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Hunt: Showdown 1896 News

Maintenance and Hotfix @ 14:00 CEST today



Hunters,

The PC live servers will be taken offline for maintenance (and to deploy a hotfix) at 14:00 CEST today. Please make sure to extract before this time to avoid losing your hunter.

Thanks.

Matchmaking changes incoming



Matchmaking changes incoming with update 1.5.1. 🙌

We will be refining the existing matchmaking brackets as well as giving you additional control of your matchmaking experience.

More details to come in a blog next week.

~The Hunt Team

Maintenance today @12:15 CET


Hunters,

We will be taking the PC live server offline for a brief maintenance today at 12:15 CET to deploy a hotfix. This fix is aimed at preventing a rare issue where players could potentially lose a reliquary due to a disconnect.

With this change, in case the issue occurs a “transaction failed” will appear when purchasing or equipping items on hunters. You will need to perform a restart of the game which will allow you to resolve this issue. Once we have confirmed this has resolved the issue, we will reimburse those that have lost reliquaries due to this issue.

~The Hunt team.

'As the Crow Flies' Act II - Progression Update



Hunters,

As you saw last week, we made some changes to the total points required to complete Act I of “As the Crow Flies” based on the feedback we received from the community. Since Act II begun, many have expressed the same feelings towards the personal progression, so we have decided to make some changes in the hope to improve the flow of the event for you all.

The changes are as follows: we have slightly increased the spawn rate of the event clues. We have also increased the spawn-rate tied to both the small and large crow statues. These changes have already been made on the back-end so you should have hopefully noticed the difference since yesterday evening.

We want to thank everyone for the feedback and your continued support through our Anniversary event. And again, we are very glad that our community could come together during this time and smash the peak active player count for a second time in the space of a week!

~The Hunt team.

Introducing Scrapbeak



Hunters,

With the completion of Act I of the “As The Crow Flies” event, a new threat emerges from the darkness...Scrapbeak is here! This update brings with it the 4th boss target in our lineup, which extends the existing cast and brings new challenges to the Bayou.

Key features and abilities



[h2]Hoarding [/h2]

  • The area around Scrapbeak’s lair is deprived of all supplies.
  • Players should come prepared by bringing equipment or resupplying in other areas before engaging Scrapbeak.




[h2]Shedding [/h2]

  • When going into frenzy, Scrapbeak will shed and drop the tool he is currently carrying and up to three items. Scrapbeak will equip a new random tool after this action.
  • Tools include:

    • Axes
    • Hammers
    • Shovels
    • Pitchforks


  • Items include:

    • Bear Traps
    • Lanterns
    • Ammo Crates (Including Special Ammunition)
    • Item Boxes
    • Health Stations (Similar to Doctor Grunts)
    • Trait Charms (Rare)


  • If the frenzy is caused by an explosion, dropped items will be damaged and unusable. (For example, by Sticky Bomb)
  • Dropped items will be damaged and unusable if Scrapbeak is burning as the items are dropped.




[h2]Backpack [/h2]

  • Reduces the damage of most directed attacks such as gunshots by 50%
  • Piercing attacks are not affected by this damage reduction. (for example, Pitchforks or Bayonets).



[h2]Attacks [/h2]

  • Scrapbeak will wield one tool at a time from the list mentioned above.
  • When wielding an axe, the attacks will systemically apply the bleeding effect to players.
  • Scrapbeak can throw special concertina bombs at players or spots where players might enter or leave the lair.
  • Wires work in a similar fashion to all other concertina items.
  • Wires have a distinct look making it easy for players to distuingish between standard concertina wire and Scrapbeak concertina wire.
  • Effect size is between that of concertina mines and standard concertina bomb (sits somewhere in the middle size wise)


[h2]Frenzy [/h2]

  • Frenzy starts with the shedding and dropping of items.
  • All damage is reduced by 50% for the duration of the frenzy.
  • Frenzy famage reduction stacks with backpack damage reduction.
  • Directed attacks like gunshots will cause a primed concertina bomb to drop.
  • Fire, poison or similar damage will not cause the above effect.
  • Movement speed will slightly increase after each frenzy (this is a stacking effect).
  • Scrapbeak’s scream will apply the “ear-ringing” effect to all players in proximity to the boss/lair.




Developer Note:

Boss targets are an integral part of Hunt and something players encounter repeatedly in the Core Loop. Scrapbeak’s features are designed to add more depth to each encounter, making it the most varied boss experience so far. We want players to have more chances for making good or bad calls, form new strategies and be forced into more situations where they must improvise.

We are very happy that you finally have the chance to get your hands on Scrapbeak and we really look forward to hearing your feedback! Please tell us what you liked and disliked so we can improve our AI cast even further!


Good luck and happy Scrapbeak hunting!

~The Hunt team.

https://www.youtube.com/watch?v=u3B4qZZnzr8