Update: Level Editor Character Animations! + Bug fixes!
Hello humans!
We've been building a lot of cool tools for Chapter 5!
While we work on the chapter, we thought it would be fun to share them with you in a little update.

This is great for cinematic moments (we're using it for Chapter 5) as well as creating new and interesting attack / movement patterns for the enemies of the game, specific to your level.

https://www.youtube.com/watch?v=Az-vqwRkY_0
[h2]Animation Folders[/h2]Now you can organize all your animation tracks in handy folders! This is great for big and complex animations.
[h2]Use Key Triggers[/h2]Ever wanted to make the players of your level press a button? Now you can.
[h2]AITriggerArea now lives in the Triggers folder![/h2]This might seem like a minor change to highlight, but this confused a lot of people!
If you want to triggers things when the player walks into an area, use the AITriggerArea.
We fixed a number of bugs with this release:
That's it for this update. Let us know if you make a super cool animation with the new tools! :D
We've been building a lot of cool tools for Chapter 5!
While we work on the chapter, we thought it would be fun to share them with you in a little update.
Manual Character Animations: Animate limbs!
While you could already play existing animations on characters, now you can go a step further and make granular adjustments to a character's pose directly inside the Level Editor!
This is great for cinematic moments (we're using it for Chapter 5) as well as creating new and interesting attack / movement patterns for the enemies of the game, specific to your level.

Animation Tutorial!
So how do you make crazy new animations? We made a tutorial! :Dhttps://www.youtube.com/watch?v=Az-vqwRkY_0
Other cool Level Editor Features
[h2]Animation Folders[/h2]Now you can organize all your animation tracks in handy folders! This is great for big and complex animations.
[h2]Use Key Triggers[/h2]Ever wanted to make the players of your level press a button? Now you can.
[h2]AITriggerArea now lives in the Triggers folder![/h2]This might seem like a minor change to highlight, but this confused a lot of people!
If you want to triggers things when the player walks into an area, use the AITriggerArea.
Bug Fixes
We fixed a number of bugs with this release:
- Exploit in LBS: You can no longer get both Armor and Sword.
- Twitch Notifications in the game are back! You can now see when both developers and other streamers are live.
- Fixed a terrible crash bug happening to people in Story Mode.
- ...and many other small things.
That's it for this update. Let us know if you make a super cool animation with the new tools! :D