Old World July 16th Updated Test Build
[h2]Test Branch 1.0.78805 Test 2025-07-16[/h2][p][/p][h3]Design[/h3][p][/p][p]Succession game support[/p]
- [p]Added 'Send to Player' option to in-game menu for Single Player games[/p]
- [p]This is designed to support Succession games and can also be used generally for sharing saves[/p]
- [p]Select a friend from the dropdown or enter their platform ID[/p]
- [p]Games will appear on both the sender and recipients Current Games list on the main menu[/p]
- [p]The Current Games entry will be deleted automatically after the recipient loads the game and can be manually deleted in Host Controls by both parties[/p]
- [p]Distant raid probabilities are now based on each player's Prosperity rather than global Tribe Level[/p]
- [p]Added goal Declare War on Tribes Three Times to the Wrath of Gods scenario[/p]
- [p]AI is less eager to buy tiles[/p]
- [p]AI makes truce with other AI more easily when it detects a stalemate[/p]
- [p]Adjusted the target number of units for the AI [/p]
- [p]AI places more value on walls after reaching its unit target[/p]
- [p]AI now tries to explore rival territory, if possible, to reveal cities[/p]
- [p]Added option to set default map overlay [/p]
- [p]Added Governor Project reminder category for religious dissent (Sacred and Profane)[/p]
- [p]Added custom helptext for Ebbing Sea occurrence (Wrath of Gods)[/p]
- [p]Fixed bug that could cause games to fail to start after selecting Learn to Play scenarios[/p]
- [p]Fixed player count not resetting when switching from premade to random map[/p]
- [p]Fixed units counterattacking when they could not have targeted the attacking unit on their own turn [/p]
- [p]Fixed AI trying to start a Caravan mission over and over when it's not possible[/p]
- [p]Fixed heir sometimes getting auto-married instead of getting a marriage offer [/p]
- [p]Fixed Occurrence effect sometimes applying multiple times to cities[/p]
- [p]Fixed portrait loading error when toggling mods in SP setup [/p]
- [p]Fixed custom nicknames for leaders not being applied from events[/p]
- [p]Fixed chat and pings not working when not your turn in network MP games[/p]
- [p]Fixed players not being able to act after ending their turn when still their their teams turn with Strict (Teams) turn style active[/p]
- [p]Text and event fixes[/p]