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Trailmakers News

Stranded in Space Eps. #5 + #6 🤯 Developer Playthrough

Hello builder!

Guess who's back? 🚀 The Stranded in Space Developer Playthrough!

Enjoy 2 new episodes this time with Kaia, Sebastian and Lasse playing around the Trailmakers campaign. And of course, answering live the chat questions 😇

If you want to participate in our live streams, make sure to follow our Twitch channel.

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Please don't forget to send us your thoughts on the comments section and through our Discord server 😏

Massive thanks from the development team for the big support during this last holidays and the much love for the new High Seas Expansion. Expect juicy news soon!

Mirror Mode Hotfix 2

Hey Trailmakers!

We just pushed a new hotfix live to fix a few more issues that were present in the last build, and for the Modders out there, we have included a large batch of the assets used in the High Seas world for you to use in your Mods! We look forward to see what you'll create with them!

Added
- Added assets used in the High Seas world to the modding spawnables list.

Fixed
- Fixed an Oh No that would occur if deleting a block that left Mirror Mode in an unconnected state.
- More Mirror Mode (Beta) Improvements.
- Fixed Undo incorrectly taking you out of Mirror Mode.
- Fixed LOD popping on numerous objects across various worlds.
- Grass in non-High Seas Worlds should move again.
- Template vehicles should correctly align with build direction in High Seas.
- Minor terrain fixes in High Seas.

Trailmakers High Seas and Mirror Mode Patch Update

Already live
  • Numerous Mirror Mode (Beta) fixes and improvements.
  • A fix for the trees that disappeared in Stranded in Space.
  • Improved Feedback when trying to activate Mirror Mode in situations where you couldn't.
  • A fix that Reduces the fog in the original worlds.
  • Improved water rendering in the original worlds.
  • Minor Localisation fixes.


Fixes Coming Friday December 17th
  • More Mirror Mode (Beta) improvements.
  • Fixed “Undo” incorrectly taking you out of Mirror Mode.
  • Fixed Level Of Detail Popping on numerous objects across various worlds.
  • Fixed an issue with grass in non-High Seas Worlds not moving correctly.
  • A fix where template vehicles were aligning incorrectly with build direction in High Seas.
  • Minor terrain fixes in High Seas.

Mirror Mode Hotfix 1

Hey Trailmakers!

We just pushed a small hotfix out for the Mirror Mode update with a couple of fixes for some pressing issues.

- Fixed the trees that were not correctly being rendered in Stranded in Space when using Jobified Rendering.
- Fixed a bug with Mirror Mode that caused blocks in the Mirror Plane being duplicated to mirror incorrectly.

We have a slightly larger hotfix coming later in the week to fix some more known issues, but we want to spend a bit more time getting these fixes ready first! Thanks to everyone for playing the Mirror Mode update, and those of you who have dived into the High Seas Expansion!

Mirror Mode Update

Mirror Mode Update is live now!

We have finally heard you, a Mirror Mode inside our builder tool to make things easier and faster to build. We've been working hard on getting this feature ready for you, which means we are releasing it as a Beta at first.

To make sure we can improve it and make it as seamless as possible, we would very much appreciate your bug reports or opinions stated in the Trailmakers Discord.

Other things included in the update: improved drag model, additional modding assets and a new faster jobified render pipeline.

Interested in even more Trailmakers? Along side this update, we're releasing the brand new High Seas Expansion with a complete new world to discover, new blocks, new character accessories, weather, waves, wind and more!

  • Mirror Mode (Beta) - The most requested feature by the community
  • Camera auto focus toggle
  • People who don't own the expansion are able to join their friends hosted servers to check it out
  • 3 New Hull blocks
  • Improved Drag Model
  • New render pipeline
  • Minor Bug-Fixes (ongoing)