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Trailmakers News

Welcome to Space

The 1.7 community appreciation update is really taking shape and today we can unveil a MAJOR part of it. Something the community has been asking for for a really long time:

SPACE!


[previewyoutube][/previewyoutube]

Trailmakers: 1.7 Spacebound is a FREE update, and Asteroid Sector (Space Sandbox Map) is free too as a part of it. Visit different moons, play around with loads of new cool space blocks and have epic Space battles with your friends - shooting lasers and dodging asteroids.

But this is just a teaser. Much more will be unveiled soon.

Mods Features | Dev Diary #6

Harry Modder and the Ability to Spawn Structures and Share Code as Libraries


Modders! Now that we’ve gotten that stupid headline out of the way let’s dive into all the great tools coming to the Trailmakers modding community. We revealed two of them in the headline but two more notable changes are added utility functions and custom camera support. Enjoy!

If you wish to join our modding community and have influence on what we do with the modding tools remember to join our Discord and look for the modding channels: [https://discord.gg/trailmakers]



  • Added support to set and get the team index for a player.
  • Added support to set the power of gyros and check if a block is a gyro.
  • Added support for multiple time scale multipliers. Each mod can add one time scale multiplier.
  • Added function to get the number of power cores of a structure.
  • Added function to get the block the player is seated in.
  • Added support to enable or disable repairing for a player.
  • Added support to create a ModVector3 from a string.
  • Added support to set the power of propellers and check if a block is a propeller.
  • Added support to enable or disable invincibility of the player.
  • Added support to kill the player and check if the player can be killed.
  • Add support for including other lua scripts. Lua script must be inside the 'data_static' folder. Sub-folders are not supported.
  • Added support to show a “subtle” message to players (all or a specific one).
  • Added support to change a ModGameObject texture in run-time.
  • Added Forward/Left/Right/Back vectors to ModTransform.
  • Added new Raycast function to return raycast data.
  • Added support to add force and torque to an rigidbody spawned with SpawnCustomObjectRigidbody()
  • Added getters for Transform for ModBlocks.
  • Added more ModVector3 utility functions.
  • Added function to remove an UI element for a player.
  • Added support to add and control a camera (1 per player can be added).
  • Added time of day override support.
  • Added structure transform support + speed of structure in m/s.
  • Added support to despawn a specific game object
  • Added color support for blocks
  • Added support to spawn a blueprint!
  • Automatic generation of mod document file \mods\trailmakers_docs.lua

Graphics | Dev Diary #5

Hey Trailmakers!

Dev diaries are back, with fresh news. This time, sharing the new graphic improvements for 1.7 Update. Also, a classic petition by the community. Hit the play button to discover what is it all about:

[previewyoutube][/previewyoutube]

Remember to join our Discord server if you want to send your own suggestion for this update, vote other Trailmakers suggestions and join other players in multiplayer fun!

Thanks for your continuous support and the high participation in this update feedback and ideas. Stay tuned for more info about 1.7 Update!

Customization | Dev Diary #4

Hello Trailmakers!

New dev diary just dropped ːsteamthumbsupː This time, we get a closer look the new UI and features for customization. Join Johannes and Gui, we hope you enjoy the brand new customization and the questions and answers from our community about 1.7 Update and Trailmakers.

[previewyoutube][/previewyoutube]

Remember to join our Discord server if you want to send your own suggestion for this update, vote other Trailmakers suggestions and join other players in multiplayer fun!

Thanks for your continuous support and the high participation in this update feedback and ideas. Stay tuned for more info about 1.7 Update!

Modding | Dev Diary #3

Hiya, Trailmakers!

Jonas Sandroos from Flashbulb Games brought some goodies for the modding community for the third episode of Dev Diary. Things like:

  • Triggers that change block colors
  • Have objects spawn/despawn at specific times during a day cycle
  • Place fixed camera angles without using camera blocks
  • and more!

Lend your ears and eyes to him while Johannes reads more general questions from Discord.

[previewyoutube][/previewyoutube]
Remember to join our Discord server if you want to send your own suggestion for this update, vote other Trailmakers suggestions and join other players in multiplayer fun!

Thanks for your continuous support and the high participation in this update feedback and ideas. Stay tuned for more info about 1.7 Update!