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Old World News

Oct 19th update

The main branch has been updated!

Notable changes:
  • Improvements to performance and AI
  • Coin Debasement now costs Money for Upkeep and Monetary Reform costs Civics
  • Projects that become invalid can no longer be rushed (i.e. when a Scholar governor leaves a city)
  • Improvements that give Legitimacy now give Orders in No Characters mode
  • Events now correctly grant bonuses and penalties when at maximum strengths or weaknesses
  • Many bug fixes

Full notes can be reviewed here:
https://github.com/MohawkGames/main_buildnotes/blob/main/Old%20World%20Release%20Update%2010-19-22

Oct 12th Updated Test Build

The testing branch has been updated!

Notable changes:
  • Improvements to performance and AI
  • Coin Debasement now costs Money for Upkeep and Monetary Reform costs Civics
  • Projects that become invalid can no longer be rushed (i.e. when a Scholar governor leaves a city)
  • Improvements that give Legitimacy now give Orders in No Characters mode
  • Events now correctly grant bonuses and penalties when at maximum strengths or weaknesses
  • Many bug fixes

Full notes can be reviewed here:
https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20Update%2010.12.2022

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.




Oct 7th Hotfix update

A hotfix update, 1.0.63239 release (10/07/2022), has been released today on the main branch.

This fixes events missing bonuses when affected characters already had their maximum number of strengths or weaknesses and problems with the dedicated server mode.

Oct 5th update

The main branch has been updated!

Notable changes:
  • Improvements to performance and AI
  • National alliances allow nations to use each others anchored ships for movement, units to benefit from being in allied territory, and to move allied units
  • Theologies now require specific techs to become available
  • Ambition rebalancing
  • Balance adjustment to Carthage 4, Greece 3 and 4 scenarios
  • Improvements to Steam Deck interface


Full notes can be reviewed here:
https://github.com/MohawkGames/main_buildnotes/blob/main/Old%20World%20Release%20Update%2010-05-22

Sep 28th Updated Test Build

The testing branch has been updated!

Notable changes:
  • AI turn time performance improvements, particularly affecting the late game
  • Theology tiers now require specific techs to become available
  • National alliances allow units to benefit from being in allied territory, and move allied units
  • Balance adjustments to the Heroes of the Aegean scenarios 3 and 4
  • Many bug fixes

Full notes can be reviewed here:
https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20Update%2009.28.2022

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.