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Hunt: Showdown 1896 News

Update 1.5.0.2



Hunters,

Here are the notes for Update 1.5.0.2:



[h2]Gunplay[/h2]

[h3]Full Metal Jacket: [/h3]
  • FMJ rounds no longer have a base damage reduction over regular ammo. They will still have a slower muzzle velocity.
  • FMJ rounds will now retain more of its damage after the first few wall penetrations.
  • All FMJ rounds will now penetrate through up to two layers of thin metal sheets.


[h3]Spitzer[/h3]
  • Spitzer ammo will retain slightly more damage after the first few wall penetrations. It will still have less base damage than regular ammo.
  • All spitzer rounds will now penetrate through up to two layers of thin metal sheets.


Developer note:
We wanted to make sure that ammo types that have a strong focus on wall penetration to actually make a significant impact in these scenarios, but we felt that FMJ was not performing as well as expected, therefore, we have made some minor changes to the amount of damage that is lost when penetrating multiple surfaces.

[h2]Store[/h2]

  • Updated some ammunition stats in the store page.




[h2]AI[/h2]

  • Fixed an issue that could cause the Spider and Assassin to become stuck or die in unreachable positions.
  • Gunplay
  • Fixed an issue where the charge animation for the Winfield Centennial would play faster than intended. The animation will now be in line with the rate of fire.
  • Fixed an issue that resulted in some weapon stats showing the incorrect values.


[h2]Meta[/h2]
  • Fixed an issue that resulted in the incorrect amount of XP being granted for kills. The XP will now be calculated correctly.


[h2]World[/h2]
  • Fixed a server performance issue that could occur from igniting several oil pools simultaneously.


[h2]Misc[/h2]
  • Fixed a potential crash that could occur due to crossbow bolts being stuck in barricaded doors.
  • Fixed several minor localization issues.


[h2]UI[/h2]

  • Fixed an issue where extra info on the death screen could overlap with other UI elements.
  • Fixed an issue that result in the ELO arrows being hidden incorrectly.




  • Some FMJ stats are not correctly shown in the store/weapons page.


Please see the 1.5 update notes for more known issues.

~The Hunt team.

Server maintenance and Update tomorrow, 18th March @ 10:30 CET



Hunters,

We will be taking the PC Live servers offline at 10:30 CET tomorrow (18th March) for maintenance and to deploy the latest patch to 1.5 (1.5.0.2).

Please make sure to extract before this time to avoid losing your hunter.

Thanks.

Developer Live Stream Tomorrow - Weapon Skin Contest



Hunters,

Want to know which skin entries won our Anniversary contest?

The Anniversary Weapon skin contest winners will be revealed tomorrow at 5 PM CET!

Join us live at -

twitch.tv/crytek

youtube.com/huntshowdown

facebook.com/huntshowdown

~The Hunt team.

Update 1.5.0.1


Hunters,

Below are the details of the hotfix currently applied to the Live servers:



[h2]General[/h2]

  • Tentative fix applied to potentially resolve the issue of freezing on the loading screen every few rounds.


[h2]AI[/h2]

  • Fixed a bug that meant igniting immolators would not burn nearby players as intended.


[h2]Gunplay[/h2]
  • The correct headshot icon is now shown in the death screen when an enemy hunter is killed with a headshot by explosive ammo.


[h2]Meta[/h2]

  • Fixed an issue that resulted in the progress bar on weapons to not appear in the store page.
  • Fixed an issue that resulted in the wrong requirements being displayed in the Book of Weapons.
  • Fixed an issue with the unlock progression of the Martini Henry. Kills with this weapon will now be calculated correctly for the weapon progression.


~The Hunt team.

Server Maintenance (10:30 AM CET)



Hunters,

The servers will be taken offline at 10:30 AM CET in order to deploy a Hotfix.

Please make sure to extract before then to save your Hunter!

~The Hunt Team