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Dead Cells’ boss rush update dares you to tangle with back-to-back big bads


Fantasy roguelike Dead Cells has brought out the big guns for its latest update, adding a promised boss rush mode. You can now go head to head in a sequence of four stages, pitting you against familiar bosses and their enhanced versions. Oh, and there’s a humongous fancy statue to decorate for some reason. Get your dander up by watching the trailer below.


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Dead Cells now has a Boss Rush mode if you like pain

Love pain? Want to make your life difficult? Good news for you then as Dead Cells now has a fresh upgrade out with a Boss Rush mode so you can sweat against the toughest.

Read the full article here: https://www.gamingonlinux.com/2022/10/dead-cells-now-has-a-boss-rush-mode-if-you-like-pain

The Dead Cells 'Boss Rush' update is out now!

Hey everyone,

The Boss Rush update is available to play right now! Face off against 3 or 5 bosses back-to-back to unlock new goodies. Oh, and look out for some new souped-up boss versions too...

We've made a little trailer to show off the highlights:
[previewyoutube][/previewyoutube]

Plus, for the people who prefer visual/audio over text, I quickly whipped up a VLOG to showcase the content:
[previewyoutube][/previewyoutube]

Here's the TLDR and then we'll get stuck into the details!
  • 4 stages to fight through
    - 3 bosses back-to-back
    - 3 enhanced bosses back-to-back
    - 5 bosses back-to-back
    - 5 enhanced bosses back-to-back
  • New weapon, skill & mutation
  • 8 skins
  • Customisable statue
  • New legendary affixes


[h3]How do you access the Boss Rush?[/h3]
There is a new area, accessible through the basement door in Prisoner's Quarters, where you can also access the Training Room and the Tailor. Once you've gone through the basement door just follow the corridor until you come to the third door with the red boss head next to it.

Through this door, you'll find another 4 doors, leading to 4 different stages where you will fight:
  • 3 bosses back-to-back
  • 3 enhanced bosses back-to-back
  • 5 bosses back-to-back
  • 5 enhanced bosses back-to-back

What the hell are enhanced bosses?! Basically we've given them even more ways to kick your ass. Think extra limbs, healing powers, buddies to help them kill you - all the good stuff!



The bosses are randomly selected from the following tiers:

Tier 1 - Concierge, Conjunctivius, Mama Tick

Tier 2 - Time Keeper, The Giant, The Scarecrow

Tier 3 - Hand of the King, The Servants (just the final fight, not the entire tower!), The Queen

Spoiler Boss is not in the Boss Rush BUT it is on the list to add later, if possible.


The stages with 3 bosses back-to-back will pit you against one Tier 1 boss, then one Tier 2 and finally, you guessed it, one Tier 3. Simple!

The stages with 5 bosses follow a similar path, but here you'll be fighting two Tier 1 bosses, then two Tier 2s, then one Tier 3. Not quite so simple...

NOTE: You must have encountered a boss in a normal run for it to appear in the Boss Rush. You don't need to have killed it, just seen it.



There is a choice between Brutality, Tactics and Survival at the start of each stage - choosing one will automatically give you stats focused on the one you chose, plus a relevant amulet, and give you a choice of builds focused on the one you chose in the following room.

You'll also be able to choose mutations before you start the first boss fight.

Between each Tier stage you will enter a transition where there are shops, items, weapon upgrade/rerolls, mutation rerolls and health refills (depending on your BC level of course). So in a 3 boss run this area will appear after the Tier 1 and Tier 2 fight. In a 5 boss run it will appear after the two Tier 1 fights, then after the two Tier 2 fights.


[h3]New unlockables[/h3]
There are more goodies to unlock as you progress through the stages, if you can of course!

New stuff will unlock depending on the length (3 bosses or 5 bosses), the mode (Normal bosses or Modified bosses), the difficulty (0+BC, 3+BC or 5BC) and your ability to flawless the entire run or not.

Yep, the 5-boss 5BC Flawless reward is going to be a bit hard to get!




Weapon - Glyph of Peril (Tacticsl): A ranged attack with 7 attacks in its combo. The more health that you're missing, the more of the combo unlocks. Critical hits will start after the third hit of the combo.



Skill - Taunt (Brutality): Taunt an enemy, making it relentessly pursue you for 20 seconds. In doing so, it drops its guard, so it takes 75% more damage from melee attacks during its pursuit.
I'll let you discover exactly what taunts the Beheaded uses, but I don't think you'll be disappointed...



Mutation - Wish (Colourless): The next weapon you pick up is legendary. Once chosen it cannot be removed (like the YOLO mutation).


Skins: There are 8 new skins to discover, with various barbarian/boss themes and some snazzy glowing parts.


Customisable statue: You've got a fan! They're making a grand statue of you as tribute, and as you progress through the Boss Rush, you'll be able to add shiny new elements to it. Just try not to let your head get too big!



[h3]New/updates legendary affixes[/h3]
We're also adding more legendary affixes to flesh out our last update. These are:
  • Spartan Sandals: Super Bump - bumps stuff even further
  • Oil Sword: Oil on Kill (again, quite self explanatory: spreads oil on the ground on kill)
  • Flint: Instant Charge - all attacks are fully charged without needing to hold the button
  • Katana: Deflect Bullets - all uncharged attacks deflect bullet (but not grenades)
  • Killing Deck: Random Effect - every card applies a random debuff on targets (any kind of DoT, crowd controls, etc. with a few exceptions that wouldn't make sense like item-specific effects)
  • Money Shooter: Pay to Win - refund the shot's cost if it kills a target + innate super pierce. Can trigger multiple times if a shot kills several enemies.
  • Knockback Shield: Super Bump
  • Wave of Denial: Super Bump
  • Pollo Power: Miracle of Life - eggs hatch into chicks that attack nearby enemies


Full patchnotes are here.


Cheers,
Matt, EE & MT



Community Highlights:

@alm4nditte

K-BoNe

Vinceptix

Boss Rush beta hotfix is out

Hi everyone,


We've just released a hotfix for the Boss Rush update beta.


Balancing
  • Conjunctivius balancing:
    - All projectiles are deleted when screaming.
    - The Shock Attack warning more accurately represents the hitbox of the attack.
    - Tentacles stop attacking during the bullet hell phase.
    - Tentacles swipe attack now has a visual warning.
  • Modified Conjunctivius attacks cooldown increased.
  • Boss Rush doors now get locked if the player hasn't unlocked enough bosses.
  • The new Skins now get unlocked with cells.
  • Boss Rush mode door does not appear if the player has never seen Hand of the King.
  • Boss Rush shops now only have main stats items.


Quality of life
  • Beheaded now spawns next to Mentor Knight after winning a Boss Rush run.


Bug fixes
  • Fixed a softlock when skipping Mentor Knight's dialogue.
  • Fixed a crash with the Grenade on Destroy affix.
  • Fixed Boss Rush disabled items showing up in shops.
  • Fixed Boss Rush disabled items dropping from bosses.
  • Fixed Boss Rush survival amulets not having scrolls.
  • Fixed Boss Rush legendary altars spawn
  • Fixed Mama Tick not attacking when angered with Taunt.
  • Fixed Giant's arms sometimes visually going crazy.
  • Fixed Queen not dropping cells at the end of a Boss Rush run.
  • Fixed legendary Flint scaling.


Cheers,
Matt, EE & MT

Boss Rush update heads into beta

Hey everyone,


The Boss Rush update has moved into its beta phase. We haven't been able to sort out the issue with Linux and Mac so the beta is only accessible on Windows, sorry about that!


For an overview of the update check out the alpha post. Here are the changes for the beta:


Balancing:
  • Modified Queen is now impervious to damage during her slicing interphases.
  • Modified Scarecrow no longer spawns Spikers.
  • Modified Conjunctivius now has 15% less health and does not deactivate platforms periodically anymore.
  • The Servants are more aggressive in Boss Rush. Euterpe has been slowed down.
  • Glyphs of Peril and Magic Bow are now Tactics only.
  • Taunt now has a cooldown.
  • Taunt legendary affix - Troll: now taunts everything in range instead of just one target.
  • Glyphs of Peril legendary affix: Overshield on crit: grants 4% max health as overshield (blue health) for 15 seconds, stackable.
  • The 3 new items must now be unlocked for cells at the Collector.
  • Disabled the Giant Killer, Wish and spoiler weapon in Boss Rush.
  • Wish no longer works on weapons that have been recently equipped or are in the backpack.
  • Added a triple treasure at the start of the Boss Rush.
  • Rebalanced Boss Rush shops' prices and content.
  • Cells no longer drop from bosses in the Boss Rush, except the final one. The final boss doesn't drop gold anymore.


Graphics & UI:
  • A few modified bosses recolors were changed.
  • Added all missing dialogues for Mentor Knight.
  • Polished intro cutscene of Modified Concierge.


Music & SFX/VFX:
  • Boss rush transitions now have background music.
  • Added SFX for Mentor Knight, Glyphs of Peril and the Beheaded Fan.
  • Changed VFX of Glyphs of Peril.


Bug Fixes
  • Arrow and Grenade affixes now properly scale with item damage multipliers
  • Malaise no longer increase in transition areas
  • Fixed a few items not displaying their synergy with stun in their descriptions
  • Fixed not being able to reset equipped Perks before starting a Boss Rush run
  • Fixed Servants fight music
  • Fixed Wish turning an already legendary weapon into the same weapon and getting consumed
  • Fixed two-handed weapons not having the same quality on both hands
  • Fixed talisman rerolling in Boss Rush every time stats are upgraded


[h3]How to access the beta:[/h3]

NOTE: Playing the beta will lock your chosen save slot to update 31. You won't be able to go back to update 30 with this save slot during the entire duration of the beta. However, your progress in the beta will be automatically merged into the main game when we release update 31 officially.


If you want to try out the beta and don't know how, first BACKUP YOUR SAVE FILE, then follow these instructions:
  • Go to your Steam game library.
  • Right click on Dead Cells and click "properties".
  • Select the tab "Betas".
  • In the first dropdown box select "Beta".
  • Click close and wait for the upload to finish downloading.
  • Start playing.


You can leave any feedback here or on our official Discord - there are two channels called update31-beta-discussion and update31-beta-feedback, or leave a comment here. We also have a bug report form for issues and bugs.


Cheers,
Matt, EE & MT