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Old World News

Sep 16th Hotfix update

A small hotfix update, 1.0.62837 release (09/16/2022), has been released today on the main branch.

This fixes issues with the cursor disappearing when playing on Steam Deck and traded luxuries disappearing on load.

Sep 14th update

The main branch has been updated!

Notable changes:
  • Improvements to AI and performance
  • Ships can now enter their team's coastal cities
  • Fully fortified units will do melee counterattack, each fortify step costs 1 order
  • The highest level urban improvements (Fairs, Palaces, etc) now allow skipping Apprentice and Master Specialists. The middle level urban improvements allow skipping Apprentices.
  • Adjusted MP map dimensions so SP and MP maps have identical city site capacity, so the size is more consistent across gameplay modes
  • The Hill MP Duel Scenario has been added
  • Text updates for Chinese, Japanese and Russian


Full notes can be reviewed here:
https://github.com/MohawkGames/main_buildnotes/blob/main/Old%20World%20Main%20Update%2009.14.2022

Old World on Discount

Come get Old World and the Heroes of the Aegean DLC at a 20% discount!

Old World has recently released the End of Summer Update, bringing a host of improvements to the game. Post-release updates have included game balance refinements, a new Greek dynasty system, new learn-to-play scenarios, interface improvements, localization support, and Steam Deck playability.

Old World will continue to be actively supported and expanded, and we appreciate all feedback from players as the game grows!

https://store.steampowered.com/app/597180/

Sep 7th Updated Test Build

The testing branch has been updated!

Notable changes:
  • Ships can now enter their team's coastal cities
  • The highest level urban improvements (Fairs, Palaces, etc) now allow skipping Apprentice and Master Specialists.
  • The Hill MP Duel Scenario has been added
  • Various bug fixes

Full notes can be reviewed here:
https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20Update%2009.07.2022

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.




Aug 31st Updated Test Build

The testing branch has been updated!

Notable changes:
  • Improvements to performance and AI
  • Fortification: Fully fortified units will do melee counterattack, each fortify step costs 1 order
  • Some attack result modifiers are now displayed in the damage preview
  • Multiplayer maps now have the same city site capacity as single player, with customisable map aspect ratios
  • Various bug fixes

Full notes can be reviewed here:
https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Release%20Update%2008.31.2022

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.