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Steam Sports Fest is HERE!

[p][/p][previewyoutube][/previewyoutube][p]Are you good at sports? Doesn't matter: Steam Sports Fest celebrates sports in games, and that's where you come in:[/p][p]Be a pro at soccer (football?), basketball, tennis, or hockey. Manage a team. Train a group of athletes for the Olympics. Turn into an expert at mini-golf, skateboarding, mountain biking, and all kinds of other things. [/p][p]Challenge someone to a duel.*[/p][p]You'll find discounts on sporting games of all kinds between now and December 15th at 10 a.m. Pacific: Steam Sports Fest awaits you![/p][p][/p][p]*Not in real life, please. Just in a game, if you want. Or don't![/p]

Nominations now open for the 2025 Steam Awards!

[p][/p][p][/p][p]The annual Steam Awards are coming this December, and nominations are open now through December 1st. [/p][p]Nominate your favorites in each category:[/p]
  • [p]Game of the Year[/p]
  • [p]VR Game of the Year[/p]
  • [p]Labor of Love[/p]
  • [p]Best Game on Steam Deck[/p]
  • [p]Better with Friends[/p]
  • [p]Outstanding Visual Style[/p]
  • [p]Most Innovative Gameplay[/p]
  • [p]Best Game You Suck At[/p]
  • [p]Best Soundtrack[/p]
  • [p]Outstanding Story-Rich Game[/p]
  • [p]Sit Back & Relax[/p]
[p][/p][p]Make your nominations here until December 1st at 10AM Pacific. Earn a 2025 Steam Awards Nominations badge by nominating a game in at least one category, and level up by:[/p]
  • [p]Nominating in all 11 categories[/p]
  • [p]Playing a game you've nominated[/p]
  • [p]Reviewing (or updating your review) for a game you've nominated.[/p]
[p]Vote for the finalists in each category (based on your nominations!) starting December 18th![/p][p][/p]

Steam Client Update - November 17th

[p]A new Steam client has been released and will be automatically downloaded.[/p][p][/p][p]Note: This update was re-released November 18th and November 21st with the following additional changes:[/p]
  • [p]Disabled internal Chromium Embedded Framework services that utilize Google API integration. These were enabled by a configuration change required to continue updating the Steam Chromium framework but are not necessary for usage in Steam.[/p]
  • [p]Fixed some client and overlay popups not saving position when moved.[/p]
  • [p]Fixed intermittent Steam client reload after entering payment details in Steam store checkout[/p]
  • [p]Fixed spelling suggestions not appearing in context menu for highlighted words on Windows[/p]
[p][/p][p]Friends & Chat[/p]
  • [p]Suspicious or harassing 1 on 1 chat messages can now be reported directly in the chat window by right clicking the message or from the suspicious chat warning. You can optionally block and/or unfriend the other user while submitting the report.[/p]
  • [p]Added a suspicious chat warning that will appear at the top of the chat window when you receive a message that is potentially malicious. Links in chat are disabled while this warning is visible.[/p]
[p]General[/p]
  • [p]Fixed a case where certain collections would become unavailable to user after reinstalling Steam or installing Steam on a new machine.[/p]
  • [p]Fixed DLC content being removed when switching users in some cases.[/p]
  • [p]Fixed some titles launching with incorrect Steam Play settings when installed right after purchase.[/p]
  • [p]Fixed client and chat windows not saving location when moved.[/p]
[p]Accessibility[/p]
  • [p]Improved high contrast support in the settings dialog.[/p]
[p]Steam Input[/p]
  • [p]Fixed an issue with gyro sensitivity introduced in the previous beta release.[/p]
  • [p]Fixed an issue with PS5 controller gyro over BT, and improved Nintendo controllers' gyro stability generally.[/p]
  • [p]Fixed swapping modes between left and right hand sources breaking bindings for mode-shifts.[/p]
  • [p]Fixed the guide button opening the overlay when the guide button is disabled in controller settings.[/p]
  • [p]Fixed deadlock at startup when launching TF2 with a gamepad connected.[/p]
  • [p]Fixed Xbox 360 controller mappings on Linux kernel 6.17 and newer.[/p]
  • [p]Fixed 8BitDo Pro 3 controller mapping on Linux when hidraw devices aren't available.[/p]
  • [p]Fixed an issue where PlayStation controller light bar settings did not stick when exiting the controller calibration page[/p]
  • [p]Added support for the 8BitDo 64 Bluetooth Controller.[/p]
[p]Big Picture Mode[/p]
  • [p]Fixed alerts not showing up on Steam web pages.[/p]
  • [p]Fixed hidden games showing in All and Library tabs. They now appear in their own tab if applicable.[/p]
[p]Remote Play[/p]
  • [p]Added a "Connect" button to Remote Play settings for streaming the remote desktop.[/p]
  • [p]When streaming VR, the mouse cursor is hidden and the streaming view is adjusted to match the client resolution.[/p]
  • [p]Don't switch to Big Picture when streaming to Steam Deck.[/p]
  • [p]Fixed mouse position when using multiple monitors with different display scales.[/p]
[p]Remote Play Together[/p]
  • [p]Fixed enabling and disabling player input in the Remote Play Together dialog.[/p]
  • [p]Input enable settings are persistent and are saved per-game.[/p]
  • [p]Improved mouse cursor sharing between players, with the local player having priority.[/p]
[p]Game Recording[/p]
  • [p]Fixed timeline markers sometimes not appearing when viewing recordings outside of a game or after deleting a user created marker.[/p]
  • [p]Fixed an issue where opening the Recordings & Screenshots dialog for the first time could trigger a reload of content in the main window, potentially losing state.[/p]
[p]SteamVR[/p]
  • [p]Reduced or eliminated a bug where the dashboard bar is occasionally missing.[/p]
[p]macOS[/p]
  • [p]Updated Steam app icon when running on macOS 26 ("Tahoe")[/p]

Steam Animal Fest is underway!

[p][/p][previewyoutube][/previewyoutube][p]Humans are SO yesterday. Animals are SO in, especially for Steam's Animal Fest, on now through November 17th at 10 a.m. Pacific![/p][p]All week you'll find discounts on games that feature all kinds of animals and critters, from bunnies and goats, to raccoons and even sharks.[/p][p]Oh, and cats. Definitely cats.[/p][p]Head on over to Steam Animal Fest, with all kinds of cute sales from now through November 17th at 10 a.m. Pacific![/p]

Store pages, now officially wider

[p][/p][p]With today's Steam update, you'll now find that many store pages throughout Steam are wider, making better use of your larger monitors and better organizing some of the information on screen.[/p][p]For users opted into the Steam client beta, these set of changes have been visible since late August while we refined the update and gave game developers a chance to prepare for wider store page assets.  Today's update officially moves these changes out of beta to be fully public, widening many pages from 940 pixels to now 1200 pixels. [/p][p]If you have been opted into the beta, you've already been using the new wider store pages and won't see much change today. For those of you that haven't been opted into the Steam client beta, read on for a quick overview of the changes.[/p][p][/p][h2]A few upgrades for game store pages[/h2][p]The biggest changes can be found on game store pages, where we've also recently updated the video player (you can read about that in our post from July: Steam Trailer Player Upgrades). [/p][p][/p][h3]Overhauled trailer/screenshot carousel[/h3][p]The trailer and screenshot carousel now supports three different modes (default, theater mode, full-screen mode) with the same functionality. All modes adhere to your preferences for whether to auto-play trailers and whether audio should be on or off by default.[/p][p]Higher resolution images - Since the page is wider, we can now show off more of the game detail represented in screenshots and trailers.[/p][p]New modes for even bigger viewing - In the lower-right corner of screenshots, you'll see two buttons for theater mode and full-screen mode.[/p][p][/p]
  • [p]New theater mode - Pop open a view that covers most of your browser or Steam client window and flip through screenshots and trailers.[/p]
  • [p]New full-screen mode - The same functionality to flip through trailers and screenshots, but in full screen.[/p]
[p][/p][h3]More robust game descriptions[/h3][p]We've also expanded the tools and options that game developers can make use of when explaining their game and showing off the features that make up their game. On many newer store pages, you'll see bigger and higher-quality images and more interesting formatting in the "About the Game" section. If you're curious about the improvement to the tools for game developers, you can read our Steamworks blog post, Beta: Wider store pages; Video support for written game descriptions[/p][p][/p][p][/p][h3]Refined background imagery[/h3][p]You might also notice some subtle updates to the backgrounds of game store pages, allowing a little more of the color and texture of the game artwork to come through and give the store page a little more personality from the game.[/p][p][/p][p][/p][h2]Minor updates across the Steam Store[/h2][p]Along the way, we also widened a lot of pages across the Steam Store. Here are a few examples:[/p]
  • [p]Search results are wider and each row is slightly taller giving a little more room for the game artwork to increase in size.[/p]
  • [p]Bundle detail pages also now have slightly more colorful backgrounds and larger artwork in the list of contents.[/p]
  • [p]Recommendation pages like the Interactive Recommender and Popular Among Friends are wider.[/p]
  • [p]Store hubs such as for individual tags (eg. Supernatural) have always been a little wider than game pages. We updated these now to all be the same width.[/p]
  • [p]Steam Charts and News Hub were both slightly different sizes and even different sets of colors. These have been consolidated some to bring them more inline with Steam platform colors.[/p]
[p]You can explore all of the pages that make up the Steam store by visiting the site map.[/p][p][/p][p][/p][h2]Frequently Asked Questions[/h2][p]Q: Why 1200 pixels wide?[/p][p]A: We know many of you have 4k monitors with lots of pixels to spare (we can tell from the Steam Hardware Survey), our research shows that most players don't run the Steam client or web browsers full screen. While we experimented with different proportions, we found that 1200 pixels wide felt like a good balance where we can show more content on screen without overwhelming the page and making it hard to navigate.[/p][p][/p][p]Q: What about the homepage? It doesn't look any wider.[/p][p]A: We've got some similar adjustments coming in the near future for the homepage, but they aren't quite ready yet. Stay tuned.[/p][p][/p][p]Q: What happens if my browser or client window is narrower than 1200px? [/p][p]A: Steam store pages are designed to shrink appropriately to fit well within smaller size monitors, browsers, and Steam client windows. It also adapts in size to fit on tablets, Steam Decks, and mobile devices. We've even been testing on a tiny old iPod that someone had laying around (It mostly works, but things get pretty small).[/p][p][/p]