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Hunt: Showdown 1896 News

Patch 2.0.0.7 Now Live!



Hunters,

This week, we are rolling out another important patch to address some of the common issues that you may be experiencing in the game. Our team is dedicated to ensuring seamless gameplay, and your feedback is always greatly appreciated.



  • Fixed a bug that prevented proper shadow rendering for users with AMD Vega and Polaris (500) GPUs.
    • While these cards are considered below the minimum specifications, we've identified a significant number of players using them and have implemented an engine change to ensure correct visual performance. However, it's important to note that users with these cards may still not experience the game at optimal performance levels, as they fall below the expected specifications.
  • Fixed bugs that occasionally caused crashes during gameplay or upon launch of the game.
  • Fixed issues that caused stuttering when approaching or initiating combat with the Hellborn.
  • Fixed issues and optimized specific areas that cause stutters upon entering.
  • Fixed a bug that sometimes made the Statistics and Last Mission screens unavailable.
  • Fixed a bug that caused overlapping text in the lobby and during gameplay.
  • Fixed an exploit that allowed players to instantly revive themselves after dying without the required wait time.
  • Fixed a bug that prevented the DLC "Northern Justice" from unlocking in-game after purchase on PlayStation.


~ The Hunt Team

"Make Them Bleed" Out Now!



Port Sulphur Band's brand new track "Make Them Bleed" is out now on all digital music platforms!


Make sure to check it out!

[previewyoutube][/previewyoutube]

Patch 2.0.0.6 Now Live!



Hunters,

With this patch, we are addressing several issues that have been reported since the Hunt: Showdown 1896 release on August 15th. We understand that not everything has been resolved just yet. Below, you'll also find a list of major unresolved issues that we are actively investigating. Our goal is to address these as quickly as possible.




  • Fixed a bug that caused the game to freeze or crash when opening the map during banishment in Bounty Hunt.
  • Fixed a bug that caused the game to crash when triggering multiple light sources (such as alert trips or fuses).
  • Fixed a bug that caused a crash when adjusting any HDR setting on consoles.
  • Fixed a bug that caused the game to get stuck on an indefinite loading screen after resuming from a suspended state during a multiplayer session.
  • Fixed a bug that prevented the "Recently Played With" list from populating after completing a Bounty Hunt session.
  • Fixed a bug that caused scopes to appear blurred.
  • Fixed a bug that caused the mission summary to be missing after completing Soul Survivor or Bounty Hunt.
  • Fixed a bug where the "Filter On" and "Sell" buttons shared the same shortcut on the gear screen.
  • Fixed a bug that allowed regions with a ping above the limit to still be selected and applied.
  • Fixed a bug where the region was not displayed in the mission stats.






  • Users of AMD Vega and Polaris (500) GPUs experiencing issues with shadows not rendering correctly, causing excessive darkness within a 20 meter range.
  • Consoles occasionally overheating during specific menu interactions and gameplay situations.
  • Stuttering when activating Dark Sight near a clue, upon being killed and when the death screen UI loads, during fights with Hellborn, and/or when entering compounds.
  • A black screen may occur when launching the game for the first time.
  • Statistics and last match screens may be unavailable at certain points.
  • Filtering of equipment is not always working reliably.
  • Occasional crashes.


Thank you for your patience and understanding as we are working to resolve these issues.

~ The Hunt Team

Thank you, Hunters!



Celebrating 100,000 Hunters!

Over the weekend, we broke records for the highest number of concurrent players across all platforms in the history of Hunt! Thank you to the new players joining the action for the first time as well as the veterans returning to the battleground.

Server Downtime - 22nd August, 09:00 AM CEST



Hunters,

The servers will be offline on Thursday, August 22nd, from 9am CEST for a backend update lasting around 90 minutes to addressing the following issues:
  • Loadouts: fixing several bugs, most notably an issue where attempting to save stacks of 2 Consumables into a loadout fails to equip them.
  • Game Lobby: fixing an issue where under specific conditions during high load, attempts at connecting to Dedicated Servers sometimes fail.
  • General stability and system resilience improvements.


Thank you for your patience.