] Nova fase de seleção disponível"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] A %phase%ª fase começou"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] saiu do torneio"
"#steam_tourneyevent_seriesready" "[mention=%accountid1%][/mention] X [mention=%accountid2%][/mention] — Série pronta para ser iniciada"
"#steam_dcg_rp_gameinprogresspost" "Jogando — Pós-partida"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] entrou no torneio"
"#steam_tourneyevent_playerkicked" "[mention=%kicker%][/mention] expulsou [mention=%kicked%][/mention] do torneio"
"#steam_tourneyevent_statuschange" "Atualização do torneio — %status%"
"#steam_dcg_rp_findingtourneymatch" "Buscando partida de torneio"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Convites encerrados"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] A %phase%ª fase foi concluída"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Registrem os seus decks"
"#steam_tourneyevent_tourneyclosed" "Torneio encerrado"
"#steam_dcg_rp_aigameinprogresspost" "Enfrentando bot — Pós-partida"
"#steam_dcg_rp_findinggauntletmatch" "Buscando Maratona"
"#steam_dcg_rp_lookingtoplay_friends" "Aberto para convites"
"#steam_dcg_rp_tourneygameinprogress" "Partida de torneio — %param0%ª rodada"
"#steam_tourneyevent_limitedcomplete" "Todos os jogadores ativos registraram os seus decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] abandonou o torneio"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] A %round%ª rodada do Formato Suíço começou"
"#steam_dcg_rp_gauntletgameinprogress" "Maratona — %param0%ª rodada"
"#steam_privatelobby_gamecomplete_draw" "Partida concluída — Empate"
"#steam_tourneyevent_matchcomplete_draw" "Partida [mention=%accountid1%][/mention] X [mention=%accountid2%][/mention] concluída — [spoiler]Empate[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Partida de torneio — Pós-partida"
"#steam_privatelobby_gamecomplete_winner" "Partida concluída — Vitória de [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Série [mention=%accountid1%][/mention] X [mention=%accountid2%][/mention] concluída — [spoiler]Empate[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Maratona — Pós-partida"
"#steam_tourneyevent_matchcomplete_winner" "Partida [mention=%accountid1%][/mention] X [mention=%accountid2%][/mention] concluída — [spoiler]Vitória de [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "Todos os jogadores ativos registraram os decks e há participantes suficientes para iniciar o torneio"
"#steam_tourneyevent_seriescomplete_winner" "Série [mention=%accountid1%][/mention] X [mention=%accountid2%][/mention] concluída — [spoiler]Vitória de [mention=%winner%][/mention][/spoiler]"
}
}
"bulgarian"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"hungarian"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"norwegian"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"ukrainian"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"portuguese"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
"vietnamese"
{
"tokens"
{
"#steam_dcg_rp_puzzle" "Playing Tutorial"
"#steam_dcg_rp_mainmenu" "Main Menu"
"#steam_dcg_rp_buildingdeck" "Building Deck"
"#steam_dcg_rp_draftingdeck" "Drafting Deck"
"#steam_dcg_rp_findingmatch" "Finding Match"
"#steam_dcg_rp_mainmenuidle" "Main Menu (Idle)"
"#steam_dcg_rp_privatelobby" "In Lobby"
"#steam_dcg_rp_opening_packs" "Opening Packs"
"#steam_dcg_rp_gameinprogress" "In Game - Round %param0%"
"#steam_dcg_rp_livespectating" "Spectating Match"
"#steam_dcg_rp_watchingreplay" "Watching A Replay"
"#steam_dcg_rp_aigameinprogress" "Playing AI - Round %param0%"
"#steam_dcg_rp_buildingdeckidle" "Building Deck (Idle)"
"#steam_tourney_autoname_mode_1" "Chaos Blitz Free-For-All"
"#steam_tourneyevent_draftready" "[mention=all][/mention] A new draft is available"
"#steam_tourneyevent_phaseready" "[mention=all][/mention] Phase %phase% is now ready to be played"
"#steam_tourneyevent_playerleft" "[mention=%accountid%][/mention] has left the tournament"
"#steam_tourneyevent_seriesready" "Series is now ready for [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention]"
"#steam_dcg_rp_gameinprogresspost" "In Game - Post Match"
"#steam_tourneyevent_playerjoined" "[mention=%accountid%][/mention] has joined the tournament"
"#steam_tourneyevent_playerkicked" "[mention=%kicked%][/mention] was kicked from the tournament by [mention=%kicker%][/mention]"
"#steam_tourneyevent_statuschange" "Tournament status updated - %status%"
"#steam_dcg_rp_findingtourneymatch" "Finding Tournament Match"
"#steam_tourneyevent_invitesclosed" "[mention=all][/mention] Invite phase is now closed"
"#steam_tourneyevent_phasecomplete" "[mention=all][/mention] Phase %phase% is now complete"
"#steam_tourneyevent_registerdecks" "[mention=all][/mention] Deck registration is now open"
"#steam_tourneyevent_tourneyclosed" "This tournament is now closed"
"#steam_dcg_rp_aigameinprogresspost" "Playing AI - Post Match"
"#steam_dcg_rp_findinggauntletmatch" "Finding Gauntlet Match"
"#steam_dcg_rp_lookingtoplay_friends" "Open Game"
"#steam_dcg_rp_tourneygameinprogress" "Tournament Game - Round %param0%"
"#steam_tourneyevent_limitedcomplete" "All active players have registered their decks"
"#steam_tourneyevent_playerabandoned" "[mention=%accountid%][/mention] has abandoned the tournament"
"#steam_tourneyevent_swissroundready" "[mention=all][/mention] Swiss round %round% is now ready to be played"
"#steam_dcg_rp_gauntletgameinprogress" "Gauntlet Game - Round %param0%"
"#steam_privatelobby_gamecomplete_draw" "Game Completed - Draw"
"#steam_tourneyevent_matchcomplete_draw" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_tourneygameinprogresspost" "Tournament Game - Post Match"
"#steam_privatelobby_gamecomplete_winner" "Game Completed - Winner [mention=%winner%][/mention]"
"#steam_tourneyevent_seriescomplete_draw" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Draw[/spoiler]"
"#steam_dcg_rp_gauntletgameinprogresspost" "Gauntlet Game - Post Match"
"#steam_tourneyevent_matchcomplete_winner" "Game [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
"#steam_tourneyevent_registrationcomplete" "All active players have registered their decks and there are enough players to start the tournament"
"#steam_tourneyevent_seriescomplete_winner" "Series [mention=%accountid1%][/mention] vs [mention=%accountid2%][/mention] completed - [spoiler]Winner [mention=%winner%][/mention][/spoiler]"
}
}
}
}
+ null |
10/8/2024, 2:53:56 PM | appinfo.common.library_assets_full | - null + "library_assets_full"
{
"library_capsule"
{
"image"
{
"english" "library_600x900.jpg"
}
"image2x"
{
"english" "library_600x900_2x.jpg"
}
}
"library_hero"
{
"image"
{
"english" "library_hero.jpg"
}
}
"library_logo"
{
"image"
{
"english" "logo.png"
}
"logo_position"
{
"pinned_position" "BottomLeft"
"width_pct" "54"
"height_pct" "92"
}
}
}
|
7/20/2023, 2:12:15 PM | appinfo.depots.branches.media_demo.description | - null + null |