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Hunt: Showdown 1896 News

Server Downtime - 22nd August, 09:00 AM CEST



Hunters,

The servers will be offline on Thursday, August 22nd, from 9am CEST for a backend update lasting around 90 minutes to addressing the following issues:
  • Loadouts: fixing several bugs, most notably an issue where attempting to save stacks of 2 Consumables into a loadout fails to equip them.
  • Game Lobby: fixing an issue where under specific conditions during high load, attempts at connecting to Dedicated Servers sometimes fail.
  • General stability and system resilience improvements.


Thank you for your patience.

We're Live! - Mammon's Gulch Gameplay Stream



Live from Mammon's Gulch!

Join our Community team and Alienware now as we leap into Hunt: Showdown 1896 over on Twitch.

Streaming here on Steam and on- Twitch Youtube Facebook

Developer Update: User Interface & Experience



Hunters, we hear your concerns.

In our new Developer Update, we discuss changes and improvements coming to our new User Interface & Experience:
[previewyoutube][/previewyoutube]

Hunt: Showdown enjoys highest-ever player count after 1896 update, but player complaints about UI are pushing down its Steam review score: 'I've never seen such a bizarre reaction to so much amazing content'




Update 5 PM EST, August 16th: Crytek has commented on the community response to the game's updated menu UI. Read more on this at the bottom of the page...
Read more.

Hunt Showdown's 1896 relaunch is live and facing player derision over the new UI, bugs and performance

Crytek's sweaty and superlative survival boss-rush shooter Hunt: Showdown has been relaunched as Hunt: Showdown 1896, introducing a comprehensive technological update alongside a chronological leap forward to a new map in the Rocky Mountains of Colorado. As is tradition for big 2.0-style updates, some players absolutely loathe it, with recent Steam user reviews dragging the consensus underwater.


Read more