1.7.4 Update live NOW! ⚡
Maybe you already had a few peeks at the new Power Coupling Block from the handful of videos put out by our Content Creators but now the time has finally come for all of you to play around with it and traverse the desert dunes like Anakin Skywalker in Star Wars (before he became a robot pirate).
That is of course not the only thing 1.7.4 has to offer. The blocks got cleaned up, there is now glow and chrome support on all blocks, and we have improved network performance and stability.
[h2]Big Stuff[/h2]


[h2]Bug Stuff[/h2]
[h2]Modding Related Additions (Steam Only)[/h2]
More Subtle message support:
That is of course not the only thing 1.7.4 has to offer. The blocks got cleaned up, there is now glow and chrome support on all blocks, and we have improved network performance and stability.
[h2]Big Stuff[/h2]
- Added the Power Coupling Block


- New block rendering

- Color, glow, and chrome can be added to all blocks
- Improved network performance and stability.
[h2]Bug Stuff[/h2]
- Fixed a bug where the size of the Build Bounds in Stranded Sandbox was incorrectly the same size as Stranded Campaign. Now it’s the same size as other Sandbox modes!
- Fixed the floating block glitch (sorry lukkram)
- Fixed a bug that would cause the Server Region drop down to not populate with available regions.
- Fixed a bug where loading into a server with Banned Blocks when you didn’t already have a save file for that game mode causing the banned blocks to incorrectly persist across sessions.
- Fixed an issue with tire tracks not cleaning up memory correctly.
- Fixed the 4x8 Frame offset.
- Fixed disabling the Reticule on a weapon also incorrectly disabling the ammo UI.
- Fixed a case of being able to get stuck inside the Builder when opening the Transformation Menu as you entered it.
- Fixed bugs around enabling auto build and leaving the Builder at the same time.
- Fixed cases of being able to create ghost blocks if copying a block and leaving the Builder at the same time.
- Fixed issues with late joining clients not being able to complete missions that had already been completed by other players in that session in Airborne Campaign and Sandbox.
- Fixed a bug where no icons for a Chirpo pick up/delivery location would appear for already completed missions.
- Fixed a bug where trying to spawn a blueprint with a lot of locked blocks, skins and decals would lock up Builder.
- Fixed an audio bug where the reverb would persist into other sessions if the player quit to menu whilst standing inside a reverb zone.
- Fixed an issue where a player would see no error message when trying to spawn in a Workshop upload that had a missing .png
- Fixed some cases of incorrect terrain being rendered without collision in Stranded when playing on specific quality settings.
- Fixed an “Entering area” message incorrectly appearing in game modes it shouldn’t when toggling invincibility on in some Sandbox gamemodes.
- Fixed an issue with Hull Blocks getting LOD culled much earlier than other blocks.
- Fixed an issue with the Large Propeller going invisible if set to 0.125 speed.
- Fixed Dispensed objects not using the zone gravity in Space Sector.
- Fixed the trail from the Quantum Rudder not being rendered when the game was paused.
- Fixed a bug with the rotation UI remaining in position if selecting another block whilst inside the Rotation menu.
- Fixed a bug with the Block Input Overview UI showing some blocks with incorrect bindings when a lot of them were being displayed at once.
- Fixed a bug with the bounding box of a block remaining in place if deleting a block after nudging it.
- Fixed Decals not being placed correctly on the Steering Hinge.
- Fixed the Bomb Bay incorrectly not having a disable reticule toggle.
- Fixed cases where Center of Thrust position would visually shift after taking a broken structure into the Builder.
- Fixed various localisation issues across different languages.
- Fixed Large and Small Propellers not having a correct slow down animation
[h2]Modding Related Additions (Steam Only)[/h2]
- Ability to set the spawn point for a player
More Subtle message support:
- Remove
- Update Header
- Update Message