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Build #62 - Item storage revamp!

Hi everyone,

You've all experienced your inventory becoming full but being unable to get rid of items. This is no longer a problem!

https://youtu.be/1Ve-WmBc-QY
Item storage revamp:


Items you throw away will no longer come back to your inventory, but rather stay where you left them! If you go too far from items you own however, they'll become "lost". You are able to retrieve lost items at your own convenience in new "lost & found" sheds, found in every station.

If you leave items in a train cab, they'll stay there. If, however, you go too far from the locomotive and it despawns, your items will be transferred to a lost & found shed.

Apart from job booklets (support coming soon), all player-owned items are now saved at the locations you left them. Mind that this will be improved along with savegame improvements coming soon.

We have update videos now!


Our new community manager Ivan is doing a fantastic job creating new videos to accompany our updates! You'll be seeing those with every new update.

Full changelog:


Item storage system:

- Added Lost & Found sheds
\ Located at every station
\ Lost player-owned items will respawn in these sheds
\ To be considered lost, item needs to be 600m+ away from the player
\ Items will no longer respawn in player inventory
- Rail vehicles are now storage locations too
\ Items left in locomotives and cars will remain there
\ If a locomotive/car is deleted, items will be moved to Lost & Found
- Player-owned items are now saved at their real location, if not lost or in inventory
- Job Booklets and Job Reports are not yet being saved (coming soon)

Jobs:

- Fixed occasional bug with missing jobs in empty stations
- Fixed Food Factory schematic map saying S04 instead of I04

We're now an 8-member team!

Hey all,

It's only been about a week since we posted that we're expanding the team for three new positions. In the meantime the positions have been filled, with the members already in the team and working today!

Altfuture is now an 8-member team, with the addition of:

- Community manager
- Programmer
- Junior assistant

You might like to know that we've actually met the first two in our Discord community
- Ivan and Nohus! Welcome guys!

This expansion will help us develop the game notably faster and reach even more players. Thank you everyone for making this possible!

See you very soon with another update!

P.S. Reached the Caboose goal:


Community unlock points are growing at an insane rate! We've passed the Caboose goal today! Estimate of adding it to the game - early May. See community unlocks for more info.