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Hunt: Showdown 1896 News

Developer Insight - Ammo Scarcity



Coming in our next big content update, we’re introducing a new mechanic: ammo scarcity.
This change will allow us to cycle specific custom ammo types and items in and out of
availability, helping us fine-tune the game's balance, shift the meta, and encourage an even
wider range of unique player strategies.

[h3]What Is Ammo Scarcity?[/h3]
In Update 2.2, certain custom ammo types will gain the status of "Scarce", similar to our
Scarce Traits system. When an ammo type is marked as Scarce:
  • It will no longer be available for purchase in the store
  • Players can still pick it up during missions
  • Existing inventory of the affected ammo types can still be used


[h3]What Ammo Has Been Marked Scarce?[/h3]
For Update 2.2, the following custom ammo types will receive scarcity status:
  • Dolch 96 FMJ & Dumdum
  • Centennial Dumdum
  • Scottfield Dumdum
  • Nagant Officer Dumdum
  • Caldwell Conversion Dumdum


This change comes as we try to reach a good balance between the prevalence and power
level of certain ammo types. Some ammunitions dominate weapon choices through clear
advantages, which means less loadout variety and interest.

The new system we have adopted by making these ammo types discoverable but not easily
purchasable, transforms them into exceptional, valuable bonuses, instead of consistent
go-to choices. We're aiming to increase loadout variety and make the weapons that do
have specific ammo types available for purchase stand out.

We look forward to hearing your thoughts as we roll out these changes with Update 2.2. We want to experiment more with Scarce ammo types in future releases.

Nominate Hunt for 'Labor of Love!' Award


The Steam Awards Have Returned!

You have the chance to nominate the best and brightest games of the year.

We want to thank you all for your support and hope you will nominate us for the “Labor of Love” award.

You can find out more information here: https://store.steampowered.com/steamawards/nominations

Post Malone is getting his own Hunt: Showdown season where he plays a cursed circus ringmaster




Last week, we all learned that Grammy-nominated songwriter Post Malone's favorite FPS is Hunt: Showdown 1896, telling Crytek in an interview that he's logged 400 hours in the extraction shooter since he discovered the game this year. Now we know what Malone and Crytek's new friendship was building to: a new season of Hunt called Post Malone's Murder Circus...
Read more.

Post Malone's Murder Circus Teaser Trailer | #HuntPartner | Hunt: Showdown 1896



Roll up, roll up! Post Malone's Murder Circus is coming to town!

Join the Deposed King and his corrupted sideshow in our biggest ever event, coming soon to Hunt: Showdown 1896.

Watch now!
[previewyoutube][/previewyoutube]

Developer Insight – Network & Matchmaking



Matchmaking is a crucial element of the Hunt experience, and is something we are always working to improve. The MMR system is key to creating fair and competitive matches, so today we’re providing some insight into how it works, the challenges we sometimes face, and why your matchmaking experiences might sometimes feel uneven.

[h3]MMR Calculations[/h3]

MMR is determined by your performance in-game — not by your playtime, rank, or prestige. The system uses a modified version of the OpenSkill algorithm, which includes a certainty variable that adjusts over time. This means that when you’re new to the game, your rank will fluctuate more often than when you have hundreds of hours racked up.

As the system learns about your skill level, it can more accurately determine your rank and as such your MMR stabilizes, leading to less radical changes after each match.

When the current matchmaking system was introduced, we recalculated all players’ MMRs by running historical data through the updated algorithm. To speed up the calibration process, a higher certainty value was applied across the board.

Additional factors, such as team composition and win/loss streaks are also considered. These modifiers don’t alter your actual MMR but influence how matches are created to make them as fair as possible.

[h3]Why Do Lower MMR Players Sometimes Face Higher MMR Players? [/h3]

This disparity sometimes occurs in regions or times with low player populations. To prevent long queue times exceeding 5 minutes, the matchmaking system broadens its search parameters automatically.

This can mean that if there aren’t enough players within your skill range, the system matches you with the closest available players, even if there’s a noticeable skill gap.

While this may result in uneven matches, it ensures that all players can enjoy the game without excessive delays.

[h3]Calibrating Matchmaking After Updates [/h3]

Large updates and events attract both new and returning players, and this influx temporarily disrupts the balance of the matchmaking ecosystem.

Returning players may not have an accurate skill rating when they re-enter the game, meaning the system has to recalibrate their MMR over several matches.

A sudden influx of players means a larger player base for the matchmaking system to distribute, and this can lead to tighter match pools, making mismatches more noticeable when they do occur.

[h3]Why Do New Players Face Opponents with Thousands of Hours of Experience? [/h3]

Playtime isn’t a factor in the matchmaking system, and this can mean situations arise where newer players encounter vastly more experienced opponents.

As we said earlier, new players often have unstable MMRs as the system tries to establish an accurate skill level from less data. A strong early performance can temporarily place these individuals in matches against higher-skill players.

Then we have players with thousands of hours banked, but they may still have low MMRs due to their performance. Because of this they will be matched with newer players who have a similar skill rating, even if the experience gap is significant.

[h3]Building a Better Matchmaking System [/h3]

We are continually refining the MMR system to balance fairness and accessibility. There will always be new challenges for us to navigate, the system aims to create engaging matches that cater to players of all skill levels.

If you’ve noticed irregularities, it’s likely due to the system adapting to evolving player dynamics, ensuring a fairer experience in the long run.