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Revhead News

Update 16 - It's XMAS!



Dear Players, Revheads!

This is a special time of the year, so we made a special update for You. This time we bring you several features that was requested by You and as always we added some we had on our agenda.

The game now allows the player to buy extra garages, where you can store more, much more cars. To make this even better -and as many of you were requested as well- we added walking with male and female selectable characters.

We also added a new muscle car Camira and worked hard on our controllers to make our car handling and physics better.

We also received FPS problems due to the lighting was introduced in Update 15, so we did a big optimisation to gain more FPS in lower end systems.
Set your quality settings lower to get less light effects and gain more fps and set your resolution lower or higher based on your computer.

To make it even more exiting for this special time of the year, we have added 2 more localised versions: German and French.

And the cream on top of this: during the holiday season, the game is now available for:
50% discount


We want to THANKS to all the beta testers that helped us to find bugs, optimise game and provide us useful feedbacks! THANKS, you all ROCKS!


Date: 24-12-2017
Version:1.2.4215


  • Car physics revised and many improvements, which is resulting better handling
  • New default for controller setup to match with new handling
  • Keyboard and Joystick controls separated in the options page, so you can setup them individually
  • Different Keyboard and Joystick defaults for easier start
  • Gamma as name changed to under/oversteering since it is closer to what it means as global settings for all cars
  • Player can now buy garages to store up to 33 cars total
  • Walking with selectable player (male/female). Existing profiles will use male characters, new profiles allows you to select female as well.
  • New muscle hatchback coupe: Camira, with stock L6 and V6 engines and new parts
  • Sport airfilters and new Rims (240R20 220R19)
  • Anti-Rollbars revised and set to real values, also they affect more changes in the handling of the car (ie make a car over or understeering)
  • Burnout for those who likes to burn tires :)
  • Damaged lights will first flashing before get broken to indicate problems
  • Damage system reviewed, cars can receive a lot more damage, watch out of for the trees and road signs!
  • Road signs are much stronger now
  • Improved AI to avoid obvious crashes and wrong take over procedures
  • Optimisation for lower end systems, use quality settings to reduce lights
  • Windowed mode for lower end system or player who like that frame
  • Job can be continued if you did not finished properly (no more why is not finished, just ask Charlie if you don't know what you missed)
  • Bugfix: several localization issues
  • Bugfix: fixed several jobs, where you cannot finish it properly
  • Bugfix: HP power now fixed for race modes
  • Bugfix: getting Revhead skill
  • Bugfix: catalog details, like mass is updated/fixed
  • Bugfix: follow camera updated, since it was misleading many drivers. It indicated that the car back is sliding/jumping, while it was a bug in the camera only.
  • and many more fixes, smaller tweaks which would make you bored to read through...
  • New German localization
  • New French localization


We are highly advise to reset your controller setup to use default settings in case of using existing profiles!


Happy XMas!

VOTE FOR REVHEAD



It has been almost 9 months since we released Revhead on Steam. The game was updated 15 times, added more contents, new features, new tracks, cars, races, better game balance and bug fixes. We made a Roadmap to show to you our plan at the beginning and we did our best to make most of them reality this year.

We followed up our players, we took every line you wrote seriously and implemented most of the requests or changes you wish for.

Thank You all, who trusted us and supported us on our way making revhead better and better.

2017 was a really busy year for us. If you think we deserve a vote and you enjoy playing with Revhead, please vote for our game on IndieDB:

http://www.indiedb.com/games/widget/ioty/revhead?year=2017

Aslo, if you like us on Steam, please nominate our game on Steam, too.
Visit our store page to nominate us to any of the category you think we deserve!

Thank You!

Update 15 Version 1.2



Date: 25-11-2017
Version:1.2.3871


This update focuses on visuality and includes several features and fixes. We have updated our game engine and made several significant changes which are together made a huge difference in the game.

Another very important feature we have added is day-cycle, which now makes the game a lot more visually appealing as well as more interesting.
Thanks to the 24h day-cycle, you can now race from dawn till dusk and from sunny day to pitch dark at night.

We also introducing opening times! Shops are only open between their opening times. Each shop is a bit different so you might find a shop closed while another one is still open! Check the open signs in front of the shops to know when is it worth to visit!

These changes increased the game fun factor so much, that we cannot resist to increase the version number to 1.2

List of changes:
  • Updated visuals
  • Dynamic reflections probes, deferred rendering, better shaders
  • 24h day-cylce with time of day
  • Garage includes a working clock on the wall to see current time. (more options will come soon)
  • Introducing shop's opening times
  • Engines got an optimal flow (CFM) values.
  • Carburettor now uses real values such as barrels and flows in CFM. Try to keep them close to the engine's optimal flow for the best performance. (too much CFM or too less will reduce the performance)
  • Introducing single and twin barrels carburettors
  • Tweak head and tail lights for night driving and damaging.
  • Slightly reduced default steering sensitivity (only if you start a new profile)
  • Introducing new racing magnesium rim (expensive, but light)
  • Fixed several job's where Charlie was not able to accept a properly done work.
  • Performance update. While the FPS won't go much higher, the driving and handling will be smoother thanks to some optimisation.
  • Removed the green outline in garage
  • HP calculation slightly changed to provide more accurate values
  • NOTE: on some older Mac (Yosomite) and linux you might need to update the system or apply some workaround to get the game running on Steam. Send a mail to us if you have any trouble, so we can help.


Have Fun and don't forget to keep your headlights in good shape or you are going to have trouble on some tracks!

Enjoy!