Another minor update!
Hello there!
We've just pushed another minor update that addresses several issues with the sound and ambience of the game, among other things. Here they are:
We've also started implementing some basic control mapping support. Hope to have that available soon! :)
Thanks!
Larry and Mat
We've just pushed another minor update that addresses several issues with the sound and ambience of the game, among other things. Here they are:
- More AI updates to improve combat feel and enemy behavior
- Added more sound effects for sand beetles
- Updated prologue screen colors and the look of the planet/storms
- Updated main menu options to fade in a bit better
- Updated sound effects in main menu for different options
- Updated the look of the "bullets" in the game (particles last longer, trails are visible even when spamming, etc)
- Fixed audio filtering issues in several areas of the game (with helmet on/off, etc)
- Fixed some instructions to use the correct button mapping
- Updated player to throw "grenades" with left hand when power sledge is equipped
- Added more MQ narrative statements
- Fixed reverb handling in the game (added subtle reverb outdoors)
- Updated sky droid sounds
We've also started implementing some basic control mapping support. Hope to have that available soon! :)
Thanks!
Larry and Mat