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Dungeons of Sundaria News

Update Patch

Hello Adventurers!

Today's patch has some game improvements and bug fixes. Thanks for playing and keep those reports coming!

[h2]Improvements:
[/h2]
  • Halloween Event bosses will now spawn on all difficulties. Their health and damage scales accordingly along with the amount of loot. These bosses have had their damage and health reduced on Nightmare by 40%, rewards on Nightmare are unchanged,
  • Backups button will now be highlighted by a shader when a recent backup may be newer than the most recently played session that was loaded


[h2]Bug Fixes:
[/h2]
  • Lorg's floor should fall smoothly on clients
  • Fixed issue with Whisper of Spider Queen Pods causing spiders to spawn incorrectly.
  • Fixed issue with Lady Everleen spawning incorrectly.

Update Patch

Hello Adventurers!

Today's patch has some game improvements and bug fixes. Thanks for playing and keep those reports coming!

[h2]Improvements:
[/h2]
  • Improved creating and customizing a player character for clients
  • Added a standalone Party Menu in the game menu for managing Party actions for solo and splitscreen play.
  • Further improvements to text scaling for Item tooltips
  • Disabled Oculus VR and OpenXR plugins to prevent unintended compatibility issues


[h2]Bug Fixes:
[/h2]
  • Fixed some areas where Graal could become stuck
  • Reapplying Fire Armor while Fire Armor is already active will work properly now
  • Fixed an issue with Malorath's Tremor Slam attack
  • Fixed an issue where the Crypt Lord's chain wouldn't properly display for clients
  • Fixed an issue where controllers were not being properly detected on PC
  • Fixed multiple UI issues for multiple languages
  • Fixed an issue with coloring on equipment stat comparisons
  • Fixed various tooltip UI issues
  • Fixed an issue with Cryomancer Blod's statues not always spawning correctly
  • Fixed an issue with Valu'Nalthala getting stuck on environment objects
  • Fixed an issue preventing Valu-Lumia from moving at the correct speed
  • Fixed various issues with the Party Member UI
  • Fixed an issue with The Migion ragdoll physics
  • Fixed an issue with Gweyir Dorra not always selecting the correct item to upgrade
  • Fixed some issues with the Joldurbraan encounter
  • Fixed an issue with the Lochladan encounter
  • Fixed an issue with Floating Skulls from not properly dying
  • Fixed some bad spawns in the Whisper of the Spider Queen encounter

Update Patch

Good Morning Adventurers!


We apologize the last patch removed the Halloween Event enemies. We have corrected this issue and they should be available again on Nightmare difficulty.

Due to this, we will be extending the event to November 7th, so get them apples!

[h2]Improvements:[/h2]
  • Updated Quest readability and UI
  • Improved AI ability focus and view rotation
  • Added option in trade/storage to withdraw/deposit/select all coins



[h2]Bug Fixes:
[/h2]
  • Fixed an issue with Husks walking through closed gates in the Festering Bog
  • Fixed Victor Von Vindinskarl levers not activating on death
  • Fixed a rare occurence of AI in the immediate vicinity of just-spawned players being at Normal difficulty instead of the chosen difficulty
  • Fixed Halloween bosses not spawning in Nightmare

Update Patch

Good Evening Adventurers!


We wanted to update our players with some adjustments to the Halloween Event and some additional bug fixes.

Pumpkin Head and Lil Pumpkin Head will no longer spawn on Normal and Hard.

[h2]Improvements:[/h2]
  • Increased the currency cap to 9999p 999g 99s
  • Players can no longer trade more currency than their trading partner can accept
  • Currency can no longer be deposited/withdrawn from the bank if there isn't room for it
  • Heroism effects are reapplied and recalculated when applied during characters spawning, ensuring accurate values
  • Increased range of Justice Strike from 1.5m to 3m
  • Continued improvements to the item tooltip UI element to improve readability and performance


[h2]Bug Fixes[/h2]
  • Fixed incorrect Fire Lord Fragment on Harvest Watcher Merchant. Players may exchange the incorrect fragment for the correct one at the merchant
  • Fix an issue with Regent Korbas' attacks missing in Crypt of Horrors
  • Fixed an issue causing the Wizard's Ember Eruption Clone to despawn early
  • Fixed an issue causing the Wizard's Vortex to not properly apply Conduit
  • Fixed item purchase menu slider not working
  • Fixed an issue that could cause the gate at Victor Von Vindinskarl in Icy Depths from respawning after his defeat
  • Fixed an issue that could cause King Joldurbraan to respawn upon resuming Icy Depths
  • Fixed various animation issues with Spider Queen Ceradia in Lair of the Ceranids
  • Removed infinite chests from the game
  • Fixed Heroism menu showing the wrong player's class in splitscreen
  • Fixed an issue with spider enemies in the Lair of the Ceranids getting stuck against walls and other objects.

Small Update

  • Fixed issues with Lair of the Ceranids
  • AI should igore Elite Scout Tehsav
  • Using Ambush with stalker effect active will deal the correct amount of damage
  • Justice Strike will deal the correct amount of Holy Damage
  • Fixed issue with camera angle on Cric's Shrine in the Dark Hollow
  • Fixed issue with Cric spawning outside his cell in Icy depths
  • Fixed issue with Enraged Forest encounter VO not always playing
  • Increased the size of merchant buy menu text, and increased the size of currency text