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Another minor update!

Hello there!

We've just pushed another minor update that addresses several issues with the sound and ambience of the game, among other things. Here they are:

  • More AI updates to improve combat feel and enemy behavior
  • Added more sound effects for sand beetles
  • Updated prologue screen colors and the look of the planet/storms
  • Updated main menu options to fade in a bit better
  • Updated sound effects in main menu for different options
  • Updated the look of the "bullets" in the game (particles last longer, trails are visible even when spamming, etc)
  • Fixed audio filtering issues in several areas of the game (with helmet on/off, etc)
  • Fixed some instructions to use the correct button mapping
  • Updated player to throw "grenades" with left hand when power sledge is equipped
  • Added more MQ narrative statements
  • Fixed reverb handling in the game (added subtle reverb outdoors)
  • Updated sky droid sounds


We've also started implementing some basic control mapping support. Hope to have that available soon! :)

Thanks!

Larry and Mat