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Old World News

Official Translations Complete and Available NOW on Test Build

Official translations for Old World are complete for all the following languages:

- Chinese Simplified
- Chinese Traditional
- Japanese
- Spanish
- Russian
- French
- German

The translations are in the Test Build now, and will be added to the official build early next week. To play with them now:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.

June 30th Updated Test Build

The testing branch has been updated!

Notable changes:
  • Localization text is now complete. We expect this will become live on Main branch next week.
  • Tactician Generals now do -3 HP Melee Counterattack damage (instead of -1)
  • Added CTRL+Click to restore dismissed reminders
  • Many bugfixes

Full notes can be reviewed here:
https://gist.github.com/MohawkGames/62596e24f6ef457a59bea47668e26eff

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.




June 22nd Updated Test Build

The testing branch has been updated!

Notable changes:
  • Dynasty System added to Heroes of the Aegean DLC
  • Adjusted difficulty settings and added descriptions
  • Adjusted distribution of starting locations for single-player maps
  • Family and Archetype rebalances
  • Localization text updates
  • Many bugfixes

Full notes can be reviewed here:
https://gist.github.com/MohawkGames/62596e24f6ef457a59bea47668e26eff

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.




June 16th test branch - localisation update

We have also updated the test branch with further work on localisation.

This is still in progress and is on course to be complete by the end of the month.

June 16th update

A large balance and bug fixing update.

Notable changes:

Law rebalances
Added food consumption to most units
Cities can now buy unimproved tiles from each other
Improvements to MP lobbies and a reduction in save game sizes which should lead to more connection stability in the late game
Hittite family succession tweaks
Many bugfixes

Full notes can be reviewed here: https://gist.github.com/MohawkGames/09b854c59e192f6f5df660d566c25e75