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Holdfast: Nations At War News

Spooky Season! Night of The Freds



Holdfast’s very own protagonist has returned with the Plague Doctors at his side to do his eternal bidding. He’s not exactly delighted with all you fellows shooting him from cannons last Halloween and now he’s back for a taste of that bittersweet revenge. All you UNGRATEFUL MONGRELS shall rise and accompany the army of the dead to fight, chant, sing and shout for the glory of your one true Emperor - Monsieur Fred!

Before taking on…. or joining the mischievous Fred and his minions check out the trailer for Night of The Freds.

[previewyoutube][/previewyoutube]
Running throughout Steam’s Scream Fest, this limited time event will feature 4 new ‘possessed’ heads which when selected provide you a selection of unique shouts, cheers and insults to bask in Fred’s everlasting magnificence. A zombie gesture and additional Halloween themed content is also available within the game. Holdfast is now available at a 55% discounted price along with the DLC’s that will feature a discount of 20% over the course of the event.

https://store.steampowered.com/app/589290/Holdfast_Nations_At_War

[h2]Fred’s Minions[/h2]

Throughout the course of this limited time event, players will be able to select from 4 new ‘possessed’ head variants that also feature unique demented voice lines. These ghoulish heads with their ripped skin and glowing eyes will be sure to strike fear into the heart of the enemy and scare those who are not steadfast on the battlefield.



The new zombie gesture will also replace the current surrender animation during the event to further amplify the experience for those that take particular joy in matters concerning the underworld.




Stay tuned for more from us soon and do join us on Discord for everything Holdfast.

discord.gg/holdfastgame




Once again we thank you for your generous support and as always, may good health be yours. ːrheartrː





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Jackson, Rejenorst, Harper, Storey, UberJuice, Stan, Headbusta & Winston (The Cat).

More Unlocks! Muppet, Jolly & Hammer



Holdfast: Nations At War has been updated! Lace your boots and make your uniform presentable for inspection as this update to the game will introduce 4 new unlock-able heads, version 6 of the Holdfast SDK providing modders with many more functions for the character editor alongside a whole slew of bug fixes.

Take a read below in more detail of all that will be coming in this update, you never know what you may find…

[h2]Heads, Heads And More Heads[/h2]

With the release of this update 4 new heads are now available in the game. These chaps feature some rather prominent facial expressions that will have your fellow rankers questioning what you’ve been through and seen throughout the war.

New Unlocks
● George ‘Muppet‘ Burton unlocked at Silver 3 (Rank 30)
● Thomas ‘Shellshocked’ Baker unlocked at Decorated 2 (Rank 55)
● Albert ‘Jolly’ Saxton unlocked at Decorated 3 (Rank 60)
● Frank ‘Hammer’ Chapman unlocked at Valour 1 (Rank 65)



Anyone looking to further increase their collection of heads and has not already done so, can obtain a free special head by joining the official Holdfast Discord server via the ‘Escape’ menu while playing a match.

[h2]SDK Version 6 Released[/h2]

New modding systems arrive to the SDK further expanding upon the new additions made in-line with the Linebattle 2.0 update. Uniform modders will have a range of new tools available to them to further streamline the uniform creation process.

Created by ApexPhantom

Artisans can now set up their modifications to use the base Holdfast heads unlocked through progression when creating uniforms. In addition to this, mod packs featuring heads can also be created by artisans. The full list of SDK changes and new features can be found in the change log below.

[h2]Content Creator Spotlight[/h2]

The number of Holdfast content creators has grown rapidly over the last year and every day more and more new faces are sharing their Holdfast experiences for the world to see. With the addition of the content creators corner in the official Holdfast discord it is now easier than ever to get connected and network with other like minded creators in the Holdfast space.

We caught up with veteran Holdfast streamer Pirate Gamer 123 and the ever entertaining BippityBoppity to find out more about why they make content for Holdfast.

Pirate Gamer 123 twitch.tv/pirategamer123



“I’ve been streaming for 9 years now. I wanted to share the silly things I do when playing games and meet other people who share similar passions in gaming. The Holdfast community is amazing. No round of Holdfast is ever the same as the last. There is always someone to bear witness to my awful moments in melee and I like laughing together with people around the world.

There's never a dull moment and it makes me feel very special and warm inside that the AGS team not only engages with streamers but also talks to us on a personal level. Feel like part of a long distance family.

The Holdfast content creators are more than happy to help with anything and a fair few of us Holdfast streamers have gotten to know each other and support each other too. We are always looking to meet new people/streamers.”

BippityBoppity twitch.tv/bippityboppityzippityzop



“I've been streaming for about 5 months now, my first stream was playing Holdfast! I've played the game for over a year, I didn't think of really getting into streaming and content creation until I watched some YouTubers play the game like SovietWomble and 5uhDude.I knew I wanted to make funny videos from Holdfast to put on YouTube, and figured streaming it on Twitch was a great way to help guide viewers there!

The best Twitch and YouTube content I've gotten out of Holdfast has been with other Holdfast content creators! You have to lean into the craziness, so be sure to join special events held by different regiments like Star Wars and The Great Emu War. Checking out the Holdfast Discord is a great place to start, and there's always people willing to play.”

[h2]Something Terrif..ying Is Coming![/h2]

Rumors have spread of fallen men rising from their bitter ends, an envious force has returned for revenge and soon he will arrive at the front. We must prepare or else our end will be one of chaos and peril. Ready your muskets men and aim for their heads, for soon it will be the Night of the Freds!

Enlist to stop this evil from taking over Holdfast… or do Monsieur Fred’s bidding on the 24th of October 2022 and register your interest in this limited time event on our official Discord.

Join the 'Night of The Freds' event here.





Changelog 83 - Game Version 2.9.8328.21711

Count 4 new features and improvements.
7 additions to the Holdfast SDK.
21 bug fixes.

Click here for the full change log.


Changelog 84 - Game Version 2.10.8328.21711

Count 4 bug fixes.

Click here for the full change log.


Stay tuned for more Holdfast soon and as always, may good health be yours.





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Jackson, Rejenorst, Harper, Storey, UberJuice, Stan, Headbusta & Winston (The Cat).

Celebrating 5 Years of Holdfast!



Today we celebrate 5 years since Holdfast: Nations At War was first released into Steam's Early Access program.

A heartfelt thank you to all beloved community fellows new and old for being part of Holdfast's unique, delightful and prosperous story! Your ongoing support has been and continues to be incredibly appreciated.

Take a read of our 'Words from the producer' blog post to gain an insight into what the future holds for Holdfast and the team at Anvil Game Studios. Here's to 5 more years of Holdfast and as always, may good health be yours. ːrheartrː

Read The Blog Post
https://store.steampowered.com/news/app/589290/view/3301723568232040433





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Jackson, Rejenorst, Harper, Storey, UberJuice, Stan & Winston (The Cat).

Linebattle 2.0! Additional Fixes



Hello there good folks of the Holdfast community! Before we head straight into the next gameplay-focused update we are releasing a minor one to solve intermittent server stability issues amongst other changes.

Some of you might be asking the question of what’s the next big step for the team. If you haven't already, be sure to read these few words from our producer.

https://store.steampowered.com/news/app/589290/view/3301723568232040433
[h2]Community Discord[/h2]

Whether you’re interested in modding, participating in community events or just wanting to get involved deeper within our great community, the Holdfast Discord is the place to be. It is your central hub for all things Holdfast and houses a plethora of channels dedicated to event and game announcements, regiment (clan) recruitment, game support, suggestions, history discussion and more.

discord.gg/holdfastgame







Changelog 82 - Game Version 2.8.0000.00000

Count 9 new features and improvements.
18 bug fixes.
2 miscellaneous additions.

Click here for the full change log.


Thanks again for all your generous support. You'll be hearing from us again soon!





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Jackson, Rejenorst, Harper, Storey, UberJuice, Stan & Winston (The Cat).

1st Series. Words From The Game Director



Greetings good fellows of our beloved community. First and foremost let me start by thanking every one of you lot for your most generous support and for being with us throughout this delightful journey. I can speak for everyone here in the team that it has been a great pleasure working on the game and seeing you enjoy the content we create.

Some of you might be asking the question of what’s the next big step for Holdfast and the team. I’ll be answering some of your questions in this decently sizeable post.

Anvil Game Studios is currently undergoing a major restructuring of its workflows, pipelines and schedules. We will be better defining the responsibilities and roles everyone in the team plays within the company based on each individual’s core strengths and aspirations. Why are we doing this? We want to ensure that our planned growth doesn’t come at the cost of lesser-quality releases or the sanity of everyone whom I have the greatest of pleasures working with.

Within the next year, we will be bringing new folks into the flock. As we have done so before, we will first look to recruit talented individuals within the confines of our community. The team will continue to grow as we embark on more ambitious updates for Holdfast and beyond.

Our sights are now set on a series of releases leading into 2023 that will bring Holdfast into the new age. Rather than continuing to pile on the many features that Holdfast sports, we will place the good majority of our development schedule focusing on improving existing content to deliver a smoother experience. We’re already doing this with Linebattle 2.0 by improving on performance, the fluidity of the game’s animations and its audio-scape.

To go hand in hand with the above-mentioned endeavour, we have been revisiting our planned update release strategy to ensure the longevity of Holdfast while keeping in mind the needs and wants of our community. We want you to be able to enjoy Holdfast and all that it has to offer for the years to come!

We will also be moving a few features from the previously released roadmap to future updates. But does this mean that the next foreseeable releases will be lacking in fresh new content? Most definitely not. We are committed to delivering improvements to existing content alongside new maps, a new… Austrian faction and more.

How will we be bringing Holdfast into the new age? Polishing the game’s existing animations.
Improving the first-person view.
More passes to redefine the role classes play on the battlefield.
Increase gratification for kills.
Expanding on the recently released progression mechanics.
Improving replayability and player retention (more maps, roleplay features etc).
Revisiting old props and game models.
Further improve our sound-scape.
Redesigning our dated user interface.
Dishing out more optimisations to the game.
Bug fixes and stability.

Our update release strategy has been fine-tuned with something big we have in store for Holdfast in 2023. This will ensure the longevity of the game for the years to come. We’ll be sure to bring you in on this as we reach closer to this huge release!

I’m sure you’d also be interested in knowing what we’re planning for near-future updates so without further notice, here’s what to expect. Be sure to join Discord if you’re looking at getting in touch with us or wanting to provide us with feedback.

What’s in store for Holdfast in the near future? Napoleonic Austria.
More additions to Holdfast’s soundscape.
Engine upgrade.
Feature allowing artisans to select the recently introduced new faces through the Holdfast SDK.
Festive content! We’ll be planning ahead for some lovely Fred lore additions this Halloween.

discord.gg/holdfastgame



If you haven’t checked out the Linebattle 2.0 update, we welcome you to do so!

We’ll be on Discord listening to feedback.

https://store.steampowered.com/news/app/589290/view/3301723568224735001
That’s all for my first TED talk. I look forward to sharing with you our goals, thoughts and direction in similar posts. You have my word that we will always stay true to our core values of promoting player-to-player interaction, encouraging roleplay and placing community at the forefront.

Until next time, I thank you once again and may good health be yours. ːrheartrː





- Andrew ‘Refleax’ Farrugia Game Director

On behalf of all the great folks at Anvil Game Studios.