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Holdfast: Nations At War News

Summer Sale! Increased XP Event

[p][/p][p][/p][p]The 'Summer of Holdfast' is here! Leading into the Xbox & Playstation releases on July 9th 2025 Holdfast will be on sale on Steam at a whopping 75% off! Enlist to fight the foe today and earn your 40 shillings from the King.
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You can also take this opportunity to purchase the games DLC's at a discounted price too. From ornately decorated firearms to dashing uniforms our cosmetic only purchasable content has you covered.
[/p][p]Base Game[/p][p][dynamiclink][/dynamiclink]Blackpowder Firearms[dynamiclink][/dynamiclink]Collectors Edition
[dynamiclink][/dynamiclink][/p][h2]Increased XP![/h2][p][/p][p]Starting June 26th and running until July 10th. Holdfast enjoyers will be able to gather an increased 1.5x XP while playing on Official servers. Use this opportunity to increase your soldier rank to unlock orders with increased shilling rewards which can then be spent in the barracks to kit your classes out. [/p][p][/p][p]Official event servers will have an increase of 4x XP for those looking for some more regimental focussed gameplay. Hop onto a public linebattle to start gathering this increased reward, you can find a full schedule of public events via the Holdfast discord.[/p][p][/p][p]discord.gg/holdfastgame[/p][p] [/p][p][/p][h2]
Console Players Are Coming...[/h2][p][/p][p]If you've yet to hear the news, Holdfast will be releasing onto the Xbox Series X / S & Playstation 5 / Pro on July 9th 2025. Featuring full crossplay support with over 150+ players per server all battling it out across various platforms. You can give the official announcement trailer a watch below. [/p][p][/p][previewyoutube][/previewyoutube][p]
We look forward to welcoming in all the new faces as we reach ever closer to the long awaited console release. Thank you for your support and until next time, may good health be yours. :oheart:
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- Anvil Game Studios


Refleax, Rycon, Dreas, Walki, Jackson, Harper, Storey, UberJuice, Stan, Gest, Matt, Grandayy, Charles:Cute_Rat:, Winston (The Cat) & Nelson (The Other Cat).[/p]

Game Update! Tweaks & Balances V2

[p][/p][p]Firstly a thank you to the community for the amazing response we've had since announcing that Holdfast: Nations At War will be coming to Xbox Series S / X and PlayStation 5 / Pro on July 9th 2025. Before taking a read of the blog, if you haven't already be sure to watch the official release date announcement trailer for Holdfast on consoles.
[/p][previewyoutube][/previewyoutube][p]
As we approach the ever so exciting console release, we're here to dish out a few more tweaks and balances to further prepare the game for launch day. Featuring new quality of life improvements, gameplay tweaks and a load of bug fixes.[/p][p][/p][h2]QOL & Gameplay [/h2][p]
A small focus of the update was to improve the squad camp experience, now players will be offered to join other squads if their squad camp is destroyed or not set up. Players spawning fresh into the round will also be prompted to join a random squad from the available list.[/p][p][/p][p]To further promote squad gameplay and improve some balancing we've taken a pass over the classes that are allowed to spawn on squad camps Here are the changes we've undertaken:[/p]
  • [p]Light Infantry from 3 to Unlimited[/p]
  • [p]Rifleman from 0 to 3[/p]
  • [p]Musician from 2 to 3[/p]
  • [p]Flag Bearer from 1 to 2[/p]
  • [p]Surgeon from 1 to 2[/p]
  • [p]Carpenter from 1 to 2[/p]
  • [p]Sergeant from 1 to 2[/p]
[p][/p][p]The squad camp ability has also had its cooldown reduced to just 2 minutes.


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To tackle a long stemming issue of new players especially not knowing what combat state the player is in, players using a controller will now also be given a new indication when using a firearm and swapping from shooting to melee mode and vice versa. This can be disabled via the options for those who don't wish to see it.[/p][p][/p][p]This is just handful of the changes and additions with this release, for a more detailed view of the tweaks and fixes check out the changelog linked at the bottom of the post.[/p][p][/p][p]Do let us know on Discord if you face any issues folks. We’ll be sure to look into it. As always, we thank you for your generous support, and until next time, may good health be yours. :oheart:
[/p][p]discord.gg/holdfastgame
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Changelog 107 - Game Version 2.32.9300.20891


Count
15 features and improvements.
2 gameplay additions.
23 bug fixes.

Click here for the full change log.
[/p][p]



- Anvil Game Studios


Refleax, Rycon, Dreas, Walki, Jackson, Harper, Storey, UberJuice, Stan, Gest, Matt, Grandayy, Charles:Cute_Rat:, Winston (The Cat) & Nelson (The Other Cat).[/p]

Holdfast On Consoles! Major Announcement

[p][/p][p][/p][p]The time has finally come to make an announcement or two that we here at Anvil Game Studios have been very eager to give for some time now. [/p][p][/p][p]Prepare to.. Give em steel! On July 9th 2025 Holdfast will be released onto consoles with full crossplay support and will be available on the Xbox Series S / X and the PlayStation 5 / Pro with over 150+ players all battling it out across various devices. [/p][p][/p][p]This all comes as a direct result of our ongoing efforts to bring the game into the new era and to an even greater audience. Now more than ever players across the globe will be able to hop on Holdfast with their preferred platform and enlist for the King’s shilling.[/p][p][/p][p]Watch The Trailer[/p][previewyoutube][/previewyoutube][p][/p][p]Wishlist Now @ holdfastgame.com
[/p][p]Holdfast exceeded all expectations since releasing into Early Access all the way back in 2017 and now we’re very proud to be welcoming in a new era of Holdfast and players who have yet had the chance to sink their teeth into what this great game and community has to offer. The community is the beating heart of the game and encouraging player to player interaction and roleplay will forever remain a forefront of the development.[/p][p][/p][p]Work on the game is still very much ongoing and we look forward to attending to feedback leading up to and after this massive release. Come join us on the official Discord and get involved!
[/p][p]discord.gg/holdfastgame[/p][p] [/p][p][/p][h2]Land Ahoy![/h2][p][/p][p]Hoist the sails and prepare to embark on new naval experiences. In the immediate months following the console release we’ll be following things up with a much overdue naval expansion update.[/p][p][/p][p]Featuring an increased naval player count, new mechanics such as ship cannon repairs, a whole ocean full of new naval battlefield and coastal siege maps plus reworks of some classics and community favourites.

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There’s a whole lot more than that too, so run out the guns, douse the lanterns and prepare to walk in the boots of a hero of Trafalgar. We’ll also be dishing out some tweaks and balances as we continue to work closely with the dedicated naval community that have many years of experience on this side of the game. [/p][p][/p][h2]Creator Partner Programme[/h2][p][/p][p]Get involved and help spread the good word of Holdfast to the masses. We're opening up early access to our new partner programme that allows content creators gather in-game rewards for videos reaching specific view milestones. More rewards will be included post-release![/p][p][/p][p]Have a treasure trove of funny Holdfast clips? Go to the the following form - Holdfast Creator Programme and download the “Media Pack”. Inside you’ll find an end card that you can place at the end of your clips. Should you have any questions don't shy away from reaching out to us. Our contact details are in the same form.[/p][p]
[/p][p] [/p][p]Rewards[/p]
  • [p]Earn 500 in-game shillings for every video that reaches over 10,000 views featuring the end card leading up to release. [/p]
  • [p]Earn the 'Community Champion' in-game title for your glorious contributions.[/p]
  • [p]Earn the 'Verified Creator' role on the Official Discord providing you with early access to our new partner program.[/p]
  • [p]The community posted video with the most views will receive a copy of the Collectors Edition of the game on their chosen platform. [/p]
[p][/p][h2]A Special Thanks[/h2][p][/p][p]These plentiful years of Holdfast have been a pleasure and a joy for each and every one of us and we’re still not done yet! We’re dedicated to continuing to develop and support Holdfast for many moons to come and we’re very excited to have you all join us on this delightful journey throughout these years.[/p][p][/p][p]Without your ongoing support none of this would be possible. From the entire team and as always, we thank you for your generous support, and until next time, may good health be yours. :oheart:[/p][p][/p][p]


- Anvil Game Studios


Refleax, Rycon, Dreas, Walki, Jackson, Harper, Storey, UberJuice, Stan, Gest, Matt, Grandayy, Charles:Cute_Rat:, Winston (The Cat) & Nelson (The Other Cat).[/p]

Game Update! Tweaks & Balances



Holdfast updated! Continuing strong in our mission of polishing up the game and making it ever more accessible we’re pleased to announce the release of this next update.

Featuring a plethora of quality of life features, optimisations and bug fixes, this release steers us ever closer to completing our mission and eventually what will be one of Holdfast’s biggest releases to date.

More on that in future posts, for now take a look at everything coming with this update down below.

[h2]QOL & Gameplay[/h2]

Quality of life was a key focus of this release. Keeping the game fresh and up to par with modern standards is a key element required to bring Holdfast into the new era.

Capturing the last point on the Army Siege game mode will now immediately end the match. This has been introduced to combat 'backcaping' on certain maps where it was prevalent.

Extended capture zones have been tentatively introduced firstly for Frontlines Invasion maps that feature beach landings. These extended zones allow for more unique capture zone layouts and will eventually make their way into the Napoleonic side of the game should they be required.


A slew of new indicators to better distinguish your characters states have also been introduced. You’ll primarily notice these when reloading, attaching and detaching your bayonet and when performing other actions.



One of the more obvious of these changes is the new addition of showing the playercard of the enemy you have just killed. This will allow you to see the accolades and titles immediate of the player you’ve just bested in combat.



Another part of this update was refreshing the public server experience, this included multiple reinforcement changes to maps along with improved map voting functionality in order to provide a more varied experience on Army Siege, Army Battlefield and Army Conquest maps.

[h2]Event Hosts - A Call To Arms
[/h2]

Are you an enjoyer of all the regimented chaos that Holdfast Linebattles offer? We’re looking for the next generation of Event Hosts to join our team of dedicated volunteers who host the weekly Official Public Linebattle events.

You’ll also be able to take advantage of our Event Host rewards programme featuring unique in-game rewards and free DLC as a show of thanks for your efforts.



So… Think you have what it takes to run these 200+ player events with your fellow hosts? Then enlist today via the form below to get involved.

Event Host Application

[h2]Bug Fixes & Optimisations[/h2]

The team has been very hard at work and making good progress with our optimisation efforts. The last release saw some impressive performance increases and we’ve since been taking good care in addressing any regressions that may have occurred - Check out the massive changelog for all the intricate details.

Multiple RAM-oriented optimisations have been done to improve performance on lower end hardware along with yet another large reduction in the overall file size of the game. Taking it down from 19 Gigabytes to just 17 Gigabytes.

The game engine has also been upgraded to expose even more potential optimisation techniques and methods for future releases.

Do let us know on Discord if you face any issues folks. We’ll be sure to look into it. As always, we thank you for your generous support, and until next time, may good health be yours. :oheart:

discord.gg/holdfastgame



Changelog 107 - Game Version 2.31.9279.18617

Count 14 features and improvements.
30 gameplay additions.
3 optimisation additions.
94 bug fixes.


Click here for the full change log.





- Anvil Game Studios

Refleax, Rycon, Dreas, Walki, Jackson, Harper, Storey, UberJuice, Stan, Gest, Matt, Grandayy, Charles:Cute_Rat:, Winston (The Cat) & Nelson (The Other Cat).

Game Update! Optimisations V2


Greetings, good fellows of the Holdfast community. Following up on last week’s release, we’re hitting the decks with another update addressing bugs and introducing more optimisations to reduce memory utilisation.

Expect more to follow on this front soon! While it may not be the most exciting of releases, it's a necessity to ensure we can continue supporting and updating Holdfast for the years to come. Our commitment to bring Holdfast into a new age remains ever steadfast.

Do let us know on Discord if you face any issues folks. We’ll be sure to look into it. As always, we thank you for your generous support, and until next time, may good health be yours. :oheart:

discord.gg/holdfastgame




Changelog 106 - Game Version 2.30.9230.24295

Count 3 optimisation additions.
24 bug fixes.


Click here for the full change log.





- Anvil Game Studios

Refleax, Rycon, Dreas, Walki, Jackson, Harper, Storey, UberJuice, Stan, Gest, Matt, Grandayy, Charles:Cute_Rat: & Winston (The Cat).